Progress Updates

If I join the dev team, I’ll be an artist because I can just use what I usually use. Womp 3D is what I like to use now.

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I look forward to playing with currents in the next release! I wonder how much variation there will be with currents from biome to biome?

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I suppose the more energy in a system, the stronger they’ll be.

The currents are much stronger in the warm pond than in the vents

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Where are they the weakest?

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Is it just me or is something up with the header?

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It is the new format that uses the recommended resolution for openGraph metadata (which should make it much nicer looking when embedded in various places). Once the new website is done we’ll have an automated PU banner generator which makes images that look like the one used for today.

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Right.
Will different meteorite icons represent different variations of the impact events?

Also, we will have the option to view the old text based Auto-Evo report again!

Good. There’s still over a month left before the RC for this version releases. I sure do wonder what will be added in this timeframe…

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There’s always spoilers about future plans for features in the weekly Patreon posts…

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I can also presume that the 1.0.0 devlog will have more grand-esque wording than an average devlog… And will probably also be quite the bit longer.

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Who made the new render for the progress updates? Looks nice

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that would be me :grin:
Glad to hear you liked it!

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I find the new event icon of the abit on the tiny side.
i wish its can be more bigger and readable
but i love the overall its looking great!

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Is the new render here to stay or will new ones be made on standardized intervals?

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Goodbye Disturbance.
Welcome “Shrimp Thing”.

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