Hello, when i start the game from the laucheri get a black and unresponse window, this is the log (i cutoff some report due the character limit):
Process Started
[ERROR] FileSystem: LoadDataDump: Failed to read file: ./ThriveGame.conf
[INFO] Engine: Command line:
[WARNING] ConsoleInput: Stdin read failed, stopping input thread
[INFO] NetworkHandler: Fetching new master server list…
[INFO] NetworkHandler: no stored list of master servers, waiting for the update to finish
[INFO] NetworkHandler: running listening socket on port 53770
[ERROR] FileSystem: LoadDataDump: Failed to read file: ThrivePersist.txt
[INFO] FileSystem: found 488 files in Data folder with 32 different types of extensions
[INFO] FileSystem: vectors sorted and indexes created, took 0 micro seconds
[INFO] GameModuleLoader: detected following module files:
[INFO] ./Data/Scripts/microbe_stage/microbe_editor/microbe_editor.levgm which contains module “microbe_editor”
[INFO] ./Data/Scripts/microbe_stage/microbe_stage.levgm which contains module “microbe_stage”
AudioManager: Audio Decoder for extension .ogg registered.
AudioManager: Audio Decoder for extension .wav registered.
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type ‘DefaultSceneManager’ registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Mesh2
Registering ResourceManager for type OldSkeleton
MovableObjectFactory for type ‘ParticleSystem’ registered.
ArchiveFactory for archive type FileSystem registered.
DDS codec registering
FreeImage version: 3.17.0
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
ETC codec registering
OITD codec registering
Registering ResourceManager for type HighLevelGpuProgram
MovableObjectFactory for type ‘Decal’ registered.
MovableObjectFactory for type ‘Entity’ registered.
MovableObjectFactory for type ‘Item’ registered.
MovableObjectFactory for type ‘Light’ registered.
MovableObjectFactory for type ‘BillboardSet’ registered.
MovableObjectFactory for type ‘ManualObject2’ registered.
MovableObjectFactory for type ‘BillboardChain’ registered.
MovableObjectFactory for type ‘RibbonTrail’ registered.
MovableObjectFactory for type ‘WireAabb’ registered.
--* OGRE Initialising
--* Version 2.1.0unstable (‘B’)
Loading library RenderSystem_GL3Plus
Installing plugin: GL 3+ RenderSystem
OpenGL 3+ Rendering Subsystem created.
AudioManager: Audio Decoder for extension .raw registered.
Plugin successfully installed
Loading library Plugin_ParticleFX
Installing plugin: ParticleFX
Particle Emitter Type ‘Point’ registered
Particle Emitter Type ‘Box’ registered
Particle Emitter Type ‘Ellipsoid’ registered
Particle Emitter Type ‘Cylinder’ registered
Particle Emitter Type ‘Ring’ registered
Particle Emitter Type ‘HollowEllipsoid’ registered
Particle Affector Type ‘LinearForce’ registered
Particle Affector Type ‘ColourFader’ registered
Particle Affector Type ‘ColourFader2’ registered
Particle Affector Type ‘ColourImage’ registered
Particle Affector Type ‘ColourInterpolator’ registered
Particle Affector Type ‘Scaler’ registered
Particle Affector Type ‘Rotator’ registered
Particle Affector Type ‘DirectionRandomiser’ registered
Particle Affector Type ‘DeflectorPlane’ registered
Plugin successfully installed
[ERROR] Graphics: Init: no selected render system, invalid variable RenderSystemName, not found/wrong type
AudioManager: Data Source named FileSystem registered (Priority 0).
[INFO] Graphics: preferred rendering system: “OpenGL.*”
[INFO] Detected audio devices:
CPU Identifier & Features
CPU ID: GenuineIntel: Intel® Core™ i7-3770 CPU @ 3.40GHz
Logical cores: 8
SSE: yes
SSE2: yes
SSE3: yes
MMX: yes
MMXEXT: yes
3DNOW: no
3DNOWEXT: no
CMOV: yes
TSC: yes
FPU: yes
PRO: yes
HT: no
[INFO] Engine init took 958 ms
[INFO] ThriveCommon: loading main scripts
[INFO] ThriveGame: script loading succeeded
[INFO] Calling global setup script setupProcesses
[INFO] Finished calling the above setup script
[INFO] Calling global setup script setupOrganelles
[INFO] Finished calling the above setup script
[INFO] Finished calling script setup
[INFO] GuiManager: loading GUI: http://leviathan-local/Data/Scripts/gui/thrive_gui.html
[INFO] Engine successfully initialized
[INFO] Engine: PreFirstTick: everything fine to start running
TODO: this needs some property when a custom cursor is used
GLSL compiled: OverlayVS
GLSL compiled: OverlayPS
Vertex Shader: OverlayVS
Fragment Shader: OverlayPS
GLSL link result :
Vertex Shader: OverlayVS
Fragment Shader: OverlayPS
GLSL validation result :
child process exited with code 3489660927