Survival in the Forum

I… not rememebre

any way - i think I meant cursor detection I think

and 12+13 its a good numbers

take care of them

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I thought you meant crude “didesomes”

Isn’t it generally thought to be an unlucky number?

13 its a good luck number where I come from

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You have 3 mutations to submit, not 2.


Round 34 - Year 2, Month 10

SUB-EVENT

34 Months after first appearance of creatures in the forum, the strange entity which visited the forum 18 months ago has arrived here again. Like the previous time, no one saw it, and it’s looks remain a mystery even to the forum sapients…

All Players, NPCs , M. Yuyimus and C. Caligovermis have extra 1 mutation at [ROUND 35].

MISTWORM STATUS:

  • 40/40 HP
  • LEVEL 3 - can take away 1 Mutation and 3 Conservation Points from up to 2 species EACH ROUND (basing on Mistworm Action)
  • Regenerates 4 HP / Round after it gets damaged
  • Has 2 Fiefs - D. Bontopius and D. Amplicoma; They give The Mist a tribute if it’s dealt more damage than it can tolerate, where 1 Conversation Point = 1 HP.
  • Has undead swarms on it’s command.
  • Directly controls armies of M. Yuyimus brought back from extinction, can submit a tribute like a fief.
  • Directly controls armies of C. Caligovermis, also can function like a fief.
  • Develops a mutations once per two rounds.
  • Commands one action every round.

Mistworm MA: Split off a loyal species from C. Venenatorum (Rolled 6/6)
Undead MA: (Rolled 1/6 - Fail)

MMs/MAs have 1/3 chance to fail for the undead and 1/4 for all other Mistdom members, except for the mistworm

The Mistworm has now realized that one of it’s Fiefs, C. Venenatorum, has backstabbed it, and so it decided to take action against it. The worm however managed to find some individuals of that species which were still rather loyal to their master, and so the mistworm has injected them with a part of itself, kind of like with the revived M. Yuyimus species, causing a new species to be split from the now Covenant-aligned C. Venenatorum, and just like the centipede, this species is too under direct control of the worm…

Species

NPC - Sapiepoda TeaKinges, “The Crawler” - OP

  • Medium Omnivore

Mutations: Bows (+1 Strenght), Commanders (+1 Stealth), A-M Arrows (+1 Strenght, +1 Damage against The Mw.)
DM: Anti-Mw Field (-1 Mistdom Population Damage)

S. TeaKinges has invented bows, made from various types of processed letters, which are used as an effective distance weaponry. They also refined some arrows, making them stronger especially against the worm. Commanding individuals have emerged, making armies of this species stealthier as a result…
Deus entity has modified this species, making it emit a passive field which weakens mistdom members…

Statistics:

  • Speed - 19/9
  • Stealth - 21*(2) = 42
  • Strenght - 27*(2.5) = 67.5 (Venom)
  • User Usefulness - 0 (1)
  • Mistdom causes 3 less population damage, Deals +1 Damage against The Mw.

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation
Predated By: N/A

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Harder Skin (+1 Strenght)
  • Better Camouflage (+1 Stealth)
  • Better Circulatory System
  • Improved Respiratory System (+1 Both Speed)
  • Gliding limbs (+1 Flying Speed)
  • Intermediate Brain (+1 Stealth)
  • Eusociality (+0.5 to Strenght Multiplier)
  • Improved Chemoreceptors (+1 Stealth)
  • Lighter Bodies (+1 Both Speed)
  • Medium Size
  • Photoreceptive Spots (+1 Stealth)
  • Heart (+1 Strenght)
  • Colonies (+1 Strenght)
  • Pinhole Eyes (+1 Stealth)
  • Air Sacks (+1 B Speed)
  • Echolocation (+1 Stealth)
  • Better Genetic Recombination (+0.5 M/R)
  • Population Detection (EE)
  • Stronger Legs (+1 W Speed)
  • Lensed Eyes (+1 Stealth)
  • Advanced Brain (+1 Stealth)
  • Warrior Caste (+1 Strenght)
  • Better Heart Chambers (+1 Strenght)
  • Interaction Limbs (+1 Strenght)
  • Better Lungs (+1 B Speed)
  • Syrinx (+1 Strenght)
  • Color Sight (+1 Stealth)
  • Sentient Brain (+1 Stealth)
  • Fire Usage (+1 Strenght)
  • Primitive Tools (+1 Strenght)
  • Better Tools (+1 Strenght)
  • Shamanism (+1 Strenght)
  • Better Tools (+1 Strenght)
  • Clothes (+1 Stealth)
  • Sorcerers (+1 Strenght)
  • Education (+1 Stealth)
  • Primitive Agriculture (+1 Strenght)
  • Join the Covenant
  • Better Shoes (+1 W Speed)
  • Running Techniques (+1 W Speed)
  • Anti-Mist Armour (+1 Strenght, Mistdom members deal 1 less population damage)
  • DM: Speed (+1 B Speed)
  • Bows (+1 Strenght)
  • Commanders (+1 Stealth)
  • DM: Anti-Mw Field (-1 Mistdom Population Damage)
  • A-M Arrows (+1 Strenght, +1 Damage against The Mw.)

@doomlightning - Neodichorisare Cogitandi, “Divider” - OP

  • Small Herbivore

Mutations: Stronger Fire (+1 Strenght), Cursor Detection (+1 Stealth)

Nd. Cogitandi has developed it’s fireplaces into blazing fire infernos which are more useful to the species. Some individuals have became a lot better at spotting approaching cursors, but this skill may also find other uses in the age of chaos…

Statistics:

  • Speed - 18
  • Stealth - 20*(2.5) = 50
  • Strenght - 21*(1.5) = 31.5 (Bitter, Poison)
  • User Usefulness - 1 (2)

Distribution: Wilderness

Preys On: Vegetation
Predated By: N/A

Mutation History
  • Segmentation
    ? Muscular Flaps (+2 speed due to Axial Respiratory System)
    ? Primitive Lungs (+1 Speed)
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
    ? Flexible Bones (+1 Speed)
    ? Open Circulatory System (+1 Strenght)
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
    ? Chemoreceptors (+1 Stealth)
  • Eyespots (+1 Stealth)
    ? Smell Cortex
    ? Rougher Skin (+1 Strenght)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Nostrils (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Better Circulatory System
  • K-type Reproduction
  • Better Syphon (+1 Speed)
  • Camouflage (+1 Stealth)
  • Sentinel Behaviour (+1 UU)
    ? Jaws (+1 Strenght)
  • Improved Respiratory System (+1 Speed)
  • Creative Thinking
  • Jaw Duplication (+1 Strenght)
    ? Venom Stinger (+1 Strenght)
  • Hands (+1 Strenght)
  • Motor Thinking (+1 Speed)
  • Creative Thinking (+1 Stealth)
  • More Endurance (+1 Speed)
  • Pallium (+1 Stealth)
  • Less Virtual Consumption (+1 Stealth)
  • Courtship Display (+1 Strenght)
  • Click Communication (+1 Stealth)
  • Long-term Memory (+1 Stealth)
  • Better Creative Thinking (+1 Stealth)
  • Better Tool Creation (+1 Strenght)
    ? Slimmer Shape (+1 Speed)
  • Altruism (+1 Stealth)
    ? Faster Muscles (+1 Speed)
    ? Thicker Skull (+1 Strenght)
  • Better Circulatory System (+1 Strenght)
  • Better Communication (+1 Stealth)
  • Metal Poison (+1 Strenght, Poison)
    ? Larger Brain (+1 Stealth, Tier-3 Brain)
  • Better Respiratory System (+1 Speed)
  • Better Circulatory System (+1 Strenght)
  • Better Tools (+1 Strenght)
  • More Brain Power (+1 Stealth, Tier-4 Brain)
  • Fire (+1 Strenght)
  • Better Camouflage (+1 Stealth)
  • Anti-slice Skin (+1 Strenght)
  • More Brain Power (+1 Stealth)
  • Better Antislice Skin (+1 Speed)
  • Speed X 2 (+2 Speed)
  • Stronger Fire (+1 Strenght)
  • Cursor Detection (+1 Stealth)

@CatSquared - Multipoda Cat-Bestiae, “Cat Beasts” - OP

  • Tiny Omnivore

Mutations: Smart Caste (+1 Stealth), Faster (+1 W Speed), Better A-M Claws (+1 Strenght, +1 damage against The Mw.)
DM: Soul Circuits (+1 Stealth, +0.5 Brain Tier)

M. Cat-Bestiae Hive-mind has developed a special caste dedicated to thinking, and also made it’s anti-mistworm claws even more potent! The species is now faster overall too.
Deus has made the soul circuits of this species better, making the individuals a bit smarter…

Statistics:

  • Speed - 20/11
  • Stealth - 15*(3) = 45
  • Strenght - 27*(1.5) = 40.5 (Venom, Toxicity, Resistance to bitterness and spicyness)
  • User Usefulness - 0 (1)
  • Mistdom causes 2 less population damage and has 1/3 chance to miss, Deals Extra 2 Damage to The Mw.

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation, C. Caligovermis
Predated By: M. Yuyimus

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • Size Decrease (Tiny Size)
  • Letter Camouflage (+1 Stealth)
  • Faster Leg Muscles (+1 Speed)
  • Streamline Shape (+1 Speed)
  • Better Gnetic Recombination (+0.5 M/R)
  • Chemical Communication (+1 Stealth)
  • Swarm Behaviour (+0.5 to Strenght Multiplier)
  • Gliding Wings (+1 Flying Speed)
  • Toxicity (+1 Strenght)
  • Toxin Projectile (+1 Strenght)
  • Hydrogen Bladder (+1 Flying Speed)
  • Larger Wing Muscles (+1 F Speed)
  • Better Toxic Projectile (+1 Strenght)
  • Extra Wings (+1 F Speed)
  • Stronger Leg Muscles (+1 W Speed)
  • More Streamline Body (+1 B Speed)
  • Stronger Legs (+1 W Speed)
  • Even Stronger Legs (+1 W Speed)
  • More Strenght x 3 (+3 Strenght)
  • Immune System (+1 Strenght, +2 ILs before parasitic damage)
  • Resistance to D. Amplicoma’s bitterness (+1 Strenght)
  • More Advanced Camouflage (+1 Stealth)
  • Resistance to Dichorisare Amplicoma ’s spicyness (+1 Strenght)
  • More Strenght (+1 Strenght)
  • Even More Strenght (+1 Strenght)
  • Stronger Wings (+1 F Speed)
  • Even Stronger Wings (+1 F Speed)
  • Stronger Legs (+1 W Speed)
  • Larger Swarms (+1 Strenght)
  • Cybertraps (+1 Stealth)
  • Eusociality (+1 Strenght)
  • More Speed (+1 B Speed)
  • Faster Legs (+1 W Speed)
  • Anti-Mist Claws (+1 Strenght, Deals Extra 1 HP to TM)
  • Anti-Mist Armour (+1 Strenght, -2 Mist population damage)
  • Join the Covenant
  • Larger Swarms (+1 Strenght)
  • Anti-mist Ritual (-1 Mist damage in specified area)
  • Speed (+1 B Speed)
  • Larger Swarms (+1 Strenght)
  • Faster X 2 (+2 Speed)
  • Hive-Mind (+1 Strenght)
  • Anti-Mist Camouflage (+1 Stealth, 1/3 chance for mistdom members to miss attack)
  • DM: Speed (+1 B Speed)
  • Smart Caste (+1 Stealth)
  • Faster (+1 W Speed)
  • Better A-M Claws (+1 Strenght, deals +1 damage against The Mw.)
  • DM: Soul Circuits (+1 Stealth, +0.5 Brain Tier)

NPC - Paucipoda Narrenists, “Darren” - OP

  • Huge Omnivore

Mutations: Anti-Mist Armour (+1 Strenght, -2 Mistdom population damage), Spears (+1 Strenght), A-M Spears (+1 Strenght, deals +1 damage against the Mw.)
DM: Anti-Mw Field (-1 Mistdom population damage)

M. Narrenists has copied the anti-mist armour of S. TeaKinges. It also developed a novel weapon in the forum - spears, which can be thrown. Soon enough many of these spears have been enchanted with anti-mist powers, making them more damaging towards the worm.
Deus Entity made this species have an anti-mist field, just like S. TeaKinges

Statistics:

  • Speed - 22/10
  • Stealth - 14*(1.5) = 21
  • Strenght - 28*(3) = 84 (Venom)
  • User Usefulness - 2 (3)
  • Mistdom has 1/3 chance to miss, -3 Mistdom pop. damage, Deals +1 Damage against the Mw

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation
Predated By: D. Bontopius, M. Yuyimus

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Horn (+1 Strenght)
  • Spam-eating behaviour (+1 UU)
  • Better Camouflage (+1 Stealth)
  • More Spikes (+1 Strenght)
  • Rear Spikes (+1 Strenght)
  • Faster Movement (+1 Speed)
  • Movement Claws (+1 Walking Speed)
  • Gliding Wings (+1 Flying Speed)
  • Stronger Jaw Muscles (+1 Strenght)
  • Better Digging Claws (+1 Stealth)
  • Sharper Teeth (+1 Strenght)
  • Stronger Leg Muscles (+1 W Speed)
  • Larger Wings (+1 F Speed)
  • Wing Spikes (+1 Strenght)
  • Tusks (+1 Strenght)
  • Stronger Skeleton (+1 Strenght)
  • Wrinkly Lungs (+1 B Speed)
  • Higher Fecundity (+0.5 M/R)
  • Population Observarion (EE)
  • Immune system (+1 Strenght, +2 ILs needed for parasitic damage)
  • Spike Poison (+1 Strenght)
  • Slender Body (+1 B Speed)
  • Faster Muscles (+1 B Speed)
  • More Energy Reserves (+1 B Speed)
  • More Coordinated Leg Musculature (+1 W Speed)
  • Better Circulatory System (+1 Strenght)
  • Intermediate Brain (+1 Stealth)
  • Better Respiratory System (+1 B Speed)
  • Better Temperature Tolerance (+1 Strenght)
  • Better Wings (+1 F Speed)
  • Better Circulatory System (+1 Strenght)
  • Advanced Brain (+1 Stealth)
  • Air Sacks (+1 B Speed)
  • Heart (+1 Strenght)
  • Larger (Medium Size)
  • Larger size (Large Size)
  • More camouflage (+1 Stealth)
  • Warning Calls (+0.5 to Stealth Multiplier)
  • Larger (Huge Size)
  • Sentient Brain (+1 Stealth)
  • Fire (+1 Strenght)
  • Simple Tools (+1 Strenght)
  • Clothing (+1 Strenght)
  • Anti-Mist Camouflage (+1 Stealth, 1/3 chance for mistdom members to miss attack)
  • DM: Speed (+1 B Speed)
  • Anti-Mist Armour (+1 Strenght, -2 Mistdom population damage)
  • Spears (+1 Strenght)
  • A-M Spears (+1 Strenght, deals +1 damage against the Mw.)
  • DM: Anti-Mw Field (-1 Mistdom population damage)

@Bontopia13 - Dichorisare Bontopius, “The Swarm” - HO

  • Medium Mist-Aligned Omnivore

Mutations: Sapient Brain (+1 Stealth), Better Wing Muscles (+1 F Speed), Larger Lungs (+1 W Speed)
MM: (Rolled 4/4) Loyality (+1 Stealth)
MA: (Rolled 3/4) Help M. Yuyimus

D. Bontopius has developed sapience, like most other species. It’s primitive wings now have better musculature and it’s lungs are larger to allow for running for longer.

The Mistworm has made many members of this species more loyal to it, meaning that if tried to defect to the Covenant, the remaining ones will split off into a mistworm-controlled species…

The Mistworm ordered this species to help the Yuyimus ally regain their populace…

Statistics:

  • Speed - 19/2
  • Stealth - 18*(2) = 36
  • Strenght - 24*(2.5) = 60 (Bitter, Death Explosion, Venom)
  • User Usefulness - 2 (3)
    (+1 To every statistic calculation when comparing with a mist-attacking species)

Distribution: Wilderness, α-FP, β-FP, γ-FP

Preys On: Vegetation, Paucipoda Narrenists, F. Spiritusvivi
Predated By: N/A

Mutation History
  • Segmentation
  • Annular Muscles (+2 speed due to Axial Respiratory System)
  • Axial Respiratory System
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
  • Joints (+1 Speed)
  • Circulatory System
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
  • Eyespots (+1 Stealth)
  • Compound eyes (+1 Stealth)
  • Memory Cortex
  • Countershading (+1 Stealth)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Chemoreception (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Swarm Intelligence (+0.5 to strenght multiplier)
  • Hiding Eggs
  • Better Camouflage (+1 Stealth)
  • Better Joints (+1 Speed)
  • Larger Abdomen (+1 Strenght)
  • 2 More Legs (+1 Speed)
  • Pheromone Communication (+1 Stealth)
  • More Genetic Recombination (+0.5 M/R)
  • Claws For Letters (+1 UU)
  • Higher Fertility (Extinction Evasion)
  • Death Explosion (+1 Strenght)
  • Partial Migration to α-FP (Spreads)
  • Lower Metabolism (+1 Stealth)
  • Scavanging (+1 Strenght)
  • Eusociality (+1 Strenght)
  • Better Eyes (+1 Stealth)
  • Better Circulatory System (+1 Strenght)
  • Size Increase (Medium Size)
  • Immune System (+1 Strenght, +2 ILs before parasitic damage)
  • Longer Legs (+1 Speed)
  • Intermediate Brain (+1 Stealth)
  • Backup Royality (+1 Stealth)
  • Omnivore Diet (+1 Strenght, Becomes An Omnivore)
  • Expand to γ-FP (Spreads)
  • Hunt P. Narrenists (+1 Speed)
  • Longer Legs (+1 Speed)
  • Extra Leg Pair (+1 Speed)
  • Ally with The Mist (+1 Strenght)
  • Venom (+1 Strenght)
  • Sharper Mandibles (+1 Strenght)
  • MM: Emergency Tribute
  • Intermediate Brain Brain Refinement (+1 Stealth)
  • MM: Offensive Defense (Effects against Mist-attackers)
  • Better Lungs (+1 Speed)
  • Neurotoxin (+1 Strenght)
  • MM: Foray Helper (+1 Strenght, Species will ravage the targetted species alongside TM)
  • MM: Cyberspace Fighters (+1 Strenght, can attack cyberspacial entities)
  • Better Heart (+1 Strenght)
  • Parasite Egg (+1 Strenght)
  • MM: Cyberspace Warriors (+1 Strenght)
  • Advanced Brain (+1 Stealth)
    *MM: Dualism (+1 Stealth)
  • More Offspring (+1 Strenght)
  • Better Lungs (+1 Speed)
  • MM: Faster Muscles (+1 Speed)
  • Better Vessels (+1 Strenght)
  • Wings (+1 F Speed)
    *MM: Quicker Muscles (+1 W Speed)
  • Sapient Brain (+1 Stealth)
  • Better Wing Muscles (+1 F Speed)
  • Larger Lungs (+1 W Speed)
  • MM: Loyality (+1 Stealth)

@fralegend015 - Fabuloid Spiritusvivi, “Archmage” - OP

  • Small Omnivore

Mutations: Better Anti-Mistdom Protection (+1 Strenght, -2 Mistdom attack damage), Study the Cyberspace (+1 Stealth)

F. Spiritusvivi has set up better anti-mistdom defences, making attacks less harmful. The Deus entity also studied the cyberspace, gaining some knowledge about the accounts - just maybe with enough tried it would be possible to bruteforce an old, no longer used account?

Statistics:

  • Speed - 18
  • Stealth - 20*(2.5) = 50
  • Strenght - 21*(1.5) = 31.5 (Venom)
  • User Usefulness - 1 (2)
  • -2 Mistdom attack damage

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation
Predated By: D. Bontopius, M. Yuyimus

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Harder Skin (+1 Strenght)
  • Epigenetic Manipulation (+0.5 M/R)
  • Better Vascular System
  • Better Respiratory System (+1 Speed)
  • Limbs Location Change (+1 Speed)
  • Intermediate Brain (+1 Stealth)
  • Cybercognition (+1 Stealth)
  • Autokinesis (+1 Speed)
  • Netpulmonation (+1 Speed)
  • Cybercordis (+1 Strenght)
  • Cyber-Soul (+1 Stealth)
  • Telekinesis (+1 Strenght)
  • UIthurgy (+1 UU)
  • Spiritual Retention (+1 Stealth)
  • Hyperportal Creation (+1 Speed)
  • Telepathy (+1 Stealth)
  • Poltergeist (+1 Stealth)
  • Compound Spirituality (+1 Stealth)
  • Stronger Autokinesis (+1 Speed)
  • Pneuma (+1 Strenght)
  • Genesis (EE)
  • Suggestion (+1 UU to all other species)
  • Mist Distribution (+1 Strenght, If this species is attacked by The Mist, all other ones will also feel the effects)
  • Spirit Tendrils (+1 Strenght)
  • Metempsychosis (+1 Stealth)
  • Specialized Thinking Circuits (+1 Stealth)
  • Tendril Highways (+1 Speed)
  • Compounding (+1 Strenght)
  • Soul Cybersphere Specialization (+1 Strenght)
  • Deus (+1 Strenght)
  • Deus-to-Living Connection (+1 Stealth)
  • Unseen Travel (+1 Speed)
  • Cyber Immune System (+1 Strenght)
  • Revive D. Cogitandi
  • Covenant Alliance
  • Speed (+1 Speed)
  • Mistdom Disruption Virus (When a Fief breaks off from The Mistdom, it instantly joins The Covenant and loses no conservation points)
  • Anti-mistworm Defense (-1 Mistworm Action damage to all Covenant members)
  • Hyperuranio (+1 Stealth to all Covenant members)
  • Anti-Mist Walls (1/4 Chance for a Mist Action/Mutation to fail, 1/3 for the undead)
  • Gene Modifications (Can Modify Covenant Members)
  • Better Anti-Mistdom Protection (+1 Strenght, -2 Mistdom attack damage)
  • Study the Cyberspace (+1 Stealth)

@willow - Cancrorum Venenatorum, “Venomous Wall Crab” - OP

  • Small Herbivore + Parasite

Mutations: Better Hydrokinesis (+1 Strenght), Report Weakness (Switched Alliance), Mutation Bending (Can Change Other Species Mutations)
DM: Better Soul Circuits (+1 Stealth, +0.5 Brain Tier)

C. Venenatorum has been kicked out of the Mistdom due to it’s actions, now belonging to the Covenant. It has developed better Hydrokinesis. Besides that, it also developed an interesting ability - by stealing a part of the mistworm and combining it with an immense amount of effort, the species can grant an extra mutation to another species.

The Deus Entity has made this species gain more refined soul circuits which make it a bit smarter.

Statistics:

  • Speed - 19/8
  • Stealth - 18*(2.5) = 45
  • Strenght - 26/27*(2) = 52/54 (Bitter, Spicy)
  • User Usefulness - 0 (1)

Distribution: Wilderness

Preys On (+Parasite): Vegetation
Predated By: N/A

Mutation History
  • Segmentation
  • Annular Muscles (+2 speed due to Axial Respiratory System)
  • Axial Respiratory System
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
  • Joints (+1 Speed)
  • Circulatory System
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
  • Eyespots (+1 Stealth)
  • Compound eyes (+1 Stealth)
  • Memory Cortex
  • Countershading (+1 Stealth)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Chemoreception (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Closed Circulatory System
  • K-type Reproduction
  • Midsection Duplication (+1 Speed)
  • Setae (+1 Stealth)
  • Acid-Resistant Eggs
  • 12 Legs (+1 Speed)
  • RNA Editing (Extinction Evasion)
  • Rotator Leg Joint (+1 Speed)
  • Wings (+1 F Speed)
  • Castes (+0.5 to Strenght Multiplier)
  • Ameboid Larva Cells (+1 Strenght)
  • Possesion (+1 Strenght)
  • More and more plastic neurons (+1 Stealth)
  • UV equivalent usage (+1 Stealth)
  • Gamete dismantling (+1 Strenght)
  • Feature Theft (+0.5 M/R)
  • Spicy (+1 Strenght)
  • Cyberwater (+1 Strenght)
  • Spiciness Plates (+1 Strenght)
  • Better Leg Muscles (+1 W Speed)
  • Leg Bones (+1 W Speed)
  • Better Hydrokinesis (+1 F Speed)
  • Better Against Cybermagic (+1 Strenght / +2 Strenght against species with cybermagic)
  • Mind Tendril Communication (+1 Stealth)
  • Steal Photosynthesis (+1 Strenght)
  • Free Larva Improvements (+1 B Speed)
  • Ally with The Mist (+1 Strenght)
  • Water Storage (+1 Strenght)
  • Respiratory Wings (+1 B Speed)
  • MM: Emergency Tribute
  • Sacrifice Caste (+1 Stealth)
  • MM: Spiritual Infiltration
  • Mutations: Souls (+1 Strenght)
  • Soul Fusion (+1 Strenght)
  • MM: Spiritual Parasitism (+1 Strenght)
  • Mist Energy Draw (+1 B Speed)
  • MM: Cyberparasite Infiltration (+1 Stealth)
  • Soul Energy Gathering (+1 Stealth)
  • Energy Linker Cell (+1 B Speed)
  • MM: Cyberparasite Infection (+1 Strenght)
  • Undo The Mist’s attempts of harming Deus (+1 Strenght)
  • MM: Better Connections (+1 Stealth)
  • Secret Colony Network (+1 Strenght)
  • Cursor Permeability (+1 Stealth)
  • MM: Speed (+1 B Speed)
  • False Allies (+1 Strenght)
  • Better Lungs (+1 B Speed)
  • MM: Tendril Sight (+1 Stealth)
  • Better Hydrokinesis (+1 Strenght)
  • Report Weakness (Switched Alliance)
  • Mutation Bending (Can Change Other Species Mutations)
  • DM: Better Soul Circuits (+1 Stealth, +0.5 Brain Tier)

The Mistworm - Multipoda Yuyimus, “Centipede” - HO

  • Medium Mist-Controlled Omnivore

Mutations: Darkfear (+1 Stealth), Dash (+1 Speed), Dark Poison (+1 Strenght)
MA: (Rolled 3/4) Exit The Shelters (Can Regenerate pop. again)

M. Yuyimus has been improving it’s cyberspacial abilities, now having the strenght to make it’s foes be scared down to bone when in it’s dark field. It can also dash swiftly in this area. The field even made it deadly to eat.
Being ready now, the worm ordered this species to exit the shelters, causing it to rejoin the ecosystem in such a changed form…

Statistics:

  • Speed - 19
  • Stealth - 15*(2) = 30
  • Strenght - 27*(2) = 54 (Paralitic Venom, Anti-toxin for Multipoda Cat-Bestiae, Bitter Resistance, Dark Poison)
  • User Usefulness - 0 (1)

Distribution: Wilderness

Preys On: Vegetation, M. Cat-Bestiae, P. Narrenists, F. Spiritusvivi
Predated By: N/A

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Carnivoreous Diet
  • Better Camouflage (+1 Stealth)
  • Claws (+1 Strenght)
  • Stronger Leg Muscles (+1 Speed)
  • Heart
  • Stronger Jaw Muscles (+1 Strenght)
  • Better Leg Muscles (+1 Speed)
  • Longer Legs (+1 Speed)
  • Biparental Care
  • Pinhole Eyes (+1 Stealth)
  • Better Respiratory System (+1 Speed)
  • Lensed Eyes (+1 Stealth)
  • Mimic M. TeaKingeses Appearance (+1 Stealth)
  • Colour Vision (+1 Stealth)
  • Mimic M. TeaKingeses Aggresion (+1 Strenght)
  • Anti-toxins against Multipoda Cat-Bestiae (+1 Strenght)
  • Sensory Cortexes (+1 Stealth)
  • Letter Ambush (+1 Stealth)
  • Reinforced Skeleton (+1 Strenght)
  • Plating (+1 Strenght)
  • Centuarism (+1 Speed)
  • Restrainting Limbs (+1 Strenght)
  • Paralitic Venom (+1 Strenght)
  • Pair Hunting (+1 Strenght)
  • Immune System (+1 Strenght, +2 ILs needed for parasitic damage)
  • Slender Build (+1 Speed)
  • Family Hunting (+1 Strenght)
  • Ultraviolet-seeing Eyes (+1 Stealth)
  • Bitterness Resistance (+1 Strenght, Ignores Level 1 Bitterness)
  • Serrated Teeth (+1 Strenght)
  • Airsacks (+1 Speed)
  • Better Muscle Attatching (+1 Speed)
  • Better Circulatory System (+1 Strenght)
  • Serrated Teeth (+1 Strenght)
  • Larger size (Medium Size)
  • Stronger Leg Muscles (+1 Speed)
  • Expand to α-FP (Spreads)
  • Better Heart (+1 Strenght)
  • Larger Families (+1 Strenght)
  • More Offspring (+0.5 M/R)
  • Faster (+1 Speed)
  • Omnivore
  • Faster (+1 Speed)
  • More Offspring (EE)
  • Darkness (+1 Stealth)
  • Darkfear (+1 Stealth)
  • Dash (+1 Speed)
  • Dark Poison (+1 Strenght)

The Mistworm - Cancrorum Caligovermis, “The Mistworm’s Crab” - HO

  • Small Mistworm-aligned Herbivore + Parasite

Mutations: Stronger Hydrokinesis (+1 Strenght), Dark Hydrokinesis (+1 Strenght), Hydroform (+1 B Speed)
MA: (Rolled 2/6) Regenerate Population Faster

C. Caligovermis is a species which split off from C. Venenatorum on The Mistworm’s command. It is now under the complete control of the worm. The Species has developed a more sophistaced form of hydrokinesis, then incorporated Dark elements into it to make the art even stronger. It has also made water in a way just an extension of it’s body, which for now makes it faster both on ground and in the forum air…

The Mistworm commanded this species to regenerate it’s population faster, making it recover fully in a surprisingly short amount of time!

Statistics:

  • Speed - 20/9
  • Stealth - 17*(2.5) = 42.5
  • Strenght - 27/28*(2) = 54/56 (Bitter, Spicy)
  • User Usefulness - 0 (1)

Distribution: Wilderness

Preys On (+Parasite): Vegetation
Predated By: M. Cat-Bestiae

Mutation History
  • Segmentation
  • Annular Muscles (+2 speed due to Axial Respiratory System)
  • Axial Respiratory System
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
  • Joints (+1 Speed)
  • Circulatory System
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
  • Eyespots (+1 Stealth)
  • Compound eyes (+1 Stealth)
  • Memory Cortex
  • Countershading (+1 Stealth)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Chemoreception (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Closed Circulatory System
  • K-type Reproduction
  • Midsection Duplication (+1 Speed)
  • Setae (+1 Stealth)
  • Acid-Resistant Eggs
  • 12 Legs (+1 Speed)
  • RNA Editing (Extinction Evasion)
  • Rotator Leg Joint (+1 Speed)
  • Wings (+1 F Speed)
  • Castes (+0.5 to Strenght Multiplier)
  • Ameboid Larva Cells (+1 Strenght)
  • Possesion (+1 Strenght)
  • More and more plastic neurons (+1 Stealth)
  • UV equivalent usage (+1 Stealth)
  • Gamete dismantling (+1 Strenght)
  • Feature Theft (+0.5 M/R)
  • Spicy (+1 Strenght)
  • Cyberwater (+1 Strenght)
  • Spiciness Plates (+1 Strenght)
  • Better Leg Muscles (+1 W Speed)
  • Leg Bones (+1 W Speed)
  • Better Hydrokinesis (+1 F Speed)
  • Better Against Cybermagic (+1 Strenght / +2 Strenght against species with cybermagic)
  • Mind Tendril Communication (+1 Stealth)
  • Steal Photosynthesis (+1 Strenght)
  • Free Larva Improvements (+1 B Speed)
  • Ally with The Mist (+1 Strenght)
  • Water Storage (+1 Strenght)
  • Respiratory Wings (+1 B Speed)
  • MM: Emergency Tribute
  • Sacrifice Caste (+1 Stealth)
  • MM: Spiritual Infiltration
  • Mutations: Souls (+1 Strenght)
  • Soul Fusion (+1 Strenght)
  • MM: Spiritual Parasitism (+1 Strenght)
  • Mist Energy Draw (+1 B Speed)
  • MM: Cyberparasite Infiltration (+1 Stealth)
  • Soul Energy Gathering (+1 Stealth)
  • Energy Linker Cell (+1 B Speed)
  • MM: Cyberparasite Infection (+1 Strenght)
  • Undo The Mist’s attempts of harming Deus (+1 Strenght)
  • MM: Better Connections (+1 Stealth)
  • Secret Colony Network (+1 Strenght)
  • Cursor Permeability (+1 Stealth)
  • MM: Speed (+1 B Speed)
  • False Allies (+1 Strenght)
  • Better Lungs (+1 B Speed)
  • MM: Tendril Sight (+1 Stealth)
  • Stronger Hydrokinesis (+1 Strenght)
  • Dark Hydrokinesis (+1 Strenght)
  • Hydroform (+1 B Speed)

BIOMES:
Wilderness - All Species
α-FP - Dichorisare Bontopius
β-FP - Dichorisare Bontopius
γ-FP - Dichorisare Bontopius
A-M Area 1 - M. Cat-Bestiae, F. Spiritusvivi, P. Narrenists, S. TeaKinges, C. Venenatorum

ORGANIZATIONS & GROUPS (from most friendly to most hostile):

  • CPO (Creature Park Organization) + CPO-RC (Creature Park Organization - Research Community)
  • MwTC (Mistworm Termination Council)
  • FPG (Forum Protection Group)

BIOTA GROUPS:

  • “THE MISTDOM” - The Mistworm, Dichorisare Bontopius, C. Caligovermis, The Undead Swarms, M. Yuyimus
  • “THE COVENANT”- F. Spiritusvivi, Deus, M. Cat-Bestiae, S. TeaKinges, P. Narrenists, C. Venenatorum
  • INDENPENDENT FORCES - Nd. Cogitandi

ERA:
Early PeriodIntermediate PeriodPax MultipodaIntelligence Rise → CHAOS AGE (present)


I wonder what will happen when all species eventually become sapient…

Happy 1st and the last Anniversary of Survival In The Forum!

Mutation 1: Deus studies links that lead outside of the forums and why they don’t work.

Mutation 2: Deus takes control of an abbandoned account and renames it “Deus_TheBalancer”.

Mutation 3: Deus studies the cyberspace, especially on how to alter the architecture of the forums.

Covenant mutations: Covenant members can now communicate between each other and coordinate between each other.

1 Like

Mutation 1: reorganize the secret colony networks to completely cut off remaining mistworm alligned crabs, and to focus efforts towards commanding anything threatened by the mistworm to maximize survival of covenant members, as well as damage dealt to the mistworm and its allies by covenant members

mutation 2: improve the soul computers so they’re able to run more expensive programs, like google chrome, and make a rudimentary browser app

mutation 3: use the mist tendrils i still have to start producing an anti-mist that spreads throughout the forum, strengthening species’ the mistworm targets and weakening its allies

1 Like

Finally i have became sapient.

M1: produce pheromones that get agitated when covenant allies and make us to attack them.

M2: the venom can be hardened and weaven to webs and paralysis covenant allies with it secreting the pheromones.

M3: discover fire.

1 Like

been a while since i checked in on this game
hows my species doing? seeing as it seems to be still alive

2 Likes

It has became sapient and is allied to a descendant of fralegend’s species against a being which was originally summoned by some in-game forum users and has now evolved into a far larger danger.

Edit: May I ask, do there exist some sort of SITF PM alliance chats?

2 Likes

Mutations:

  1. Faster movement
  2. Try to communicate with the forum users by moving letters
  3. Try to enslave Nd. Cogitandi
1 Like

I wonder what will @doomlightning have to say to this…

1 Like

What I say to tell him:
It’s not going to happen. I am the most different species of all here and I am the one who is going to be here more than anyone else.
And I will do this by secret agreement.

  1. Begin the brainwashing of monarchical sentinelism and socialistic improvements of the species
  2. Apply join the covenant to create security
  3. Upgrade stealth effectiveness
2 Likes

I have 3 questions.

  1. Can a creature move outside of threads. (Like the front page of the forum)
  2. Can a leave the forum.
  3. Can a creature bend elements.
1 Like
  1. Yes
  2. No.
  3. It can by using cyber powers

Round 35 - Year 2, Month 11

Increasingly more users are joining the MwTC, and while the other groups can still keep up with doing their tasks who knows what will the future bring?

MISTWORM STATUS:

  • 40/40 HP
  • LEVEL 3 - can take away 1 Mutation and 3 Conservation Points from up to 2 species EACH ROUND (basing on Mistworm Action)
  • Regenerates 4 HP / Round after it gets damaged
  • Has 2 Fiefs - D. Bontopius and D. Amplicoma; They give The Mist a tribute if it’s dealt more damage than it can tolerate, where 1 Conversation Point = 1 HP.
  • Has undead swarms on it’s command.
  • Directly controls armies of M. Yuyimus brought back from extinction, can submit a tribute like a fief.
  • Directly controls armies of C. Caligovermis, also can function like a fief.
  • Develops a mutations once per two rounds.
  • Commands one action every round.

Mistworm MA: Prepare to do two actions at once at [ROUND 36]
Mistworm Mutation: Manipulatory Limbs
Undead MA: (Rolled 2/6 - Fail)

MMs/MAs have 1/3 chance to fail for the undead and 1/4 for all other Mistdom members, except for the mistworm

The Mistworm has again developed a new structure near it’s gaping mouth, this time being a set of many tentacles which can be used to manipulate objects in ways not possible for the worm before. This may have something to do with whatever the dark creature is preparing to do the next month…

Species

NPC - Sapiepoda TeaKinges, “The Crawler” - OP

  • Medium Omnivore

Mutations: Better Strategies (+1 Stealth), Advanced Tools (+1 Strenght), More Discipline (+1 B Speed)
DM: Communication (+1 Stealth)

S. TeaKinges has came up with better strategies for ambushing enemies. Advanced tools have also been invented, paving a way to more advanced technology. Discipline in the armies of this species has also been greatly improved, as a result of which these creatures are now a lot faster both on ground and in the air.
Deus entity made this species able to talk with others from the covenant easily…

Statistics:

  • Speed - 20/10
  • Stealth - 23*(2) = 46
  • Strenght - 28*(2.5) = 80 (81) (Venom)
  • User Usefulness - 0 (1)
  • Mistdom causes 3 less population damage, Deals +1 Damage against The Mw.

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation
Predated By: D. Bontopius

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Harder Skin (+1 Strenght)
  • Better Camouflage (+1 Stealth)
  • Better Circulatory System
  • Improved Respiratory System (+1 Both Speed)
  • Gliding limbs (+1 Flying Speed)
  • Intermediate Brain (+1 Stealth)
  • Eusociality (+0.5 to Strenght Multiplier)
  • Improved Chemoreceptors (+1 Stealth)
  • Lighter Bodies (+1 Both Speed)
  • Medium Size
  • Photoreceptive Spots (+1 Stealth)
  • Heart (+1 Strenght)
  • Colonies (+1 Strenght)
  • Pinhole Eyes (+1 Stealth)
  • Air Sacks (+1 B Speed)
  • Echolocation (+1 Stealth)
  • Better Genetic Recombination (+0.5 M/R)
  • Population Detection (EE)
  • Stronger Legs (+1 W Speed)
  • Lensed Eyes (+1 Stealth)
  • Advanced Brain (+1 Stealth)
  • Warrior Caste (+1 Strenght)
  • Better Heart Chambers (+1 Strenght)
  • Interaction Limbs (+1 Strenght)
  • Better Lungs (+1 B Speed)
  • Syrinx (+1 Strenght)
  • Color Sight (+1 Stealth)
  • Sentient Brain (+1 Stealth)
  • Fire Usage (+1 Strenght)
  • Primitive Tools (+1 Strenght)
  • Better Tools (+1 Strenght)
  • Shamanism (+1 Strenght)
  • Better Tools (+1 Strenght)
  • Clothes (+1 Stealth)
  • Sorcerers (+1 Strenght)
  • Education (+1 Stealth)
  • Primitive Agriculture (+1 Strenght)
  • Join the Covenant
  • Better Shoes (+1 W Speed)
  • Running Techniques (+1 W Speed)
  • Anti-Mist Armour (+1 Strenght, Mistdom members deal 1 less population damage)
  • DM: Speed (+1 B Speed)
  • Bows (+1 Strenght)
  • Commanders (+1 Stealth)
  • DM: Anti-Mw Field (-1 Mistdom Population Damage)
  • A-M Arrows (+1 Strenght, +1 Damage against The Mw.)
  • Better Strategies (+1 Stealth)
  • Advanced Tools (+1 Strenght)
  • More Discipline (+1 B Speed)
  • DM: Communication (+1 Stealth)

@doomlightning - Neodichorisare Cogitandi, “Divider” - OP

  • Small Herbivore

Mutations: New Political Ideas (+1 Stealth), Join the Covenant, Stealthier (+1 Stealth)
DM: Communication (+1 Stealth)

Nd. Cogitandi has seen a spring-up of new political ideas in it’s society. The species has also joined the covenant alliance, granting it lots of allies. Besides that new strategies have been formed, making this species stealthier than before.
The Deus Entity made this species able to communicate easily with other members of the alliance…

Statistics:

  • Speed - 18
  • Stealth - 23*(2.5) = 57.5
  • Strenght - 21*(1.5) = 31.5 (32.5) (Bitter, Poison)
  • User Usefulness - 1 (2)

Distribution: Wilderness

Preys On: Vegetation
Predated By: N/A

Mutation History
  • Segmentation
    ? Muscular Flaps (+2 speed due to Axial Respiratory System)
    ? Primitive Lungs (+1 Speed)
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
    ? Flexible Bones (+1 Speed)
    ? Open Circulatory System (+1 Strenght)
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
    ? Chemoreceptors (+1 Stealth)
  • Eyespots (+1 Stealth)
    ? Smell Cortex
    ? Rougher Skin (+1 Strenght)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Nostrils (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Better Circulatory System
  • K-type Reproduction
  • Better Syphon (+1 Speed)
  • Camouflage (+1 Stealth)
  • Sentinel Behaviour (+1 UU)
    ? Jaws (+1 Strenght)
  • Improved Respiratory System (+1 Speed)
  • Creative Thinking
  • Jaw Duplication (+1 Strenght)
    ? Venom Stinger (+1 Strenght)
  • Hands (+1 Strenght)
  • Motor Thinking (+1 Speed)
  • Creative Thinking (+1 Stealth)
  • More Endurance (+1 Speed)
  • Pallium (+1 Stealth)
  • Less Virtual Consumption (+1 Stealth)
  • Courtship Display (+1 Strenght)
  • Click Communication (+1 Stealth)
  • Long-term Memory (+1 Stealth)
  • Better Creative Thinking (+1 Stealth)
  • Better Tool Creation (+1 Strenght)
    ? Slimmer Shape (+1 Speed)
  • Altruism (+1 Stealth)
    ? Faster Muscles (+1 Speed)
    ? Thicker Skull (+1 Strenght)
  • Better Circulatory System (+1 Strenght)
  • Better Communication (+1 Stealth)
  • Metal Poison (+1 Strenght, Poison)
    ? Larger Brain (+1 Stealth, Tier-3 Brain)
  • Better Respiratory System (+1 Speed)
  • Better Circulatory System (+1 Strenght)
  • Better Tools (+1 Strenght)
  • More Brain Power (+1 Stealth, Tier-4 Brain)
  • Fire (+1 Strenght)
  • Better Camouflage (+1 Stealth)
  • Anti-slice Skin (+1 Strenght)
  • More Brain Power (+1 Stealth)
  • Better Antislice Skin (+1 Speed)
  • Speed X 2 (+2 Speed)
  • Stronger Fire (+1 Strenght)
  • Cursor Detection (+1 Stealth)
  • New Political Ideas (+1 Stealth)
  • Join the Covenant
  • Stealthier (+1 Stealth)
  • DM: Communication (+1 Stealth)

@CatSquared - Multipoda Cat-Bestiae, “Cat Beasts” - OP

  • Tiny Omnivore

Mutations: Faster (+1 B Speed), User Communication (+1 Strenght), Enslavement (Fail, DM X 2)
DM: Communication X 2 (+2 Stealth)

M. Cat-Bestiae is now faster. It also started to communicate with the users of the forum, causing the CPO to get revived a little from it’s current decline. In return for doing this the species usually gets extra food scraps from the users’ kills.
This species tried to enslave the divider, however that was doomed to fail as the said species was found to be already in the process of joining the covenant alliance. As so, Deus subconsiously made this species have twice the amount of communication-easening mutation.

Statistics:

  • Speed - 21/12
  • Stealth - 17*(3) = 51
  • Strenght - 28*(1.5) = 42 (43) (Venom, Toxicity, Resistance to bitterness and spicyness)
  • User Usefulness - 0 (1)
  • Mistdom causes 2 less population damage and has 1/3 chance to miss, Deals Extra 2 Damage to The Mw.

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation, C. Caligovermis
Predated By: M. Yuyimus

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • Size Decrease (Tiny Size)
  • Letter Camouflage (+1 Stealth)
  • Faster Leg Muscles (+1 Speed)
  • Streamline Shape (+1 Speed)
  • Better Gnetic Recombination (+0.5 M/R)
  • Chemical Communication (+1 Stealth)
  • Swarm Behaviour (+0.5 to Strenght Multiplier)
  • Gliding Wings (+1 Flying Speed)
  • Toxicity (+1 Strenght)
  • Toxin Projectile (+1 Strenght)
  • Hydrogen Bladder (+1 Flying Speed)
  • Larger Wing Muscles (+1 F Speed)
  • Better Toxic Projectile (+1 Strenght)
  • Extra Wings (+1 F Speed)
  • Stronger Leg Muscles (+1 W Speed)
  • More Streamline Body (+1 B Speed)
  • Stronger Legs (+1 W Speed)
  • Even Stronger Legs (+1 W Speed)
  • More Strenght x 3 (+3 Strenght)
  • Immune System (+1 Strenght, +2 ILs before parasitic damage)
  • Resistance to D. Amplicoma’s bitterness (+1 Strenght)
  • More Advanced Camouflage (+1 Stealth)
  • Resistance to Dichorisare Amplicoma ’s spicyness (+1 Strenght)
  • More Strenght (+1 Strenght)
  • Even More Strenght (+1 Strenght)
  • Stronger Wings (+1 F Speed)
  • Even Stronger Wings (+1 F Speed)
  • Stronger Legs (+1 W Speed)
  • Larger Swarms (+1 Strenght)
  • Cybertraps (+1 Stealth)
  • Eusociality (+1 Strenght)
  • More Speed (+1 B Speed)
  • Faster Legs (+1 W Speed)
  • Anti-Mist Claws (+1 Strenght, Deals Extra 1 HP to TM)
  • Anti-Mist Armour (+1 Strenght, -2 Mist population damage)
  • Join the Covenant
  • Larger Swarms (+1 Strenght)
  • Anti-mist Ritual (-1 Mist damage in specified area)
  • Speed (+1 B Speed)
  • Larger Swarms (+1 Strenght)
  • Faster X 2 (+2 Speed)
  • Hive-Mind (+1 Strenght)
  • Anti-Mist Camouflage (+1 Stealth, 1/3 chance for mistdom members to miss attack)
  • DM: Speed (+1 B Speed)
  • Smart Caste (+1 Stealth)
  • Faster (+1 W Speed)
  • Better A-M Claws (+1 Strenght, deals +1 damage against The Mw.)
  • DM: Soul Circuits (+1 Stealth, +0.5 Brain Tier)
  • Faster (+1 B Speed)
  • User Communication (+1 Strenght)
  • Enslavement (Fail, DM X 2)
  • DM: Communication X 2 (+2 Stealth)

NPC - Paucipoda Narrenists, “Darren” - OP

  • Huge Omnivore

Mutations: Better Tools (+1 Strenght), Gunpowder (+1 Strenght), Medicine (+1 B Speed)
DM: Communication (+1 Stealth)

M. Narrenists has developed more advanced tools for various things. As a result of an experiment meanwhile, a member of this species has accidentaly created the forum equivalent of real life gunpowder! For now it’s mostly used to more easily extract letters from the soil. On the other hand, medicine has also been invented, and has been used to make the armies of this species move faster than before.
Deus Entity made this species communicate more easily with the other species of the covenant alliance…

Statistics:

  • Speed - 23/11
  • Stealth - 15*(1.5) = 22.5
  • Strenght - 30*(3) = 90 (91) (Venom)
  • User Usefulness - 2 (3)
  • Mistdom has 1/3 chance to miss, -3 Mistdom pop. damage, Deals +1 Damage against the Mw

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation
Predated By: D. Bontopius, M. Yuyimus

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Horn (+1 Strenght)
  • Spam-eating behaviour (+1 UU)
  • Better Camouflage (+1 Stealth)
  • More Spikes (+1 Strenght)
  • Rear Spikes (+1 Strenght)
  • Faster Movement (+1 Speed)
  • Movement Claws (+1 Walking Speed)
  • Gliding Wings (+1 Flying Speed)
  • Stronger Jaw Muscles (+1 Strenght)
  • Better Digging Claws (+1 Stealth)
  • Sharper Teeth (+1 Strenght)
  • Stronger Leg Muscles (+1 W Speed)
  • Larger Wings (+1 F Speed)
  • Wing Spikes (+1 Strenght)
  • Tusks (+1 Strenght)
  • Stronger Skeleton (+1 Strenght)
  • Wrinkly Lungs (+1 B Speed)
  • Higher Fecundity (+0.5 M/R)
  • Population Observarion (EE)
  • Immune system (+1 Strenght, +2 ILs needed for parasitic damage)
  • Spike Poison (+1 Strenght)
  • Slender Body (+1 B Speed)
  • Faster Muscles (+1 B Speed)
  • More Energy Reserves (+1 B Speed)
  • More Coordinated Leg Musculature (+1 W Speed)
  • Better Circulatory System (+1 Strenght)
  • Intermediate Brain (+1 Stealth)
  • Better Respiratory System (+1 B Speed)
  • Better Temperature Tolerance (+1 Strenght)
  • Better Wings (+1 F Speed)
  • Better Circulatory System (+1 Strenght)
  • Advanced Brain (+1 Stealth)
  • Air Sacks (+1 B Speed)
  • Heart (+1 Strenght)
  • Larger (Medium Size)
  • Larger size (Large Size)
  • More camouflage (+1 Stealth)
  • Warning Calls (+0.5 to Stealth Multiplier)
  • Larger (Huge Size)
  • Sentient Brain (+1 Stealth)
  • Fire (+1 Strenght)
  • Simple Tools (+1 Strenght)
  • Clothing (+1 Strenght)
  • Anti-Mist Camouflage (+1 Stealth, 1/3 chance for mistdom members to miss attack)
  • DM: Speed (+1 B Speed)
  • Anti-Mist Armour (+1 Strenght, -2 Mistdom population damage)
  • Spears (+1 Strenght)
  • A-M Spears (+1 Strenght, deals +1 damage against the Mw.)
  • DM: Anti-Mw Field (-1 Mistdom population damage)
  • Better Tools (+1 Strenght)
  • Gunpowder (+1 Strenght)
  • Medicine (+1 B Speed)
  • DM: Communication (+1 Stealth)

@Bontopia13 - Dichorisare Bontopius, “The Swarm” - HO

  • Medium Mist-Aligned Omnivore

Mutations: Aggresion Pheromones (+1 Strenght, Statistic adding upgraded), Anti-Covenant Venom (+1 Strenght, Statistic adding upgraded), Fire (+1 Strenght)
MM: (Rolled 4/4) Speed (+1 W Speed)
MA: (Rolled 4/4) Spy For Weak Deus Nodes

D. Bontopius was developing it’s anti-covenant abilities over the last month, having evolved pheromones which make the creatures extremely aggresive when they detect covenant members. The venom of this species is also now changed and too specialized for targetting Deuses Allies. Besides that, this new sapient species has discovered fire.

The Mistworm has made this species faster, in preparation of the suspected upcoming AI cursor update.

The Mistworm ordered this species to search for the weakest nodes of the Deus entity, which ended in a successful find (+1 To future Mistworm dice roll at [ROUND 36])

Statistics:

  • Speed - 20/2
  • Stealth - 18*(2) = 36
  • Strenght - 27*(2.5) = 67.5 (Bitter, Death Explosion, Venom-Silk)
  • User Usefulness - 2 (3)
    (+3 To every statistic calculation when comparing with a covenant member)

Distribution: Wilderness, α-FP, β-FP, γ-FP

Preys On: Vegetation, Paucipoda Narrenists, F. Spiritusvivi, S. TeaKinges
Predated By: N/A

Mutation History
  • Segmentation
  • Annular Muscles (+2 speed due to Axial Respiratory System)
  • Axial Respiratory System
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
  • Joints (+1 Speed)
  • Circulatory System
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
  • Eyespots (+1 Stealth)
  • Compound eyes (+1 Stealth)
  • Memory Cortex
  • Countershading (+1 Stealth)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Chemoreception (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Swarm Intelligence (+0.5 to strenght multiplier)
  • Hiding Eggs
  • Better Camouflage (+1 Stealth)
  • Better Joints (+1 Speed)
  • Larger Abdomen (+1 Strenght)
  • 2 More Legs (+1 Speed)
  • Pheromone Communication (+1 Stealth)
  • More Genetic Recombination (+0.5 M/R)
  • Claws For Letters (+1 UU)
  • Higher Fertility (Extinction Evasion)
  • Death Explosion (+1 Strenght)
  • Partial Migration to α-FP (Spreads)
  • Lower Metabolism (+1 Stealth)
  • Scavanging (+1 Strenght)
  • Eusociality (+1 Strenght)
  • Better Eyes (+1 Stealth)
  • Better Circulatory System (+1 Strenght)
  • Size Increase (Medium Size)
  • Immune System (+1 Strenght, +2 ILs before parasitic damage)
  • Longer Legs (+1 Speed)
  • Intermediate Brain (+1 Stealth)
  • Backup Royality (+1 Stealth)
  • Omnivore Diet (+1 Strenght, Becomes An Omnivore)
  • Expand to γ-FP (Spreads)
  • Hunt P. Narrenists (+1 Speed)
  • Longer Legs (+1 Speed)
  • Extra Leg Pair (+1 Speed)
  • Ally with The Mist (+1 Strenght)
  • Venom (+1 Strenght)
  • Sharper Mandibles (+1 Strenght)
  • MM: Emergency Tribute
  • Intermediate Brain Brain Refinement (+1 Stealth)
  • MM: Offensive Defense (Effects against Mist-attackers)
  • Better Lungs (+1 Speed)
  • Neurotoxin (+1 Strenght)
  • MM: Foray Helper (+1 Strenght, Species will ravage the targetted species alongside TM)
  • MM: Cyberspace Fighters (+1 Strenght, can attack cyberspacial entities)
  • Better Heart (+1 Strenght)
  • Parasite Egg (+1 Strenght)
  • MM: Cyberspace Warriors (+1 Strenght)
  • Advanced Brain (+1 Stealth)
    *MM: Dualism (+1 Stealth)
  • More Offspring (+1 Strenght)
  • Better Lungs (+1 Speed)
  • MM: Faster Muscles (+1 Speed)
  • Better Vessels (+1 Strenght)
  • Wings (+1 F Speed)
    *MM: Quicker Muscles (+1 W Speed)
  • Sapient Brain (+1 Stealth)
  • Better Wing Muscles (+1 F Speed)
  • Larger Lungs (+1 W Speed)
  • MM: Loyality (+1 Stealth)
  • Aggresion Pheromones (+1 Strenght, Statistic adding upgraded)
  • Anti-Covenant Venom (+1 Strenght, Statistic adding upgraded)
  • Fire (+1 Strenght)
  • MM: Speed (+1 W Speed)

@fralegend015 - Fabuloid Spiritusvivi, “Archmage” - OP

  • Small Omnivore

Mutations: Link Study, Abandoned Account Takeover (Rolled 1/6), Cyberspace Architecture Study (+1 Stealth)

Deus has been studying the outside-of-forum internet, noticing that no matter what they send to that mysterious space, nothing seems to come back to confirm or deny that their actions are doing anything. Besides that, The entity tried to bruteforce an abandoned forum account, however it didn’t have much luck with it’s password… Deus also studied the architecture of the forum, seeing that the architecture of the forum may be possible to be changed with an immense amount of power…

Statistics:

  • Speed - 18
  • Stealth - 21*(2.5) = 52.5
  • Strenght - 21*(1.5) = 31.5 (32.5) (Venom)
  • User Usefulness - 1 (2)
  • -2 Mistdom attack damage

Distribution: Wilderness, A-M Area 1

Preys On: Vegetation
Predated By: D. Bontopius, M. Yuyimus

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Chemoreception (+1 Stealth)
  • Tunnel Digging (+1 Stealth)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • More Speed (+1 Speed)
  • Harder Skin (+1 Strenght)
  • Epigenetic Manipulation (+0.5 M/R)
  • Better Vascular System
  • Better Respiratory System (+1 Speed)
  • Limbs Location Change (+1 Speed)
  • Intermediate Brain (+1 Stealth)
  • Cybercognition (+1 Stealth)
  • Autokinesis (+1 Speed)
  • Netpulmonation (+1 Speed)
  • Cybercordis (+1 Strenght)
  • Cyber-Soul (+1 Stealth)
  • Telekinesis (+1 Strenght)
  • UIthurgy (+1 UU)
  • Spiritual Retention (+1 Stealth)
  • Hyperportal Creation (+1 Speed)
  • Telepathy (+1 Stealth)
  • Poltergeist (+1 Stealth)
  • Compound Spirituality (+1 Stealth)
  • Stronger Autokinesis (+1 Speed)
  • Pneuma (+1 Strenght)
  • Genesis (EE)
  • Suggestion (+1 UU to all other species)
  • Mist Distribution (+1 Strenght, If this species is attacked by The Mist, all other ones will also feel the effects)
  • Spirit Tendrils (+1 Strenght)
  • Metempsychosis (+1 Stealth)
  • Specialized Thinking Circuits (+1 Stealth)
  • Tendril Highways (+1 Speed)
  • Compounding (+1 Strenght)
  • Soul Cybersphere Specialization (+1 Strenght)
  • Deus (+1 Strenght)
  • Deus-to-Living Connection (+1 Stealth)
  • Unseen Travel (+1 Speed)
  • Cyber Immune System (+1 Strenght)
  • Revive D. Cogitandi
  • Covenant Alliance
  • Speed (+1 Speed)
  • Mistdom Disruption Virus (When a Fief breaks off from The Mistdom, it instantly joins The Covenant and loses no conservation points)
  • Anti-mistworm Defense (-1 Mistworm Action damage to all Covenant members)
  • Hyperuranio (+1 Stealth to all Covenant members)
  • Anti-Mist Walls (1/4 Chance for a Mist Action/Mutation to fail, 1/3 for the undead)
  • Gene Modifications (Can Modify Covenant Members)
  • Better Anti-Mistdom Protection (+1 Strenght, -2 Mistdom attack damage)
  • Study the Cyberspace (+1 Stealth)
  • Cyberspace Architecture Study (+1 Stealth)

@willow - Cancrorum Venenatorum, “Venomous Wall Crab” - OP

  • Small Herbivore + Parasite

Mutations: Secret Reorganization (+1 Stealth), Soul Computer Upgrade (+1 Stealth, Tier-2.5 Brain), Anti-Mist (+1 Strenght to all Covenant Members)
DM: Communication (+1 Stealth)

C. Venenatorum has reorganized it’s secret command center, ejecting last mistworm-aligned crabs and organizing aid for the fellow covenant members. Some souls have merged and turned into strange computers, which could in theory run programs, but with the forum’s isolation these creatures must come up with a solution by themselves or their friends. From the tendrils once under the mistworm’s command, this species created a very weak “Anti-mist”, which still gives strenght to the fellow covenant members.

The Deus Entity has made this be able to communicate better with other covenant members…

Statistics:

  • Speed - 19/8
  • Stealth - 21*(2.5) = 52.5
  • Strenght - 26/27*(2) = 52/54 (53/55) (Bitter, Spicy)
  • User Usefulness - 0 (1)

Distribution: Wilderness

Preys On (+Parasite): Vegetation
Predated By: N/A

Mutation History
  • Segmentation
  • Annular Muscles (+2 speed due to Axial Respiratory System)
  • Axial Respiratory System
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
  • Joints (+1 Speed)
  • Circulatory System
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
  • Eyespots (+1 Stealth)
  • Compound eyes (+1 Stealth)
  • Memory Cortex
  • Countershading (+1 Stealth)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Chemoreception (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Closed Circulatory System
  • K-type Reproduction
  • Midsection Duplication (+1 Speed)
  • Setae (+1 Stealth)
  • Acid-Resistant Eggs
  • 12 Legs (+1 Speed)
  • RNA Editing (Extinction Evasion)
  • Rotator Leg Joint (+1 Speed)
  • Wings (+1 F Speed)
  • Castes (+0.5 to Strenght Multiplier)
  • Ameboid Larva Cells (+1 Strenght)
  • Possesion (+1 Strenght)
  • More and more plastic neurons (+1 Stealth)
  • UV equivalent usage (+1 Stealth)
  • Gamete dismantling (+1 Strenght)
  • Feature Theft (+0.5 M/R)
  • Spicy (+1 Strenght)
  • Cyberwater (+1 Strenght)
  • Spiciness Plates (+1 Strenght)
  • Better Leg Muscles (+1 W Speed)
  • Leg Bones (+1 W Speed)
  • Better Hydrokinesis (+1 F Speed)
  • Better Against Cybermagic (+1 Strenght / +2 Strenght against species with cybermagic)
  • Mind Tendril Communication (+1 Stealth)
  • Steal Photosynthesis (+1 Strenght)
  • Free Larva Improvements (+1 B Speed)
  • Ally with The Mist (+1 Strenght)
  • Water Storage (+1 Strenght)
  • Respiratory Wings (+1 B Speed)
  • MM: Emergency Tribute
  • Sacrifice Caste (+1 Stealth)
  • MM: Spiritual Infiltration
  • Mutations: Souls (+1 Strenght)
  • Soul Fusion (+1 Strenght)
  • MM: Spiritual Parasitism (+1 Strenght)
  • Mist Energy Draw (+1 B Speed)
  • MM: Cyberparasite Infiltration (+1 Stealth)
  • Soul Energy Gathering (+1 Stealth)
  • Energy Linker Cell (+1 B Speed)
  • MM: Cyberparasite Infection (+1 Strenght)
  • Undo The Mist’s attempts of harming Deus (+1 Strenght)
  • MM: Better Connections (+1 Stealth)
  • Secret Colony Network (+1 Strenght)
  • Cursor Permeability (+1 Stealth)
  • MM: Speed (+1 B Speed)
  • False Allies (+1 Strenght)
  • Better Lungs (+1 B Speed)
  • MM: Tendril Sight (+1 Stealth)
  • Better Hydrokinesis (+1 Strenght)
  • Report Weakness (Switched Alliance)
  • Mutation Bending (Can Change Other Species Mutations)
  • DM: Better Soul Circuits (+1 Stealth, +0.5 Brain Tier)
  • Secret Reorganization (+1 Stealth)
  • Soul Computer Upgrade (+1 Stealth, Tier-2.5 Brain)
  • Anti-Mist (+1 Strenght to all Covenant Members)
  • DM: Communication (+1 Stealth)

The Mistworm - Multipoda Yuyimus, “Centipede” - HO

  • Medium Mist-Controlled Omnivore

Mutations: Reconnection (+1 Strenght), Dark Switch (+1 Stealth), Dark Form (+1 Speed)
MA: (Rolled 2/4) Attack the Anti-Mist

M. Yuyimus has developed a rather mistworm-related ability: if commanded to, the entire species may merge with the worm to make it stronger. Dark abilities are still evolving, now allowing this species to quickly switch between the base forum world and the cyberspacial realm. The physical form of the centipedes started to mix with the dark fog around it, allowing the species to move faster. This species would attack the freshly-created anti-mist alongside the mistworm’s crab from inside the covenant, causing it to be temporarly disabled until [ROUND 38].

Statistics:

  • Speed - 20
  • Stealth - 16*(2) = 32
  • Strenght - 28*(2) = 56 (Paralitic Venom, Anti-toxin for Multipoda Cat-Bestiae, Bitter Resistance, Dark Poison)
  • User Usefulness - 0 (1)

Distribution: Wilderness

Preys On: Vegetation, M. Cat-Bestiae, P. Narrenists, F. Spiritusvivi
Predated By: N/A

Mutation History
  • Respiratory System
  • Basic Tentacles (+2 Speed due to Respiratory System)
  • Grinding Teeth
  • Stronger Muscles (+1 Strenght)
  • Camouflage (+1 Stealth)
  • Jumping Limbs (+1 Speed)
  • Circulatory System
  • Omnivorous Diet
  • Digging Limbs (+1 Stealth)
  • Harder Skin (+1 Strenght)
  • Venom Glands (+1 Strenght)
  • Sharp Teeth (+1 Strenght)
  • Sound Antennae (+1 Stealth)
  • Extra Muscle Speed (+1 Speed)
  • Size Increase (Small Size)
  • Spiky Skin (+1 Strenght)
  • Simple brain
  • Stronger Digging Limbs (+1 Strenght)
  • Carnivoreous Diet
  • Better Camouflage (+1 Stealth)
  • Claws (+1 Strenght)
  • Stronger Leg Muscles (+1 Speed)
  • Heart
  • Stronger Jaw Muscles (+1 Strenght)
  • Better Leg Muscles (+1 Speed)
  • Longer Legs (+1 Speed)
  • Biparental Care
  • Pinhole Eyes (+1 Stealth)
  • Better Respiratory System (+1 Speed)
  • Lensed Eyes (+1 Stealth)
  • Mimic M. TeaKingeses Appearance (+1 Stealth)
  • Colour Vision (+1 Stealth)
  • Mimic M. TeaKingeses Aggresion (+1 Strenght)
  • Anti-toxins against Multipoda Cat-Bestiae (+1 Strenght)
  • Sensory Cortexes (+1 Stealth)
  • Letter Ambush (+1 Stealth)
  • Reinforced Skeleton (+1 Strenght)
  • Plating (+1 Strenght)
  • Centuarism (+1 Speed)
  • Restrainting Limbs (+1 Strenght)
  • Paralitic Venom (+1 Strenght)
  • Pair Hunting (+1 Strenght)
  • Immune System (+1 Strenght, +2 ILs needed for parasitic damage)
  • Slender Build (+1 Speed)
  • Family Hunting (+1 Strenght)
  • Ultraviolet-seeing Eyes (+1 Stealth)
  • Bitterness Resistance (+1 Strenght, Ignores Level 1 Bitterness)
  • Serrated Teeth (+1 Strenght)
  • Airsacks (+1 Speed)
  • Better Muscle Attatching (+1 Speed)
  • Better Circulatory System (+1 Strenght)
  • Serrated Teeth (+1 Strenght)
  • Larger size (Medium Size)
  • Stronger Leg Muscles (+1 Speed)
  • Expand to α-FP (Spreads)
  • Better Heart (+1 Strenght)
  • Larger Families (+1 Strenght)
  • More Offspring (+0.5 M/R)
  • Faster (+1 Speed)
  • Omnivore
  • Faster (+1 Speed)
  • More Offspring (EE)
  • Darkness (+1 Stealth)
  • Darkfear (+1 Stealth)
  • Dash (+1 Speed)
  • Dark Poison (+1 Strenght)
  • Reconnection (+1 Strenght)
  • Dark Switch (+1 Stealth)
  • Dark Form (+1 Speed)
2 Likes

The Mistworm - Cancrorum Caligovermis, “The Mistworm’s Crab” - HO

  • Small Mistworm-aligned Herbivore + Parasite

Mutations: Reconnection (+1 Strenght), Mimicry (+1 Stealth), Dark Deception (+1 Stealth)
MA: (Rolled 3/4) Infiltrate the covenant

C. Caligovermis has developed a similar property like the Yuyimus species, that being able to merge into the mistworm at order. Using it’s previous abilities, this species can now mimic the species of the covenant, to the point where they may even see an allied soul in that infiltrative being…

The Mistworm commanded this species to infiltrate the ranks of the covenant, causing some disruptions already, especially connecting to the anti-mist (Anti-mist is disabled until [ROUND 38]).

Statistics:

  • Speed - 20/9
  • Stealth - 19*(2.5) = 45.5
  • Strenght - 28/29*(2) = 56/58 (Bitter, Spicy)
  • User Usefulness - 0 (1)

Distribution: Wilderness

Preys On (+Parasite): Vegetation
Predated By: M. Cat-Bestiae

Mutation History
  • Segmentation
  • Annular Muscles (+2 speed due to Axial Respiratory System)
  • Axial Respiratory System
  • Siphon (+1 Speed)
  • Mantle (+1 Strenght)
  • Joints (+1 Speed)
  • Circulatory System
  • Stylocone Tail / Evil Face (+1 Strenght)
  • Basic Brain
  • Eyespots (+1 Stealth)
  • Compound eyes (+1 Stealth)
  • Memory Cortex
  • Countershading (+1 Stealth)
  • Segmented Mantle Osteoderm (+1 Strenght)
  • Bitter Taste (+1 Strenght)
  • “Reflectors” (+1 Stealth)
  • Schooling
  • Physical imitation (+1 Stealth)
  • Chemoreception (+1 Stealth)
  • Air Bags (+1 Speed)
  • Mental Rating
  • Size Increase (Small Size)
  • Closed Circulatory System
  • K-type Reproduction
  • Midsection Duplication (+1 Speed)
  • Setae (+1 Stealth)
  • Acid-Resistant Eggs
  • 12 Legs (+1 Speed)
  • RNA Editing (Extinction Evasion)
  • Rotator Leg Joint (+1 Speed)
  • Wings (+1 F Speed)
  • Castes (+0.5 to Strenght Multiplier)
  • Ameboid Larva Cells (+1 Strenght)
  • Possesion (+1 Strenght)
  • More and more plastic neurons (+1 Stealth)
  • UV equivalent usage (+1 Stealth)
  • Gamete dismantling (+1 Strenght)
  • Feature Theft (+0.5 M/R)
  • Spicy (+1 Strenght)
  • Cyberwater (+1 Strenght)
  • Spiciness Plates (+1 Strenght)
  • Better Leg Muscles (+1 W Speed)
  • Leg Bones (+1 W Speed)
  • Better Hydrokinesis (+1 F Speed)
  • Better Against Cybermagic (+1 Strenght / +2 Strenght against species with cybermagic)
  • Mind Tendril Communication (+1 Stealth)
  • Steal Photosynthesis (+1 Strenght)
  • Free Larva Improvements (+1 B Speed)
  • Ally with The Mist (+1 Strenght)
  • Water Storage (+1 Strenght)
  • Respiratory Wings (+1 B Speed)
  • MM: Emergency Tribute
  • Sacrifice Caste (+1 Stealth)
  • MM: Spiritual Infiltration
  • Mutations: Souls (+1 Strenght)
  • Soul Fusion (+1 Strenght)
  • MM: Spiritual Parasitism (+1 Strenght)
  • Mist Energy Draw (+1 B Speed)
  • MM: Cyberparasite Infiltration (+1 Stealth)
  • Soul Energy Gathering (+1 Stealth)
  • Energy Linker Cell (+1 B Speed)
  • MM: Cyberparasite Infection (+1 Strenght)
  • Undo The Mist’s attempts of harming Deus (+1 Strenght)
  • MM: Better Connections (+1 Stealth)
  • Secret Colony Network (+1 Strenght)
  • Cursor Permeability (+1 Stealth)
  • MM: Speed (+1 B Speed)
  • False Allies (+1 Strenght)
  • Better Lungs (+1 B Speed)
  • MM: Tendril Sight (+1 Stealth)
  • Stronger Hydrokinesis (+1 Strenght)
  • Dark Hydrokinesis (+1 Strenght)
  • Hydroform (+1 B Speed)
  • Reconnection (+1 Strenght)
  • Mimicry (+1 Stealth)
  • Dark Deception (+1 Stealth)

BIOMES:
Wilderness - All Species
α-FP - Dichorisare Bontopius
β-FP - Dichorisare Bontopius
γ-FP - Dichorisare Bontopius
A-M Area 1 - M. Cat-Bestiae, F. Spiritusvivi, P. Narrenists, S. TeaKinges, C. Venenatorum, Nd. Cogitandi

ORGANIZATIONS & GROUPS (from most friendly to most hostile):

  • CPO (Creature Park Organization) + CPO-RC (Creature Park Organization - Research Community)
  • MwTC (Mistworm Termination Council)
  • FPG (Forum Protection Group)

THE TWO BIOTA GROUPS:

  • “THE MISTDOM” - The Mistworm, Dichorisare Bontopius, C. Caligovermis, The Undead Swarms, M. Yuyimus
  • “THE COVENANT”- F. Spiritusvivi, Deus, M. Cat-Bestiae, S. TeaKinges, P. Narrenists, C. Venenatorum, Nd. Cogitandi

ERA:
Early PeriodIntermediate PeriodPax MultipodaIntelligence Rise → CHAOS AGE (present)


Also a bit of a warning: Once the two last species become sapient (Cat-Bestiae and Venenatorum, Mistworm-controlled species are already “sapient” due to them being under the worm’s control) an event to end the game will happen.

We have reached the point where one round requires two posts…

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Mutation 1: Deus will utilize the souls of the dead covenant soldiers (see covenant mutations for more details) in order to construct a device that will modify the forum’s architecture by injecting anti-mist code into it.

Mutation 2: Deus will finalize the injector device and activate it.

Mutation 3: Deus will make a provisory protective barrier against possible cyber attacks.

Doom covenant mutation: more speed

Willow covenant mutation: Their computer souls are taken to improve the injector device.

Everyone else covenant mutation: Large quantities of their species will utilize their inter-covenant communication to march as one massive covenant army and attack the mistworm. (This isn’t a normal mist attack, this one will consume one conservation status from each species in order to deal large amount of damage to the mist)

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M1: diluted muta-venom form(requires a living body/host to use, but carried by the souls) to pester the mistworm with, and use it to increase the survival of covenant fighters)

M2: even stronger, faster, and more precise hydrokinesis, allowing the more powerful wall crab souls to yank the mist crabs faster than they can fly, and with similar, or more, force, as well as allowing living wall crabs to fly faster, and through certain things, as well as allowing sharp, liquid blades to be made.

M3: soul barriers( C. venenatorum souls inside a living body form a barrier wrapped around the body, that prevents any kind of psychic attack or telekinesis used by outside influences from functioning inside the barrier)

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M1. Create a special organ to be able to influence cyberspace.
M2. Cells utalize less oxygen when running, allowing to be faster.
M3. Create basic tools.

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How many rounds do you people of SITF think are left until every species is sapient?

quite a few.

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