Maybe I’ll try Mono then, unless it’s not recommended for Windows. In fact, IIRC it’s cross-platform so I might try it out. What’s the worst that could happen?
EDIT: Nevermind, VS2019 worked in the end. I’ve tried and succeeded in making Hello World in Godot with a UI just to know how to make a script work.
UPDATE: I started following this tutorial.
https://docs.godotengine.org/en/stable/getting_started/step_by_step/your_first_game.html
EDIT 2:
We are speaking of eliminating 44 issues.
Bump! UPDATE 2: I am close to finishing the tutorial, thus my first game.
BUMP! UPDATE 3: I finished my game! Here’s the link to the GitHub page!
By the way, it’s based on the tutorial I mentioned earlier, so I don’t hold any copyright. It was only to familiarize myself with Godot.
Also, @hhyyrylainen. About the AngelScript files, do you intend to translate them into C# or GDScript?