I see, although I would definitely not be against it, that model is really good AND enjoyable.
The question is if it could be expanded to encompass all the other stuff Thrive wants to implement into the strategy stagesâŚ
I think a mix between grand strategy and turn-based strategy is best, in which youâd use the nation editor in between turns. Or maybe a mix between rts and tbs would work better.
The thing is if we shouldnât let the player use the editor at any timeâŚ
Thatâs on option I suppose, but the nation editor has a lot of potential to just let the player look at everything and strategize a bit more, maybe there are other ways to have the same effect but I really donât hate the sound of it.
Would you have access to the nation editor already when you create your first settlement or would the proper editor only be unlocked after you create a true state?
Youâd either have constant access to the nation editor, or you can use it at major historical events, like critical technological discoveries or important cultural shifts (or even any, and it doesnât need to be important)
So I suppose such an event could be your state getting itâs first proper ruler(ship)?
Yeah! And youâd get to choose how to go about rulership, after all some societies went with god-kings and others with democracies and others with the person/family with most power, so the player getting a say in which way their society is initially developing is fair Iâd say.
The species biology/background would take a part in this I assume?
Most definitely, not sure exactly how, but it has to have an effect.
So for instance an eusocial species would be biased to forms of governance where many take the rule?
Yeah thatâs a good example, even though itâs hard to imagine an alternative psychology to that of humans, let alone implement it, it should yield satisfying results.
I wonder if there could be scenario where a species easily comes together to form a world stateâŚ
Not unlikely, I mean imagine (for example) a species would unite against an alien opponent, or maybe theyâd be more collectivist like ants and bees. Itâs not impossible, just a bit unlikely.
I donât think alien invasions are planned for stages before mid-spaceâŚ
Fair enough, but it was just an example after all.
âŚHow would natural disasters affect cohesion?
Make it better if it was good, and worse if it was bad (under 50% or maybe if it was under 35%?) since they would help each other if they were untied, making them more united. And vice versa.
Or just increase it slightly if it was bad, maybe suffering together makes them feel united? As in theyâre in this together?
It could also make them mad if the state does too little to help themâŚ