NPC - Paucipoda Narrenists, “Darren” - HO
- Huge Omnivore
Mutations: Warfare God Improvements X 2 (+2 Strenght), Camouflaging (+1 Stealth)
DM: Processors Aid
M. Narrenists have left behind the God of Warfare recently in favour of new technologies or internal organization, but that has come to an end now - the representative god of the darrenlings finally received the much-needed attention from the researchers of this kin, now being able to do stuff like launch the latest-generation drones into the air directly from it’s body. This entity is now what all the Narrenists soldiers look up to when it comes to figures they want to follow in the lives of theirs. This change of focus however didn’t prevent any new techniques from being invented this month - some troops have recently started using creative ways which allowed them to stay far more unseen than before, and unsurprisingly the methods quickly spread from army to army, soldier to soldier, troop to troop until all but the dead Paucipodas knew the new ways of keeping themselves hidden from hostile eyes…
Meanwhile as this spread was ongoing, Deus made this species help it’s crawling brethen in their quest for upgrading the robot processors into a superior state which would benefit all the species under the covenant banner. After a few days, the armies sent to manufacture these important new products returned to their home bases, knowing that they caused benefits to all the species in the forum at the present…
Statistics:
- Speed - 25/16
- Stealth - 20*(1.5) = 30 (34)
- Strenght - 68*(3) = 204 (218) (Venom)
- User Usefulness - 0 (1)
- Mistdom has 1/3 chance to miss, -3 Mistdom pop. damage, Deals +5 Damage against the Mw
Distribution: Wilderness, A-M Area 1
Preys On: Vegetation
Predated By: N/A
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Chemoreception (+1 Stealth)
- Tunnel Digging (+1 Stealth)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- Horn (+1 Strenght)
- Spam-eating behaviour (+1 UU)
- Better Camouflage (+1 Stealth)
- More Spikes (+1 Strenght)
- Rear Spikes (+1 Strenght)
- Faster Movement (+1 Speed)
- Movement Claws (+1 Walking Speed)
- Gliding Wings (+1 Flying Speed)
- Stronger Jaw Muscles (+1 Strenght)
- Better Digging Claws (+1 Stealth)
- Sharper Teeth (+1 Strenght)
- Stronger Leg Muscles (+1 W Speed)
- Larger Wings (+1 F Speed)
- Wing Spikes (+1 Strenght)
- Tusks (+1 Strenght)
- Stronger Skeleton (+1 Strenght)
- Wrinkly Lungs (+1 B Speed)
- Higher Fecundity (+0.5 M/R)
- Population Observarion (EE)
- Immune system (+1 Strenght, +2 ILs needed for parasitic damage)
- Spike Poison (+1 Strenght)
- Slender Body (+1 B Speed)
- Faster Muscles (+1 B Speed)
- More Energy Reserves (+1 B Speed)
- More Coordinated Leg Musculature (+1 W Speed)
- Better Circulatory System (+1 Strenght)
- Intermediate Brain (+1 Stealth)
- Better Respiratory System (+1 B Speed)
- Better Temperature Tolerance (+1 Strenght)
- Better Wings (+1 F Speed)
- Better Circulatory System (+1 Strenght)
- Advanced Brain (+1 Stealth)
- Air Sacks (+1 B Speed)
- Heart (+1 Strenght)
- Larger (Medium Size)
- Larger size (Large Size)
- More camouflage (+1 Stealth)
- Warning Calls (+0.5 to Stealth Multiplier)
- Larger (Huge Size)
- Sentient Brain (+1 Stealth)
- Fire (+1 Strenght)
- Simple Tools (+1 Strenght)
- Clothing (+1 Strenght)
- Anti-Mist Camouflage (+1 Stealth, 1/3 chance for mistdom members to miss attack)
- DM: Speed (+1 B Speed)
- Anti-Mist Armour (+1 Strenght, -2 Mistdom population damage)
- Spears (+1 Strenght)
- A-M Spears (+1 Strenght, deals +1 damage against the Mw.)
- DM: Anti-Mw Field (-1 Mistdom population damage)
- Better Tools (+1 Strenght)
- Gunpowder (+1 Strenght)
- Medicine (+1 B Speed)
- DM: Communication (+1 Stealth)
- Hit-and-run (+1 Stealth)
- Anti-mist bullets and Cannons (+2 Strenght, +2 Damage against the Mw.)
- Better Lungs (+1 B Speed)
- Better Communication (+1 Stealth)
- Better Soul Circuits (+1 Stealth)
- Larger Cannons (+1 Strenght, +1 damage to the Mw.)
- Improved Bullets (+1 Strenght, +1 Damage to the Mw.)
- Mining Techniques (+1 Strenght)
- New Metal Weapons (+1 Strenght)
- Improved Cannons (+1 Strenght)
- Bunkers (+1 Strenght)
- DM: Military Industry (+1 Strenght)
- Kraterocracy (+1 Strenght)
- Cult of Weapons (+1 Strenght)
- New Firearms (+1 Strenght)
- Bombs (+1 Strenght)
- Better Weapon Production (+1 Strenght)
- Stronger Bombs (+1 Strenght)
- Primitive Tanks (+1 Strenght)
- DM: Explosive Rockets (+1 Strenght)
- Better Rockets (+1 Strenght)
- Portable Cannons (+1 Strenght)
- Bombers (+1 Strenght)
- Fighter Planes (+1 Strenght)
- Jet Engines (+1 F Speed)
- Warplanes (+1 F Speed)
- Jet Fighters (+1 F Speed)
- Cybernuke Missiles (+1 Strenght)
- Warfare Infusion (+1 Strenght)
- Bio-Ammo (+1 Strenght)
- Warfare God (+1 Strenght)
- DM: Warbots (+1 Strenght)
- Nuclear Ammo (+1 Strenght)
- Fighting Techniques (+1 Strenght)
- RPCGs (+1 Strenght)
- Guided Rockets (+1 Strenght)
- Advanced Tanks (+1 Strenght)
- Drones (+1 Strenght)
- DM: Checkpoint Turret Tech (+1 Strenght)
- GEM Drones (+1 Strenght)
- Replicating Drones (+1 Strenght)
- Drone Swarms (+1 Strenght)
- Dematerialized Travel (+1 B Speed)
- Reformed Organization X 2 (+1 Strenght, +1 Stealth)
- Warfare God Improvements X 2 (+2 Strenght)
- Camouflaging (+1 Stealth)
@fralegend015 - Fabuloid Spiritusvivi, “Archmage” - HO
- Small Omnivore
Mutations: Outer-Injector, Forum’s Clad Research, Darkblur Lock (1/6)
Being concerned by the messages sent by the other-forum critters about their homeforums becoming uninhabitable, Deus had the injector upgraded once more, this time it would gain the ability to inject code into websites even beyond the forum. Following this improvement of the injector, the god of archmages would use the lab to see why can things enter the forum, but not exit it. With some input from the MwTC users, it didn’t take long for it to find the answers to it’s questions - the forum’s outer walls aren’t really like walls, they are more like an event horizon which lets everything in - and nothing out. When something has entered the forum, it can’t leave it’s barriers ever again, locked in this realm forever as it seems. Deus would try it’s luck against Darkblur following this revelation, however it appears like the blur is still way too fast to even consider locking a thread just when the blur was inside - it’s just too hard to catch!
The anti-mistworm upgraded itself once again, giving more might and glory to the covenant species, which in themselves now represent all of the forum biota.
Darkblur has raided the Mistvault PM and absorbed The Mistorb, making itself far more powerful and causing Deus to lose it’s sole and only vassal. The Laboratory and The Species endemic to the PM weren’t damaged all that much through…
Some entities have landed on the forum grounds, which appear to be the same beings which formed in the other forums just before leaving them as their forums were about to become inhospitable…
Statistics:
- Speed - 18
- Stealth - 23*(2.5) = 57.5 (61.5)
- Strenght - 31*(1.5) = 46.5 (60.5) (Venom)
- User Usefulness - -1 (0)
- -2 Mistdom attack damage, 1/3 chance to miss
Distribution: Wilderness, A-M Area 1
Preys On: Vegetation
Predated By: N/A
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Chemoreception (+1 Stealth)
- Tunnel Digging (+1 Stealth)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- Harder Skin (+1 Strenght)
- Epigenetic Manipulation (+0.5 M/R)
- Better Vascular System
- Better Respiratory System (+1 Speed)
- Limbs Location Change (+1 Speed)
- Intermediate Brain (+1 Stealth)
- Cybercognition (+1 Stealth)
- Autokinesis (+1 Speed)
- Netpulmonation (+1 Speed)
- Cybercordis (+1 Strenght)
- Cyber-Soul (+1 Stealth)
- Telekinesis (+1 Strenght)
- UIthurgy (+1 UU)
- Spiritual Retention (+1 Stealth)
- Hyperportal Creation (+1 Speed)
- Telepathy (+1 Stealth)
- Poltergeist (+1 Stealth)
- Compound Spirituality (+1 Stealth)
- Stronger Autokinesis (+1 Speed)
- Pneuma (+1 Strenght)
- Genesis (EE)
- Suggestion (+1 UU to all other species)
- Mist Distribution (+1 Strenght, If this species is attacked by The Mist, all other ones will also feel the effects)
- Spirit Tendrils (+1 Strenght)
- Metempsychosis (+1 Stealth)
- Specialized Thinking Circuits (+1 Stealth)
- Tendril Highways (+1 Speed)
- Compounding (+1 Strenght)
- Soul Cybersphere Specialization (+1 Strenght)
- Deus (+1 Strenght)
- Deus-to-Living Connection (+1 Stealth)
- Unseen Travel (+1 Speed)
- Cyber Immune System (+1 Strenght)
- Revive D. Cogitandi
- Covenant Alliance
- Speed (+1 Speed)
- Mistdom Disruption Virus (When a Fief breaks off from The Mistdom, it instantly joins The Covenant and loses no conservation points)
- Anti-mistworm Defense (-1 Mistworm Action damage to all Covenant members)
- Hyperuranio (+1 Stealth to all Covenant members)
- Anti-Mist Walls (1/4 Chance for a Mist Action/Mutation to fail, 1/3 for the undead)
- Gene Modifications (Can Modify Covenant Members)
- Better Anti-Mistdom Protection (+1 Strenght, -2 Mistdom attack damage)
- Study the Cyberspace (+1 Stealth)
- Cyberspace Architecture Study (+1 Stealth)
- The Barrier (1/3 chance for the mistdom to miss attacks)
- Pseudo-Cursor (+1 Strenght)
- Mist Hunters (+1 Strenght)
- Regular Layer Deus (+1 Strenght)
- Regular Layer Injection (+1 Strenght)
- Mist Hunter Upgrade (+1 Strenght)
- Energy Nodes (+1 Strenght)
- Machine Souls (+1 Strenght)
- Phylactery (+1 Strenght)
- Robots (+1 Strenght)
- C. Venenatorum Mutation: Deus Worship (+1 Strenght)
- The Laboratory (+1 Stealth)
- New Laboratory Tools (+1 Stealth)
@willow - Cancrorum Venenatorum, “Venomous Wall Crab” - HO
- Small Herbivore + Parasite
Mutations: New Experiment: Code Protection
DM: Prevent Other-Forum’s Hostilization
C. Venenatorum’s highest command came to the conclusion that the reason why the previous experiment failed was that a special code within the forum which allows it to be habitable permanently wasn’t installed onto the sent souls. As so some wallcrabs were sent to dig through the codebase of the forum, trying to find this piece of code which, as many suspected, would allow the critters to spread beyond. After many hundreds of comparing with other websites’ code, the codepiece was seemingly found - albeit some started to doubt that it was the piece of code behind the high habitability of the forum. Not long after 6 wallcrab souls were assembled and enriched with this piece of code, which as most thought would allow them to create a small safe zone around themselves. Divider researchers were also present there, watching in thrill as the souls were sent one after the other. The critters were waiting for the users present at the designated website to inform if this was the success the scientists strived for… But instead of success, they got informed that just like the previous time, the souls too this time were torn apart rather quickly. Thrill turned into the stages of grief, as creatures and creature-enthusiastic users alike were losing their minds over the new failure. At the same time, an another mission was in place to send the same piece of code into the other forums to keep them around aswell, and it too failed, as the devourer spirits present in these forums succumbed to hostile environments despite being told that the code would save them from their doom. After a week, a conclusion was set: the forum isn’t hospitable due to code, or anything within the forum, but due to something not just beyond it, but seemingly beyond what humans have understood so far about the world and the universe around them…
A group of this species was split off by The Devourer into a cult-oriented species, at the moment they are only living within the safe space the Mistvault PM is…
Statistics:
- Speed - 24/13
- Stealth - 31*(2.5) = 77.5 (81.5)
- Strenght - 44/45*(2) = 88/90 (102/104) (Bitter, Spicy)
- User Usefulness - -2 (-1)
- 1/3 chance for the mistdom to miss, -3 mistdom population damage, +1 damage against the Md, Revenge
Distribution: Wilderness, A-M Area 1
Preys On (+Parasite): Vegetation
Predated By: N/A
Mutation History
- Segmentation
- Annular Muscles (+2 speed due to Axial Respiratory System)
- Axial Respiratory System
- Siphon (+1 Speed)
- Mantle (+1 Strenght)
- Joints (+1 Speed)
- Circulatory System
- Stylocone Tail / Evil Face (+1 Strenght)
- Basic Brain
- Eyespots (+1 Stealth)
- Compound eyes (+1 Stealth)
- Memory Cortex
- Countershading (+1 Stealth)
- Segmented Mantle Osteoderm (+1 Strenght)
- Bitter Taste (+1 Strenght)
- “Reflectors” (+1 Stealth)
- Schooling
- Physical imitation (+1 Stealth)
- Chemoreception (+1 Stealth)
- Air Bags (+1 Speed)
- Mental Rating
- Size Increase (Small Size)
- Closed Circulatory System
- K-type Reproduction
- Midsection Duplication (+1 Speed)
- Setae (+1 Stealth)
- Acid-Resistant Eggs
- 12 Legs (+1 Speed)
- RNA Editing (Extinction Evasion)
- Rotator Leg Joint (+1 Speed)
- Wings (+1 F Speed)
- Castes (+0.5 to Strenght Multiplier)
- Ameboid Larva Cells (+1 Strenght)
- Possesion (+1 Strenght)
- More and more plastic neurons (+1 Stealth)
- UV equivalent usage (+1 Stealth)
- Gamete dismantling (+1 Strenght)
- Feature Theft (+0.5 M/R)
- Spicy (+1 Strenght)
- Cyberwater (+1 Strenght)
- Spiciness Plates (+1 Strenght)
- Better Leg Muscles (+1 W Speed)
- Leg Bones (+1 W Speed)
- Better Hydrokinesis (+1 F Speed)
- Better Against Cybermagic (+1 Strenght / +2 Strenght against species with cybermagic)
- Mind Tendril Communication (+1 Stealth)
- Steal Photosynthesis (+1 Strenght)
- Free Larva Improvements (+1 B Speed)
- Ally with The Mist (+1 Strenght)
- Water Storage (+1 Strenght)
- Respiratory Wings (+1 B Speed)
- MM: Emergency Tribute
- Sacrifice Caste (+1 Stealth)
- MM: Spiritual Infiltration
- Mutations: Souls (+1 Strenght)
- Soul Fusion (+1 Strenght)
- MM: Spiritual Parasitism (+1 Strenght)
- Mist Energy Draw (+1 B Speed)
- MM: Cyberparasite Infiltration (+1 Stealth)
- Soul Energy Gathering (+1 Stealth)
- Energy Linker Cell (+1 B Speed)
- MM: Cyberparasite Infection (+1 Strenght)
- Undo The Mist’s attempts of harming Deus (+1 Strenght)
- MM: Better Connections (+1 Stealth)
- Secret Colony Network (+1 Strenght)
- Cursor Permeability (+1 Stealth)
- MM: Speed (+1 B Speed)
- False Allies (+1 Strenght)
- Better Lungs (+1 B Speed)
- MM: Tendril Sight (+1 Stealth)
- Better Hydrokinesis (+1 Strenght)
- Report Weakness (Switched Alliance)
- Mutation Bending (Can Change Other Species Mutations)
- DM: Better Soul Circuits (+1 Stealth, +0.5 Brain Tier)
- Secret Reorganization (+1 Stealth)
- Soul Computer Upgrade (+1 Stealth, Tier-2.5 Brain)
- Anti-Mist (+1 Strenght to all Covenant Members)
- DM: Communication (+1 Stealth)
- Mutavenom Form (+1 Strenght, 1/3 chance for mistdom attacks to miss)
- Stronger Hydrokinesis (+1 Strenght)
- Soul Barrier (+1 Strenght, -1 Mistdom population damage)
- DM: Injector Upgrade (Injector twice as efficient)
- Selling the Soul (+1 Strenght)
- Selling the Body (+1 Stealth)
- Material Conversion (+1 Stealth)
- Chatrooms (+1 Stealth)
- Vaporization (+1 Strenght)
- Time Dilation (+1 Stealth)
- DM: Cursor Presets (+1 Strenght)
- Cursor Ascension (+1 Strenght)
- True Possession (+1 Strenght)
- Truesight (+1 Stealth)
- Improved Truesight Range (+1 Stealth)
- Better Proto-Lungs (+1 B Speed)
- DM: Better Mistdom Protection (-1 mistdom population damage)
- Better Proto-Lungs (+1 B Speed)
- Anti-Mistdom fluid (+1 B Speed, -1 Mistdom population damage)
- Energy Collectors (+1 Strenght)
- Air Pumps (+1 B Speed)
- Faster Brain (+1 F Speed)
- Truesight Supremacy (+1 Stealth)
- DM: Stronger anti-mistdom fluid (+1 damage against the mistdom)
- Soul Transfer (+1 Strenght)
- Water God (+1 Strenght)
- Belief (+1 Strenght)
- Avatars (+1 Strenght)
- Vengeance (Attacks when attacked, but loses 1 Conservation Point)
- Soul Reproduction (+1 Stealth)
- Faster Legs (+1 W Speed)
- Worship Spread (+1 Strenght to ALL Covenant species)
- Nd. Cogitandi Mutation: GE Metal Implants (+1 Stealth)
- Mutavenom Upgrade (+1 Strenght)
- Mutasteal (Can steal other species’ mutations, tied to dice)
- Advantagetaking (can attack a species if it only has 1 base stat above the swarms’ ones) (Stolen from D. Bontopius)
- Organ Castes (+1 Strenght)
- GEM Cellwalls (+1 Strenght)
- Thicker GEM Cellwalls (+1 Strenght)
- SRC (+1 Strenght)
- Self-Sufficient Souls (+1 Stealth)
BIOMES:
Wilderness - All Species
A-M Area 1 - All Species BUT M. Cat-Bestiae and C. Cultus
USER ORGANIZATIONS & GROUPS (from most friendly to most hostile):
- “The Splitters” Group
- MwTC (Mistworm Termination Council)
- RC (Research Community)
- “Prosper First” Group
THE THREE INSIDE-THE-FORUM GROUPS:
- “THE MISTDOM” - Darkblur, Darkblur-Obedient Users
- “THE COVENANT”- F. Spiritusvivi, Deus, M. Cat-Bestiae, S. TeaKinges, P. Narrenists, C. Venenatorum, C. Cultus, Nd. Cogitandi, The Upgrading Anti-Mistworm (New upgrade at ROUND 57), MwTC Users, The Injector (+ Regular Layer Injector), The (Replenishing) Hunter Cursors, Cybernukes, Checkpoints, Devourer, Water-God, Metal God, Warrior God, Warfare God, Other Minor Gods
- “THE OUTSIDER BAND”- “Stargun”, “Stumpspawn”, “Sharpwing”, “Spadebug”, “Sanitizer”, “Serphant”, “Shieldsword”, “Sonar”, “Speeder”
ERA:
Early Period (1-3 MAL ) → Intermediate Period (4-9 MAL) → Pax Multipoda (10-23 MAL) → Intelligence Rise (24-31 MAL) → Confrontation Period (Formerly Known as Chaos Age) (Phase 1: 32-39 MAL, Phase 2: 40-49 MAL) → Pax Foedus (50-53 MAL) → NEW CONFRONTATION (54 MAL-present)
We’re slowly heading towards the end…
Also this whole round has over 1.5 times the amount of characters the post limit has, so maybe soon enough I’ll have to split rounds into 3 whole posts?