Survival in the Forum

Round 56 - Year 4, Month 10

While looking at the events of the previous month one could think the userbase of the forum would only continue to drift away from The Covenant and Mistworm Termination Council, things couldn’t be further away from what really happened this month. Thanks to Deuses actions, MwTC has entered a renaissance, nearly doubling it’s userbase, whilist BSA has lost around a third of it’s userbase. This doesn’t mean that all things are going as Deus intended however, as The Covenant itself isn’t united on all matters - for instance, an avatar of Devourer’s attacked the band of outsiders and caused one of them to get injured, which resulted in a new alliance forming around these aliens. The Divine Energy keeps being a mystery too, through most of the covenant’s actions towards it didn’t even succeed this month, the one that did brought more questions than answers.
Forum Reclamation Front seems to have been getting ready to launch an update to the AI cursors prior to the campaigns undertaken by The Covenant, pushing the upgrades atleast to [ROUND 58]. However, it’s not impossible that the upgrade to come out at that point in the future, assuming no more actions pushing such upgrades further are taken, will be much richer in content due to the upgrade having more development time, which could be disasterous for the biota residing within the forum.
Biota Salvation Alliance may’ve been damaged by the campaigns of Covenant’s, but it’s core stays strong, being increasingly Darkblur-aligned each week. Who knows how long will it take before Darkblur has completely taken over this organization…

Non-Species Entities

Outsider Group

STARGUN STATUS:
-9/10 HP (Regen: ?HP/Round)
-Has two abilities: Jumping High and Far, and Shooting From It’s Gun
-Looks like a rifle-like gun installed ontop of a starfish-like being
-Appears to have been created from two different entities

STUMPSPAWN STATUS:
-?? HP
-Suspected to have 2 abilities (needs more research)
-Looks somewhat like a stump, with 4 large legs used for walking and 4 smaller, more upward-facing “roots” between the legs, and a bark-like texture. The top of the being is occupied by a large strusture which looks like a closed flower the color of a pink rose
-Appears to have been created from two different entities

SHARPWING STATUS:
-?? HP
-Suspected to have 2 abilities (needs more research)
-The main body appears to have lots of sharp, spear-like appendages at the bottom and on the sides, at the top there are two pairs of wings attatched to a bulge running the length of the entity. Always flying.
-Appears to have been created from two different entities

SPADEBUG STATUS:
-? HP
-Suspected to have a single ability (needs more research)
-Looks like some sort of a beetle, the tips of it’s legs are tipped with sharp spearheads through

SANITIZER STATUS:
-? HP
-Suspected to have a single ability (needs more research)
-Looks like a blob with 8 octopus-like tentacles, which in themselves have hollow cones at their ends, opening up from the side of their bases.

SERPHANT STATUS:
-? HP
-Suspected to have a single ability (needs more research)
-Looks like a fiery snake with 3 pairs of insect-like wings at the top of it’s body which allow it to fly somewhat

SHIELDSWORD STATUS:
-? HP
-Suspected to have a single ability (needs more research)
-Looks like a shield-shaped hybrid of an isopod and a tortoise, possessing two large “blades” in the narrow section of the shield which have a surprisingly large degree of movement and rotation.

SONAR STATUS:
-? HP
-Suspected to have a single ability (needs more research)
-Looks like a tripod table, but instead of the table surface there’s a sphere at the top of the “torso”

SPEEDER STATUS:
-? HP
-Suspected to have a single ability (needs more research)
-Looks like a very thin spider or even a harvestman, known to be able to reach quite the impressive velocities.

Band Action: Create an user group (4/6)

With Stargun having sustained some damage following it’s battle against the avatar of Devourer’s, more user attention has been drawn to the group of these mysterious beings from beyond the forum. These users happened to be mostly of the un-aligned folk, not happening to have plans to join any of the forum’s organizations soon. It appears that all the members of the band had the same idea when they saw multiple cursors around them: They tried communicating with these users who would check on them rather frequently. While it seemed unfavourable at first, soon enough one such user would invite these critters to a PM, which would become the base of a new, currently tiny, group of moderate users helping out the outsiders adapt to the forum’s not-so-friendly environment, calling themselves “The Outsider Refugium”. How long will this new organization last? Who knows…

Mistdom Group

DARKBLUR STATUS:

-60/60 HP (Regenerates 5 HP per Month[Round])
-Insanely fast, can scale hundreds of posts in seconds
-Looks like a disturbing pseudo-humanoid figure within a “dark bubble”
-One known offensive ability - “Hypnosis” (can convert weaker-minded entities to it’s side)
-Suspected to have attained more abilities following it’s absorption of The Mistorb, only time will tell what they are…
-By far the most powerful member of The Mistdom, EVER
-Fused with the soul of a rather obsessed, insane mistdom-aligned user
-Has some users on it’s command (unknown to other community members)
-Has two action votes it casts every Month(Round)

Action 1: More BSA Control (2/6)
Action 2: More BSA Control again (3/6)

Darkblur has gained a large interest in securing BSA for itself as it seems, as the entity would have it’s allies already present within the group recruit more from the core of Biota Salvation Alliance into this more blur-oriented faction within the new alliance. Darkblur would do this twice over the course of this month, and while neither of the two recruitment calls resulted in huge increase of power for the faction of the blur’s, Together they caused the majority of BSA’s core userbase to find itself shallower or deeper within the ranks of the strange new faction of users the entity seems to be aiming to eat BSA from inside and take on it’s skin, at first looking like a nice, biota-friendly alliance while in reality being fully dedicated to making the being in the center of it more powerful in one way or another. Even through the blow caused by Deuses campaign did hit the less passionate members of BSA, beyond it’s core territory, the core remains strong, not shattered that much by the covenant’s actions this month.

Species

NPC - Sapiepoda TeaKinges, “The Crawler” - HO

  • Medium Omnivore

Mutations: “Ultimate Education” X 2 (+2 Stealth), Superior Running (+1 W Speed)
DM: Divine Energy Research (1/6)

S. TeaKinges’s leading warriors have been worried about the state of education members of the Sapiepodal
kin receive when they’re still young. This is important as education impacts the performance these young warriors will have on a battlefield which could arise to existence any moment in the faction-packed space the Prosper forum has become in the recent times. After a few days of looking at flaws of the current education/training system of the crawlers, aswell as discussing the possible and plausible solutions to these flaws, small and big, a new system of education has come to life, being deemed (atleast by the crawlings) so perfect and glorious that it’s thought that it will last forever into the future, as long as the crawlers themselves are still around this place. This reform is sure to improve the performance of the youth of this species from this point on, and once they eventually mature, will bring about much better troops of TeaKingal warriors. Besides the improvements to education, others were seen with the running techniques developed by S. TeaKinges over it’s many months and years of it’s sapiencehood in the forum, finally increasing the speed of the crawling brethen on the ground after a long ago of movement improvements mostly in the airborne spheres. Consequently, as following the training reform most attention of the Sapiepodal researchers went to giving a rise to these improved ground-running techniques, there was no one signing up to research the “divine energy”, despite Deus calling out to this species that it will need to submit some scientists for the purpose of turning this mysterious kind of power into a source of lifeforce the god of archmages could link to so that it could stop being reliant on the less reliable sources of energy, like cyberspace.

Statistics:

  • Speed - 27/26 (28/26)
  • Stealth - 36*(2) = 72 (77)
  • Strenght - 44*(2.5) = 120 (134) (Venom)
  • User Usefulness - 1 (2)
  • Mistdom causes 3 less population damage, Deals +6 Damage against The Mw.

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation
Predated By: N/A

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Harder Skin (+1 Strenght)
  • Better Camouflage (+1 Stealth)
  • Better Circulatory System
  • Improved Respiratory System (+1 Both Speed)
  • Gliding limbs (+1 Flying Speed)
  • Intermediate Brain (+1 Stealth)
  • Eusociality (+0.5 to Strenght Multiplier)
  • Improved Chemoreceptors (+1 Stealth)
  • Lighter Bodies (+1 Both Speed)
  • Medium Size
  • Photoreceptive Spots (+1 Stealth)
  • Heart (+1 Strenght)
  • Colonies (+1 Strenght)
  • Pinhole Eyes (+1 Stealth)
  • Air Sacks (+1 B Speed)
  • Echolocation (+1 Stealth)
  • Better Genetic Recombination (+0.5 M/R)
  • Population Detection (EE)
  • Stronger Legs (+1 W Speed)
  • Lensed Eyes (+1 Stealth)
  • Advanced Brain (+1 Stealth)
  • Warrior Caste (+1 Strenght)
  • Better Heart Chambers (+1 Strenght)
  • Interaction Limbs (+1 Strenght)
  • Better Lungs (+1 B Speed)
  • Syrinx (+1 Strenght)
  • Color Sight (+1 Stealth)
  • Sentient Brain (+1 Stealth)
  • Fire Usage (+1 Strenght)
  • Primitive Tools (+1 Strenght)
  • Better Tools (+1 Strenght)
  • Shamanism (+1 Strenght)
  • Better Tools (+1 Strenght)
  • Clothes (+1 Stealth)
  • Sorcerers (+1 Strenght)
  • Education (+1 Stealth)
  • Primitive Agriculture (+1 Strenght)
  • Join the Covenant
  • Better Shoes (+1 W Speed)
  • Running Techniques (+1 W Speed)
  • Anti-Mist Armour (+1 Strenght, Mistdom members deal 1 less population damage)
  • DM: Speed (+1 B Speed)
  • Bows (+1 Strenght)
  • Commanders (+1 Stealth)
  • DM: Anti-Mw Field (-1 Mistdom Population Damage)
  • A-M Arrows (+1 Strenght, +1 Damage against The Mw.)
  • Better Strategies (+1 Stealth)
  • Advanced Tools (+1 Strenght)
  • More Discipline (+1 B Speed)
  • DM: Communication (+1 Stealth)
  • Better Shoes (+1 W Speed)
  • Better Strategies (+1 Strenght)
  • Anti-Mistdom research (+2 Damage against the Mw.)
  • More Efficient Lungs (+1 B Speed)
  • Better Anti-Mistworm Strategies (+2 damage against the Mw.)
  • Soul Circuit Upgrade (+1 Stealth)
  • Forum-Wide Organization (+1 Stealth)
  • Anti-Mistworm Mobilization (+1 Strenght, +1 Damage against the Mw.)
  • Better Education (+1 Stealth)
  • Research (+1 Stealth)
  • Discipline (+1 Strenght)
  • Helping Users (+1 UU)
  • Armed Weapons (+1 Strenght)
  • Refined Fighting Styles (+1 W Speed)
  • User Dialogue (+1 UU)
  • Improved Weapons (+1 Strenght)
  • Stealth Techniques (+1 Stealth)
  • Superior Flight Techniques X 2 (+2 F Speed)
  • Better Reflexes (+1 B Speed)
  • Ambush tactics (+1 Stealth)
  • Artificial Wings X 2 (+2 F Speed)
  • Better Planes (+1 F Speed)
  • Faster Takeoff X 2 (+2 F Speed)
  • DM: Planes (+1 F Speed)
  • Jet Engines (+1 F Speed)
  • Jet Engine Upgrade (+1 F Speed)
  • Soul Transfer (+1 Strenght)
  • Warrior God (+1 Strenght)
  • Soul Regeneration (+1 Stealth)
  • Portals (+1 Stealth)
  • GE Metal Integration (+1 Strenght)
  • Strenghten Warrior God X 2 (+2 Strenght)
  • Refined Artificial Wings (+1 F Speed)
  • Portal Techniques (+1 B Speed)
  • Superior Flying Techniques (+1 F Speed)
  • Warrior Tournaments X 2 (+2 Strenght)
  • Refined Techniques (+1 Stealth)
  • Soul-Reinforced Weapons X 2 (+2 Strenght)
  • DM: Robot Processors (+1 Stealth to ALL covenant species)
  • Cameras and Film X 2 (+2 Stealth)
  • Footage Sharing (+1 UU)
  • Processor Improvements (+1 Stealth to ALL covenant species)
  • Cyberspace-Reinforced Weapons X 2 (+2 Strenght)
  • “Ultimate Education” X 2 (+2 Stealth)
  • Superior Running (+1 W Speed)

@doomlightning - Neodichorisare Cogitandi, “Divider” - HO

  • Small Herbivore

Mutations: Faster Language (+1 Stealth), Higher Dexterity (+1 Speed), More GEM Connections (+1 Strenght)
DM: “New Trench”

Nd. Cogitandi appears to have become the first species concerned by it’s language. While most other species haven’t made much of any changes to their languages ever since becoming sapient, the dividers saw potential in their own one for improvements which could lead to faster communication speeds between members of troops or even just the general populace. Many noble Neodichorisarid minds of this time would spend their time coming up with a far-reaching language “reform”, which was planned to greatly modernize the language, with some aid as to how to do that being given by the friendly users of the MwTC. After the reform was set in place and the new language became the norm, the whole populace quickly adapted to using the superior way of passing information. Even through the older language would linger on for some time after it became obsolete, it didn’t manage to survive until the month’s end. While it was dying out in it’s final weeks, focus of the dividerling researchers has shifted, at that point being to follow in steps of the crawlers and became faster on foot (which for this species is the only form of travel it can take without external help). Thankfully, the researchers would manage to find (or copy?) the solutions their TeaKingal counterparts have found useful for their own species, and with that, the dividers keep running no slower than the crawlers. But the month was still a week away from completing, and so the high minds of the Cogitand kin found one last task they wanted to tackle in these seven days - creating more connections between the holy, glorious metals which has been making up a huge chunk of divider bodies for a few months now and the remaining organic matter in the said bodies. In order to interconnect the two even more, the scientists would need to look at the smallest scales they could see with tools - a realm where rules change from those standard to the world of the big to such rules which make no sense beyond miniscule scales. Quantum world was not easy to understand for the researchers, especially as not everything within in lined up with the quantum space of the real world where the users are from, but with enough effort over the 7 days the deed was done - a higher level of connection than before was achieved, with an intermediate layer being a mix of organic and GEM particles, cells and formations coming to existance and quickly spreading in the population centres of the divider kin…
Still having good-quality memories of what has Darkblur done to the PM where the Mistorb used to reside, Deus ordered this species to work on fortyfying the multi-parted PM, installing weaponry and bunkers in the posts around this place strange within the forum itself and hosting two endemic species now. But over the month, what archmages’ god asked for was indeed fullfilled - the PM, or rather “The New Trench”, should now be way better at repelling hostile attacks.

Statistics:

  • Speed - 27 (28)
  • Stealth - 39*(2.5) = 97.5 (102.5)
  • Strenght - 36*(1.5) = 54 (68) (Bitter, Poison)
  • User Usefulness - 0 (1)
  • -2 Mistdom population damage

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation
Predated By: N/A

Mutation History
  • Segmentation
    ? Muscular Flaps (+2 speed due to Axial Respiratory System)
    ? Primitive Lungs (+1 Speed)
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
    ? Flexible Bones (+1 Speed)
    ? Open Circulatory System (+1 Strenght)
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
    ? Chemoreceptors (+1 Stealth)
  • Eyespots (+1 Stealth)
    ? Smell Cortex
    ? Rougher Skin (+1 Strenght)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Nostrils (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Better Circulatory System
  • K-type Reproduction
  • Better Syphon (+1 Speed)
  • Camouflage (+1 Stealth)
  • Sentinel Behaviour (+1 UU)
    ? Jaws (+1 Strenght)
  • Improved Respiratory System (+1 Speed)
  • Creative Thinking
  • Jaw Duplication (+1 Strenght)
    ? Venom Stinger (+1 Strenght)
  • Hands (+1 Strenght)
  • Motor Thinking (+1 Speed)
  • Creative Thinking (+1 Stealth)
  • More Endurance (+1 Speed)
  • Pallium (+1 Stealth)
  • Less Virtual Consumption (+1 Stealth)
  • Courtship Display (+1 Strenght)
  • Click Communication (+1 Stealth)
  • Long-term Memory (+1 Stealth)
  • Better Creative Thinking (+1 Stealth)
  • Better Tool Creation (+1 Strenght)
    ? Slimmer Shape (+1 Speed)
  • Altruism (+1 Stealth)
    ? Faster Muscles (+1 Speed)
    ? Thicker Skull (+1 Strenght)
  • Better Circulatory System (+1 Strenght)
  • Better Communication (+1 Stealth)
  • Metal Poison (+1 Strenght, Poison)
    ? Larger Brain (+1 Stealth, Tier-3 Brain)
  • Better Respiratory System (+1 Speed)
  • Better Circulatory System (+1 Strenght)
  • Better Tools (+1 Strenght)
  • More Brain Power (+1 Stealth, Tier-4 Brain)
  • Fire (+1 Strenght)
  • Better Camouflage (+1 Stealth)
  • Anti-slice Skin (+1 Strenght)
  • More Brain Power (+1 Stealth)
  • Better Antislice Skin (+1 Speed)
  • Speed X 2 (+2 Speed)
  • Stronger Fire (+1 Strenght)
  • Cursor Detection (+1 Stealth)
  • New Political Ideas (+1 Stealth)
  • Join the Covenant
  • Stealthier (+1 Stealth)
  • DM: Communication (+1 Stealth)
  • More Brain Power (+1 Stealth)
  • Faster X 2 (+2 Speed) (+ DM)
  • Better Lungs (+1 Speed)
  • Better Segments (+1 Speeds)
  • Better Inter-Species Communication (+1 Stealth)
  • Better Brain (+1 Stealth)
  • Sentinel Leadership (+1 Stealth)
  • Better Tools (+1 Strenght)
  • Better Sentinels (+1 Stealth)
  • Better Tools (+1 Strenght)
  • DM: Anti-Mistdom Defences (-1 mistdom population damage)
  • Better Motor Skills (+1 Speed)
  • Better Intelligence (+1 Stealth)
  • Decoder (+1 Stealth)
  • Better Communication (+1 Stealth)
  • Decoder Upgrade (+1 Stealth)
  • Glorious Evolution (+1 Strenght)
  • GE Metal Implants (+1 Strenght)
  • GE Mistdom protection (-1 Mistdom population damage)
  • Better Sight (+1 Stealth)
  • Better GE (+1 Strenght)
  • GE Study (+1 Strenght)
  • More GE Types (+1 Strenght)
  • Better Dexterity (+1 Speed)
  • Perfected GE Metal (+1 Strenght)
  • GE Metal Fusion (+1 Strenght)
  • Metal Fusion (+1 Strenght)
  • Energy Efficiency (+1 Speed)
  • C. Venenatorum Mutation: Metal God (+1 Strenght)
  • Metalskin (+1 Strenght)
  • Mental-Physical Separation (+1 Stealth)
  • GE Metal Sharing (+1 Strenght to ALL Covenant members)
  • GEM Chimeras (+1 Stealth)
  • GEM Sponges (+1 Stealth)
  • GEM Integration (+1 Strenght to ALL covenant species)
  • GEM Visions (+1 Strenght)
  • Glorious Acceleration (+0.5 M/R)
  • Better Distribution (+1 Strenght)
  • Superior Dexterity (+1 Speed)
  • GEM Posts (+1 UU)
  • Hivemind (+1 Stealth)
  • Stealth Improvements (+1 Stealth)
  • DM: Better Processors (+1 Stealth to ALL Covenant members)
  • Faster Language (+1 Stealth)
  • Higher Dexterity (+1 Speed)
  • More GEM Connections (+1 Strenght)

@CatSquared - Multipoda Cat-Bestiae, “Cat Beasts” - UC

  • Tiny Omnivore

Mutations: Mutations-for-Artificials (2/6), Avatar-vs-Outsiders (4/6), Bionic Legs (+1 W Speed to ALL covenant species)
DM: Feed Without Users (5/6)

M. Cat-Bestiae, while being proud as a species and a civ for the two artificial species under control of The Devourer which were created by the efforts of both the mainstream Cat-Beast populace and this god-like entity, felt that the strange issues causing these species to act slower long-term than other species around the forum would eventually bring about the fall of these two if the issue doesn’t get fixed soon. Some cultists detached from the main group that’s praising Devourer all the time and used the laboratory to see what’s going on with these species that they’re evolving and making species-wide actions so slowly. As it turned out, those species will most likely need modifications to their bodies done on the entire species at the same time for them to catch up with other species, which will require way more effort than what those few cult members could ever dream of achieving. As they returned, the god of theirs would end up sending an avatar, a strange “agent” of sorts to “confront” the outsider group, as Devourer seems to understand now that this band is aiming for the head of it’s.
Not long would it take the avatar to track down where the band is where it’s headed for, and after a few hours it would encounter the band in a discussion two months old, with already most of it’s letters eaten away, except for a few posts, most of which still had sustained considerable damage since being repaired later on. Here, the avatar would stop, as it and the band just had a visual contact. The Devourer, being in control of the avatar, could now see what the grouping of foes going after it really look like face to face, even if from afar. However, just like as it heard of the previous encounter between this band and a group of wall-crabs, only a strange starfish-shaped outsider with a gun-like structure ontop was sent to confront the avatar. Judging the size of Stargun with the size of avatar’s, Devourer estimated that the alien-to-the-forum is roughly as big as itself (that being around 1.5x the size of P. Narrenists).
Stargun didn’t take much time, as it seemingly recognized the old enemy in the avatar, quickly jumping high. Unlike the wallcrab group however, The Devourer would successfully estimate where the foe was going to land, coming closer to that spot. As Stargun landed back on the post of Farmyth510’s, it would find the avatar just before itself. It had no chance to react - The embodiment of Devourer managed to slash one of it’s arm before jumping away from where the barrel was pointing to. This is however where the avatar’s luck came to an end - as it tried to reposition itself for a much more devastating blow to the starfish being, it saw that the entity in question has already oriented itself for the killing shot. The Devourer already knew what was going to happen in a matter of a second - as the avatar tried to leap forward onto Stargun, everything went black from the Cat-Beasts’ god perspective. This avatar is no more! However something came out of this fight - thanks to the damage sustained by Stargun, some users managed to estimate it’s total durability, through the rate at which it regenerates remains a mystery…
Frustrated by this loss, Devourer would order it’s cultists to do something which would benefit all and any covenant species. Ideas popping around just when this was said were plently and of many kinds, but only one would come to fruition - the idea of creating artificial-yet-bionic legs which would aid both the disabled and the fully functional of the forum to run faster than before. The progress on making these legs did take two weeks to complete, however it would all pay off as the species of covenant were rather thankful for the gift of Cat-Beasts’.
Deus would give some tasks for the cultists whose part in making the bionic legs has ended early, with the majormost of them for this month being the research on creating food (letters) without the need for users to upkeep their posts. For the purpose of this research, the cultists both feline and scary would end up using the old account which has been repurposed as Deuses account quite some time ago already aswell as the many books worth of knowledge about the cyberspace and it’s unusual properties. All of this however seems to lead to a definitive conclusion: It isn’t possible to sustain the creatures of the forum without Users being involved in some way. Even if all the species were made cyberspacial and extremely efficient in their energy conversions, some individuals would still be required to harvest letters for the cyberspace folk - those individuals most likely counting up to entire few species, which themself might not wish to be leashed to such a repetitive task for all eternity…

Statistics:

  • Speed - 21/12 (23/12)
  • Stealth - 28*(3) = 84 (89)
  • Strenght - 61*(1.5) = 91.5 (105.5) (Venom, Toxicity, Resistance to bitterness and spicyness)
  • User Usefulness - -2 (-1)
  • Mistdom causes 2 less population damage and has 1/3 chance to miss, Deals Extra 2 Damage to The Mw.

Distribution: Wilderness

Preys On: Vegetation
Predated By: N/A

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • Size Decrease (Tiny Size)
  • Letter Camouflage (+1 Stealth)
  • Faster Leg Muscles (+1 Speed)
  • Streamline Shape (+1 Speed)
  • Better Gnetic Recombination (+0.5 M/R)
  • Chemical Communication (+1 Stealth)
  • Swarm Behaviour (+0.5 to Strenght Multiplier)
  • Gliding Wings (+1 Flying Speed)
  • Toxicity (+1 Strenght)
  • Toxin Projectile (+1 Strenght)
  • Hydrogen Bladder (+1 Flying Speed)
  • Larger Wing Muscles (+1 F Speed)
  • Better Toxic Projectile (+1 Strenght)
  • Extra Wings (+1 F Speed)
  • Stronger Leg Muscles (+1 W Speed)
  • More Streamline Body (+1 B Speed)
  • Stronger Legs (+1 W Speed)
  • Even Stronger Legs (+1 W Speed)
  • More Strenght x 3 (+3 Strenght)
  • Immune System (+1 Strenght, +2 ILs before parasitic damage)
  • Resistance to D. Amplicoma’s bitterness (+1 Strenght)
  • More Advanced Camouflage (+1 Stealth)
  • Resistance to Dichorisare Amplicoma ’s spicyness (+1 Strenght)
  • More Strenght (+1 Strenght)
  • Even More Strenght (+1 Strenght)
  • Stronger Wings (+1 F Speed)
  • Even Stronger Wings (+1 F Speed)
  • Stronger Legs (+1 W Speed)
  • Larger Swarms (+1 Strenght)
  • Cybertraps (+1 Stealth)
  • Eusociality (+1 Strenght)
  • More Speed (+1 B Speed)
  • Faster Legs (+1 W Speed)
  • Anti-Mist Claws (+1 Strenght, Deals Extra 1 HP to TM)
  • Anti-Mist Armour (+1 Strenght, -2 Mist population damage)
  • Join the Covenant
  • Larger Swarms (+1 Strenght)
  • Anti-mist Ritual (-1 Mist damage in specified area)
  • Speed (+1 B Speed)
  • Larger Swarms (+1 Strenght)
  • Faster X 2 (+2 Speed)
  • Hive-Mind (+1 Strenght)
  • Anti-Mist Camouflage (+1 Stealth, 1/3 chance for mistdom members to miss attack)
  • DM: Speed (+1 B Speed)
  • Smart Caste (+1 Stealth)
  • Faster (+1 W Speed)
  • Better A-M Claws (+1 Strenght, deals +1 damage against The Mw.)
  • DM: Soul Circuits (+1 Stealth, +0.5 Brain Tier)
  • Faster (+1 B Speed)
  • User Communication (+1 Strenght)
  • Enslavement (Fail, DM X 2)
  • DM: Communication X 2 (+2 Stealth)
  • Better Soul Circuits (+1 Stealth, +0.5 Brain Tier)
  • Better Soul Circuits (+1 Stealth, +0.5 Brain Tier)
  • Soul Circuits X 3 (+3 Stealth, achieved sapience)
  • Clones (+2 Strenght)
  • Clones (+1 Strenght)
  • Clones (+2 Strenght)
  • Clone Production X 3 (+3 Strenght)
  • Larger Swarms (+1 Strenght)
  • Cybermanipulation (+1 Strenght)
  • DM: Better Cybermanipulation (+1 Strenght)
  • Stronger Cybermanipulation X 2 (+2 Strenght)
  • Soul Cybermanipulation (+1 Strenght)
  • Intelligence Cybermanipulation (+1 Stealth)
  • Soul-powered Cybermagic (+1 Strenght)
  • Mass Absorbtion (+1 Stealth)
  • Devourer Feast (+2 Stealth)
  • Soul Vampirism (+1 Stealth)
  • Devourer Hunt (6/6, +1 Stealth)
  • Clones for Feast (+1 Strenght)
  • Thrall Army (+1 Strenght)
  • Thrall Hunt (6/6, +1 Strenght)
  • Devourer Cult (+1 Strenght)
  • Word Consumption (+1 Strenght)
  • Devourer Worship (+1 Strenght)
  • Cultist Cloning (+1 Strenght)
  • Better Cybermanipulation (+1 Strenght)
  • Better Soulmanipulation (+1 Strenght)
  • Soul-Powered Machines (+1 Strenght)
  • Better AP System (+1 Strenght)
  • AP Hunt X 2 (5/6, 2/6, +2 Strenght)
  • Crabcult Species (3/6, +1 Strenght)
  • Devourer Power (+1 Strenght)
  • Bionic Legs (+1 W Speed to ALL covenant species)
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