I started tracking this project way back in 2018 during my searches for a Spore spiritual successor. This was the best option, but at the time this game was und(er)developed - as a game developer and fan of Spore, I was beyond disappointed. Alas, fast forward this year (2023) and I just so happen to come across this game’s dev blog from searching blender stuff online. Thrive, the game I had forgotten about, appears once again, but more developed and receiving some of the attention I thought it needed.
Without hesitation, I immediately located the latest release and downloaded it. And to my surprise, I noticed a PCK file in its directory after copying it. Hoping it wasn’t a coincidence, I looked back at the Github page and sure enough, Thrive, the game of my dreams was being developed in Godot Engine, the game engine I had been been using since 2020. My eyeballs melted. I’m willing to contribute anyway I can to the project, with my Godot and C# knowledge.
Thank you Revolutionary Games Studio for treading untouched territory in both aspiration and engine of choice. May we reach many milestones. Thank you devs, and fans alike!