All roads lead to the tidepool… For some at least.
At some point yes, but that could take a lot to turns given the heavy bombardment we’re in right
Mutant 59 and go to whatever is the most habitable zone for it, I’ll call it, Servator burnilla.
I’ll go for E102, naming it Mesoa Photo.
The Tidepool it is, then!
I am assuming that you want to stay in the Banana Biome, since it still habitable?
Also, everyone else can choose organisms now, as long as it isn’t Enakerbalia-jebus archenea (Ecotype 103), Servator burnilla (Mutant 59), or Mesoa Photo (Ecotype 102).
Yeah. Time to try out something else than the tidepool.
Hi, doomlightning. Do you want me to randomly choose for an organism for you, since you will be busy with studying for exams over the next few days? I hope you do well on your exams!
Also…
If 180 seconds Day/Nigh cycle is equal to 24 hours, then every in game second is equal to eight and a half minutes. Or one hour is 8 game seconds. Because Treerilia-Xanrillon is a binary, the day length will not change (hopefully)?
If Treerilia-Xanrillon was similar to the Earth-Moon system, and we are in the equivalent of the Eoarchean Era (4031 ± 3 – 3600 Mya), this means the day would vary from 11.73 hours to 13.1 hours at 3.8 Bya, to 12.58 hours to 14.28 hours over the next 100 million years using this chart below.
By Bencbartlett - Own work, CC BY-SA 4.0, File:Simulated evolution of Earth's day length over time.png - Wikimedia Commons
This means every 25 million years or so, the day length would change by 2 seconds for the next 100 million years. And this is assuming the change is linear…
@JustaDumbThriver @aah31415 @CatSquared @Cha @Rocketsgobrrrr (and doomlightning)
What should we name the equivalent of the Hadean Eon?
- Lost Eon
- Nothingness Eon
- Confusion Eon
- Terror Eon
- Putrid Eon
What should we name the equivalent of the Archaean Eon?
- Shadow Eon
- Doom Eon
- Turbulence Eon
- Phantom Eon
- Deception Eon
Also, this random generated name sounds appropriate for real life…
![]()
Will the seconds be added each version update of this FG or will you find other means of implementing it?
Based on my knowledge
Basically, this is a non-issue in this version of the FG. Also, the effect would be miniscule; literally, the day and night would be longer by 1 second, so I am not changing it.
Would you have the means to change it if you needed to though?
There are two possibilities. Way 1: I re-create the world every time I do an FG turn, in order to change the Day/Night Cycle. While it would be more accurate, it would also be far more time consuming, since I would have to try to match the oxygen levels in the biomes every time. Way 2: I just turn off photosynthesis when it first reaches 50%, then turn it on again 44 seconds later, and turn if off again another 44 seconds later. Not as accurate, still time consuming due to keeping track of the time on stopwatches, but still kind of works.
So we’re better off without having to do it no matter the way.
I decided not to ping everyone, since it might be getting annoying for some people.
Also, I choose CatSquared’s, doomlightning’s, and Rocketsgobrrrr’s organisms via RNG.
List of Extant Species:
-
Enakerbalia-jebus archenea (Ecotype 103) – JustaDumbThriver.
-
Mesoa Photo (Ecotype 102) – aah31415.
-
Burnillo hydro (Species 70) – CatSquared.
-
Servator burnilla (Mutant 59) – Cha.
-
mesoa beta (Ecotype 101) – doomlightning.
-
mesoa dupluci (Ecotype 104) – Rocketsgobrrrr.
List of Organisms per Niche per Inhabited Biome before moving:
Cablevenian Tidepool
Glucose – N/A.
Photosynthesis (Glucose Light) – N/A.
Melanokoids (UV Light) – N/A.
Proteorhodopsin (ATP Light) – N/A.
Heat – N/A.
Predation – N/A.
Iron Chunks – N/A.
Membrane – N/A.
Behavior – N/A.
Reproduction Order – N/A.
Tolerance – N/A.
Maximum P/A – N/A.
Size (log10) – N/A.
Banana Biome
Glucose – Burnillo genera, hydro species, Servator burnilla (Mutant 59) – Cha.
Photosynthesis (Glucose Light) – Burnillo genera, hydro species, mesoa lineage, Mesoa Photo (Ecotype 102) – aah31415.
Melanokoids (UV Light) – N/A.
Proteorhodopsin (ATP Light) – Burnillo genera, hydro species, mesoa lineage, mesoa beta (Ecotype 101) – doomlightning.
Heat – Burnillo genera, hydro species, mesoa lineage, mesoa dupluci (Ecotype 104) – Rocketsgobrrrr.
Predation – Burnillo genera, hydro species – CatSquared.
Iron Chunks – Burnillo genera, hydro species, mesoa lineage, Enakerbalia-jebus archenea (Ecotype 103) – JustaDumbThriver.
Membrane – N/A.
Behavior – N/A.
Reproduction Order – N/A.
Tolerance – N/A.
Maximum P/A – Burnillo genera, hydro species, mesoa lineage, Mesoa Photo (Ecotype 102) – aah31415.
Size (log10) – Burnillo genera, hydro species, Servator burnilla (Mutant 59) – Cha.
Cablevenian Estuary
Glucose – N/A.
Photosynthesis (Glucose Light) – N/A.
Melanokoids (UV Light) – N/A.
Proteorhodopsin (ATP Light) – N/A.
Heat – N/A.
Predation – N/A.
Iron Chunks – N/A.
Hydrogen Sulfide Chunks – N/A.
Membrane – N/A.
Behavior – N/A.
Reproduction Order – N/A.
Tolerance – N/A.
Maximum P/A – N/A.
Size (log10) – N/A.
List of Organisms per Biome after moving:
Cablevenian Tidepool
Players:
Enakerbalia-jebus archenea (Ecotype 103) – JustaDumbThriver, and Servator burnilla (Mutant 59) – Cha.
Banana Biome
Players:
Mesoa Photo (Ecotype 102) – aah31415, Burnillo hydro (Species 70) – CatSquared, and mesoa dupluci (Ecotype 104) – Rocketsgobrrrr.
Cablevenian Estuary
Players:
N/A.
Cablevenian Underwater cave
Players:
N/A.
Baszergatic Epipelagic
Players:
N/A.
Unovaskysian Epipelagic
Players:
mesoa beta (Ecotype 101) – doomlightning.
Yrinian Epipelagic
Players:
N/A.
Baszergatic Underwater cave
Players:
N/A.
Baszergatic Sea Floor
Players:
N/A.
Unovaskysian Mesopelagic
Players:
N/A.
Carrotic Epipelagic
Players:
N/A.
Sebonian Coastal
Players:
N/A.
Yrinian Sea Floor
Players:
N/A.
Rikystasean Ice Shelf
Players:
N/A.
List of Interactions per Biome:
(1) Cablevenian Tidepool
-
Enakerbalia-jebus archenea (Ecotype 103) – JustaDumbThriver (none).
-
Servator burnilla (Mutant 59) – Cha (none).
(2) Banana Biome
-
Mesoa Photo (Ecotype 102) – aah31415 (none).
-
Burnillo hydro (Species 70) – CatSquared (none).
-
mesoa dupluci (Ecotype 104) – Rocketsgobrrrr (none).
(3) Cablevenian Estuary
N/A.
Cablevenian Underwater cave
N/A.
(4) Baszergatic Epipelagic
N/A.
(5) Unovaskysian Epipelagic
mesoa beta (Ecotype 101) – doomlightning (none).
(6) Yrinian Epipelagic
N/A.
Baszergatic Underwater cave
N/A.
Baszergatic Sea Floor
N/A.
Unovaskysian Mesopelagic
N/A.
(6) Carrotic Epipelagic
N/A.
(7) Sebonian Coastal
N/A.
Yrinian Sea Floor
N/A.
(8) Rikystasean Ice Shelf
N/A.
Notes:
Note 1 – I will attempt to finish Turn 13 by the end of the week.
Note 2 – I think this is the first time no interactions are happening. The chances of this happening was (1/2)^5, or 1/32, 3.125%!
Note 3 – Does anyone want to change anything before I start working on Turn 13?
The reason this is the first time no interactions happened is probably that there are so few species around now.
Sorry for not posting earlier. My family needed my help with things.
Turn 13
Turn 13 Summary:
825 Million years after the formation of the Phyade I system, life managed to survive being in the Late Heavy Bombardment in the Treerilia-Xanrillon-Xoruta planetary system. While everything in the Thrivium Order Clade is now reduced to only the Burnillo Genera Clade of the Delta Family Clade, this does not mean there is no diversity within the remaining descendants. Burnillo hydro and its scions, should they survive, will start to inhabit a world that is changing even more than before. Slowly, The Late Heavy Bombardment is changing the surface. And while there is no Ph and Salt shock, this is not the only change.
While life may not have inhabited the previous 500 million years after the formation of the Treerilia-Xanrillon binary, it does not mean the main planet was not interesting. What was be eventually known as the Lost Eon was a time of a world-wide lava ocean, and copious amount of meteors falling from the sky. Initially, this was the tectonic (crustal) activity of Treerilia and Xanrillon. Constant, swirling, glowing lava spheres.
Once this insurmountable burning surface began to cool slightly, a new tectonic phase began. Volcanic vents began spewing out Ultramafic lava due to the differentiated mantle being over 200 degrees Celsius hotter than what it be 4.6 Billion years later. During the early time in any planet’s history, a planet’s tectonic activity after cooling from its formation is known as Heat Pipe Tectonics. It is called such due to volcanic vents being tunnels, or pipes, for excess heat from within the planet to escape to a planet’s surface.
Over time, the Ultramafic, and some Mafic lava, starts to collect on the original planet’s surface. Eventually, the original surface gets covered and buried under this erupted material. First the original surface by Mafic, Basalt material closer to the crust, and then Ultramafic, Komatiite material, now covering the Basalt. At the same time, water begins to collect in clouds, and then condense and rain on the surface.
In some worlds, the Heat Pipe Tectonics eventually builds a shell of igneous rock that becomes thicker and thicker. So thick that not even the exteremly strong mantle convection cannot break it. Akin to a strong lid, this is Stagnant Lid Tectonics. Fortunately for both Treerilia and Xanrillon, this has not yet occurred. Perhaps in due time, but not for eons.
In the current Phantom Eon, where life now takes hold on Treerilia, a different kind of tectonics is beginning to emerge. One where the deep mantle has not yet started to move the crust, as the early upper mantle, also called the Asthenosphere, is far too small and thin in terms of thickness and viscosity to transfer motion to the early crust. Similarly, the lithosphere, commonly called the crust, is far too warm and malleable compared to what would be found later on the surface, soley due to the overall temperature of the planet.
Instead of the more familiar Mobile Lid Tectonics, or Plate Tectonics, as later lifeforms would be call it, this new type of tectonics is very different. Called Drip Tectonics, instead of having horizontal movement, has vertical movement. This happens is because deep within Treerilia, Felsic, or lava very high (>69%) in silica, is starting to reach the surface. Possibly as a result of left over heterogeneity within the planet after its formation.
When this Felsic material reaches the surface, it pushes and squeezes and compacts the original Ultramafic rocks and its resultant sediments into Greenstone belts. Due to the squeezing and compaction from all sides, the Greenstone material is forced down by the continued eruption and compaction from new Felsic lava. This effectively forms a drip of material that may eventually fall back into the mantle, and this part of Drip Tectonics is called sagduction.
While only an extremely small amount of Granitic material has reached the surface, this will change over the next few hundreds of million of years. Drip Tectonics will eventually dominate the surface of Treerilia.
Cablevenian Tidepool
Enakerbalia-jebus archenea (Ecotype 103) was the latest organism to evolve a Rusticyanin. Being a part of the mesoa lineage meant it no longer had a Cytotoxic Toxisome. Also, the high Oxygen in the Tidepool meant the Iron lover had +18% Osmoregulation Cost and -18% Health. This translated to Enakerbalia-jebus archenea not have enough ATP for spriting. This did make it more arduous to swim past currents in the organism’s search for Iron, but it was nothing that endangered the organism’s life. After finding some clouds of Phosphate, a small trail of Iron clouds led to the Large Iron Chunk motherlode, where Enakerbalia-jebus archenea stayed until it reproduced.
Servator burnilla (Mutant 59) was the only living organism currently on Treerilia to have both a Hydrogenase and a Metabolosomes. In effect, it was a facultative anerobe. However, due to the Cablevenian Tidepool having over 16% Oxygen and slight (2%) Oxygen Tolerance, Servator burnilla still had +14.2% Osmoregulation Cost and -14.2% Health. Despite the relatively high amount of Oxygen, the organism did not take damage during the Toxisome recharging. Also, Servator burnilla had enough reserve ATP to be able to sprint around towards resources clouds, being able to use this ability to quickly swim upstream. The partially aerobic organism did take some damage from attempting to engulf a small Phosphate chunk, but it was able to quickly recover the small damage it took. Annoyingly, the sibling cell decided to push the organism in another direction.
Banana Biome
Mesoa Photo (Ecotype 102) was similar to mesoa dupluci in that it had lost one organelle. The different was that it had lost the Hydrogenase that was a paramount part of Burnillo Genera Clade. While this meant Mesoa Photo has less ATP, it ended up giving the organism +1% Oxygen Tolerance. Not much, but even that small amount could end up making a difference long term. Due to this, Mesoa Photo had +15% Omoregulation Cost, -15% Bioprocess Spped, and -19.2% Health. Having less ATP storage meant it regularly encountered the unfixable lag damage bug quite often. And unfortunately, the sibling cell died from moving around too much as the other cell was pushed by a newly formed current.
Burnillo hydro (Species 70) was the original species of the Burnillo Genera Clade, somehow still surviving. The Banana biome was still as dangerous as always, since Burnillo hydro had improper Pressure and Oxygen Tolerances, getting +16.7% Omoregulation Cost, -15% Bioprocess Spped, and -20.4% Health. After a nearby brush with death, due to taking damage from the Cytoxic Toxisome charging, the organism headed Southwest. Once it found a small cloud of Phosphate and Ammonia, two members of this species died from toxisome recharging Toxisome and the unfixable lag damage bug.
mesoa dupluci (Ecotype 104) was one of the two smallest organisms that remained with the Delta Family Clade. Being in the Banana Biome meant the organism had to deal with a +17.2% Osmoregulation Cost, -15% Bioprocess Speed, and -20.9% Health. This was slightly different than the rest of the current inhabitants of the Banana Biome, since it had a Hydrogenase. Heading in a Southeastern direction, mesoa dupluci found a small cloud of Phosphates, before it was pushed back by a strong current. Perhaps it was serendipity, as the organism was pushed into a cloud of Glucose and more Phosphates.
Unovaskysian Epipelagic
mesoa beta (Ecotype 101) of the mesoa lineage was among the smallest of the organisms in Burnillo Genera Clade, having lost its Thylakoids. While this gave it slightly better turning speed and forward speed, it still had one major problem. The organism decided to try its luck in the Unovaskysian Epipelagic, a place where mesoa beta has improper Temperature tolerances and Pressure Tolerances. When combined with the -3% Oxygen Tolerance, the organism has a +33% Osmoregulation Cost, -33% Bioprocess Speed, and -33% Health. mesoa beta would have a tough time trying to live in this hostile environment. And it had to deal with the unfixable lag damage bug. Like the long lost Chrysos cyanoa, mesoa beta had periodically stop to regain health, inching its way towards resources. As night fell, and the ATP from Proteorhodopsin vanished, mesoa beta barely managed to make it division.
… Closer to Treerilia’s surface, melting just beneath the crust begins to erupt out Aluminum-enriched Komatiite (AEK) below the Rikystasean Ice Shelf, creating yet another Ultramafic underwater landmass.
…The Late Heavy Bombardment continues, as new meteors impact the surface. One of these meteors hits the Cablevenian Tidepool, causing Enakerbalia-jebus archenea (Ecotype 103) – JustaDumbThriver, and Servator burnilla (Mutant 59) – Cha to become extinct. Another Meteor is turned into a Banana shape by the mystical Banana Biome before smashing into the said biome, making Mesoa Photo (Ecotype 102) – aah31415, Burnillo hydro (Species 70) – CatSquared, and mesoa dupluci (Ecotype 104) – Rocketsgobrrrr extinct. The final meteor impacts the lifeless Baszergatic Epipelagic.
Third Pass (Playing) Extinctions:
None.
Fourth Pass (Volcanic) Extinctions:
None.
Fifth Pass (Meteor) Extinctions:
Order Clade Thrivium
Family Clade Delta
Burnillo Genera Clade
hydro species
Burnillo hydro (Species 70)
Generation: 14
Population: 131T -60T -60T +60T - 71T = 0T
Color: #ffffb1; RGB: 255,255,177
Behavior:
Aggression: 100, Opportunism: 160, Fear: 100, Activity: 100, Focus: 100, Cannibalism: 0
Membrane Type: Single, Membrane Rigidity: 0
Base Speed: 0.19, Base Rotation Speed: 581, Base Hex Size: 3.0
Organelles: Toxisome (Standard Cytotoxin), Proteorhodopsin, Thylakoids, Cytoplasm, Thermosynthase, Hydrogenase
Organelle Reproduction Order: 1) Toxisome (0,0), 2) Proteorhodopsin (1,0), 3) Thylakoids (-1,0), 4) Cytoplasm (1,-1), 5) Thermosynthase (0,-1), 6) Hydrogenase (-2,0)
Organelle Position: 1) (0,0), 2) (1,0), 3) (-1,0), 4) (1,-1), 5) (0,-1), 6) (-2,0)
Organelles Rotation Position: 1) 6, 2) 2, 3) 5, 4) 1, 5) 4, 6) 5
Temperature Tolerance Range: 11 C – 35 C
Temperature Tolerance Flexibility: Nonstandard (10 C +2 C)
Pressure Tolerance Range: 120 kPa – 480 kPa
Pressure Tolerance Flexibility: Standard (360 kPa)
Oxygen Resistance: 0% (-1.5%)
UV Resistance: 100% (+3%)
P/A: 226 Pixels/1356 Square Pixels = 0.167
Servator burnilla (Mutant 59)
Generation: 14
Population: 1T +60T - 61T = 0T
Color: #ffffb1; RGB: 255,255,177
Behavior:
Aggression: 100, Opportunism: 160, Fear: 100, Activity: 100, Focus: 100, Cannibalism: 0
Membrane Type: Single, Membrane Rigidity: 0
Base Speed: 0.18, Base Rotation Speed: 504, Base Hex Size: 3.5
Organelles: Toxisome (Standard Cytotoxin), Proteorhodopsin, Thylakoids, Cytoplasm, Thermosynthase, Hydrogenase, Metabolosmes
Organelle Reproduction Order: 1) Toxisome (0,0), 2) Proteorhodopsin (1,0), 3) Thylakoids (-1,0), 4) Cytoplasm (1,-1), 5) Thermosynthase (0,-1), 6) Hydrogenase (-2,0), 7) Metabolosomes (-2,1)
Organelle Position: 1) (0,0), 2) (1,0), 3) (-1,0), 4) (1,-1), 5) (0,-1), 6) (-2,0), 7) (-2,1)
Organelles Rotation Position: 1) 6, 2) 2, 3) 5, 4) 1, 5) 4, 6) 5, 7) 1
Temperature Tolerance Range: 11 C – 35 C
Temperature Tolerance Flexibility: Nonstandard (10 C +2 C)
Pressure Tolerance Range: 120 kPa – 480 kPa
Pressure Tolerance Flexibility: Standard (360 kPa)
Oxygen Resistance: 0% (+1.5%)
UV Resistance: 100% (+3%)
P/A: 248 Pixels/1582 Square Pixels = 0.157
mesoa lineage
Mesoa Photo (Ecotype 102)
Generation: 14
Population: 1T -60T +60T -1T = 0T
Color: #ffffb1; RGB: 255,255,177
Behavior:
Aggression: 100, Opportunism: 160, Fear: 100, Activity: 100, Focus: 100, Cannibalism: 0
Membrane Type: Single, Membrane Rigidity: 0
Base Speed: 0.18, Base Rotation Speed: 729.5, Base Hex Size: 2.0
Organelles: Proteorhodopsin, Thylakoids, Cytoplasm, Thermosynthase
Organelle Reproduction Order: 1) Proteorhodopsin (1,0), 2) Thylakoids (-1,0), 3) Cytoplasm (1,-1), 4) Thermosynthase (0,-1)
Organelle Position: 1) (1,0), 2) (-1,0), 3) (1,-1), 4) (0,-1)
Organelles Rotation Position: 1) 2, 2) 5, 3) 1, 4) 4
Temperature Tolerance Range: 11 C – 35 C
Temperature Tolerance Flexibility: Nonstandard (10 C +2 C)
Pressure Tolerance Range: 120 kPa – 480 kPa
Pressure Tolerance Flexibility: Standard (360 kPa)
Oxygen Resistance: 0% (+1%)
UV Resistance: 100% (+3%)
P/A: 198 Pixels/904 Square Pixels = 0.219
Enakerbalia-jebus archenea (Ecotype 103)
Generation: 14
Population: 1T +60T - 61T = 0T
Color: #ffffb1; RGB: 255,255,177
Behavior:
Aggression: 100, Opportunism: 160, Fear: 100, Activity: 100, Focus: 100, Cannibalism: 0
Membrane Type: Single, Membrane Rigidity: 0
Base Speed: 0.17, Base Rotation Speed: 504, Base Hex Size: 3.0
Organelles: Proteorhodopsin, Thylakoids, Cytoplasm, Thermosynthase, Hydrogenase, Rusticyanin
Organelle Reproduction Order: 1) Proteorhodopsin (1,0), 2) Thylakoids (-1,0), 3) Cytoplasm (1,-1), 4) Thermosynthase (0,-1), 5) Hydrogenase (-2,0), 6) Rusticyanin (1,-2)
Organelle Position: 1) (1,0), 2) (-1,0), 3) (1,-1), 4) (0,-1), 5) (-2,0), 6) (1,-2)
Organelles Rotation Position: 1) 2, 2) 5, 3) 1, 4) 4, 5) 5, 6) 5
Temperature Tolerance Range: 11 C – 35 C
Temperature Tolerance Flexibility: Nonstandard (10 C +2 C)
Pressure Tolerance Range: 120 kPa – 480 kPa
Pressure Tolerance Flexibility: Standard (360 kPa)
Oxygen Resistance: 0% (-2%)
UV Resistance: 100% (+3%)
P/A: 242 Pixels/1356 Square Pixels = 0.178
mesoa dupluci (Ecotype 104)
Generation: 14
Population: 1T +60T - 61T = 0T
Color: #ffffb1; RGB: 255,255,177
Behavior:
Aggression: 100, Opportunism: 160, Fear: 100, Activity: 100, Focus: 100, Cannibalism: 0
Membrane Type: Single, Membrane Rigidity: 0
Base Speed: 0.19, Base Rotation Speed: 734, Base Hex Size: 2.0
Organelles: Proteorhodopsin, Cytoplasm, Thermosynthase, Hydrogenase
Organelle Reproduction Order: 1) Proteorhodopsin (1,0), 2) Cytoplasm (1,-1), 3) Thermosynthase (0,-1), 4) Hydrogenase (-1,0)
Organelle Position: 1) (1,0), 2) (1,-1), 3) (0,-1), 4) (-1,0)
Organelles Rotation Position: 1) 2, 2) 1, 3) 4, 4) 5
Temperature Tolerance Range: 11 C – 35 C
Temperature Tolerance Flexibility: Nonstandard (10 C +2 C)
Pressure Tolerance Range: 120 kPa – 480 kPa
Pressure Tolerance Flexibility: Standard (360 kPa)
Oxygen Resistance: 0% (-3%)
UV Resistance: 100% (+3%)
P/A: 198 Pixels/904 Square Pixels = 0.219
Surviving Organisms:
Order Clade Thrivium
Family Clade Delta
Burnillo Genera Clade
hydro species
mesoa lineage
mesoa beta (Ecotype 101)
Generation: 14
Population: 1T +60T = 61T
Color: #ffffb1; RGB: 255,255,177
Behavior:
Aggression: 100, Opportunism: 160, Fear: 100, Activity: 100, Focus: 100, Cannibalism: 0
Membrane Type: Single, Membrane Rigidity: 0
Base Speed: 0.19, Base Rotation Speed: 734, Base Hex Size: 2.0
Organelles: Proteorhodopsin, Cytoplasm, Thermosynthase, Hydrogenase
Organelle Reproduction Order: 1) Proteorhodopsin (1,0), 2) Cytoplasm (1,-1), 3) Thermosynthase (0,-1), 4) Hydrogenase (-1,0)
Organelle Position: 1) (1,0), 2) (1,-1), 3) (0,-1), 4) (-1,0)
Organelles Rotation Position: 1) 2, 2) 1, 3) 4, 4) 5
Temperature Tolerance Range: 11 C – 35 C
Temperature Tolerance Flexibility: Nonstandard (10 C +2 C)
Pressure Tolerance Range: 120 kPa – 480 kPa
Pressure Tolerance Flexibility: Standard (360 kPa)
Oxygen Resistance: 0% (-3%)
UV Resistance: 100% (+3%)
P/A: 198 Pixels/904 Square Pixels = 0.219
Notes:
Note 1 – l was terrified that everyone was going to be extinct this round.
Note 2 – When I post the Options for Turn 13 somtime next week, doomlightning will get first pick.
Note 3 – I was thinking that I would need to do a poll for whether or not we do Oxygen Tolerances only, but now that has changed.
Should I do mutations for only Pressure and Temperature Tolerances this Turn (otherwise, FG life will go extinct)?
- Yes.
- No.
Should there be temporary immunity from meteors (otherwise, FG life may go extinct)?
- Yes, and it should be for all biomes where players can move (only two).
- Yes, but only be for one biome (it is still the Late Heavy Bombardment).
- No, let RNG decide our fate.
Do you want me to still ping you to remind you about the FG?
- Yes, keep pinging me for all FG Turn posts.
- Yes, but only for the start of a FG Turn.
- No, I don’t need to be pinged to remind me about the FG.
If i gone extint 3 time, should everyone else of extint?

So there is just one species left around now, huh?
Technically, one individual of one lineage of one species. And it belongs to…
Doomlightning!
And after that, dice or first-gets-the-choice?
We’re a ride and die household here
As long as the LHB is going on, indeed.
