Spoiler alert
In my story, humans reached the ascension stage first and decided to bring all Earth’s species with them.
Feel free to share your ideas.
P.S.: You don’t have to follow my storyline. You can make one from scratch.
-blackjacksike
In my story, humans reached the ascension stage first and decided to bring all Earth’s species with them.
Feel free to share your ideas.
P.S.: You don’t have to follow my storyline. You can make one from scratch.
-blackjacksike
I really like your idea, but I have one problem with it. I don’t know if it’s confirmed that humans are even in the universe that you will play in. Granted it could be confirmed and I just haven’t seen it yet.
Magic8Ball04 I really like your idea, but I have one problem with it. I don’t know if it’s confirmed that humans are even in the universe that you will play in. Granted it could be confirmed and I just haven’t seen it yet.
or maybe we can create them…in-game or uplifting some creature…
I don’t really like the idea of having official thrive lore. I’d like to just have easter eggs in the game. A barren lifeless, earth would be a good easter egg.
To drive it in even further (sorry) it’s really hard to animate humans for humans. Meaning that we are much more sensitive to how they work because our brains are meant to work like that.
Could they have been killed by a great filter?
(See more here about great filters here)
If this is the case where would the great filter be? Logically (in thrive) it would probably be in the spacefaring stage because it is likely that you would meet loads of other aliens also in the space stage. Option B is that in the Thrive universe (or ours for that matter) has no great filter and life is just random. The great filter itself probably deserves its own thread but unless I have a reason to I’m not making it.
Humans should have the same value in the game as any procedurally-generated species if they are supposed to be found alive. They could be part of pre-scripted events, but that shouldn’t exclude regular empires.
Since they would effectively just be a premade species, they could be seeded into the game like any other custom alien. I’m sure plenty of players would like to see the Thrive Universe species in the space game as an option.
To be honest, I wouldn’t enjoy such an expansive game if it didn’t have that much lore to it. Thrive should and must be different from Spore, but in its own way. The lore of Thrive could be deeper than that of Spore.
The lore for humans could be semi-randomized, i.e. that humans could have ended up in multiple fates. However, there is a constant : humanity can always be saved.
Scorched Earth
How to save humans and Earth’s species :
Nuclear war (WWIII scenario)
Saving them :
Robot revolution and dictatorship
Saving them :
Ascended humans
I don’t like the ideas in there because they seem to be too Anthropocentrist
Maybe, instead of putting humans in the game, we should be able to create them by evolution. Although Spore lets us do that, the results are…not that good.
in my opinion, people and planet earth in thrive should be like this: After a player enters the space stage, Shchelya can spawn in these states:
Carboniferous period
Permian period
Mesozoic and its subperiods
Cenozoic and its subperiods
stone Age
Neolithic
first civilizations (like Egypt)
ancient world
middle Ages
new times
19th century
World War 1
World War 2
22nd century
What in the name of disturbance is that?
Also Earth should be at most an easter egg in the game.
I also think that the earth should not be any special, there should not be any plot connected with it, the earth will only be an Easter egg for fun, besides, I think it would be fun to have the opportunity, for example, to see what It will happen if, for example, in the middle of the 19th century, aliens come to earth and reveal their presence.
I also think that after the game discovers the land, the player will have the opportunity in the tools to start as any organism of the earth in any era that will be represented in thrive
That seems like a large amont of effort for such an easter egg and not a main-game feature, but perhaps some developer will have time to make that in the future, most likely already after the “full release”.
In my opinion, it is a dubious idea to add a plot to thrive, in my opinion it is better to just add people as an easter egg with which you can do whatever you want.
Hm, I wonder what would the players do with them…
The “scorched earth” scenario is impossible because there simply isn’t enough fossil fuel to heat the earth to temperatures that would kill all complex life, and the destruction of single-celled life is only possible if the earth is heated to more than 100°C. If all fossil fuels are burned, the earth’s atmosphere will increase its CO2 content by 530ppm - 1000ppm (1ppm=0.000001%).(the source of information about the mass of fossil fuels was Wikipedia, the calculations were made using the formula (mass of fossil fuels) * (% carbon in fossil fuels) * 1.7 (so many times carbon dioxide gas with the same carbon content has a greater mass than pure carbon) * 0.000001) This could cause a mass extinction, but certainly not the extinction of even all complex life. Moreover, it would be spread out over 100-200 years, but would not happen in 20 years. Life itself, after a mass extinction, will be able to adapt and even thrive in millions of years (for example, in the Triassian period, the concentration of CO2 reached 3000 ppm, in the Silurian it could reach 6000 ppm).