@fralegend015 - Fabuloid Spiritusvivi, “Archmage” - HO
- Small Omnivore
Mutations: Denser Energy Nodes, The Laboratory (+1 Stealth)
Deus decided to make further use of the cybernukes by developing far denser energy nodes and then having the darren scientists link these to the cybernukes in place of the old, weaker energy nodes. What was more important this month however was the construction of The Laboratory in the mistvault PM by the recently invented robots. This huge structure covers multiple posts and is tall enough not just to let in the quite large Darrens, but infact to allow the fabled devourer god to crawl inside the building without damaging it…
This species will not be able to cast one action/mutation at [ROUND 50] due to the actions of D. Bontopius…
Statistics:
- Speed - 18
- Stealth - 22*(2.5) = 55 (57)
- Strenght - 31*(1.5) = 46.5 (54.5) (Venom)
- User Usefulness - 1 (2)
- -2 Mistdom attack damage, 1/3 chance to miss
Distribution: Wilderness, A-M Area 1
Preys On: Vegetation
Predated By: D. Bontopius
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Chemoreception (+1 Stealth)
- Tunnel Digging (+1 Stealth)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- Harder Skin (+1 Strenght)
- Epigenetic Manipulation (+0.5 M/R)
- Better Vascular System
- Better Respiratory System (+1 Speed)
- Limbs Location Change (+1 Speed)
- Intermediate Brain (+1 Stealth)
- Cybercognition (+1 Stealth)
- Autokinesis (+1 Speed)
- Netpulmonation (+1 Speed)
- Cybercordis (+1 Strenght)
- Cyber-Soul (+1 Stealth)
- Telekinesis (+1 Strenght)
- UIthurgy (+1 UU)
- Spiritual Retention (+1 Stealth)
- Hyperportal Creation (+1 Speed)
- Telepathy (+1 Stealth)
- Poltergeist (+1 Stealth)
- Compound Spirituality (+1 Stealth)
- Stronger Autokinesis (+1 Speed)
- Pneuma (+1 Strenght)
- Genesis (EE)
- Suggestion (+1 UU to all other species)
- Mist Distribution (+1 Strenght, If this species is attacked by The Mist, all other ones will also feel the effects)
- Spirit Tendrils (+1 Strenght)
- Metempsychosis (+1 Stealth)
- Specialized Thinking Circuits (+1 Stealth)
- Tendril Highways (+1 Speed)
- Compounding (+1 Strenght)
- Soul Cybersphere Specialization (+1 Strenght)
- Deus (+1 Strenght)
- Deus-to-Living Connection (+1 Stealth)
- Unseen Travel (+1 Speed)
- Cyber Immune System (+1 Strenght)
- Revive D. Cogitandi
- Covenant Alliance
- Speed (+1 Speed)
- Mistdom Disruption Virus (When a Fief breaks off from The Mistdom, it instantly joins The Covenant and loses no conservation points)
- Anti-mistworm Defense (-1 Mistworm Action damage to all Covenant members)
- Hyperuranio (+1 Stealth to all Covenant members)
- Anti-Mist Walls (1/4 Chance for a Mist Action/Mutation to fail, 1/3 for the undead)
- Gene Modifications (Can Modify Covenant Members)
- Better Anti-Mistdom Protection (+1 Strenght, -2 Mistdom attack damage)
- Study the Cyberspace (+1 Stealth)
- Cyberspace Architecture Study (+1 Stealth)
- The Barrier (1/3 chance for the mistdom to miss attacks)
- Pseudo-Cursor (+1 Strenght)
- Mist Hunters (+1 Strenght)
- Regular Layer Deus (+1 Strenght)
- Regular Layer Injection (+1 Strenght)
- Mist Hunter Upgrade (+1 Strenght)
- Energy Nodes (+1 Strenght)
- Machine Souls (+1 Strenght)
- Phylactery (+1 Strenght)
- Robots (+1 Strenght)
- C. Venenatorum Mutation: Deus Worship (+1 Strenght)
- The Laboratory (+1 Stealth)
@willow - Cancrorum Venenatorum, “Venomous Wall Crab” - HO
- Small Herbivore + Parasite
Mutations: Faster Legs (+1 W Speed), Worship Spread (+1 Strenght to ALL Covenant species), Nd. Cogitandi Mutation: GE Metal Implants (+1 Stealth)
DM: Checkpoint Construction Aid
C. Venenatorum, having evaded the hunts of the swarmlings multiple times in a row now, decided to take actions to prevent a new hunt from breaking the streak and started selecting for offspring with faster-swinging legs, in hopes of having these eventually outrun the darkblur’s species. Alongside that, the worship powers now extend to all covenant species, as every single of them now has a god of it’s own, through which worship powers can partially transfer into the populace.
Seemingly in an aknowledgement of the act of creation of the metal god, the dividers gave the wallcrabs as a species an excellent gift - implants made from the glorious evolution metal, which should increase the mental capabilities of each and every wallcrab immensly. Those nigh-sapient wallcrabs were then sent alongside their “uplifters” on a mission to construct more checkpoints which should make way more swarmling hunt attempts go in vain…
Statistics:
- Speed - 24/13
- Stealth - 30*(2.5) = 75 (77)
- Strenght - 39/40*(2) = 78/80 (86/88) (Bitter, Spicy)
- User Usefulness - 0 (1)
- 1/3 chance for the mistdom to miss, -3 mistdom population damage, +1 damage against the Md, Revenge
Distribution: Wilderness, A-M Area 1
Preys On (+Parasite): Vegetation
Predated By: D. Bontopius
Mutation History
- Segmentation
- Annular Muscles (+2 speed due to Axial Respiratory System)
- Axial Respiratory System
- Siphon (+1 Speed)
- Mantle (+1 Strenght)
- Joints (+1 Speed)
- Circulatory System
- Stylocone Tail / Evil Face (+1 Strenght)
- Basic Brain
- Eyespots (+1 Stealth)
- Compound eyes (+1 Stealth)
- Memory Cortex
- Countershading (+1 Stealth)
- Segmented Mantle Osteoderm (+1 Strenght)
- Bitter Taste (+1 Strenght)
- “Reflectors” (+1 Stealth)
- Schooling
- Physical imitation (+1 Stealth)
- Chemoreception (+1 Stealth)
- Air Bags (+1 Speed)
- Mental Rating
- Size Increase (Small Size)
- Closed Circulatory System
- K-type Reproduction
- Midsection Duplication (+1 Speed)
- Setae (+1 Stealth)
- Acid-Resistant Eggs
- 12 Legs (+1 Speed)
- RNA Editing (Extinction Evasion)
- Rotator Leg Joint (+1 Speed)
- Wings (+1 F Speed)
- Castes (+0.5 to Strenght Multiplier)
- Ameboid Larva Cells (+1 Strenght)
- Possesion (+1 Strenght)
- More and more plastic neurons (+1 Stealth)
- UV equivalent usage (+1 Stealth)
- Gamete dismantling (+1 Strenght)
- Feature Theft (+0.5 M/R)
- Spicy (+1 Strenght)
- Cyberwater (+1 Strenght)
- Spiciness Plates (+1 Strenght)
- Better Leg Muscles (+1 W Speed)
- Leg Bones (+1 W Speed)
- Better Hydrokinesis (+1 F Speed)
- Better Against Cybermagic (+1 Strenght / +2 Strenght against species with cybermagic)
- Mind Tendril Communication (+1 Stealth)
- Steal Photosynthesis (+1 Strenght)
- Free Larva Improvements (+1 B Speed)
- Ally with The Mist (+1 Strenght)
- Water Storage (+1 Strenght)
- Respiratory Wings (+1 B Speed)
- MM: Emergency Tribute
- Sacrifice Caste (+1 Stealth)
- MM: Spiritual Infiltration
- Mutations: Souls (+1 Strenght)
- Soul Fusion (+1 Strenght)
- MM: Spiritual Parasitism (+1 Strenght)
- Mist Energy Draw (+1 B Speed)
- MM: Cyberparasite Infiltration (+1 Stealth)
- Soul Energy Gathering (+1 Stealth)
- Energy Linker Cell (+1 B Speed)
- MM: Cyberparasite Infection (+1 Strenght)
- Undo The Mist’s attempts of harming Deus (+1 Strenght)
- MM: Better Connections (+1 Stealth)
- Secret Colony Network (+1 Strenght)
- Cursor Permeability (+1 Stealth)
- MM: Speed (+1 B Speed)
- False Allies (+1 Strenght)
- Better Lungs (+1 B Speed)
- MM: Tendril Sight (+1 Stealth)
- Better Hydrokinesis (+1 Strenght)
- Report Weakness (Switched Alliance)
- Mutation Bending (Can Change Other Species Mutations)
- DM: Better Soul Circuits (+1 Stealth, +0.5 Brain Tier)
- Secret Reorganization (+1 Stealth)
- Soul Computer Upgrade (+1 Stealth, Tier-2.5 Brain)
- Anti-Mist (+1 Strenght to all Covenant Members)
- DM: Communication (+1 Stealth)
- Mutavenom Form (+1 Strenght, 1/3 chance for mistdom attacks to miss)
- Stronger Hydrokinesis (+1 Strenght)
- Soul Barrier (+1 Strenght, -1 Mistdom population damage)
- DM: Injector Upgrade (Injector twice as efficient)
- Selling the Soul (+1 Strenght)
- Selling the Body (+1 Stealth)
- Material Conversion (+1 Stealth)
- Chatrooms (+1 Stealth)
- Vaporization (+1 Strenght)
- Time Dilation (+1 Stealth)
- DM: Cursor Presets (+1 Strenght)
- Cursor Ascension (+1 Strenght)
- True Possession (+1 Strenght)
- Truesight (+1 Stealth)
- Improved Truesight Range (+1 Stealth)
- Better Proto-Lungs (+1 B Speed)
- DM: Better Mistdom Protection (-1 mistdom population damage)
- Better Proto-Lungs (+1 B Speed)
- Anti-Mistdom fluid (+1 B Speed, -1 Mistdom population damage)
- Energy Collectors (+1 Strenght)
- Air Pumps (+1 B Speed)
- Faster Brain (+1 F Speed)
- Truesight Supremacy (+1 Stealth)
- DM: Stronger anti-mistdom fluid (+1 damage against the mistdom)
- Soul Transfer (+1 Strenght)
- Water God (+1 Strenght)
- Belief (+1 Strenght)
- Avatars (+1 Strenght)
- Vengeance (Attacks when attacked, but loses 1 Conservation Point)
- Soul Reproduction (+1 Stealth)
- Faster Legs (+1 W Speed)
- Worship Spread (+1 Strenght to ALL Covenant species)
- Nd. Cogitandi Mutation: GE Metal Implants (+1 Stealth)
BIOMES:
Wilderness - All Species
A-M Area 1 - All Species BUT D. Bontopius
ORGANIZATIONS & GROUPS (from most friendly to most hostile):
- RC (Research Community)
- MwTC (Mistworm Termination Council)
THE TWO BIOTA GROUPS:
- “THE MISTDOM” - The Mistorb, Dichorisare Bontopius, Converted Users, Darkblur
- “THE COVENANT”- F. Spiritusvivi, Deus, M. Cat-Bestiae, S. TeaKinges, P. Narrenists, C. Venenatorum, Nd. Cogitandi, The Upgrading Anti-Mistworm (New upgrade at ROUND 51), (Most Of) The Users, The Injector (+ Regular Layer Injector), The (Replenishing) Hunter Cursors, Cybernukes, Checkpoints, Devourer, Water-God, Metal God, Warrior God, Warfare God, Other Minor Gods
ERA:
Early Period → Intermediate Period → Pax Multipoda → Intelligence Rise → CHAOS AGE (present)
Looks like the last non-sapient species is just a half of a brain tier from grabbing the torch of sapience! But just how soon will that occur…?
Also I guess some may’ve already noticed but I increased the length of the species action/mutation reports vastly over the recent dozen or so rounds…