Space ship ideas for space stage gameplay

Hey, maybe the empire thought they were extra aerodynamic or something hehe…

But for real, maybe we could have a voting system where the best creations are those selected by the game (you always have the choice to select your own ships), and as for the crude and borderline offensive designs, a “report” button will solve the problem.

I think this is a good idea to go with. That way, there is some sharing, and lightens the workload to develop spaceships for the devs

Let’s just hope when Thrive comes out they won’t shut down the servers and limit the player to their own creations like EA did with Spore a few years after release.

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That won’t happen, because Thrive’s developers and the heads at Revolutionary Games aren’t living cash registers.

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Small issue tho: server costs. Currently, Thrive is a free program. If proper servers are added, it will not be able to survive long without people paying, which will go against a big part of the project.

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We don’t mean adding proper servers, only a sporepedia-type of service where you share your creations and the game picks out the most popular and uses them in your play through.

Yeah and that was what I was talking about. Unless we go peer-to-peer with an external site where we share IP-addresses, sharing the creations over the internet will require servers, which will cost money.

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Oh, well that’s a bummer. Are there any ways around it, or do we have to find a way to make money? If not, we have to throw that idea out.

I’m pretty sure there are no reputable free file hosting services that could be hooked into a game. It costs quite a bit of money to host a bunch of player creations and allowing the game to download. So unfortunately any kind of player sharing stuff with each other (that doesn’t happen by manually players sending each other files or using some file sharing service), will cost money. Luckily, if the creation files are pretty small, and not a ton of players need to download them at the same time. It might cost only around 10-20 bucks a month to run the service, of course that is not free and someone needs to oversee the service to prevent abuse and react if the service breaks.

Maybe we could have a section of the forum dedicated to this. Then the game wouldn’t need any servers.
I doubt we could do something like the sporepedia though. Creatures in thrive are uniquely adapted to their environments, just like real organisms. A randomly selected creature someone else created would probably just die right away if put on a planet it didn’t evolve to survive.
A more interesting thing to do would be to share entire save files much like other games have ‘seeds’ you can share.

Well we were talking more about spaceship generation, but obviously creatures wouldn’t adapt to your game. Although sending seeds does sound interesting.

Oops. This is why I should read entire threads before posting.

Well, the thread is called Spaceship ideas for space stage, but I see how our recent conversation may have lead you to thinking Sporepedia=also creatures.

Remember when this post was originally my bad wording of Space ship variant ideas archetypes for Space stage fleet combat like corvettes destroyers, interdictors and missile boats

good times though not sayin i’m disappointed with the turnout keep on postin i wanna hear your guy’s thoughts

I was not sure whether to post this here or in the Tech Editor discussion. Anyway.
Some people have proposed that the spaceship editor might be very similar to how Kerbal Space Program works. And I figured that it might actually work, were it for one condition. If you look at creations in KSP from different users, they all look very similar, since they all use the same parts. But what are the odds that all the space empires in Thrive will all use the same parts? Given this, I see no problem with slap-on parts when building the ship, however, the parts themselves should be designed by the player, or at the very least VERY customizable. There are few parts that could be universal for all the species, such as the detach thingies, as they do not have any visual impact anyway. So, if we combine the creative freedom of Spore’s customizability (applied to actual functional parts) with the KSP’s realism and its logic behind putting the pieces together, we might get VERY customizable ships with a creative freedom, while still being very realistic in its functionality.
Recap - imagine the multicellular editor, where you can place tissues, but still can also alter the individual cells as well. This is basically the same process, where you can customize/design certain parts of the spacecraft and then just slap it all together.
Also, speaking of Kerbal Space Program, it would be really cool if the “space expeditions” in the similar era in which we are right now would be also similar to KSP, where you have to carefully calculate and construct. But once you have more efficient fuel or whatever and develop even better technology, it becomes more and more easier, until you get to a point, where you can control the ship in first person mode similar to… well, any spacy game, where you control the ship, really. An example would be No Man’s Sky. This would make things like landing on the moon and launching satellites feel like a great accomplishment, making you feel proud, but once you get better with the technology, it becomes just as convenient as riding a bike or driving a car (IRL not in the game lol - NO BIKES IN THRIV!)

It’s been said early space stage IS KSP with you legit having to fly physics rockets everywhere

late stellaris space stage is lego ask the hhyyralainen himself

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I’m super delighted about the early space stage, but I still have no idea what you mean by the late space stage being lego. I’ve been thinking about it for a few days now and can’t get it out of my head. HELP.

He means sandbox-like, where you can make whatever you want: the limit is your imagination! :slight_smile:

But… Isn’t that even the early one, where you put things together like in KSP?

KSP has more “fixed” parts, and a very limited variety. Sandbox building makes your stuff look like whatever you want.