What if at the space stage you add an event where an automated research probe flies into your system and with a very low probability (with Easter eggs enabled) this probe could turn out to be a probe of humanity, it will not be fundamentally different from other probes except that the records and markings on it would be in human language.
4 Likes
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
47
That probe would also probably need to be ancient, since otherwise one could assume that humans are not farโฆ
Isnโt there a lot of small particles that will hit and deteriorate it? I remember reading that the Voyager probes are likely to be destroyed before they can reach another solar system (or at least the gold records would get so much damage on them that it wouldnโt be possible to decode them anymore). So like it takes 50 000 years but eventually even in empty space you hit enough small stuff to break a spacecraft that isnโt being maintained.
3 Likes
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
51
Youโd have to go extra-galactic to find space where you could safely send a probe and not have it damaged much by free-floating particles.
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
57
Considering the various variables in the time a playerโd take to reach space stage, by the point they do Earth could either still be devoid of any sapient creatures or have itโs Earthlings already ascended, assuming they didnโt collapse on their way forwardโฆ
1 Like
Deathwake
(i nuked zenzone and will never let him forget it)
58
if you do go into intergalactic space, youโll either have to spend so long getting there you get pretty busted or you go fast enough errant hydrogen atoms explode on impact. The only way to survive is active defenses. You need to stay in working order for millions of years, without having, say, generation ship passengers or unsupervised AIs on board going crazy.
1 Like
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
59
Are you kidding!? Thrive Odyssey is like Thrive, but with humans! You could recreate human history!
2 Likes
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
63
At best it would be a mod for the base game
1 Like
Deathwake
(i nuked zenzone and will never let him forget it)
64
Two alternatives:
one: Same way you run your engines. Passive FTL or highly relativistic flight should be impossible imo, so youโd need a super dense power source to cross the void between stars. If you use ftl i have no clue, thatโs magic, we can magic a solution. If you go relativistic Iโm partial to using a star as a power source and most of your โship.โ
two: How long is it really? At light speed it should take 2.5 million years to get to Andromeda, right? Well, at light speed time doesnโt pass (subjectively), according to Einstein, so, youโre there already. If you continuously accelerate at one G, you will asymptotically approach light speed, and due to space dialation, the distance will subjectively shortan, and time will slow down, so that you only experience 28 years until you get to Andromeda. Keeping some defenses to deal with stray dust particles out of the way doesnโt sound too hard, itโs more of a problem making them able to work at all. Powering them is a joke issue, as according to that same source, youโd need several thousand aircraft carriers (4.2 gigatonnes) of fuel per kilo of cargo, so, you know, worth it.
2 Likes
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
65
Wouldnโt that just make shooting down stray particles even harder, as youโd have far less time to eliminate them from the shipโs path?