Update #9
Iām back!
(Dodges bullet)
Wait! I have a good reason for double posting! I added some lighting improvements as well as those bubbles, and I think the scene turned out super duper! Also I removed the fog because that took too long to render. I improved some textures as well, like the rocks, and made the ocean a bit bluer. For some reason, it rendered a bit wobbly, with some lines of pixels being scattered, but eh. Until next time!
yeah like you cant just edit the first post
Dude, iām trying to document my progress, and the bubbles are important
All hail the bubbles!!
i cant wait to put this in the game. You will need to pick a musical track for it aswell.
Into the tidepool, hydrothermal or cellular exploration (i like cellular exploration)
Who knows, i might just use this and some faint microbial musicā¦
2 spoopy 4 me
3 skoopy 5 mee
Any news on this?
Sorry, I have been rather inactive as of late.
I will continue work in a day or two. Iād say the cutscene is 60% done, and polishing it off will be just a matter of time. The largest obstacle involved with the creation of this short is the quality of my computer. If all goes well I will be able to get a newer, better one, capable of much more.
Sounds good!
Canāt wait to get rid of the placeholder microbe stage intro
Thereās a placeholder?
Yep there is.its a video of ink dissolving in water
That is beautiful i like the ink
Lol no it isnāt itās long and annoying if we donāt have the one by Quantom crab by 0.4.0 release Iāll be disabling it lol.
How are things going?
I canāt continue, my computer is basically a potato.
What do you mean?
With a file so large i can barely improve upon it without having delays, not to mention that it wont be able to render with my current setup either, (a mac). Because of this, I will have to put the cutscene on hold for the moment. Soon, I will be getting a beefier computer, but for now, Iām afraid I cannot do anything.