Living in the Underground

Except who dares to go there won’t be able to adapt for the surface for quite the amount of turns…

Hmmm… I geuss you are right. While the surface is required for civilization (else we would have underwater civs), that might not be the goal of everyone. It’s all up to what you want to do.

Not becoming civ-capable like that might be pretty boring if all other people flee for the surface…

Yeah, but it’s all the player’s decision. If they want to move there, they can move there.

Is there anything further than the “far” cracks?

No, the far cracks are the deepest you can go.

What biomes are there within the open waters?

Epipelagic, estuaries, tidepools, coastals, and mesopelagics. When you leave the crust, you will be put in the epipelagic.

I mean when we still are under the ice.

do our cells have a mitochondrion analogue?

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Hydrogenoplast is the mitochondria analogue for these jellyfish… things.

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S. confortatus has adapted a “cage” around its cells to hold it together in lower pressures. The cage is made out of what once were it’s flagella, which are now fused together at the ends, wrapping around its cells.

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Btw will we need sufficient other organ systems to evolve better brains?

Yes, anaerobic respiration can only support you for so long…

If one was to evolve castes, how would evolving them work after they split off?

You mutate the castes like you do a species, just less quickly. Also, 1 caste created per round is the max.

So if one has two castes for their species, how fast can they evolve them?

Around half the speed of a species.

So mutation speed of a caste is 1/x (where x is the amount of castes), right?

Yeah, basically. This is a tradeoff to having so many castes that there is always one for every purpose.

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