Also, it looks like this previously found Banana Biome seed in 0.9.1.0 is also broken in 0.9.2.0. 0.9.1.0-18-patch-no-ice-BananaSmallWarmSmallAverageAverage world seed: 3991204097368774514
I can see why its broken.. That being said, I do wish we could have more extreme planets to play on.
2 Likes
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
46
Speaking of would anyone else be interested in testing some very long period worlds, as in hundreds of generations? I did 2 such autoevo simulations so far, one in 0.9.1 and the other in .2.
Could you post the results? I played for a while back in 0.8.3 as a multicellular organism and went multiple billions of years in with population numbers up to 700T, then the game crashed.
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aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
48
I wonder what the largest 1.0 seed is, i found a 51 patch one but i dont remember the seed for it (should still have the save though, if anyone is interested
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aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
50
That would be a task for @AnthropocenianAge if they still hold an interest in finding the most interesting seeds
Other people are also welcome to find and post interesting world seeds.
2 Likes
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
52
Actually shouldnβt the custom patchmap algorithm itself give us some idea on the hard limits of how many patches could a world have in the absolute best scenario?