New Organelle Idea

Here is a new organelle I thought of that could be helpful to the player. This might not be an often-used organelle, but I find it could be helpful in a few of my playthroughs. Please ask any questions you have about this organelle.

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Isn’t this more or less a photoreceptor?

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Could you explain what a photoreceptor is? (I’m guessing it senses light but I’m not sure)

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Yeah. A receptor of the photons.

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It’s more of: This many seconds until reduced movement and this many seconds until regular movement patterns.

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Are you sure it’s worth putting effort to implementing this organelle over moving towards concluding microbe stage development phase?

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I feel it would be more important to focus on finishing microbe stage, but considering today’s update brought an organelle I also think that they could squeeze in this organelle in one of the updates.

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Would this be an eukaryotic organelle?

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I feel as if that should be up to the developers, I’m not great at game balancing so I don’t know which would be the better choice.

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It is supposed to occupy 2 hexes, correct?

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Yes, I probably should have put that in the info.

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What would be it’s unlock condition?

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Hmmm, I didn’t think about that. Most likely something to do with sunlight persentages.

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Would it give any benefits to the player?

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Possibly a little bit of Glycosis, but its use is primarily for the AI cells, and considering a new concept for the behavior in the Dev forum it will also give some stat boosts to the player if they follow their circadian rhythm.

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I presume better osmoregulation that is?

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Yes, less osmoregulation cost if you follow it, and increased movement and osmoregulation cost if you don’t.

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I can imagine some effort would need to be put for such changes in osmoreg and speed to occur during gameplay basing on player’s actions…

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Yes, I would suppose so.

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This is why organelle suggestions like this one don’t get accepted very often these days…

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