Radiostrocity

I wonder how will this go…


@Evolution4Weak

2

1

@willow

6

4

@CatSquared

2

4

@MisterMustachio

4

5

@fralegend015

3

6

@Centarian

1

3

@Nigel

4

5

@Computed

5

3


Round 9 - 6:00, April 27th, 2000

Round Prologue

As the organisms shifts in size again, the rescuers appear, and a strangely peaceful face-off happens at dawn of the new day, in a rather forgotten part of Nicaragua…

The Organism

TO’s Intelligence has increased significantly since the midnight (+96 MH)

TO has became a bit “cuter”, with some movement patterns changing in a way that makes them more lovely than before (+96 MH). But after developing this feature, TO developed cat-like fangs on it’s insect-like feet, new ears which allow it to hear noise better, a tail-like structure at the end of it’s abdomen for balance and paws for more silent movement (+192 S, @willow please submit a minor mutation related to those cat features). TO is now also a bit better at metabolizing food (1R now can turn into 3E). The much-evolved ant also developed a “voice organ”, capable of producing greater range of sounds, such as human speech. (+48 S, +48 MH). TO’s cells have tried to reorganize in a way, but this seems to have failed (-96 H). The ant’s brain structure made it more charismatic for malevolent purposes (+192 S). Finally, TO has seen a large size reduction, down to around 2 meters (+600 R, size down to ~2 meters/decreased ~3 times).

TO tried to dig around but failed, losing some health (-96 H). TO then searched for food, finding multiple prey items (+192 R). It then dug out traps around the colony, in which some animals fell to (+240 R). Seeing that more animals are around, TO hunted down more and more animals (+768 R).

With this large amount of food consumed (1200 R), TO regenerated it’s health passively a lot (216 R → 540 H, 216 R → 648 E).

TO then started laying in the sun, hunting down other curious animals (+192 R)

Human Interaction

As TO is devouring another mar.belgium it hunted down in the sun, suddenly it sees movement in the bushes near it. From it emerge 4 rescuers searching for the tourist. When they see the giant ant in front of them, they suddenly freeze in panic. However, TO seems to have already assemblied a plan for such an occasion. It suddenly stands up and walks gracefully to the rescuers, and in this moment, it uses it’s vocal organ, saying this phrase in spanish…

“I nice… I not do hurt… I come peace… Hello…”

It seems like that the rescuers have been shocked by this, as with their jaws wide open they drop some of food supplies they were carrying into the mud below, making it only edible to TO (+240 R).

TO recalls it’s last human interaction, back when it was just an arm long. It still holds grief after it realized that killing people isn’t so nice…

But just then, from direction of the nest noises come. Both TO and the now calmed down rescuers look in this direction.

From the bushes comes the tourist. Evolving tissue has seemingly allowed them to regenerate in a significant part, but obvious wounds and scars from the fight are still easily seen. The rescuers recognize the tourist in this being’s face covered with scabs. They realize what has been done to the tourist, and who is responsible for this.

While those people have grown reputation for fighting off various dangerous animals, and for this rescue they’ve brought a hunting gun, this giant ant which can talk and seems to show other abilities is not something they have faced yet. In a matter of moment, they decide to back off and report this to the authorities instead of risking a deadly faceoff. The ant and the zombie, which still is in process of getting back it’s intelligence, stare at the place where the 4 rescuers have disappeared into the foliage… You may hear of what happened next with the information of your existance in the noon…

(+240 MH, +432 S, 1R → 3E, +348 H, +648 E, +1800 R, size decreased ~3 times

HAL updated

SIZE-RELATED CHANGES (will take effect from Round 10):

  • Things such as mutations/action costs, statistic gains due to mutations/actions, energy consumed per round, health loss due to roll of 1, resource gathering multiplier and resources turning into other statistics have been multiplied by 192 50 (so for instance, a resource-gathering action with a roll of 3 or 4 will now gather 240 100 R (192 50 R + 48 20 R from the former +0.25 R per R-gathering action) and cost 96 40 E.)
  • 80 resources can now be turned into 240 energy, 240 R can be turned into 480 E, 720 R to 1080 E etc., and 80 R can be turned into 200 H (here it is 1:2.5).

Statistics
HEALTH - 1122/4176 → 374/1392
STRENGTH - 5232 → 1744
RESOURCES - 1176/2304 (-624 R from mutations) → 392/768
ENERGY - 816/3000 → 272/1000

Informal:

SIZE - ~2M (4 cm x 50)
KILLS - 1 PERSON

HUMAN POPULATION ~ 6099999999
COUNTRY POPULATION ~ 5100000

HUMAN AWARENESS LEVEL - “Four Rescuers saw you and have reported your existance to the local authorities in Matiguas…”

Mutations

  • Evolving Tissue
  • Radiation Sickness Resistance
  • Jaw Electrocution
  • Venom
  • Better Pheromones
  • Oleic Acid Secretion
  • 1 Resource can now be turned into 2.5 Energy
  • More Radiation Resistance
  • ET glands
  • Hydrogen Bladder
  • Being a Queen
  • Larger Mandibles
  • More Oleic Acid Production
  • EVEN MORE Radiation Resistance
  • Eggs steal stuff from cells
  • Wings
  • Better Antennae
  • Tentacles
  • Better Wings
  • “Bipolar Disorder”
  • Better Sound Communication
  • Lead in Cells
  • Mobile Cells
  • More Neurons
  • Armor Layer
  • More Efficient Digestion (+0.25 R to all actions that collect R)
  • Be Yellowish-Blue
  • Heat Resistance
  • Cell Freedom
  • Size Increase x3 (to ~32cm)
  • Better Tentacles
  • New Caste
  • Size Increase (to ~64cm)
  • Smaller Neurons & less feedback
  • Color Shifting
  • Vocal Cords
  • Lethaler Venom
  • Being unable to hate or be angry
  • Stronger Muscles
  • Size Increase (to ~256cm)
  • Photosyntesis queen-like caste
  • Higher egg production rate
  • Empathy
  • Better Healing (R to H ratio now 1:2)
  • Better Energy Production (now 1:2.75)
  • Larger Brain
  • Better Healing (R to H ratio now 1:2.5)
  • Language Lobe
  • Poison Stinger
  • Size Increase (to ~7.5 meters)
  • More Intelligence
  • Cuteness
  • Cat features
  • Better Energy Production (now 1:3)
  • Size decrease (to ~2 meters)
  • Voice organ
  • False Charisma

Location
Reserva Natural Sierra Quirragua, Central Nicaragua
(Removed to not take up forum space)
(Red dot represents current location)

Miscellaneous

I’ve decided to halve all non-combat health loses to prevent TO from being at a very high risk of dying due to bad rolls

I’ll remind you that there exists a system that allows you to make a vote against a player whose Mutation/Actions goes against your own Mutation/Action.

Some additional rules and stuff:
-If size of the organism increases, so will the organism statistics, aswell as their effects (so if you double your size, the organism has double in height statistics, and it consumes double energy/round passively).
-Actions such as converting resources into energy, or turning resources into health, don’t cost energy. However, if you don’t have resources nor energy, you can draw your health bar (meaning that it’ll have a lower cap) in order to regenerate energy just like resources.