So the Banana Biome patch will still exist with the new world type generation for 0.8.2.0(+) onward?
I am fairly sure yes, and probably even after planet generation is implemented.
Does RG plan to do anything other than thrive?
To my awareness, for now atleast no.
Thrive will last for quite a bit, especially considering Thrive never will get truely finished if I recall good.
Iβm not senior here to any degree but itβs RG being made for Thrive, not the other way.
I suppose at some point 8.0.0 will still be released. At that point what will happen to RG?
I didnβt get to watch all of the livestream, since it was long, but is the Hydrogenosome planned for 0.8.3.0 or the 0.9.0.0 release?
Not sure either. It seems like Hydrogenosome has been removed from the roadmapβ¦
I think hydrogenosome was never on the roadmap, so it isnβt planned at all.
If someone makes it and sends a pull request to our GitHub repo, then thatβs how it might make it into the game. But someone needs to really want it for that to happen (and then actually make it).
And so itβs more than likely this organelle wonβt be addedβ¦
What is a βmicheβ I dont understand this feature of the game.
Microscopic Niche, as in every species fills a niche.
I wonder if if we have access to sufficiently heat-resistant biological materials, we could make biological jet propulsion in the nonLAWK aware stage?
Jet propulsion has been featured in some spec evo projects, including some of the more popular ones, so perhaps one day thatβll be a regular nonlawk feature if it is deemed good enough.
The term is actually derived from βmulti nicheβ
I think thereβs an explanation from the creators of the new auto-evo algorithm, but I think that may not have been on the dev forum (and instead being on Discord so it is not really findable).
As the development of multicellular will probably not take so long relative to microbe stageβs to move on to macroscopic, is the 1.x.x release era planned to also host ten βsecondaryβ (1.X.0) releases like what microbe is currently headed to, or will such a count not be necessary?
Does a 100% AI cell death count impact mean that the death of an AI cell from the Player species has the same impact as the Player dying, or that an AI cell has twice the impact compared to the Player dying?
No, it means that the AI members of your species dying or reproducing have the same size external effect as members of an AI species dying or reproducing. So it purely affects external effects and not auto-evo at all.
Since I donβt recall this being answered before, if you are in multicellular and a few rounds pass, will microbes/unicellulars evolve after 100 myrs have passed?
Different time steps havenβt been implemented so unicellular auto-evo runs just normally between the editor cycles.