So in this round I have 2 mutations?
you have one mutation (2-1=1)
Mutation: Mist distribition - Using a principle similiar to that of Pneuma, magus spirits will now inject other species with a specific kind of pseudo-soul which makes the host organism vulnerable to the mist just like Fabuloids.
I would recommend for everybody here to start attacking the mist, because I for sure aren’t going to do it alone.
y’know what i’m changing M1 to an organ specifically for eating and getting energy from the mist
you can’t do that. Mist is a “cybermagic” thing, not something that can be eaten like that
ah, can i steal cybermagic genes from the fabuloids to condense it into something that can?
you mean from the fabuloid, right?
Edit: Yes, you can steal the genes that allow them to interact with the cyberspace of the forum
aight, then i’m changing M1 to
steal telekinesis genes from the fabuloids, and specialize them for moving water and things that emulate a form of water(like the mist) and condense any mist that comes near any members of my species into a field of ‘cyber water’ that corrupts the genes of anything the wall slugs don’t want to go through it, making any exclusive predators of the wall slug using melee attacks to take it down no longer viable. this also allows them to corrupt the genes of hosts that they deem ‘bad’ hosts, and prevent them from reproducing.
Mutation 1: Attack the mist.
Mutation 2: More advanced camouflage.
You have 2 mutations next round (it’s an uneven number round).
i feel like you’re making this a bit confusing by referring to the round we’re currently submitting mutations for as ‘next round’
If you say so, I’ll refer to the round by their numbers then.
I’ve changed it now.
Mutation uno: Pair hunting (a mated pair will hunt together though they are not a strategic more so they help each other)
Mutation dos: immune system
@Bontopia13 please submit your mutations.
Edit: Also @doomlightning
m1: improve creative thinking
M2: change the power of me - improve tool creations
M1: Create Deeper tunnels for the hives.
M2: Attack the Mist
Round 21 - Year 1, Month 9
In the aftermatch of the last month’s incident, the moderators have made a final warning to the “Internet Magicians” as to not cause more trouble in the community. EC-CS, unlike FPG during it’s crisis in [ROUND 13] period, has not broken down and is infact becoming stronger.
Candledark’s account on what has happened on the empty post has been mostly dismissed by the community as a made-up story. As most people in the community believe, EC-CS members might’ve done something to the forum servers, but not by doing a ritual.
(Removed to not take up forum space)
The past month, the mysterious dark mist has seemingly changed it’s focus onto the yuyimus species, slowing down it’s evolution rate…
(-1 temporary mutation for M. Yuyimus at [ROUND 22])
M. Cat-Bestiae and M. TeaKinges seem to have been slashing the air around them in a strange way when it became dark, causing some damage to the mist…
(rolled 3 and 5, the mist loses 5 (2+3) HP, regenerates 1 HP)
MIST STATUS:
- 11/15 HP
- LEVEL 1 - can take away 1 mutation from 1 species EACH ROUND.
- Regenerates 1 HP / Round after it gets damaged.
Species
NPC - Multipoda TeaKinges, “The Crawler” - HO
- Medium Omnivore
Mutations: Attack the Mist, Stronger Legs (+1 W Speed)
M. TeaKinges has been slashing the air in a specific way over the last month, causing some damage to the mist… It’s legs have also became more robust, making the crawlers be able to crawl faster than ever.
Statistics:
- Speed - 13/5
- Stealth - 13*(2) = 26
- Strenght - 12*(2.5) = 30 (Venom)
- User Usefulness - 0 (1)
Distribution: Wilderness
Preys On: Vegetation, Multipoda Yuyimus, Multipoda Narrenists, F. Spiritusvivi
Predated By: F. Spiritusvivi, Multipoda Cat-Bestiae, Multipoda Yuyimus
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Chemoreception (+1 Stealth)
- Tunnel Digging (+1 Stealth)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- Harder Skin (+1 Strenght)
- Better Camouflage (+1 Stealth)
- Better Circulatory System
- Improved Respiratory System (+1 Both Speed)
- Gliding limbs (+1 Flying Speed)
- Intermediate Brain (+1 Stealth)
- Eusociality (+0.5 to Strenght Multiplier)
- Improved Chemoreceptors (+1 Stealth)
- Lighter Bodies (+1 Both Speed)
- Medium Size
- Photoreceptive Spots (+1 Stealth)
- Heart (+1 Strenght)
- Colonies (+1 Strenght)
- Pinhole Eyes (+1 Stealth)
- Air Sacks (+1 B Speed)
- Echolocation (+1 Stealth)
- Better Genetic Recombination (+0.5 M/R)
- Population Detection (EE)
- Stronger Legs (+1 W Speed)
@doomlightning - Dichorisare Cogitandi, “Divider” - HO
- Small Herbivore
Mutations: Better Creative Thinking (+1 Stealth), Better Tool Creation (+1 Strenght)
D. Cogitandi’s creative thinking and tool creation skills have been upgraded a lot, now being able to produce multi-part tools and more creative shelter designs.
Statistics:
- Speed - 12
- Stealth - 16*(2.5) = 40
- Strenght - 12*(1.5) = 18 (Bitter)
- User Usefulness - 1 (2)
Distribution: Wilderness
Preys On: Vegetation
Predated By: N/A
Mutation History
- Segmentation
- Annular Muscles (+2 speed due to Axial Respiratory System)
- Axial Respiratory System
- Siphon (+1 Speed)
- Mantle (+1 Strenght)
- Joints (+1 Speed)
- Circulatory System
- Stylocone Tail / Evil Face (+1 Strenght)
- Basic Brain
- Eyespots (+1 Stealth)
- Compound eyes (+1 Stealth)
- Memory Cortex
- Countershading (+1 Stealth)
- Segmented Mantle Osteoderm (+1 Strenght)
- Bitter Taste (+1 Strenght)
- “Reflectors” (+1 Stealth)
- Schooling
- Physical imitation (+1 Stealth)
- Chemoreception (+1 Stealth)
- Air Bags (+1 Speed)
- Mental Rating
- Size Increase (Small Size)
- Closed Circulatory System
- K-type Reproduction
- Better Syphon (+1 Speed)
- Camouflage (+1 Stealth)
- Sentinel Behaviour (+1 UU)
- Mandibles (+1 Strenght)
- Improved Respiratory System (+1 Speed)
- Creative Thinking
- Mandible Duplication (+1 Strenght)
- Chemical Warfare (+1 Stealth)
- Hands (+1 Strenght)
- Motor Thinking (+1 Speed)
- Creative Thinking (+1 Stealth)
- More Endurance (+1 Speed)
- Pallium (+1 Stealth)
- Less Virtual Consumption (+1 Stealth)
- Courtship Display (+1 Strenght)
- Click Communication (+1 Stealth)
- Long-term Memory (+1 Stealth)
- Better Creative Thinking (+1 Stealth)
- Better Tool Creation (+1 Strenght)
@Cha - Multipoda Yuyimus, “Centipede” - HO
- Small Carnivore
Mutations: Pair Hunting (+1 Strenght), Immune System (+1 Strenght, +2 ILs needed for parasitic damage)
M. Yuyimus has developed an immune system which helps it fight the dangerous D. Amplicoma parasite. It now hunts in pairs, which increase the success rate of the hunts.
Statistics:
- Speed - 11
- Stealth - 12*(2.5) = 30
- Strenght - 19*(1.5) = 28.5 (Paralitic Venom, Anti-toxin for Multipoda Cat-Bestiae)
- User Usefulness - 0 (1)
Distribution: Wilderness
Preys On: F. Spiritusvivi, Multipoda Narrenists, Multipoda TeaKinges, Multipoda Cat-Bestiae
Predated By: Multipoda TeaKinges, Multipoda Cat-Bestiae, Multipoda Narrenists, F. Spiritusvivi
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Carnivoreous Diet
- Better Camouflage (+1 Stealth)
- Claws (+1 Strenght)
- Stronger Leg Muscles (+1 Speed)
- Heart
- Stronger Jaw Muscles (+1 Strenght)
- Better Leg Muscles (+1 Speed)
- Longer Legs (+1 Speed)
- Biparental Care
- Pinhole Eyes (+1 Stealth)
- Better Respiratory System (+1 Speed)
- Lensed Eyes (+1 Stealth)
- Mimic M. TeaKingeses Appearance (+1 Stealth)
- Colour Vision (+1 Stealth)
- Mimic M. TeaKingeses Aggresion (+1 Strenght)
- Anti-toxins against Multipoda Cat-Bestiae (+1 Strenght)
- Sensory Cortexes (+1 Stealth)
- Letter Ambush (+1 Stealth)
- Reinforced Skeleton (+1 Strenght)
- Plating (+1 Strenght)
- Centuarism (+1 Speed)
- Restrainting Limbs (+1 Strenght)
- Paralitic Venom (+1 Strenght)
- Pair Hunting (+1 Strenght)
- Immune System (+1 Strenght, +2 ILs needed for parasitic damage)
@CatSquared - Multipoda Cat-Bestiae, “Cat Beasts” - HO
- Tiny Omnivore
Mutations: Attack the Mist, More Advanced Camouflage (+1 Stealth)
M. Cat-Bestiae has been seen slashing the air over last month when the mist came, making the mist suffer. The letter camouflage of this species has seen improvements, being harder to detect by other creatures.
Statistics:
- Speed - 12/6
- Stealth - 10*(3) = 30
- Strenght - 16*(1.5) = 24 (Venom, Toxicity, Resistance to D. Amplicoma’s bitterness)
- User Usefulness - 0 (1)
Distribution: Wilderness
Preys On: Vegetation, Multipoda Yuyimus, Multipoda TeaKinges, Multipoda Narrenists, F. Spiritusvivi
Predated By: Multipoda Yuyimus
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Chemoreception (+1 Stealth)
- Tunnel Digging (+1 Stealth)
- Size Decrease (Tiny Size)
- Letter Camouflage (+1 Stealth)
- Faster Leg Muscles (+1 Speed)
- Streamline Shape (+1 Speed)
- Better Gnetic Recombination (+0.5 M/R)
- Chemical Communication (+1 Stealth)
- Swarm Behaviour (+0.5 to Strenght Multiplier)
- Gliding Wings (+1 Flying Speed)
- Toxicity (+1 Strenght)
- Toxin Projectile (+1 Strenght)
- Hydrogen Bladder (+1 Flying Speed)
- Larger Wing Muscles (+1 F Speed)
- Better Toxic Projectile (+1 Strenght)
- Extra Wings (+1 F Speed)
- Stronger Leg Muscles (+1 W Speed)
- More Streamline Body (+1 B Speed)
- Stronger Legs (+1 W Speed)
- Even Stronger Legs (+1 W Speed)
- More Strenght x 3 (+3 Strenght)
- Immune System (+1 Strenght, +2 ILs before parasitic damage)
- Resistance to D. Amplicoma’s bitterness (+1 Strenght)
- More Advanced Camouflage (+1 Stealth)
NPC - Multipoda Narrenists, “Darren” - ID+
- Small Omnivore
Mutations: Immune system (+1 Strenght, +2 ILs needed for parasitic damage), Spike Poison (+1 Strenght)
M. Narrenists, like M. Yuyimus. has developed an immunity system that helps it fight off the M. Amplicoma parasite. The many spikes of this species now contain poison/venom that is injected into an enemy if it touches those spikes.
M. TeaKinges has gained an edge over this species, and is tipping it’s balance…
Statistics:
- Speed - 13/3
- Stealth - 9*(2.5) = 22.5
- Strenght - 18*(1.5) = 27 (Venom)
- User Usefulness - 2 (3)
Distribution: Wilderness
Preys On: Vegetation, Multipoda Yuyimus, F. Spiritusvivi
Predated By: Multipoda Cat-Bestiae, Multipoda TeaKinges, F. Spiritusvivi, M. Yuyimus
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Chemoreception (+1 Stealth)
- Tunnel Digging (+1 Stealth)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- Horn (+1 Strenght)
- Spam-eating behaviour (+1 UU)
- Better Camouflage (+1 Stealth)
- More Spikes (+1 Strenght)
- Rear Spikes (+1 Strenght)
- Faster Movement (+1 Speed)
- Movement Claws (+1 Walking Speed)
- Gliding Wings (+1 Flying Speed)
- Stronger Jaw Muscles (+1 Strenght)
- Better Digging Claws (+1 Stealth)
- Sharper Teeth (+1 Strenght)
- Stronger Leg Muscles (+1 W Speed)
- Larger Wings (+1 F Speed)
- Wing Spikes (+1 Strenght)
- Tusks (+1 Strenght)
- Stronger Skeleton (+1 Strenght)
- Wrinkly Lungs (+1 B Speed)
- Higher Fecundity (+0.5 M/R)
- Population Observarion (EE)
- Immune system (+1 Strenght, +2 ILs needed for parasitic damage)
- Spike Poison (+1 Strenght)
@Bontopia13 - Dichorisare Bontopius, “The Swarm” - HO
- Medium Herbivore + Scavanger
Mutations: Intermediate Brain (+1 Stealth), Move to β-FP (Spreads)
D. Bontopius has developed a more advanced brain, which is a lot better at processing pheromone data and reaction speed, both of which are useful in an eusocial species. The species has spread to β-FP, making CPO happy as a whole and starting to make γ-FP.
Statistics:
- Speed - 11
- Stealth - 13*(2) = 26
- Strenght - 12*(2.5) = 30 (Bitter, Death Explosion)
- User Usefulness - 1 (2)
Distribution: Wilderness, α-FP, β-FP
Preys On: Vegetation
Predated By: N/A
Mutation History
- Segmentation
- Annular Muscles (+2 speed due to Axial Respiratory System)
- Axial Respiratory System
- Siphon (+1 Speed)
- Mantle (+1 Strenght)
- Joints (+1 Speed)
- Circulatory System
- Stylocone Tail / Evil Face (+1 Strenght)
- Basic Brain
- Eyespots (+1 Stealth)
- Compound eyes (+1 Stealth)
- Memory Cortex
- Countershading (+1 Stealth)
- Segmented Mantle Osteoderm (+1 Strenght)
- Bitter Taste (+1 Strenght)
- “Reflectors” (+1 Stealth)
- Schooling
- Physical imitation (+1 Stealth)
- Chemoreception (+1 Stealth)
- Air Bags (+1 Speed)
- Mental Rating
- Size Increase (Small Size)
- Swarm Intelligence (+0.5 to strenght multiplier)
- Hiding Eggs
- Better Camouflage (+1 Stealth)
- Better Joints (+1 Speed)
- Larger Abdomen (+1 Strenght)
- 2 More Legs (+1 Speed)
- Pheromone Communication (+1 Stealth)
- More Genetic Recombination (+0.5 M/R)
- Claws For Letters (+1 UU)
- Higher Fertility (Extinction Evasion)
- Death Explosion (+1 Strenght)
- Partial Migration to α-FP (Spreads)
- Lower Metabolism (+1 Stealth)
- Scavanging (+1 Strenght)
- Eusociality (+1 Strenght)
- Better Eyes (+1 Stealth)
- Better Circulatory System (+1 Strenght)
- Size Increase (Medium Size)
- Immune System (+1 Strenght, +2 ILs before parasitic damage)
- Longer Legs (+1 Speed)
- Intermediate Brain (+1 Stealth)
@fralegend015 - Fabuloid Spiritusvivi, “Archmage” - HO
- Small Omnivore
Mutations: Mist Distribution (+1 Strenght, If this species is attacked by The Mist, all other ones will also feel the effects)
F. Spiritusvivi’s Pneuma souls now contain specific signatures that harm the host organisms if the mist attacks the whole Spiritusvivi species.
Statistics:
- Speed - 15
- Stealth - 14*(2.5) = 35
- Strenght - 14*(1.5) = 21 (Venom)
- User Usefulness - 1 (2)
Distribution: Wilderness
Preys On: Vegetation, Multipoda Yuyimus, Multipoda Narrenists, M. TeaKinges
Predated By: Multipoda Cat-Bestiae, M. Narrenists, M. TeaKinges, Multipoda Yuyimus
Mutation History
- Respiratory System
- Basic Tentacles (+2 Speed due to Respiratory System)
- Grinding Teeth
- Stronger Muscles (+1 Strenght)
- Camouflage (+1 Stealth)
- Jumping Limbs (+1 Speed)
- Circulatory System
- Omnivorous Diet
- Digging Limbs (+1 Stealth)
- Harder Skin (+1 Strenght)
- Venom Glands (+1 Strenght)
- Sharp Teeth (+1 Strenght)
- Sound Antennae (+1 Stealth)
- Extra Muscle Speed (+1 Speed)
- Size Increase (Small Size)
- Spiky Skin (+1 Strenght)
- Simple brain
- Stronger Digging Limbs (+1 Strenght)
- Chemoreception (+1 Stealth)
- Tunnel Digging (+1 Stealth)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- More Speed (+1 Speed)
- Harder Skin (+1 Strenght)
- Epigenetic Manipulation (+0.5 M/R)
- Better Vascular System
- Better Respiratory System (+1 Speed)
- Limbs Location Change (+1 Speed)
- Intermediate Brain (+1 Stealth)
- Cybercognition (+1 Stealth)
- Autokinesis (+1 Speed)
- Netpulmonation (+1 Speed)
- Cybercordis (+1 Strenght)
- Cyber-Soul (+1 Stealth)
- Telekinesis (+1 Strenght)
- UIthurgy (+1 UU)
- Spiritual Retention (+1 Stealth)
- Hyperportal Creation (+1 Speed)
- Telepathy (+1 Stealth)
- Poltergeist (+1 Stealth)
- Compound Spirituality (+1 Stealth)
- Stronger Autokinesis (+1 Speed)
- Pneuma (+1 Strenght)
- Genesis (EE)
- Suggestion (+1 UU to all other species)
- Mist Distribution (+1 Strenght, If this species is attacked by The Mist, all other ones will also feel the effects)
@willow - Dichorisare Amplicoma, “Wall Slug” - HO
- Small Herbivore + Parasite
Mutations: Cyberwater (+1 Strenght) , Spiciness Plates (+1 Strenght)
D. Amplicoma has started using parts of the mist, mixed with the scarce water, in order to form “cyberwater” that can infiltrate other organisms and corrupt their genomes. This allows this species to somewhat control the ecosystem like F. Spiritusvivi… It can now also transfer some of the spiciness into the hosts, making them more protected from outside dangers.
The hosts are now scarce…
Statistics:
- Speed - 11/1
- Stealth - 11*(2.5) = 27.5
- Strenght - 14*(2) = 28 (Bitter, Spicy)
- User Usefulness - 0 (1)
Distribution: Wilderness
Preys On (+Parasite): Vegetation
Predated By: N/A
Mutation History
- Segmentation
- Annular Muscles (+2 speed due to Axial Respiratory System)
- Axial Respiratory System
- Siphon (+1 Speed)
- Mantle (+1 Strenght)
- Joints (+1 Speed)
- Circulatory System
- Stylocone Tail / Evil Face (+1 Strenght)
- Basic Brain
- Eyespots (+1 Stealth)
- Compound eyes (+1 Stealth)
- Memory Cortex
- Countershading (+1 Stealth)
- Segmented Mantle Osteoderm (+1 Strenght)
- Bitter Taste (+1 Strenght)
- “Reflectors” (+1 Stealth)
- Schooling
- Physical imitation (+1 Stealth)
- Chemoreception (+1 Stealth)
- Air Bags (+1 Speed)
- Mental Rating
- Size Increase (Small Size)
- Closed Circulatory System
- K-type Reproduction
- Midsection Duplication (+1 Speed)
- Setae (+1 Stealth)
- Acid-Resistant Eggs
- 12 Legs (+1 Speed)
- RNA Editing (Extinction Evasion)
- Rotator Leg Joint (+1 Speed)
- Wings (+1 F Speed)
- Castes (+0.5 to Strenght Multiplier)
- Ameboid Larva Cells (+1 Strenght)
- Possesion (+1 Strenght)
- More and more plastic neurons (+1 Stealth)
- UV equivalent usage (+1 Stealth)
- Gamete dismantling (+1 Strenght)
- Feature Theft (+0.5 M/R)
- Spicy (+1 Strenght)
BIOMES:
Wilderness - All Species
α-FP - Dichorisare Bontopius
β-FP - Dichorisare Bontopius
ORGANIZATIONS & GROUPS (from most friendly to most hostile):
-CPO (Creature Park Organization) + CPO-RC (Creature Park Organization - Research Community)
-FPG (Forum Protection Group)
-ES-CS (Eradication Society - Cybermagic Solution)
ERA:
Early Period → Intermediate Period → PAX MULTIPODA (present)
Mutation 1: Resiestance to Dichorisare Amplicoma’s spicyness
Mutation 2: More Strength
Mutation 3: Even More Strength
M1: improved leg musculature
M2: leg bones by internalizing some of the osteoderm tissue
M3: more advanced hydrokinesis, allowing species members to move themselves (and their hosts if they’re larvae) through the air by the water in their cells, make spears that are either boiling or frozen at the tip, and carve lakes into the underground of the forum posts within a couple days rather than months. water spear materials include but are not limited to: cyber water, normal water, ice, blood, any water containing tissue, the fluids in the eyes of anything with lensed eyes, etc.