Human role in Thrive

What if at the space stage you add an event where an automated research probe flies into your system and with a very low probability (with Easter eggs enabled) this probe could turn out to be a probe of humanity, it will not be fundamentally different from other probes except that the records and markings on it would be in human language.

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That probe would also probably need to be ancient, since otherwise one could assume that humans are not far…

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Since there are no forces in space that would cause the drone to deteriorate, the drone can easily remain in service for millions of years.

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Still I don’t think we should go furhter than that, like how Deus said.

Isn’t there a lot of small particles that will hit and deteriorate it? I remember reading that the Voyager probes are likely to be destroyed before they can reach another solar system (or at least the gold records would get so much damage on them that it wouldn’t be possible to decode them anymore). So like it takes 50 000 years but eventually even in empty space you hit enough small stuff to break a spacecraft that isn’t being maintained.

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You’d have to go extra-galactic to find space where you could safely send a probe and not have it damaged much by free-floating particles.

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If we looked at early life on Earth, it would probably look like alien life.

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Is this really about “human role in Thrive” anymore?

That would be more subtle, but we don’t even know what the space stages would like look at this point, so we couldn’t guarantee much there.

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What we can guess is that there will be lots of content in space stage. With perhaps a few places where human eastereggs can be put.

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Spoken with the diplomacy of a developer :laughing:

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Considering the various variables in the time a player’d take to reach space stage, by the point they do Earth could either still be devoid of any sapient creatures or have it’s Earthlings already ascended, assuming they didn’t collapse on their way forward…

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if you do go into intergalactic space, you’ll either have to spend so long getting there you get pretty busted or you go fast enough errant hydrogen atoms explode on impact. The only way to survive is active defenses. You need to stay in working order for millions of years, without having, say, generation ship passengers or unsupervised AIs on board going crazy.

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How’d you power active defense for so long?

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I would like it if humans ascended as it would make a reference to the Thrive Odyssey forum game, which could be a second project for RGS.

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I don’t think that FG is so important to make an entire game out of it…

Are you kidding!? Thrive Odyssey is like Thrive, but with humans! You could recreate human history!

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At best it would be a mod for the base game

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Two alternatives:
one: Same way you run your engines. Passive FTL or highly relativistic flight should be impossible imo, so you’d need a super dense power source to cross the void between stars. If you use ftl i have no clue, that’s magic, we can magic a solution. If you go relativistic I’m partial to using a star as a power source and most of your “ship.”

two: How long is it really? At light speed it should take 2.5 million years to get to Andromeda, right? Well, at light speed time doesn’t pass (subjectively), according to Einstein, so, you’re there already. If you continuously accelerate at one G, you will asymptotically approach light speed, and due to space dialation, the distance will subjectively shortan, and time will slow down, so that you only experience 28 years until you get to Andromeda. Keeping some defenses to deal with stray dust particles out of the way doesn’t sound too hard, it’s more of a problem making them able to work at all. Powering them is a joke issue, as according to that same source, you’d need several thousand aircraft carriers (4.2 gigatonnes) of fuel per kilo of cargo, so, you know, worth it.

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Wouldn’t that just make shooting down stray particles even harder, as you’d have far less time to eliminate them from the ship’s path?

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