Survival in the Forum

@fralegend015 - Fabuloid Spiritusvivi, “Archmage” - HO

  • Small Omnivore, Species’ God in control of The Mistorb

Mutations: Darkblur Info Request, New Laboratory Tools (+1 Stealth)

Now being in control of the dark, mistful orb, Deus requested it to give information on the mysterious blur which was released a couple of months ago now and appears to have turned into the leader of the mistdom after the vassalization. As the mistorb said, the blur was originally supposed to be an aid for when the orb would unleash itself in a final battle against the covenant, but to allow the blur to develop itself and survive until then, the mist gave it all the information it knew as of when it was released, with new information being given a month ago via the second blur which merged with the first. The orb also said the the blur should have developed a more physical form inside the “blur radius”, which indeed was already confirmed a month ago by some users which reported seeing a figure inside it. After this dialogue between the vassal and the suzerain, the god of the highest mages ordered new tools to be transported to the laboratory following the departure of the divider and the cat beast research teams from the large building sitting on a large post in the same PM where Deus talked to the orb.
The anti-mistworm upgraded itself once again, boosting the strenghts of the covenant species even more, with atleast 10% of their total strenght deriving from the light worm’s boosts in most of the covenant species.

Statistics:

  • Speed - 18
  • Stealth - 23*(2.5) = 57.5 (59.5)
  • Strenght - 31*(1.5) = 46.5 (57.5) (Venom)
  • User Usefulness - 1 (2)
  • -2 Mistdom attack damage, 1/3 chance to miss

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation
Predated By: N/A

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Harder Skin (+1 Strenght)
  • Epigenetic Manipulation (+0.5 M/R)
  • Better Vascular System
  • Better Respiratory System (+1 Speed)
  • Limbs Location Change (+1 Speed)
  • Intermediate Brain (+1 Stealth)
  • Cybercognition (+1 Stealth)
  • Autokinesis (+1 Speed)
  • Netpulmonation (+1 Speed)
  • Cybercordis (+1 Strenght)
  • Cyber-Soul (+1 Stealth)
  • Telekinesis (+1 Strenght)
  • UIthurgy (+1 UU)
  • Spiritual Retention (+1 Stealth)
  • Hyperportal Creation (+1 Speed)
  • Telepathy (+1 Stealth)
  • Poltergeist (+1 Stealth)
  • Compound Spirituality (+1 Stealth)
  • Stronger Autokinesis (+1 Speed)
  • Pneuma (+1 Strenght)
  • Genesis (EE)
  • Suggestion (+1 UU to all other species)
  • Mist Distribution (+1 Strenght, If this species is attacked by The Mist, all other ones will also feel the effects)
  • Spirit Tendrils (+1 Strenght)
  • Metempsychosis (+1 Stealth)
  • Specialized Thinking Circuits (+1 Stealth)
  • Tendril Highways (+1 Speed)
  • Compounding (+1 Strenght)
  • Soul Cybersphere Specialization (+1 Strenght)
  • Deus (+1 Strenght)
  • Deus-to-Living Connection (+1 Stealth)
  • Unseen Travel (+1 Speed)
  • Cyber Immune System (+1 Strenght)
  • Revive D. Cogitandi
  • Covenant Alliance
  • Speed (+1 Speed)
  • Mistdom Disruption Virus (When a Fief breaks off from The Mistdom, it instantly joins The Covenant and loses no conservation points)
  • Anti-mistworm Defense (-1 Mistworm Action damage to all Covenant members)
  • Hyperuranio (+1 Stealth to all Covenant members)
  • Anti-Mist Walls (1/4 Chance for a Mist Action/Mutation to fail, 1/3 for the undead)
  • Gene Modifications (Can Modify Covenant Members)
  • Better Anti-Mistdom Protection (+1 Strenght, -2 Mistdom attack damage)
  • Study the Cyberspace (+1 Stealth)
  • Cyberspace Architecture Study (+1 Stealth)
  • The Barrier (1/3 chance for the mistdom to miss attacks)
  • Pseudo-Cursor (+1 Strenght)
  • Mist Hunters (+1 Strenght)
  • Regular Layer Deus (+1 Strenght)
  • Regular Layer Injection (+1 Strenght)
  • Mist Hunter Upgrade (+1 Strenght)
  • Energy Nodes (+1 Strenght)
  • Machine Souls (+1 Strenght)
  • Phylactery (+1 Strenght)
  • Robots (+1 Strenght)
  • C. Venenatorum Mutation: Deus Worship (+1 Strenght)
  • The Laboratory (+1 Stealth)
  • New Laboratory Tools (+1 Stealth)

@willow - Cancrorum Venenatorum, “Venomous Wall Crab” - HO

  • Small Herbivore + Parasite

Mutations: Organ Castes (+1 Strenght), GEM Cellwalls (+1 Strenght)
DM: Warbot Factory

C. Venenatorum managed to evolve three whole new castes, which together aid the hives of this species in their functioning in the sides and inside the posts: The bone caste, which allows for way faster bone growth in other members of the hive and where bones are needed for construction, the sensory caste, which replaces the sensory organs of the wallcrabs, allowing them to spend their resources into developing other parts of their bodies, becoming stronger as a result, and the digestion caste, which allows the former two to develop properly, as itself they can’t really digest foods and so need external help. The harder celltypes of the Venenatorums have also completely replaced their mineral composition with pure GEM, which is acquired from the divider brethen from the covenant, allowing those two related species to both share the benefit of having GEM implants inside their flesh.
Following the annihilation of the entire warbot army in the rather successful swarmling extinction attempt, Deus ordered both the wallcrabs and the crawlings to work together on creating an automated factory for producing warbots. Two species of long-diverged lineages worked together, with the end result being a hidden-underground but constantly-working warbots production plant, which will supply fresh warbot forces to the entire forum in the times yet to come…

Statistics:

  • Speed - 24/13
  • Stealth - 30*(2.5) = 75 (77)
  • Strenght - 42/43*(2) = 84/86 (95/97) (Bitter, Spicy)
  • User Usefulness - 0 (1)
  • 1/3 chance for the mistdom to miss, -3 mistdom population damage, +1 damage against the Md, Revenge

Distribution: Wilderness, A-M Area 1

Preys On (+Parasite): Vegetation
Predated By: N/A

Mutation History
  • Segmentation
  • Annular Muscles (+2 speed due to Axial Respiratory System)
  • Axial Respiratory System
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
  • Joints (+1 Speed)
  • Circulatory System
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
  • Eyespots (+1 Stealth)
  • Compound eyes (+1 Stealth)
  • Memory Cortex
  • Countershading (+1 Stealth)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Chemoreception (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Closed Circulatory System
  • K-type Reproduction
  • Midsection Duplication (+1 Speed)
  • Setae (+1 Stealth)
  • Acid-Resistant Eggs
  • 12 Legs (+1 Speed)
  • RNA Editing (Extinction Evasion)
  • Rotator Leg Joint (+1 Speed)
  • Wings (+1 F Speed)
  • Castes (+0.5 to Strenght Multiplier)
  • Ameboid Larva Cells (+1 Strenght)
  • Possesion (+1 Strenght)
  • More and more plastic neurons (+1 Stealth)
  • UV equivalent usage (+1 Stealth)
  • Gamete dismantling (+1 Strenght)
  • Feature Theft (+0.5 M/R)
  • Spicy (+1 Strenght)
  • Cyberwater (+1 Strenght)
  • Spiciness Plates (+1 Strenght)
  • Better Leg Muscles (+1 W Speed)
  • Leg Bones (+1 W Speed)
  • Better Hydrokinesis (+1 F Speed)
  • Better Against Cybermagic (+1 Strenght / +2 Strenght against species with cybermagic)
  • Mind Tendril Communication (+1 Stealth)
  • Steal Photosynthesis (+1 Strenght)
  • Free Larva Improvements (+1 B Speed)
  • Ally with The Mist (+1 Strenght)
  • Water Storage (+1 Strenght)
  • Respiratory Wings (+1 B Speed)
  • MM: Emergency Tribute
  • Sacrifice Caste (+1 Stealth)
  • MM: Spiritual Infiltration
  • Mutations: Souls (+1 Strenght)
  • Soul Fusion (+1 Strenght)
  • MM: Spiritual Parasitism (+1 Strenght)
  • Mist Energy Draw (+1 B Speed)
  • MM: Cyberparasite Infiltration (+1 Stealth)
  • Soul Energy Gathering (+1 Stealth)
  • Energy Linker Cell (+1 B Speed)
  • MM: Cyberparasite Infection (+1 Strenght)
  • Undo The Mist’s attempts of harming Deus (+1 Strenght)
  • MM: Better Connections (+1 Stealth)
  • Secret Colony Network (+1 Strenght)
  • Cursor Permeability (+1 Stealth)
  • MM: Speed (+1 B Speed)
  • False Allies (+1 Strenght)
  • Better Lungs (+1 B Speed)
  • MM: Tendril Sight (+1 Stealth)
  • Better Hydrokinesis (+1 Strenght)
  • Report Weakness (Switched Alliance)
  • Mutation Bending (Can Change Other Species Mutations)
  • DM: Better Soul Circuits (+1 Stealth, +0.5 Brain Tier)
  • Secret Reorganization (+1 Stealth)
  • Soul Computer Upgrade (+1 Stealth, Tier-2.5 Brain)
  • Anti-Mist (+1 Strenght to all Covenant Members)
  • DM: Communication (+1 Stealth)
  • Mutavenom Form (+1 Strenght, 1/3 chance for mistdom attacks to miss)
  • Stronger Hydrokinesis (+1 Strenght)
  • Soul Barrier (+1 Strenght, -1 Mistdom population damage)
  • DM: Injector Upgrade (Injector twice as efficient)
  • Selling the Soul (+1 Strenght)
  • Selling the Body (+1 Stealth)
  • Material Conversion (+1 Stealth)
  • Chatrooms (+1 Stealth)
  • Vaporization (+1 Strenght)
  • Time Dilation (+1 Stealth)
  • DM: Cursor Presets (+1 Strenght)
  • Cursor Ascension (+1 Strenght)
  • True Possession (+1 Strenght)
  • Truesight (+1 Stealth)
  • Improved Truesight Range (+1 Stealth)
  • Better Proto-Lungs (+1 B Speed)
  • DM: Better Mistdom Protection (-1 mistdom population damage)
  • Better Proto-Lungs (+1 B Speed)
  • Anti-Mistdom fluid (+1 B Speed, -1 Mistdom population damage)
  • Energy Collectors (+1 Strenght)
  • Air Pumps (+1 B Speed)
  • Faster Brain (+1 F Speed)
  • Truesight Supremacy (+1 Stealth)
  • DM: Stronger anti-mistdom fluid (+1 damage against the mistdom)
  • Soul Transfer (+1 Strenght)
  • Water God (+1 Strenght)
  • Belief (+1 Strenght)
  • Avatars (+1 Strenght)
  • Vengeance (Attacks when attacked, but loses 1 Conservation Point)
  • Soul Reproduction (+1 Stealth)
  • Faster Legs (+1 W Speed)
  • Worship Spread (+1 Strenght to ALL Covenant species)
  • Nd. Cogitandi Mutation: GE Metal Implants (+1 Stealth)
  • Mutavenom Upgrade (+1 Strenght)
  • Mutasteal (Can steal other species’ mutations, tied to dice)
  • Advantagetaking (can attack a species if it only has 1 base stat above the swarms’ ones) (Stolen from D. Bontopius)
  • Organ Castes (+1 Strenght)
  • GEM Cellwalls (+1 Strenght)

BIOMES:
Wilderness - All Species
A-M Area 1 - All Species

ORGANIZATIONS & GROUPS (from most friendly to most hostile):

  • “The Splitters” Group
  • RC (Research Community)
  • MwTC (Mistworm Termination Council)
  • “Prosper First” Group

THE TWO BIOTA GROUPS:

  • “THE MISTDOM” - Darkblur, Converted Users, The Mistorb (Vassal of Deus)
  • “THE COVENANT”- F. Spiritusvivi, Deus, M. Cat-Bestiae, S. TeaKinges, P. Narrenists, C. Venenatorum, Nd. Cogitandi, The Upgrading Anti-Mistworm (New upgrade at ROUND 54), MwTC Users, The Injector (+ Regular Layer Injector), The (Replenishing) Hunter Cursors, Cybernukes, Checkpoints, Devourer, Water-God, Metal God, Warrior God, Warfare God, Other Minor Gods

ERA:
Early Period (1-3 MAL ) → Intermediate Period (4-9 MAL) → Pax Multipoda (10-23 MAL) → Intelligence Rise (24-31 MAL) → Confrontation Period (Formerly Known as Chaos Age) (Phase 1: 32-39 MAL, Phase 2: 40-49 MAL) → PAX FOEDUS (50 MAL-present)


Quite quickly have been the round coming out recently, haven’t they?

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