Lore: In the beginning there was nothing but an empty void, devoid of life and color, nothing but empty pitch. However some of that void began to change and differentiate itself from the rest, it grew more complex and changed shape taking the form of a great dragon with six wings, then it began to think. It stayed in the void for an unknown amount of time, days, months, years, eons, how long it stayed? it did not know. But eventually this being grew bored of the nothingness surrounding it and desired to see something new. So it began to move, and with its first step; the void cracked open and light of incomprehensible colors spilled out in wispy phantasmal spirals. With its second step, vibrant crystals jutted out and led the way forwards and upwards. Climbing upwards the great beast left the void and darkness of the underworld behind and eventually found the entrance to a cave that looked out upon the lands. The light hurt its eyes and yet the beauty of the world forbid that they look away. With this newfound knowledge of a land created by beings unknown to it, the beast decided to grant a name to itself-to herself. Null, born and made of the underworlds void it only seemed fitting that she was named after nothing. Null wandered the world searching for others like her, but found none. Saddened she laid down and became lost in her thoughts, until an idea! If there weren’t others like her then she would make some herself. So she wandered about and created the elemental gods from the raw materials the world provided and soon she was no longer alone! Null was happy for a time, but soon she felt as though something was missing. She may have had the elemental gods she created to keep her company, but they did not wonder or speculate or seek new experiences, for they had no need to. So Null decided to create something new, something that could wonder and speculate, something with a need for curiosity and knowledge. Using her own blood, she created a seed, and from this seed grew a tree with egg-like fruits. From these fruits hatched her children the first dragons, the other elemental gods gifted them with the elements so they could properly defend themselves from those that wished them harm and other qualities. To this day the children of Null still stand strong.
Gods
Null: The creator god, born from the void of the underworld she resembles a giant black dragon with six wings, decorated in luminescent markings that come in every conceivable color. She created the other gods and created dragonkind from her own blood. She embodies the elements of space, time, and gravity and is known to occasionally gift these elements to certain individuals.
Igna’Furis: The elemental god of fire, also a god of blacksmithing, forging, crafting, and artisans. He gifted the dragons the element of fire and a desire to create things.
Fulgaris: The elemental god of electricity, also a god of machines, technology, art, and engineers. He gifted the dragons the element of electricity and the ability to improvise.
Vel’kana: The elemental god of ice, also a god of museums, secrets, vaults, and hidden treasures. He gifted the dragons the element of ice and the desire to collect objects of value.
Terrkko: The elemental god of earth, also a god of architecture, precious gems, metals, and miners. He gifted the dragons the element of earth and the desire to learn.
Phytus: The elemental goddess of nature, also a goddess of agriculture, forests, fertility, and the hunt. She gifted the dragons the element of nature and the ability to hunt prey.
Aaq’uinn: The elemental goddess of water, also a goddess of oceans, primordial life, sailors, and fishermen. She gifted the dragons the element of water and the desire to explore the unknown.
Typheus: The elemental goddess of wind, also a goddess of seasons, change, cycles, and storms. She gifted the dragons the element of wind and the ability to fly.
Lumin: The elemental goddess of light, also a goddess of justice, the law, the sun, and peace. She gifted the dragons the element of light and the desire for order, she also acts as a jury and voice of reason of the divine court in the afterlife.
Obscurus: The elemental goddess of shadow, also a goddess of Fortune, mysteries, assassins, and thieves. She gifted dragons the element of shadow and the desire for excitement.
Timore: The elemental goddess of mind, also a goddess of dreams, fear, madness, and emotion. She gifted the dragons the element of mind and the instinct of fear to protect them from dangerous things.
Toxx’venn: The elemental god of poison, also a god of medicine, potions, venomous animals, and fungi. He gifted the dragons the element of poison and the desire to decrease suffering.
Rott’eus: The elemental god of plague, also a god of natural selection, decay, disease, and adaptation. He gifted the dragons the element of plague and the desire to survive.
Hazard: The elemental goddess of spirit, also a goddess of death, ghosts, undeath, and the afterlife. She gifted the dragons the element of spirit and gave them mortality. She collects the souls of the dead at night and takes them to the afterlife. She also rules over the spirit realm (limbo), and aids in the process of reincarnation.
Infern’esis: The elemental god of chaos, also a god of war, punishment, vengeance, and rage. He gifted the dragons the element of chaos and the ability to roar. He also acts as the opposing council in the divine court, vying for the souls punishment and rules over the equivalent of hell.
Lov’era: The elemental goddess of order, also a goddess of love, forgiveness, mercy, and symbiosis. She gifted the dragons the element of order an the ability to show mercy. She acts as the council in favor of the soul in the divine court, vying for the souls innocence and rules over the equivalent of heaven.
Slayte: The elemental god of blood, also a god of execution, fatal accidents, suicide, and murder. He gifted the element of blood to the dragons and the concept of morality. He acts as an executioner, roaming the land and cutting the lives of the wicked short. He also acts as the judge of the deceased, sentencing them to what afterlife they will go to and weighing the heart of the deceased as part of a final verdict.
(afterlives are not permanent, the soul always eventually reincarnates)
The government structure of the primordial dragons is a democratic council where a group of dragons (10 total) are chosen by popular vote to lead the city.