just remeber: we just entring the copper age XD
atta boy Nigel!
embrace the evil!
tis the only way!
to salvation!
No, embrace the sun, he will surelly help you
Vote 1: For anyone who still supports the dynasty, get them together and appoint one of zwikās relatives as leader of the mantis (preferably one who gives a benefit on production and intellect). Also, try to get other mantis to join the dynasty.
Vote 2: Invent language in order to communicate better between dynasty supporters, with this newfound idea, use it to communicate where to dig for metal or minerals for creating armor.
Vote 3: Overthrow Xrixs , and have the dynasty supporters breed to create more dynasty supporters.
Action 1: Do lenguage
Action 2: Use rocks to carve funky shapes in wood and give them meaning (do writing)
I just edited my votes in order to try to invent languageā¦
u know, its right now very dangerous to do it in very low stability , if its no ssusic, it literately thoro ur tribe to hell
its worth itā¦in my opinion.
I actually did not even know there was an eventā¦
The obelisk still proves a threat to us. Perhaps we should observe it and try to figure out what it really is? Action 1: try to make armor from the shed exoskeletons of the grove crawlers with some vines. Action 2: send a small group to observe the obelisk from a distance and order them to be as stealthy as possible so as not to catch its ire. With the goal of figuring out whether or not its some kind of living organism or it it is an artificial construct.
Bruh what order are you talking about
you should really start reading the tops of the posts.
go back a round and read the bit above everoneās personal rounds
Ok Iāll sacrifice my knowledgeable of the snake and bone houses
Action 1:Prepare the people a migration band out of this cursed white hell hole
Action 2:Increase stability
Action 3:search for copper in the southern lands
Action 1: The Zandori has a vision: he senses that his tribe has been to hidden and secluded, there are others out there who his tribe must meet. He tells his rune crafters to create a giant beam of light high into the sky to show others where they are.
Action 2: he then tells his other tribemates to divert a river nearby to the Home-Tree to help it nourish, and in the future to grow food
we all miss somethings (also me, after see in 13 day later) [its meen i think i dont see ur acts)
Action 1: Find a Way to Break The Ice For Ice Fising
Action 2: Pray away the punishment?
Round 18
End:
Counting to the end: 71 turns
Time:
Winter (2 more rounds to change season)
Event:
Global: None
Event: The emptying of Ea
Global stability:
Natural - Order Stability (Netural)
Global Negative / Buffs:
Wave one: + 2 on intelagent, - 2 on mystic (1 seasons)
The Kenaclion Civilization
Vote 1: We must start perfecting our writing (17)
Vote 2: We build even more shelters! (9)
In light of the growing population that needed to change and please everyone, some members of the tribe thought that conveying a physical message from place to place could help the tribe organize itself better. And surprisingly, it worked better than expected, with the tribeās first writing creation in the craftsmanship that they had known and painted for a long time.
But also need a place to build shelters for everyone, and also managed to build a few before the construction materials were finished. And withdrawing them now is not practical as it is now the peak of winter and dangerous now to go out.
Now because the winter peak has come, the normal fire no longer had time to heat all the houses, so some started using the golden material coming from the tribe from below, which caused a great exhaustion in the golden fire, which now inhibits glass production and also creates a dangerous phenomenon: smoke poisoning began to appear in some From the tribe and they went into a coma. The amount of people who went into a coma is low but these are all the people who knew how to inflate glass (9) (coma: 20 people)
The tribe start to starve
Tech discover: Writing
Info
Name: The Kenaclion Civilization
Location: A mountainous area surrounded by a dense taiga forest, as much of the surrounding area is permafrost. they call it: āRenskaā
Population: 211 (20 in coma)
āSpirit Guideā: OmnipotentFNarr
Many Votes: 2
Race: Pandora humans
Attributes:
Power: 2 (0 on the power type operations, of all types)
Intelligence: 3 +1 (+2 on technology or ideas votes)
Agility: 3 +1 (+2 on type of espionage operations, field investigation and chance of injury)
Defensive: 2 (0 on protection type actions, of all types)
Charismatic: 3 (+1 on type actions of organization, trade and diplomacy)
Mysticism: 2 (0 on Mysticism Type Actions)
Capabilities:
Advantage:
Sweating (+1 Agility)
Big brain (+1 Intelligent)
Disadvantage:
Low muscle mass (-2 on Power if there no enough tools)
Culture
The Force Survival of the Fittest Philosophy: Hunting and survival is the most important and above all thing of the Kenaclion, and no matter how they achieve it, and how cruel it must be, whoever is not strong enough to survive, is doomed to death.
The leader of the group is the strongest and best hunter, and can always be challenged in a hunting competition. If the group leader dies, a new leader is chosen during the hunting season by the one who managed to feed most of the mouths, but until it is determined, the eldest of the village holds the title of leader.
Stability, Needs and Happiness
Stability: Netural (0)
Needs: Space, Food
Happiness: netural (0)
Power: The Strongest Hunter Rule (balanced)
Leader
The Strongest Hunter: Meral (+2 on food type vote, +3 hunt type vote, + 1 Power)
Technology, Ideas and Mystics
Tech: Obsidian tools, Obsidian/Pyrite Spears (Clovis points), primitive huts, Control and ignite fire, Fur clothes, Golden fire (hot and safe, using Golden substance as part), Glassblowing, Writing
Ideas: Basic sewing, Art, water from snow
Mystics: Fluorinated glass (what does it hold?)
New! Processes: Golden substance isolation (basic, 1:20) - from Fluorite to Fluorinated glass to Golden substance
Relations
Jyhou - Neutral - Good (basic trade)
Environmental information
Biome: Mountain taiga
Wood: Common
Stone: Common
Fluorite: Rare
Obsidian: Uncommon
Coal: Unknown
Pyrite: Unknown
Golden substance: Unknown
[max]
Plants: white mushrooms (edible, hullsinats?. mid) pine cones seeds (yamy, wild), crazy weed (hilosant, can make animles and hominids mad)
Animals: Regbek (Large and furry animal, migratory in the herd, very large, vegetarian, tasty, max), Padog (move in grope, carnevor, medium size, horn, hoves, maxl), Jyouu (migratory in the herd, very large, vegetarian, tasty, giant legs, horns, max), Giant Mice (Scavengers, āsmallā, wild, min),Toullo (dangerous, wild, can build, medium) [max knowledge]
Jobs and Tools
Jobs know: Hunters, Seamstresses, Glassblowing
Tools: Obsidian tools, Obsidian Spears (Clovis points), Fur clothes (+100%), Fluorinated glass
No longer Mantopia
Vote 1: For anyone who still supports the dynasty, get them together and appoint one of zwikās relatives as leader of the mantis (preferably one who gives a benefit on production and intellect). Also, try to get other mantis to join the dynasty. (11)
Vote 2: Invent language in order to communicate better between dynasty supporters (7)
Vote 3 : Overthrow Xrixs (19)
In the shadows, after the revolution of the fall of the powerful dynasty, in the shadows, the only one who survived the massacre in his house, Frizry, a relative of Zwik, from another house, decided to try to become the current ruler, but knowing that the chance of success is small, he managed to expand From 10% of the tribe (30 people) but he devised a plan to try to overthrow even if a small amount of people.
After much planning, and the idea of āāpopping up on a private attempt to communicate, but they failed to coordinate each other they create their own speech, so they continued to plan until a fateful moment. At night, when he was almost asleep, they managed to sneak into Xrixsā clay house and with a large stone, smashed his head to Use to be him, killed him, but it created a noise that woke everyone up and they realized what had happened.
A civil battle happened within the tribe, many wounded but luckily the 2 sides, no one died, managed to capture all the killers, including Frizry, broke all their stone tools and after a conversation that took days, decided they were no better than them, so they decided to expel All the supporters. On a particularly stormy day, by Xrixs, they were expelled in a lightning storm from the border of the hills and knocked down from the cliff ā¦
Now, in an unknown place, the tribe is in favor: Frizry is now the leader of the refugees in favor of the idea and has decided that they will prove that this idea is the best.
The birth of a new tribe was born.
And on a journey into the unknown, the new tribe members made up of blacksmiths, thinkers and towers, migrate towards the river that comes from the tribe and the only thing that manages to satisfy them is the fruits of the Rollders trained to partition. But then comes an unexpected incident: Near a crevice while the refugees were sitting comfortably, a glowing liquid was revealed when someone tried to dig in and with it, when Frizry touched it he began to hear a voice:
āThose whose revolutionary idea has been thrown off the cliff as you have passed, should not let it die. For this golden desire, I can grant one wish in your heart, anything, but beware that if you do not say right, you may get something you do not want to happen.ā
Frizry tries to get back to himself, but as he tries to see, he notices that the glowing liquid has turned black.
"A wish that comes deep from your heart: Do you desire power? Knowledge? Revenge? Or maybe something else?
All this on one condition: Do not interfere in the tribe that has now expelled you [also related to the wish] and you will prosper if you choose to agree "(17).
[A wish does not take action, but its consent may have unexpected and even catastrophic consequences]
New leader: Frizry (+1 intelligent, +1 productions)
Culture: New Dark phate [see in the tag]
Info
Name: None
Location: A wilderness, near a river without trees
Population: 34
āSpirit Guideā: Nigel
Many Votes: 3
Race: Mantodea Intelectus
Attributes:
Power: 2 (0 on the power type operations, of all types)
Intelligence: 8 + 2 (+8 on technology or ideas votes)
Agility: 2 (0 on type of espionage operations, field investigation and chance of injury)
Defensive: 2 - 2 (-4 on protection type actions, of all types)
Charismatic: 1 +2 (+ 1 on type actions of organization, trade and diplomacy)
Mysticism: 0 (- 4 on Mysticism Type Actions)
Capabilities:
Advantage:
Complex brains (+2 Intelligent, -1 Defensive [complex brains itās also very vulnerable])
Hivemind Communication (+ 2 Charismatic, Targeted cannibalism)
Disadvantage:
Weak Exoskeleton (-1 on Defensive)
These creatures resemble preying mantis with a few features setting them apart that may or may not be noticeableā¦
They are large, using developed lungs to intake air, with there exoskeletons being able to stretch much more so there lungs can breathe properly, and so they can go without food intake for longer.
They are VERY much larger than the normal Preying Mantis, with the shorter ones being head and shoulders above the other humanoid creatures of this forum game. They also have a very complex brain, probably being second to, or the smartest civilization.
They live long, around 120 years of age being there normal lifespan, they gain the ability to reproduce at around 15 years of age
Culture
Philosophy of the power of technology: Those with an interest in technology, are very diligent and always focus on being the most technologically advanced, but they are not aggressive, but if necessary they will defend themselves. They prefer to make friends with other nations and trade with them rather than fight.
Because of their agreement with technological advancement, they were not satisfied if there is no advancement no advancement or other civilization there is something their
Dynasties:
The idea of lineages and of the division of forces according to character and appearance caused the tribe to partially accept some of them and now to a number of factors:
Now the tribe is divided into houses: each house specializes in a different field and accordingly, also its appearance.
There was an idea of trying to create a lineage that rules over everyone (genetic lineage), but the idea of implementing it was stopped by a great revolution that killed everyone who was involved in it quickly, which takes this idea off the ground and can not return.
After an attempt to kill the pro, all the opponents were expelled and now they are roaming in a wild and dangerous place.
New Dark phate
They are at a crossroads: they encountered a glowing liquid that happened to touch them, and from it came a voice capable of giving one wish for anything they wanted, provided they did nothing about the tribe that expelled them, if they fled to do so, the effects could be devastating to the world.
Stability, Needs and Happiness
Stability: Negative (-1)
Needs: Shelter
Happiness: Netural (0)
Power: Cause (unbalanced)
Leader
Frizry (+1 intelligent, +1 productions)
Technology, Ideas and Mystics
Tech: Stone tools, Control and Ignite fire, Cob/Rammed earth (building), Pottery, Smithing, Engravings, Daghdad battery, Domesticates
Ideas: Writing, Pseudo-medicine, Lever laws, Dynasties
Mystics: None
Relations
Mantopia - Hatred
Environmental information
Biome: Savannah, near a cliff
Wood: None
Stone: Common
Clay: Unknown
Gold : Unknown
Plants:āSmall tree fruitā (small, have edible fruit, willd, sweat, medium), Big orange tuber (fast growth, semi wild, can grow all seasons, sweat, edible, max), boulder fruits (big, delishes, wild, grow only on boulder, mid).
Animals: āmedium-sized animals with 4 armsā (aggressive, move in group, strong, willd, Max)[can be name], Rollders (dengerase, Semi-wild, walking farm, dumb, stone grow, max), huge armored chameleon (dengeres, carnevor, big, armor, wild), six-winged creature (can fly, carnevor, nest builder, wild, min)
Jobs and Tools
Jobs know: Builder, Farmer, Potters (The more of them, the more success in terms of production), Smith
Tools: Stone spears, Stone tools
Breakthrough:
Metal bending: we do not even know how man learned to process metal, but it is speculated that it was tired by accident, or curiosity that perhaps a glowing stone would be more careful in the contact of fire, and created a liquid case, and liquid they know what itās doing, and from there it rolled. Gold is considered to be the first metal that was processed because it is very easy to work with and also because of its purity, and this happens to match what happened here, which is why you get another vote and lock this achievement in front of others.
writhing: A way to transmit information from one to another remotely and also between different times, both in tracking what is there, or a story that wants to tell, writing is the best way to preserve wall speech or visible surface, gives you another point of action and locks the achievement in front of others
Jyhou
Vote - Do lenguage (21)
vote 2 - Use rocks to carve funky shapes in wood and give them meaning (do writing) (6)
When a snowstorm was at its peak, the whole tribe joined the huts, trying to warm each other with their hairy bodies, and with it out of boredom, they began to try to invent a better way to communicate with the tribe, and as the days passed, they gave glosses and words meaning, but speech is of interest to them most And slowly, a system of understanding and meaning began to form, creating a meaningful language.
But when they tried to engrave it on stones with the help of stones, it did not go well, and they almost destroyed the hut.
The tribe waited and waited for the storm until it passed, and when it passed, the tribe awoke to a spectacle that seemed exciting to them: the sun shines on a great Toullo who died in the storm, and inside his glowing mouth, they find a surprise: Golden substance covered all his mouth and very full, is that a sign? (15)
Culture: Language (āAncient Jyhounisā)
Breakthrough: Language (When voice in the air there is meaning as well as order, information is able to move to great distances in a short time to short term, symbolizing the first true language composed with meaningful and uniform words among all its members, giving you more action and locked from others)
Info
Name: Jyhou
Location: Taiga, near a mountain chain
Population: 117
āSpirit Guideā: fralegend015
Many Votes: 3
Race: Fareuy
Attributes:
Power: 2 (0 on the power type operations, of all types)
Intelligence: 5 (+3 on technology or ideas votes)
Agility: 2 + 1 (+ 1 on type of espionage operations, field investigation and chance of injury)
Defensive: 1 +1 (0 on protection type actions, of all types)
Charismatic: 3 (+ 1 on type actions of organization, trade and diplomacy)
Mysticism: 2 (0 on Mysticism Type Actions)
Capabilities:
Advantage:
Thick fur (+1 Defensive, Cold protects[+1 agility in cold environments])
Big ears (+1 agility)
Disadvantage:
Uncanny (-2 Charismatic when dealing with other races)
This race lives mostly in boreal zones, its fur allows it to remain in low temperatures for long periods of time.
Oddly, this race also developed long pointed ears reassembling the ones of canines.
Culture
The philosophy of control is incomprehensible: they believe that they are stronger and more durable than nature itself, and they are the ones who should be the ones who control nature itself, they will do anything to be the ones who control the laws of nature.
Lag: Ancient Jyhounis
Stability, Needs and Happiness
Stability: Positive (1)
Needs: Shelter
Happiness: Netural (0)
Power: None (balanced)
Leader
Ouyin the wise: As tradition, he is the smartest of the tribe (+2 to Tech)
Unique: The first blessing: +1 Mystic, +2 on Defensive
Technology, Ideas and Mystics
Tech: Stone tools, Control fire, Ropes, Wooden huts, Gypsum producen (for building and healing)
Ideas: domestication (semi fulfilled), Cooking
Mystics: Green stone -Golden substance (Rare, Need to research an advanced fire creature to continue to find out what it is)
The Sun god and the ring - Blessing
Ouyin wore the ring and it revealed the true power of the sun: the sun is able to give blessings to all who believe and even those who are most deserving will receive the blessing.
Blessings are a type of magic that works differently from regular magic: Blessers are stronger physically and mentally than usual of any kind.
In the investigation of types of blessings requires mysticism and intelligence together.
The only knowledge that knows how to receive a blessing is the sacrifice of corpses, but even then, it seems that something is missing and it is related to the golden material (knowledge is required to work with the material that resembles metal)
There are 2 ways to receive a blessing: the most appropriate one would have to sacrifice something as a gift to the sun, or alternatively, to stand the test of the sun.
In order to prepare the place where they would take the test, the sun asked for a place. And this is in the very request of the sun to stand and build a holy place until this coming summer [2 seasons left]
Blessing: The first of the sun (this can only be done once, and it is related to the leader, gives bonuses) [80% completed]
Relations
The Kenaclion Civilization - Neutral-good [first ātradeā]
Environmental information
Biome: Taiga
Wood: common
Stone: Uncommon
Golden substance: Uncommon (need to research an advanced fire creature to continue to find out what it is)
Tin: Rare
Marble: Common
Obsidian: Rare
Gypsum: Uncommon
Ur reach to max resource knowledge
Plants: Maple, Moving plants (moving, itās a plants, min)
Animals: Toullo (dangerous, wild, can build, medium), Regbek (Large and furry animal, migratory in the herd, very large, vegetarian, tasty, max), Jyouu (migratory in the herd, very large, vegetarian, tasty, giant legs, horns, max),Padog (move in grope, carnevor, medium size, horn, hoves, can be tame, semi-wild,+2 on hunt and +1 on attack if use, max)
Jobs and Tools
Jobs know: Builder
Tools: Stone spears, Stone tools, Ropes
Breakthrough
āFirstā Animal domestication: Using the power of 2 species and neutralizing their own weakness, they manage to submit things of 2 could not do before. Symbolizes the first true domestication, but here specifically, this is the second case at the same time, this achievement is locked by you and by the second type, for that you get another vote)
Language :When voice in the air there is meaning as well as order, information is able to move to great distances in a short time to short term, symbolizing the first true language composed with meaningful and uniform words among all its members, giving you more action and locked from others
Arcimea
Vote: Find a Way to Break The Ice For Ice Fising (16)
Vote 2: Pray away the punishment? (2)
While the frozen river was still frozen and the tribe wanted something to eat, some of the tribe took large stones and dragged it into the river, and threw them away, and managed to create a large hole. Using wooden spears, they tried to look for something moving and then suddenly someone strangled the spear into the frozen water hole and he pulled it out: huge slugs were impaled by the spear, out of hunger they started cooking them and the taste was especially delicious! Now there is a source of water and also an unknown new source of food.
But all this was not before the wrath of the tribe that did not multiply now, they received the punishment - less intelligence for the time to come.
While the tribe continued to try to hunt for food in the frozen river, the tribe began to give birth to another 44 people, perhaps alleviating the cosmic punishment they received, which made it a little easier (14)
Knowledge given: huge river slugs [big, edible if cooks, slimy, amphibians, max][can be name]
Good will punishment - -2 on int for 3 round [2 round left]
Tech given: Smelting and Metal craft
Knowledge upgrade: Copper
Info
Name: Arcimea
Location: Large Cave Dwellings in the Plains next to a Rivers
Population: 229
āSpirit Guideā: Evolution4Weak
Many Votes: 2
Race: Crestians
Attributes:
Power: 2 (0 on the power type operations, of all types)
Intelligence: 4 + 1(+ 3 on technology or ideas votes)
Agility: 2 +1 (+1 on type of espionage operations, field investigation and chance of injury)
Defensive: 1 (- 2 on protection type actions, of all types)
Charismatic: 2 -1 (- 2 on type actions of organization, trade and diplomacy)
Mysticism: 4 (+2 on Mysticism Type Actions)
Capabilities:
Advantage:
Sweating (+1 agility)
Big brain (+1 intelligence)
Disadvantage:
Arsonist (Very likely to cause a fire type event, -1 Charismatic)
They are really similar to humans; the only difference is that they are attracted to fire in a way that simulates moths, so it kind of repels some of the other races.
Culture
On the path of fire: all their lives they have been drawn to fire and they will do anything that has fire beside them, so they will do anything to understand it, as if to control it.
Stability, Needs and Happiness
Stability: Positive (1)
Needs: Heat
Happiness: Netural (0)
Power: Tribal council (balanced)
Leader
Wisdom of the crowd: Get a new type of bonus every Season (now:+3 on trades )
Follow by a tribal council (Power)
Technology, Ideas and Mystics
Tech: Stone tools, Control and ignite fire ,Cave Dwellings, Smoking food, Cooking,Drums, art, Wall and basic fortress, Tar, Wooden coal, Smelting and Metal craft
Ideas: Pyrotechnics (basic), āBurning Woundsā
Mystics: triangle of skys (An end to discovery or disaster?), Moving bones
Relations
āBone peoplesā - unknown
Environmental information
Biome: Plains
Wood: Very Rare
Stone: Rare
Coal :Uncommon
Copper: Uncommon
Silver stone :unknown
Plants: Long red friut (edible, long, grow in the fall, mid)
Animals: huge terrestrial shrimp(carnevor, wild, semi-aquatic, medium), Hmphg Nstbl (Huge, 6 legs, long neck, spines on all the body, minimal), Rabbit, huge river slugs [big, edible if cooks, slimy, amphibians, max]
Jobs and Tools
Jobs know: Pyrotechnician, stonemason
Tools: Stone spears, Stone tools
bananarama
Vote: develop language to spread the word of Nihilator and command the horde more efficiently (so that i can also benefit from mysticism bonus). (12)
Vote 2: turn some of the more experienced warriors into lashers, an elite unit that has heightened stats and skills, but their main power is their ability to motivate and command the horde, directing them and telling them where to go. (17)
Vote 3: train our magic, attempt to use shadow control on the dead goblins.(23)
Vote 4: attempt to create stories and tales in order to increase the morale and motivation of the horde. ( -6)
While the tribe moved in the cold desert, the tribe continued to tinker while the huge Warhogs roamed the sands:
Some borderline people have started trying to expand their vocabulary, but other than perhaps other words such as screaming, hungry and bleeding, the speech is not complex enough.
But the rest, began to prepare for war:
Those of the oldest and most experienced in the history of the battle, began to form a line of command, nothing more than a new elite squad: lashers, those who control how the army behaves, like commanders.
Those who asked for more specialization on the magical side, succeeded in āshadow controlā and shadow creatures successfully succeeded the goblins who did not survive the journeys so far and those who did not get close enough actually became living creatures and more developed than usual, but the success was so great that they actually became non-creatures. Depending on the mana of the subsistence users, those in her body have become āaliveā. This discovery upgrades the shadow creature spell and actually creates the most stable type to date! Which requires a corpse instead of a mana, but if the corpse disappears or is eaten from a creature, the creature dies.
One thing that is worse than creating a language for them, is also the ability to tell stories and legends, and it caused a great commotion in the military system, lowers morale and even because of the brawl, 26 goblins were killed.
With the journey, hunger really begins to be felt and begins to take victims: another 50 goblins died of starvation and those who were hungry from lack of choice switched to cannibalism. But before it got out of hand, the magicians stopped them from having to endure the journey and one of them said they were close to a place of food. On the horizon they see a particularly large and abundant river. And there, on the other side, there is a wall (10)
Mystic: Stable Small Shadow creatures [lvl 1]
Army: 870 Reavers, 60 Dark Adepts, 20 Lashers and 20 stable shadow creature in total
Uterine rupture: Fatigue and death prevent you from reproducing for 2 rounds (1 rounds left)
Active: āOmega fertilesā [+15 on reproduction for 5 rounds, remove āExtremophile fertilityā for the same derision, limit to 1 act, not include this round][2 round left]
Info
Name: bananarama
Location: Unknown
Population: 950 (870 Reavers, 60 Dark Adepts, 20 Lashers )
āSpirit Guideā:zenzonegaming
Many Votes: 4
Race: Goblin
Attributes:
Power: 3 (+1 on the power type operations, of all types)
Intelligence: 4 (+2 on technology or ideas votes)
Agility: 6 (+4 on type of espionage operations, field investigation and chance of injury)
Defensive: - 2 (- 8 on protection type actions, of all types)
Charismatic: - 4 (- 12 on type actions of organization, trade and diplomacy)
Mysticism: 8 (+ 5 on Mysticism Type Actions)
Capabilities:
Advantage:
Extremophile fertility: +6 to any roll related to reproduction or increasing the population
Disadvantage:
None
they are all the similarity to fantasy goblins
Culture
The God of Destruction and Chaos: These goblins have a belief centered on the āheā is the God whose purpose is to bring into the world chaos and destruction, and they are the ones who follow and fulfill their command. They will do anything to fulfill their Godās command.
After a tragedy in the tribe, they prayed to their god loudly until one of them got an answer from him and he gave them an initial spell that follows his character, which strengthens the foster care towards him and also the more established culture around magic and mysticism, and trying to compete or challenge it can end badly.
After the destruction of the island, the tribe reached the mainland and there received blessings that helped them move forward in the situation, connecting the connection to the destruction they believe in.
Stability, Needs and Happiness
Stability: Netural (-1)
Needs: Shelter, Food, Water
Happiness: Negative (-1)
Power: Escapes (Chaos balance)
Leader
Cult leader: Deng the Steadfast of shadows:
The Voice of Destruction: Gets +4 for everything related to combat [1 for each season] [0 used], +3 for Mysticism
The heir of the Glashnok: +3 for everything related to the organization of the tribe, who believes in the god of destruction. In addition, governmental stability cannot fall below 0 and there is no negative about anything to do with reproduction, -2 on agility.
fearmonger: whenever Glashnok is in direct control over his minions they feel compelled to follow his every order to the best of their ability ( +8 to organization to bananarama followers whenever Glashnok is in direct control of them)
Shadow arm [+1 charisma, -1 defensive]
Now in coma [canāt use his abilitys {include passives} or be active] for 1 rounds
Rhynorn: Warhogs leader riders (none bonus)
Technology, Ideas and Mystics
Tech: Stone tools, Control fire, Battle ax, wooden shield, Rafsodas
Ideas: Wooden Roof (need more techs)
Mystics: basic shadow magic [see in magic tag]
End of Goblins Island
The god give then 2 wishes: Shadow arms, Warhogs and Omega fertiles
Magic
Shadow contro (lvl2.5)l: A simple spell that allows you to control the shadow in a minimal way, demoga I will make them get stuck in their own shadow or disappear if the light is not strong enough or using living weak bodys to cover them with shadow to create a weak shadow creatures (Basic, lvl 3) [shadow creatures lvl 2]Stable Small Shadow creatures [lvl 1]:
now with the discovery of new sources to fuel the shadow creatures, by using a corps, the shadow creatures are more stable and not needs a mana from the user for make him stay alive.
Shadow Bolt (lvl 2): Centering a shadowy part of something in order to create a ball of moving shadow quickly, works extremely short but deadly in proper conditions
Shadow Arms (lvl 0.1): Arm control by shadow control spell, can be manipulated and do any thing, but its see in a price of the arm himself
Unlock: shadow magic
Exploring different types and styles of magic will require a perfect point of mysticism and intelligence
Shadow magic seems to consume mana, an energy that seems unique only to goblins [locked because of the curse of the viewer], and the creature / power can be strengthened by training
Relations
Octograms (Neutral Unknow)
Odod settlement (Unknown)
Environmental information
Biome: Desert
Wood: None
Stone: Unknown
Plants: Unknown
Animals: Warhogs (loyles, carnivores, move in groups, giants, strong, domesticated, fill a lot of ivory , max)
Jobs and Tools
Jobs know: Cult leader, Warrior (260 warrior), Sorceress (20)
Tools: Stone spears (0%) , Stone tools, Battle Ax, Wooden Shield
Breakthrough:
The Birth of Magic: In the real world humans have always thought of works by magicians who change the world according to their image, for better or worse. Whereas here, with the help of luck and knowledge, the magic was born among mortals, who sought to imitate their God. But here there is a price to be paid: the counting to the End has begun that this knowledge is forewarned, and none of them knows about it. This breakthrough is locked away from others and you get another vote.
Astras tropicas tribe
Vote 1: learn to use our fire stones to shoot fire. (17)
Vote 2: explore north of the caves to find other kinds of magic items or other civs.(19)
While sacrificing, the ability to forget how to light a fire, gave way to a stranger path: fire stones that had not been used much until then began to expand its use, so much so that a new discovery with it was discovered: they slide these stones in a certain direction. The fireball we are strong enough to cause environmental damage, but it is strong enough to ignite. This is where a technique created around this feature comes in: if you fasten with sticky strings, then the fireball strength is stronger, and it actually creates a kind of long-range weapon! Still not enough for use as a weapon, but itās an unexpected start.
In the free time of the tribe some of them started to survey the area, see what is nearby, and in their encounter, they see a particularly high mountain, full of huge caves, when one of the tribe members went out to survey them, he wanted the cave decorated with feathers. Then a big noise and out comes a big Amphithere! His huge tower, he is startled, but the Amphithere does not seem to want to do any harm, and surprisingly, he spreads his huge wings and flies towards him with strange stones, places them near a large surface nearby, and he returns to the cave. After he felt safe, he landed on the surface and he discovered what he had left: āflintsā, diamonds and copper, polished to excellent quality. It seems to understand: they are friendly. He collected as much as he could, surprisingly thatās all, before he flew heavily back into the tribeās territory, recounting the case. They are not that far away.
As they began to arrange a few things, a great noise was heard from afar, and he approached quickly, and in one deadly attack, 6 members of a tribe disappeared by Cav Strukar in whose mouth he held them and ate them whole. The tribe tried to fend him off, but he was bigger than all the previous ones and manages to resist and kill another 18 members of the tribe before he retreats. (1)
The tribe received the blessing in sacrifice and the tribe is suddenly larger in 124 people, more than enough to make up for the losses, but also more people to feed (20)
Tech: Shock-fire-stones (tool/ wepance)
Relations: Amphithere tribe (neutral - warm)
Info
Name: Astras tropicas tribe
Location: Caves close to river deltas.
Population: 324
āSpirit Guideā: Deathwake
Many Votes: 2
Race: homo angelica
Attributes:
Power: 2 (0 on the power type operations, of all types)
Intelligence: 3 + 1(+2 on technology or ideas votes)
Agility: 3 + 1(+ 2 on type of espionage operations, field investigation and chance of injury)
Defensive: 2 -1 (-2 on protection type actions, of all types)
Charismatic: 3 (+1 on type actions of organization, trade and diplomacy)
Mysticism: 2 (0 on Mysticism Type Actions)
Capabilities:
Advantage:
Wings (can fly, +2 agility on an aerial, - 1 Defensive)
Spatial Awareness (+1 agility,+1 intelligent)
Disadvantage:
Hard feet (-3 agility on any ground type vote)
They are human beings with wings and have a lot of imagination except for the wings and their legs are like predators.
Culture
Division: The tribe split into 2: those who remained wanted to keep what they had and were willing to survive anything that fell to the tribe.
Stability, Needs and Happiness
Stability: Netural (0)
Needs: None
Happiness: Positive (2)
Power: None (balanced)
Leader
Michael Spearfisher:
son of Gabriel
He is a skilled trickster, and loves novel ideas and surprises.
+2 to inventions
+2 to war
+1 To rallying the people
-2 to anything nomadic.
Technology, Ideas and Mystics
Tech: Stone tools, Control fire, Atlatls, Wall (basic), Rafsodas, Canoe
Ideas: Long-term trad (Maximum), domesticate, Shock-fire-stones (tool/ wepance)
Mystics: Fire Stone (glow red stone with barning touch, Breaking parts of it causes sparks and can start a fire, can now use as fire starts)
Relations
Astras janus - Warm relationship (trad, shelter)
Gabriel Astras tropicais - Netural cold
Amphithere tribe - Neutral - warm
Environmental information
Biome: River deltas
Wood: Uncommon
Stone: Rare
Fire stone: Very common
Chromite: Common
Copper: Uncommon
Diamond: Very rare
Coal: Uncommon
Plants: wheat (Finally, a real plant, wild), Cotton
Animals: SŃdril Brim (Fish, Common, Wild, Minimal), Cav Strukar (dangers, carnevor, huge, wild, medium), arthroherdai (delicens, big, live in gropes, vegetarian, Semi-wild, mid)
Jobs and Tools
Jobs know: farmers and fishermen (96) [+50% on grow]
Tools: Copper-stone spears, Copper-stone tools, Shock-fire-stones
Datdicto
Vote 1- Prepare the people a migration band out of this cursed white hell hole (11)
Vote 2 - Increase stability (14)
Vote 3- search for copper in the southern lands (10)
The sacrifice was made, with which he avoided punishment, and also because of the great stability, he gets a steady growth in 18 men.
During the particularly harsh winter, the tribe realized that it was not a good idea to stay in this area and started in the area as long as the storm weakened. In a short time they were able to arrange for movement and began to move towards the river flow before winter came, took all the seeds they had and anything they could carry.
They encountered a good time that the storm almost disappeared, but they knew they had to hurry, so after a long time of walking they saw that the landscape line changed and the snow disappeared the area and river seemed to start flowing and some more they reach the forest and decided to stop at the forest line.
The fact that they managed to get to a new place, aroused pride in the tribe that they managed to get to a better place, raised the joy and with it, also the stability.
And with it, for a passion for copper, part of the tribe went out to look for the material in the new place, and they found an area that was close to the area where they stopped as a medium of copper, but not as in the previous place.
But then they started to take shelter, a big storm of rains started to hit and caused a mess and lack of organization, but for Darn Dicto, the rain was too much, and the storm took all his strength and he died, and with him most of the knowledge about the Spirit Realm and his secret, who discovered it Was his friend, and he is the only one besides him who knows how to get and what he is hiding, and also the next heir (7)
Stability : +2, Happiness: +1
New biome: Temper Forest
New leader: Darn friend? (+1 to mystic, + 2 on charisma, +1 on def)
Copper: Rare
Info
Name: Datdicto
Location: grasslands near a major river
Population: 111 (67 of them are farmers)
āSpirit Guideā: PositiveTower
Many Votes: 3
Race: Pandora humans
Attributes:
Power: 2 (0 on the power type operations, of all types)
Intelligence: 3 +1 (+2 on technology or ideas votes)
Agility: 3 +1 (+2 on type of espionage operations, field investigation and chance of injury)
Defensive: 2 (0 on protection type actions, of all types)
Charismatic: 3 (+1 on type actions of organization, trade and diplomacy)
Mysticism: 2 (0 on Mysticism Type Actions)
Capabilities:
Advantage:
Sweating (+1 Agility)
Big brain (+1 Intelligent)
Disadvantage:
Low muscle mass (-2 on Power if there no enough tools)
Culture
Hierarchy of Loyalty: The whole tribe puts the allegiance and the good of the tribe above all, and every interference of the balance of loyalty is a very great sin that cannot be ignored and its punishment is severe.
Stability, Needs and Happiness
Stability: Positive (6) [+3 on anything, 50% for the next round a unique good event, The dodo god are pleses]
Needs: Food
Happiness: Positive (3) [+2 stability]
Power: Inheritance system (+1 on Stability, balance)
Leader
Clan Head - Darn Dicto (+ 3 to Mystic) (Dead)
Heritance - Darn friend? (+1 to mystic, + 2 on charisma, +1 on def)
Technology, Ideas and Mystics
Tech: Stone tools, Control fire, Primitive Huts, walls and basic fortress, Igloo
Ideas: Hierarchy (Society Hierarchy), Plant domestication (Limited to river banks), Cultivate, Smithing, Clay manipulate
Mystics: Spirit Realm
[details="Spirit Realm [unofficial name] "]
It seems that sometimes creatures that have died produce signs of aspiration in which their soul has been found with the help of the green clouds
Mystical Idea: Transcended (100%), Fast movement (10%), Soul markers (10%)
Mystical Information: Living Rocks (messengers of death?), Green cloud (linking someone to its source), souls (this is the next stop after death), Aurora (A wall that separates the spirit and the dead)
Magic:
Soul manipulation (lvl 0.5): The first stage of control of the mind and soul and perhaps the resurrection of the dead, is currently very limited to its very basic control of the unintelligent soul in Spirit Realm, but research into it requires both intelligence and mysticism.
Revival Soul (lvl 1): To revive lost souls and they become loyal, It takes a lot of life force to revive something from the dead, but too much of it can kill the user, he discovered the hard way.
Relations
None
Environmental information
Biome: grasslands near a major river in Temper Forest
Wood: Common
Stone: Uncommon
black stones: Unknow
Copper: Rare
Clay: Common
Plants: Oao Ueaaei (Sour, very common, semi-wild, Perennial, Sprint - Summer, Max), Prtr (delises, edible, Semi-wild, medium)
Animals: Hmphg Nstbl (Huge, 6 legs, long neck, spines on all the body, minimal), smart non-flying feathered creature (Unknow, can use tools), cockroach (magic immunity),dwarf deer (u know, the deer)
Jobs and Tools
Jobs know: Clan head, Farmer (67 - bouse grow - 70%)
Tools: Stone spears, Stone tools
Breakthrough
The First Plant Domestication (When the people realized that there was a connection between the seeds and the plants from which they came, it symbolized the first agricultural development, and from there to the cultivation of other plants and significant growth in the population. This also opens you up for your second vote. The achievement that it is closed from others)
Lunamii Electi
Vote: The Zandori has a vision: he senses that his tribe has been to hidden and secluded, there are others out there who his tribe must meet. He tells his rune crafters to create a giant beam of light high into the sky to show others where they are. (13)
Vote 2: he then tells his other tribemates to divert a river nearby to the Home-Tree to help it nourish, and in the future to grow food (13)
With the incident of the warp, the Zandori got a vision: the tribe is separated and scattered all over the forest, and he realized something had to be done: something that would symbolize they could not be lost, so he asked what rune crafters to try to create a beacon that would illuminate the sky, symbolize where they are, and so they did, And they managed that the beacon was strong enough that the moonlight reflected on the moonstones, created a beam of light in the direction of the sky, and all those who were scattered understood and walked back to the tribe, only a pity Zandori himself could not see.
But he got another vision that needed to maintain the tree and cultivate it, so the tribe started trying to find water and they found a river of trees from the storm that was and with the help of cooperation, they were able to navigate the flow to the tree. And while others have reviewed the tree and found anything that could harm it, it will take longer as it is a large tree ā¦
The beacon of light attracted more than the tribe, these are also other Pandorai who were curious about it and were scattered until then. So they were added to the tribe and swore to the moon 30. But on the horizon there is another tribe that saw the beacon, which was very far away, but they felt it, only Zandori knows that there is someone else (15)
Building: Moon light Beacon
Info
Name: Lunamii Electi
Location: massive forest, in a massive tree
Population: 153 (9 Rune Crafters)
āSpirit Guideā: OoferDoofer
Many Votes: 2
Race: Pandorai
Attributes:
Power: 0 (- 4 on the power type operations, of all types)
Intelligence: 4 (+2 on technology or ideas votes)
Agility: 2 + 2(+2 on type of espionage operations, field investigation and chance of injury)
Defensive: 0 (-4 on protection type actions, of all types)
Charismatic: 4 (+2 on type actions of organization, trade and diplomacy)
Mysticism: 5 (+3 on Mysticism Type Actions)
Capabilities:
Advantage:
Communal Souls: When Pandorai are in a large group, they given +2 on charismatic, Mysticism and intelligent
Sixth Sense: The Pandorai have heightened proprioception, +2 Agility
Disadvantage:
Restrained: -2 power on non-lethal situations
The Pandorai are an unusual race, they look like hybrids of deer and eagles. Their eyes seem void of any light, except during a full moon when they shine like the brightest stars. Pandorai stand on their hind legs, but they can run on all fours if necessary.
Culture
Moon believers: They are a society where everyone is similar and believes in the moon, that it is he who protects them and he is the one who becomes them. They are isolationists, but in an encounter if one believes in another moon, he is accepted as an honorary Pandorai.
Building: Moon light Beacon
Stability, Needs and Happiness
Stability: Netural (o)
Needs: Heat, food
Happiness: Netural (0)
Power: Zandori (balanced)
Leader
Priest-king/Zandori: There is only one Pandorai higher than the others. They are chosen through divine means, usually the previous Zandori announces their successor. They read the face of the moon and translate its omens to guide the Pandorai on the path of divinity.
After the mysterious death of the forest king whom only he remembers for some reason, he began to feel something strong coming from the forest. (+1 on Mysticism)
After a serious accident of creating runes, he left Zandori blind (-1 agility, -1 Defensive, +1 mystic)
Technology, Ideas and Mystics
Tech: Stone tools, Control fire, Taming (limited to up 2, one left), Huts
Ideas: Hierarchy (Priest-king)
Mystics: Moonstone (rune magic), Moon Rune Magic
The death of the king
The moonās vision of power showed something mysterious about a clever breed of non-flying birds that dragged a small corpse similar to the king of the forest, which partially resolved what caused the king of the forestās death, but it also raises a big question of what they are, and how dangerous they are to the tribe.
The current Zandori gets a +1 bonus on Mysticism
Moon Rune Magic
Moonlight (lvl1): By using moonstones in the shape of a circle and drawing a symbol, it is possible to create a faint light that resembles the moon and is able to illuminate the darkness.
Moon sphere (Lvl 1): A ball of moonlight fired in a certain direction can cause damage
Rune Crafters (lvl 1): Proper arrangement of the stones and runes allows them to do them anywhere, as long as they are arranged correctly
Exploring this type of magic requires both mysticism and intelligence
This magic requires (unless another way is discovered) moonstones
Relations
Odod tribe - Unknown hate
The Headless Horde - Negative passives
Environmental information
Biome: massive forest, in its heart, has numerous massive trees
Wood: Very common
Stone: Rare
Plants: Massive trees (minimal), green and semi-hard fruit (semi-hard, edible?, wild, min), Midiila (Powerful herb, edible, wild, min), Fannium (edible, sweat and teastless, mid), silver dill (hallucinations, wild, unknow)
Animals: āsilver fishā (minimal), Cygnus bird (fling, colorful, build nest, semi - wild, omnivor, can be tame, Max),Captiio Aavis (Cygnus bird descendant, fling, colorful, build nest, demostecaded, omnivor, can be tame, Max), horse-like creature with 6 legs (fast, strong, wood horns, mid)
Jobs and Tools
Jobs know: Zandori, Zandori successor, Rune Crafters
Tools: Stone spears, Stone tools
Breakthrough
āFirstā Animal domestication: Using the power of 2 species and neutralizing their own weakness, they manage to submit things of 2 could not do before. Symbolizes the first true domestication, but here specifically, this is the second case at the same time, this achievement is locked by you and by the second type, for that you get another vote)
Regales
Vote: try to make armor from the shed exoskeletons of the grove crawlers with some vines. (17)
Vote 2: send a small group to observe the obelisk from a distance and order them to be as stealthy as possible so as not to catch its ire. With the goal of figuring out whether or not its some kind of living organism or it is an artificial construct. (16)
After the incident, the tribe realized they needed a good way to protect their bodies, and who was the strongest thing they knew: the Grove crawlers, who only sang its outer skeleton, the tribe pounded hard until they managed to create a small hole where they threaded vines and slowly, thanks to their sewing skill , They managed to create extremely strong and durable body armor!
So part of the tribe wore the armor they had prepared and went out to follow the obelisk for his deeds and also who it was. Quietly they managed to follow the big and scary creature. Rest in the middle of nowhere in the rainforest. They approached and they saw that it was not a large creature: it was a group of small creatures: a swarm of wings with silvery scales, resembling bats with claws, they moved away before they awoke.
As night fell, they managed to build the houses but in the distance, one of the tribe members noticed a beam of light on the horizon, something unnatural and strange far away from their rainforest, happened to be a quiet and clear winter night, but one thing they know: it scares the obelisk too And they noticed that this thing was driving him away, maybe there was a connection to unnatural light? (18)
Knowledge upgrade: Obelisk/s (huge in number, danger, wild, can fly, small, scare from unteural light, swarm mid)
Tech: Grove armor
Info
Name: Regales
Location: Tropical jungle, outside to lake
Population: 142
āSpirit Guideā: UndyingHazard
Many Votes: 2
Race: Homo Dracomorpha/ Dragon Folk
Attributes:
Power: 2 (0 on the power type operations, of all types)
Intelligence: 5 (+3 on technology or ideas votes)
Agility: 2 (0 on type of espionage operations, field investigation and chance of injury)
Defensive: 2 - 1( -2 on protection type actions, of all types)
Charismatic: 2 (0 on type actions of organization, trade and diplomacy)
Mysticism: 2 (0 on Mysticism Type Actions)
Capabilities:
Advantage:
Large bat-like wings (can fly, +2 agility on an aerial, - 1 Defensive)
Prehensile tail (bonus limb, +2 agility on aborials place)
Disadvantage:
Slow recovery (Vulnerable against poison and disease, -1 defence for each battle over 3 turns [max of 3 stacks] )
Homo Dracomorpha are one of the larger species growing up to ten feet tall. Their skin is covered in small scales made up of modified skin cells as opposed to keratin like in reptiles, and can come in a very wide array of colors and patterns. Their bones are lightweight but sturdy like birds, and their heads are adorned with fanciful horns that vary in size and shape from individual to individual. They can live for hundreds of years, and much like lobsters may not be able to die naturally from old age, they reach sexual maturity at twenty years of age.
Culture
Hungry for knowledge: Since ancient times, the knowledge in which the white prophecy was enacted in the minds of the hominids was especially prevalent but Dragon Folk, and over time, it will evolve into general knowledge and understanding of how the environment works and general knowledge about the world. Despite their appearance, they are naturally peaceful, but will not hesitate to brutally attack back if physically harmed.
Stability, Needs and Happiness
Stability: Neturle (0)
Needs: Food, space
Happiness: Netural (0)
Power: None (balanced)
Leader
Miviam (+2 on charisma, +2 on agility, -1 on power)
Technology, Ideas and Mystics
Tech: Stone tools, Control and ignite fire, Primitive construction, Catch nets, Domestication, Plant culture, Agriculture canals, backpacks, Grove armor
Ideas: Thoring vines
Mystics: None
Relations
Amphithere Tribe (netural good)
Environmental information
Biome: Tropical jungle
Wood: Very Common
Stone: Rare
Plants: Wines (can hold, minimal), Rain melons (edible, sweat, wild, minima) ,Sunfruit (edible, sweat, wild, minima) , Storm tears (edible, sweat, wild, minima), Serpents tails (healing, wild, common, max), Sun droplets (eidable, wild, mid)[can be name] [max]
Animals: bat-monkey (small, move in gropes, fruitovore, minimal), Obelisk/s (huge in number, danger, wild, can fly, small, scare from unnatural light, swarm mid), Grove crawlers (Big, Tame, can clime , can shot acid, hard to kill, herbivorous, very armords max)
Jobs and Tools
Jobs know: Weavers (3)
Tools: Stone spears, Stone tools, Grove armor
Join our discord for something and for fun
If it was more convenient for everyone by chance and it was easier to write in discord, I opened a new group for those who want, everyone is welcome. But please do not overdo it with the posts, it sometimes bothers me a bit:
to Jyhou have 1 more vote
@PositiveTower @zenzonegaming @Deathwake @Evolution4Weak @OmnipotentFNarr @Nigel @fralegend015 @OoferDoofer @UndyingHazard
Yeat!
Action 1: combine atlatls and fireball things to make fire spear throwers.
Action 2: develop paper and ink.
Sacrifice our rafsodas (I literally donāt know what this so I prolly donāt need it) for more population.
its a rafts, its how i hear that
raf + soda