What if at the space stage you add an event where an automated research probe flies into your system and with a very low probability (with Easter eggs enabled) this probe could turn out to be a probe of humanity, it will not be fundamentally different from other probes except that the records and markings on it would be in human language.
That probe would also probably need to be ancient, since otherwise one could assume that humans are not farâŚ
Since there are no forces in space that would cause the drone to deteriorate, the drone can easily remain in service for millions of years.
Still I donât think we should go furhter than that, like how Deus said.
Isnât there a lot of small particles that will hit and deteriorate it? I remember reading that the Voyager probes are likely to be destroyed before they can reach another solar system (or at least the gold records would get so much damage on them that it wouldnât be possible to decode them anymore). So like it takes 50 000 years but eventually even in empty space you hit enough small stuff to break a spacecraft that isnât being maintained.
Youâd have to go extra-galactic to find space where you could safely send a probe and not have it damaged much by free-floating particles.
Is this really about âhuman role in Thriveâ anymore?
That would be more subtle, but we donât even know what the space stages would like look at this point, so we couldnât guarantee much there.
What we can guess is that there will be lots of content in space stage. With perhaps a few places where human eastereggs can be put.
Spoken with the diplomacy of a developer
Considering the various variables in the time a playerâd take to reach space stage, by the point they do Earth could either still be devoid of any sapient creatures or have itâs Earthlings already ascended, assuming they didnât collapse on their way forwardâŚ
if you do go into intergalactic space, youâll either have to spend so long getting there you get pretty busted or you go fast enough errant hydrogen atoms explode on impact. The only way to survive is active defenses. You need to stay in working order for millions of years, without having, say, generation ship passengers or unsupervised AIs on board going crazy.
Howâd you power active defense for so long?
I donât think that FG is so important to make an entire game out of itâŚ
At best it would be a mod for the base game
Two alternatives:
one: Same way you run your engines. Passive FTL or highly relativistic flight should be impossible imo, so youâd need a super dense power source to cross the void between stars. If you use ftl i have no clue, thatâs magic, we can magic a solution. If you go relativistic Iâm partial to using a star as a power source and most of your âship.â
two: How long is it really? At light speed it should take 2.5 million years to get to Andromeda, right? Well, at light speed time doesnât pass (subjectively), according to Einstein, so, youâre there already. If you continuously accelerate at one G, you will asymptotically approach light speed, and due to space dialation, the distance will subjectively shortan, and time will slow down, so that you only experience 28 years until you get to Andromeda. Keeping some defenses to deal with stray dust particles out of the way doesnât sound too hard, itâs more of a problem making them able to work at all. Powering them is a joke issue, as according to that same source, youâd need several thousand aircraft carriers (4.2 gigatonnes) of fuel per kilo of cargo, so, you know, worth it.
Wouldnât that just make shooting down stray particles even harder, as youâd have far less time to eliminate them from the shipâs path?