Update: see more detailed explanation here: https://forum.revolutionarygamesstudio.com/t/switching-to-godot/663
Yes, there is some stuff going on towards remaking Thrive in the Godot engine.
It’s going to be a ton of work, but hopefully this would finally mean that everyone who wants to play thrive can play the Godot version.
It’s still very early, but I’m going to share some test builds for you to try out:
Just unzip and find the thrive executable to run them.
If you or someone you know had trouble getting Thrive 0.4.3 running, please give those a try and report back. If this works well, then that solidifies the attempt to move over to Godot.