Thrive’s first Overhaul mod is here, with a ton of changes, fun gameplay, and even completely new features.
- Better biome backgrounds.
Four new biomes; Ice Shelf, Freshwater, Underwater Cave & Tidepool.
More vibrant compound colors (except CO2, which is darker) and with better textures.
Compounds are far more abundant, and it is easier to reproduce.
To balance out the last change listed:
-Bright red virus clouds spawn that hurt you when absorbed.
-AI microbes move twice as fast. Predators will chase and hunt you, and Prey will flee.
-Microbes drop 90% of their compounds as opposed to 30% when they are engulfed as a reward for engulfing them, since microbes are now faster and harder to catch.
-Procedural microbe generation is changed so that microbes have more unique shapes and tend to have more flagella.
Chloroplasts and toxin vacuoles are now available in the editor.
The editor is more zoomed out.
The player is slightly faster.
Slightly improves the cell membrane texture.
Makes the Nucleus texture slightly translucent.
- Unpack the mod’s file.
- Navigate to the Thrive folder.
- Back it up somewhere else.
- Copy the Thrive folder in the mod’s file and paste it in the directory the vanilla Thrive folder is in. Replace files when prompted.
Thanks to @UntrustedLife for helping me a lot with this mod. If not for him, this mod wouldn’t have some of its best features.