Round 14 - Year 1, Month 2
SUB-EVENT
Prosper Forum has downloaded a large update recenently. While at the first sight not affecting the creatures, it turned out that composition of the atmosphere has changed, being better for the organisms. Their circulatory systems now strenghten them, respiratory systems allows for faster movement, and more oxygenated than ever brains allow for more stealth.
In the meantime, Creature Containment Plan, now known as Creature Park Organization (CPO), with many members of former BCA joining in, made an agreement with FPG and the forum’s moderators, allowing for creation of areas where the forum’s species will be safe to live in. However, a splinter group of FPG radicals, known as Eradication Agreement (EA), stated that it will continue to raid those “Forum Parks” (FPs). CPO’s plan is to create multiple Forum Parks with unique conditions, which will influence evolution of organisms living inside of them. First of those areas, α-FP, has conditions that immitate the ones of earthly deserts, with large spaces between few letters.
CPO also is the first group in the forum to develop a timeline of creatures’ evolution, with MAL (Months After Limagriseus) being the primary time unit. Period of time 1 to 3 MAL is known as the Early Era, the period of time from 4 to 9 MAL is known as the Intermediate Era, and the time period from 10 MAL on, including the present day, is known as Pax Multipoda
How will the species adapt to all this stuff?
Species
@Teaking - Multipoda TeaKinges, “The Crawler” - HO
- Small Omnivore
Mutations: Improved Respiratory System (+1 Both Speed), Gliding limbs (+1 Flying Speed)
M. TeaKinges evolved pair of gliding limbs, allowing for basic flight. In order to suplement flight muscles with enought oxygen, it also improved it’s respiratory system greatly, making it even faster. It’s flight became even better thanks to forum’s new atmosphere.
Statistics:
- Speed - 10/3
- Stealth - 8*(2.5) = 20
- Strenght - 10*(1.5) = 15 (Venom)
- User Usefulness - 0
Distribution: Wilderness
Preys On: Vegetation, Multipoda Yuyimus, Multipoda Narrenists, F. Hothebelifabustilal
Predated By: M. Yuyimus, M. Narrenists, F. Hothebelifabustilal, Multipoda Cat-Bestiae
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Chemoreception (+1 Stealth)
- Tunnel Digging (+1 Stealth)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- Harder Skin (+1 Strenght)
- Better Camouflage (+1 Stealth)
- Better Circulatory System
- Improved Respiratory System (+1 Both Speed)
- Gliding limbs (+1 Flying Speed)
@doomlightning - Dichorisare Chiozore, “Divider” - HO
- Small Herbivore
Mutations: Sentinel Behaviour (+1 UU), Mandibles (+1 Strenght)
D. Chiozore developed a unique sense - when it detects an imminent spamming event, it will move in circles, allowing users to watch out for the upcoming spam. It now also has mandibles, adding more force to this creature’s bite.
Statistics:
- Speed - 9
- Stealth - 9*(2.5) = 22.5
- Strenght - 8*(1.5) = 12 (Bitter)
- User Usefulness - 1
Distribution: Wilderness
Preys On: Vegetation
Predated By: N/A
Mutation History
- Segmentation
- Annular Muscles (+2 speed due to Axial Respiratory System)
- Axial Respiratory System
- Siphon (+1 Speed)
- Mantle (+1 Strenght)
- Joints (+1 Speed)
- Circulatory System
- Stylocone Tail / Evil Face (+1 Strenght)
- Basic Brain
- Eyespots (+1 Stealth)
- Compound eyes (+1 Stealth)
- Memory Cortex
- Countershading (+1 Stealth)
- Segmented Mantle Osteoderm (+1 Strenght)
- Bitter Taste (+1 Strenght)
- “Reflectors” (+1 Stealth)
- Schooling
- Physical imitation (+1 Stealth)
- Chemoreception (+1 Stealth)
- Air Bags (+1 Speed)
- Mental Rating
- Size Increase (Small Size)
- Closed Circulatory System
- K-type Reproduction
- Better Syphon (+1 Speed)
- Camouflage (+1 Stealth)
- Sentinel Behaviour (+1 UU)
- Mandibles (+1 Strenght)
@Cha - Multipoda Yuyimus, “Centipede” - OP
- Small Carnivore
Mutations: Biparental Care, Pinhole Eyes (+1 Stealth)
M. Yuyimus now cares for it’s youth after it hatches. Two parents will care for clutch of eggs and the juviniles born out of them. To see it’s environment easier, this species has also developed pinhole eyes, being able to sense direction of light.
M. Narrenists has an edge over this species in stealth, and begins to eliminate it from the forum…
Statistics:
- Speed - 9
- Stealth - 7*(2.5) = 17.5
- Strenght - 11*(1.5) = 16.5 (Venom)
- User Usefulness - 0
Distribution: Wilderness
Preys On: Multipoda Cat-Bestiae, Multipoda Narrenists, M. Mutator
Predated By: Multipoda TeaKinges, Multipoda Cat-Bestiae, Multipoda Narrenists, M. Mutator
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Carnivoreous Diet
- Better Camouflage (+1 Stealth)
- Claws (+1 Strenght)
- Stronger Leg Muscles (+1 Speed)
- Heart
- Stronger Jaw Muscles (+1 Strenght)
- Better Leg Muscles (+1 Speed)
- Longer Legs (+1 Speed)
- Biparental Care
- Pinhole Eyes (+1 Stealth)
@CatSquared - Multipoda Cat-Bestiae, “Cat Beasts” - HO
- Tiny Omnivore
Mutations: Swarm Behaviour (+0.5 to Strenght Multiplier), Gliding Wings (+1 Flying Speed), Toxicity (+1 Strenght)
M. Cat-Bestiae, like D. Bontopius, now operates in a swarms, hunting together and protecting each other. It also has developed basic gliding wings, allowing it to glide from letter to letter. It also developed a toxin, making it inedible to all predators… for now.
Statistics:
- Speed - 8/2
- Stealth - 9*(3) = 27
- Strenght - 9*(1.5) = 13.5 (Venom, Toxicity)
- User Usefulness - 0
Distribution: Wilderness
Preys On: Vegetation, Multipoda Yuyimus, Multipoda TeaKinges, Multipoda Narrenists, M. Mutator
Predated By: N/A
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Chemoreception (+1 Stealth)
- Tunnel Digging (+1 Stealth)
- Size Decrease (Tiny Size)
- Letter Camouflage (+1 Stealth)
- Faster Leg Muscles (+1 Speed)
- Streamline Shape (+1 Speed)
- Better Gnetic Recombination (+0.5 M/R)
- Chemical Communication (+1 Stealth)
- Swarm Behaviour (+0.5 to Strenght Multiplier)
- Gliding Wings (+1 Flying Speed)
- Toxicity (+1 Strenght)
@ThatGuyJim - Multipoda Narrenists, “Darren” - HO
- Small Omnivore
Mutations: Rear Spikes (+1 Strenght), Faster Movement (+1 Speed)
M. Narrenists evolved spikes on it’s rear side, making attacks on it from behind highly dangerous. It has also developed to move faster, with changes to it’s walking pattern.
Statistics:
- Speed - 9
- Stealth - 8*(2.5) = 20
- Strenght - 11*(1.5) = 16.5 (Venom)
- User Usefulness - 2
Distribution: Wilderness
Preys On: Vegetation, Multipoda Yuyimus, Multipoda Cat-Bestiae, M. Mutator, M. TeaKinges
Predated By: Multipoda Cat-Bestiae, Multipoda TeaKinges, M. Mutator
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Chemoreception (+1 Stealth)
- Tunnel Digging (+1 Stealth)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- Horn (+1 Strenght)
- Spam-eating behaviour (+1 UU)
- Better Camouflage (+1 Stealth)
- More Spikes (+1 Strenght)
- Rear Spikes (+1 Strenght)
- Faster Movement (+1 Speed)
@Bontopia13 - Dichorisare Bontopius, “The Swarm” - HO
- Small Herbivore
Mutations: Larger Abdomen (+1 Strenght), 2 More Legs (+1 Speed)
D. Bontopius’s abdomen segment is now larger, allowing the creature to tank more damage from predators. It also has develop 2 more legs, increasing it’s movement speed.
Statistics:
- Speed - 10
- Stealth - 9*(2.5) = 22.5
- Strenght - 7*(2) = 14 (Bitter)
- User Usefulness - 0
Distribution: Wilderness
Preys On: Vegetation
Predated By: N/A
Mutation History
- Segmentation
- Annular Muscles (+2 speed due to Axial Respiratory System)
- Axial Respiratory System
- Siphon (+1 Speed)
- Mantle (+1 Strenght)
- Joints (+1 Speed)
- Circulatory System
- Stylocone Tail / Evil Face (+1 Strenght)
- Basic Brain
- Eyespots (+1 Stealth)
- Compound eyes (+1 Stealth)
- Memory Cortex
- Countershading (+1 Stealth)
- Segmented Mantle Osteoderm (+1 Strenght)
- Bitter Taste (+1 Strenght)
- “Reflectors” (+1 Stealth)
- Schooling
- Physical imitation (+1 Stealth)
- Chemoreception (+1 Stealth)
- Air Bags (+1 Speed)
- Mental Rating
- Size Increase (Small Size)
- Swarm Intelligence (+0.5 to strenght multiplier)
- Hiding Eggs
- Better Camouflage (+1 Stealth)
- Better Joints (+1 Speed)
- Larger Abdomen (+1 Strenght)
- 2 More Legs (+1 Speed)
@fralegend015 - Fabuloid Pseudo, “Hothebelifabustilal” - HO
- Small Omnivore
Mutations: Better Respiratory System (+1 Speed), Limbs Location Change (+1 Speed), Intermediate Brain (+1 Stealth)
F. Hothebelifabustilal is the descendant of M. Mutator. It has developed more complex brain, helping it survive in the forum’s environment, aswell as the necesarry respiratory system to supply it with oxygen equivalent. It’s limbs now rest on the side of it’s body and have more muscles attatched to it, giving the organism more speed. The creature looks a lot like a creature from the Extinct Fabula genus, and so it has been renamed to such name.
Statistics:
- Speed - 11
- Stealth - 8*(2.5) = 20
- Strenght - 10*(1.5) = 15 (Venom)
- User Usefulness - 0
Distribution: Wilderness
Preys On: Vegetation, Multipoda Yuyimus, Multipoda Narrenists, M. TeaKinges
Predated By: Multipoda Cat-Bestiae, M. Narrenists, M. Yuyimus, M. TeaKinges
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Chemoreception (+1 Stealth)
- Tunnel Digging (+1 Stealth)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- Harder Skin (+1 Strenght)
- Epigenetic Manipulation (+0.5 M/R)
- Better Vascular System
- Better Respiratory System (+1 Speed)
- Limbs Location Change (+1 Speed)
- Intermediate Brain (+1 Stealth)
@willow - Dichorisare Amplicoma, “Wall Slug” - HO
- Small Herbivore
Mutations: Higher Muscle Heat (+1 Strenght), Acid Gland + Mazes (+1 Stealth)
D. Amplicoma generates more heat when it’s muscles are moving, allowing it to go further down posts without freezing to death. It also produces acid, which is able to melt soil in lower levels of a post, allowing for the creation of mazes in which those creatures hide. However they still need to go to the surface in order to eat, meaning that they are at risk of predation from both other creatures and users…
Statistics:
- Speed - 9
- Stealth - 9*(2.5) = 22.5
- Strenght - 8*(1.5) = 12 (Bitter)
- User Usefulness - 0
Distribution: Wilderness
Preys On: Vegetation
Predated By: N/A
Mutation History
- Segmentation
- Annular Muscles (+2 speed due to Axial Respiratory System)
- Axial Respiratory System
- Siphon (+1 Speed)
- Mantle (+1 Strenght)
- Joints (+1 Speed)
- Circulatory System
- Stylocone Tail / Evil Face (+1 Strenght)
- Basic Brain
- Eyespots (+1 Stealth)
- Compound eyes (+1 Stealth)
- Memory Cortex
- Countershading (+1 Stealth)
- Segmented Mantle Osteoderm (+1 Strenght)
- Bitter Taste (+1 Strenght)
- “Reflectors” (+1 Stealth)
- Schooling
- Physical imitation (+1 Stealth)
- Chemoreception (+1 Stealth)
- Air Bags (+1 Speed)
- Mental Rating
- Size Increase (Small Size)
- Closed Circulatory System
- K-type Reproduction
- Midsection Duplication (+1 Speed)
- Setae (+1 Stealth)
BIOMES:
Wilderness - All Species
α-FP - No Species
ORGANIZATIONS & GROUPS (from most friendly to most hostile):
-CPO (Creature Park Organization)
-FPG (Forum Protection Group)
-EA (Eradication Agreement)
A lot of changes this round!
Circulatory System and it’s upgrades give +1 Strenght, Respiratory System and it’s upgrades give +1 Speed to walking speed and flying speed, if a creature can fly. Brains or other neural structures and their upgrades give +1 to Stealth.
Habitats are now present, and their amount will expand, atleast as long as a creature doesn’t develop concerning features. They are empty of creature for now, but perhaps soon someone will migrate to the first new biome?
FPs (Forum Parks) don’t allow species to evolve at faster rate (meaning that all species will evolve in them at rate of 2 M/R, unless they exist both in the Wilderness and a FP), while the Wilderness allows species to evolve at faster rate due to pressure from users.
FPs don’t have User Hunting Pressure, but they do still suffer from event penealties.
Expect the first general cladogram to appear soon, along with the symbols of various organizations.