Quick Question Thread

Why does the Github Milestone webpage for release 0.8.2.0 not show any open issues or pull requests, even though there are pull requests for the next release?

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You should click on the ā€œx% complete, y open, z closedā€ text below the progress bar there instead.

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Those clickable text options do not show anything there on the release 0.8.2.0 webpage. But it is on the text with ā€œno milestoneā€. Did something change with GitHub?

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Maybe try using this?

Huh, when I clicked it in browser it was working, but it’s not working when redirected from here

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Shows up fine for me:

Edit: seems like it only shows up when I’m logged in. Maybe it is some github bug that issues that should be visible are not publicly visible?

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I recall this issue only began somewhat recently. Definitely after the 0.8.2 milestone was created.

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I think it started about a week ago. Most unfortunate. It was a nice way to keep tabs on what progress is being made and what is being prioritized. I hope this issue gets fixed soon, though I understand this is probably outside of the development teams hands.

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I mean, one can still access the milestone by clicking on the open/closed count from a browser.

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I wonder if anyone has tried being logged into a Github account to see if that helps? (and not having been added to the Thrive repo permissions)

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Are there plans to add emojis based off the new mascot?

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Maybe? I could see the disturbance emojis being phased out in favour of hexaquill emojis in the coming months.

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So like a Hexquill playing the guitar, instead of a Distrubance playing the saxophone?

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I suppose so. I wonder if things like the disturbance saxophone music video from Oliveriver’s channel will also have the disturbance part of them removed…

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What are the planned increase of values for penalties due to improper tolerances in biomes for the next update?

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If I remember right, the latest update didn’t yet have the balance changes I made. So in 0.8.2 the negative effects can be double than what they can be currently (though only in the categories that had less extreme effects, for example I don’t think I increased the effect of health reduction as you can already get less than 50% effective health).

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We’ll see how players react to such an increase in the impact of tolerances, and if nerfs to the strength of the penealties are needed…

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What achievements are you planning to add to the game and how do you decide which achievements will be added?

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There was this thread made for getting the achievement of the microbe stage done in the theory aspect:

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How long is the Banana Biome going to be included in the game as an Easter egg biome?

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Indefinitely I think. Unless there is to be a major microbe patch system makeover, I don’t see why it would get removed.

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