Will the player be able to modify the atmosphere composition in the planet editor?
will there be premade organisms in the game. by this i mean a cell with only thykaloids that you could engulf if thrive goes for endosymbiosis. another example is like an easy made plant for the society stage to kick start the agricultural revolution. the reason im asking is because if we dont have things premade people could get stuck through no part of their own.
In the current game you are the last common universal ancestor (LUCA) meaning that every single species on your planet is split off from you. So no, in current plans there will be no premade species (at least until the space stage).
This is a valid concern and we have a few ideas on how to fix this starting from keeping the prokaryotic parts placeable, having specially āforcedā evolution of enough variety of things to endosymbiosis with, to making the endosymbiotic organelle editor powerful enough that they can be customized a lot.
yeah should we make that a thread in bug reports?
It wonāt help. I know about it, but I donāt know why it happens. Unless some CSS expert can tell me why it happens, it seems pretty unfixable to me.
what will the multicelluar stage look like on release? will your cell just have a buddy or would it be a lot more complex than that on release?
There was a developer thread around here somewhereā¦
Ah. Here it is: Beginning Multicellular
Itās entirely random currently.
Quuestion, do we have any rock hounds/goepogists here?
Iām trying to brush up on my mineral distribution and I swear I keep getting some of it wrong.
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Will animals be able to go on land in multicellular or will it just be plants and ungus
if it can survive on land, then itll be able to go land
if not then itll stay in the ocean
keep in mind multicellular includes creatures with no brain whatsoever
What stage does evolution stop
its the awakening stage
What stage would monke be in
late aware to very early awakening