Progress Updates

We appreciate the concern, but donโ€™t stress out; Thim is comfortable with that title. In more formal settings, we also refer to him as the author of the lawn paradox.

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I wonder what will come of this โ€œloading screen storyโ€โ€ฆ

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Speaking of which: Whatโ€™s this:

Actually about? I havenโ€™t seen it mentioned anywhere, so I guess itโ€™s only been discussed in private channels?

Iโ€™ve been looking into learning the Thrive modding system myself to try to add in some miches myself, so I am interested.

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Well itโ€™s still good the talks of auto-evo improvement were mentioned in the PU. If there is one field of the game that could pretty much always use improvement, thatโ€™s autoevo.

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Here is the pull request with the description of changes. I donโ€™t have the knowledge to fully describe it, but do let me know if you have further questions and I might be able to find other resources.

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I wonder what else is going to be achieved in this last week of volunteer-only developmentโ€ฆ Hopefully 0.8.3 will still end up being a patch of respectable quality/size.

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Ah, I see now, thanks! Definitely something different than I had in mind, but also a good change I think.

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Pretty sure Iโ€™ve come across the issue of the report many times now - species thrive in their miches even if they are barely suited for them and have just one plast specialized to those niches.

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Isnโ€™t 0.8.3.0 technically a minor update according the release numbering rules?

I am not 100% sure, but I think the Pull Request changes will favor organisms in niches with more organelles, and thus more energy efficiency, toward a particular niche. Like an organism with two Rusticyanins will be favored over an organism with one Rusticyanin for Large Iron Chunks, e.t.c.

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Well honestly pretty sure to this point there werenโ€™t many differences between โ€œminor updatesโ€ and โ€œmajor updatesโ€ since 0.5.0, as far as I can tell 0.6.0, 0.7.0 and 0.8.0 were rather similar in size to other minor updates released around the same time.

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I wonder what else will be added in 0.8.3.0 before it releases in mid-August? Also, for clarification, is domink2ktrโ€™s Photosynthesis patch still being tested?

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Itโ€™s not in the closed features for 0.8.3 so it must still be in the review processโ€ฆ

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I believe their plan is to figure out other balance issues first and circle back to photosynthesis when how it fits into the bigger picture is better understood.

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Especially as photosynthesis has already been balanced many times in the past so I can imagine the devsโ€™d want this matter to be settled once and for all.

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If hexaquill eventually gets some โ€œfriendsโ€, would they also get their LS stories?

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I wonder when will come the day the multicellular layout inconsistency error gets fixedโ€ฆ

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That might be next week actually:

Remembering the exact layout is part of that PR.

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If this does get implemented, that would boost the playability of late multicellular stage much, which is the section most affected by the bug.

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