The Factory Forum Game (Reboot) (DEAD)


#62

@JSpinoraptor and @Svrangite Last Remain Votes.

News for everyone, the factory forum game is now using agenttines forum game discord server https://discord.gg/EGdPPyc

The old discord server will remain available to use.
I am likely to notice activity on the old one quicker, but I will notice activity on either.


(Ṁ̴͙͔͒u̴͐͛̓͠ͅś̴̛̮̰̖̑͆͠i̵͚̤̥̝̬̎͋̊c̸̨̛̦̱̯̽̋͛̍ M̴a̸͙̬̐͌̈̄͌ń̸̯̉̃̌̕ ) #63

Construct: Recon Drone.

Actions:
Drone 1: Explore the west and southwest tunnels that are down in the cavern.

Drone 2: Explore the northeast Tunnels.

Research: Standard Upgrade.


(Aiosian_Doctor_Xenox) #64

Construct: Screw Drill somewhere in the Iron region.
Research: Lumber Mill
Action: Search for coal.


#65

ROUND 8
WINTER


Null(@Agenttine):

Construct Steam Engine(1):
With coal being easily supplied, and the electrical consumption being high, you decide to construct a new steam engine. Sadly, winter arrives earlier than expected. The snow soon soaks up large amounts of soot, and the heat of the engine starts to melt the snow on the engine, leaking muck into the unfinished joints, causing them to stick and break down, the engine has to be shutdown and deconstructed before it nearly explodes.

(Explorer)Scout for Iron(4):
You scout to the northeast in search of iron, finding a natural deposit. A small ridge with several red bands of iron, seemingly from the ancient days of mars.

(Navigator)Look for human technology(4):
The search on these ruins is met with a large amount of rust and scrap.
Looking in the industrial area you spend days not finding anything, except lots of ruined processing assemblies, but you can manage to find one piece of usable tech. A small foundry, and enough pieces to research into, although much of the research of it needs more technology.

Research Wood Structure(1)

Electricity: 25 kilo-flux produced, 20 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 3%

Resources

Storage 58k out of 200k solid storage. 21k out of 50k fluid storage.
15k iron bars(ferrous).
12k copper bars(conductive).
26k coal(fuel).
5k magnetic iron bars(ferrous)(magnetic).
21k water(fluid).

Constructs

1 Basic Refinery
1 High Quality
Input: 5 kilo-flux and 2k ore material
Output: 3k corresponding material
Damaged 1%
Inactive

2 Basic Screw Drills
2 High Quality
Input: 5 kilo-flux
Output: 3k coal each
Both damaged 1%

1 Basic Steam Engine
1 High Quality
Input: 1k fuel material and 3k water
Output: 25 kilo-flux
Damaged 3%

1 Basic Screw Pump
Input: 5 kilo-flux
Output: 6k water
Damaged 3%

The Explorer(Short-ranged Recon Drone)
High Quality
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 1%
High Quality Bonus: Range multiplied by 1.5.

The Navigator(Short-ranged Recon Drone)
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 3%

Technology

Reavealed:

Foundry
Requires Quarry and Circuit Press.
Researched 2

Available:

Agriculture
Research difficulty 12

Wooden Storehouse
Research difficulty 9

Wood Structure
Research difficulty 9
Researched 1

Charcoal
Research difficulty 6

Circuit Press
Research difficulty 9

Quarry
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux.

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux.

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux.

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux.

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux.


Blort(@Evolution4Weak):

Construct Screw Drill(4):
A new drill is constructed on the very top of the hill. Digging down into the hill, iron appears in extremely regular layers, with hardened mud and even air pockets in between. You think you see broken fossils and small metal pieces in the dug up soil, odd.

Scan Concrete(5):
Scanning the strange structure, this is not natural. You have no clue as to what built this or why it was here. The concrete itself is ancient. The concrete is made of sand, gravel, clay, and lime.
Although you could discover the recipe, the process is unknown. The construction of this material will require further research into making it.

Research Standard Upgrade(4)

Electricity: 40 kilo-flux produced, 30 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 1%

Resources

Storage 26k out of 200k solid storage. 9k out of 50k fluid storage.
3k iron bars(ferrous).
12k copper bars(conductive).
13k coal(fuel).
4k magnetic iron bars(ferrous)(magnetic).
9k water(fluid).

Constructs

1 Basic Refinery
Input: 5k kilo-flux and 2k ore material.
Output: 2k corresponding material.
Damaged 1%
Processing iron ore…

1 Basic Screw Drill(iron)
Input: 5 kilo-flux
Output: 2k iron

1 Basic Screw Drill(coal)
1 High Quality
Input: 5 kilo-flux
Output: 3k coal
Damaged 1%

1 Basic Processing Assembly
Input: 5 kilo-flux and variable material.
Output: corresponding material.
Damaged 4%

2 Basic Steam Engines
1 High Quality
1 Low Quality
Input: 1k fuel material and 3k water
High Output: 25 kilo-flux
Low Output: 15 kilo-flux
High Damaged 4%
Low Damaged 1%

1 Basic Screw Pump
Input: 5 kilo-flux
Output: 6k water
Damaged 4%

1 Short-range Recon Drone
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 4%

Technology

Revealed

Cement
Requires Quarry.

Available:

Mechanisms
Research difficulty 18

Wooden Storehouse
Research difficulty 9

Charcoal
Research difficulty 6

Standard Upgrade
Research difficulty 6
Researched 4

Circuit Press
Research difficulty 9

Quarry
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:
Wooden Structure
Costs 5k Wood per ~10 cubic meters.
Non-moving structures that can be used for walls and buildings.

Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Huginn(@immortaldragon):

Construct Screw Drill(6):
The Drill starts construction on the old copper deposit, but as a nearby dense deposit is found, meaning that the drill is moved over to the deposit. Luckily, the movement hasn’t affected drill, if anything it has helped, as the reconstruction lets many small mistakes be found and fixed.

Scout for more copper(4):
Scanning for more copper froom the traces a new deposit is found to the west, found in some small lightly forested hills, the new deposit is much denser than the old one.

Research Stone Structure(3)

Electricity: 45 kilo-flux produced, 30 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 6%

Resources

Storage 47k out of 200k solid storage. 0 out of 50k fluid storage.
11k iron bars(ferrous).
3k copper ore(ore).
14k copper bars(conductive).
2k iron ore(ore).
1k coal(fuel).
12k peat(fuel).
4k magnetic iron bars(ferrous)(magnetic).

Constructs

1 Basic Refinery
1 High Quality
Input: 5 kilo-flux and 2k ore material.
Output: 3k corresponding material.
Damaged 3%
Processing iron ore…

1 Basic Screw Drill(copper)
1 High Quality
Input: 5 kilo-flux
Output: 3k copper ore

1 Basic Screw Drill(iron)
Input: 5 kilo-flux
Output: 2k iron ore
Damaged 3%

1 Basic Screw Drill(peat)
1 High Quality
Input: 5 kilo-flux
Output: 3k peat
Damaged 3%

2 Basic Steam Engines
1 High Quality
Input: 1k fuel material and 3k water each
Output: 20 kilo-flux
High Quality Output: 25 kilo-flux
Both damaged 6%

1 Basic Screw Pump
Input: 5 kilo-flux
Output: 6k water
Damaged 6%

1 Short-range Recon Drone
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 6%

Technology

Available:
Wooden Storehouse
Research difficulty 9

Wood Structure
Research difficulty 9

Charcoal
Research difficulty 6

Cement
Research difficulty 9

Stone Structure
Research difficulty 6
Researched 5

Standard Upgrade
Research difficulty 6

Circuit Press
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:
Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Quarry
Costs 10k ferrous material, and 2k conductive material.
Harvests stone from the ground.
Uses 5 kilo-flux.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux.

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux.

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux.

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux.

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux.


Haphestus(@JSpinoraptor):

Construct Screw Drill(5):
With the new site available, you ready the construction of a new drill. It is built on the river side, digging up large and plentiful supplies of iron. Releasing the sounds of heavy drilling into this once peaceful spring.

Search for coal(6):
With low coal, you begin scanning for more. You scout to the north to find a extremely large and wide deposit, although not particularly dense. The entire deposit is scattered across the forest, but will certainly provide a decent amount in most locations.

Research Lumber Mill(1)

Electricity: 40 kilo-flux produced, 20 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 8%

Resources

Storage 48k out of 200k solid storage. 50k out of 50k fluid storage(full. Any more will be dumped, unnecessary fluid producing machines will be set to inactive.).
15k iron bars(ferrous).
15k copper bars(conductive).
3k iron ore(ore)
6k lead/silver ore(ore).
5k coal(fuel).
4k magnetic iron bars(ferrous)(magnetic).
50k water(fluid).

Constructs

1 Basic Screw Drill(iron)
1 High Quality
Input: 5 kilo-flux
Output: 3k iron ore

1 Basic Screw Drill(lead/silver)
Input: 5 kilo-flux
Output: 2k lead/silver ore
Damaged 6%

2 Basic Steam Engines
1 High Quality
1 Low Quality
Input: 1k fuel material and 3k water each
High Output: 25 kilo-flux
Low Output: 15 kilo-flux
High Damaged 8%
Low Damaged 6%

2 Basic Screw Pumps
1 High Quality
Input: 5 kilo-flux each
Output: 6k water
High Quality Output: 9k water
1 High Quality Inactive
Both damaged 8%

1 Short-range Recon Drone
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 8%

Technology

Revealed:

Depth Upgrade
Requires Range Upgrade, and 1 unknown technology.

Available:

Range Upgrade
Research difficulty 6

Lumber Mill
Research difficulty 9
Researched 8

Circuit Press
Research difficulty 9

Quarry
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Red Sun(@LordClassyus):

Construct Refinery(6):
With ore starting to pile up, it is time to put it to use. A new refinery is constructed, and built with heavy processing in mind. Smelting tons of iron at a time, and working efficiently to extract more iron than expected.

Scout for iron(5):
With the craters expected to empty in the next year, better deposits are needed. You scout southward, coming across vast layers of ice that get thicker as you travel further. Looking through this you find an ice cave with thick layers of iron at the bottom, covered by a pool of rusty brine.

Research circuit press(6):
Researching the circuit press has revealed the ‘circuit plate’ material property.

Electricity: 25 kilo-flux produced, 20 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 6%

Resources

Storage 66k out of 200k solid storage. 21k out of 50k fluid storage.
23k iron bars(ferrous)(circuit plate).
8k iron ore(ore).
13k copper bars(conductive).
14k coal(fuel).
5k magnetic iron bars(ferrous)(magnetic).
21k water(fluid).

Constructs

1 Basic Refinery
1 High Quality
Input: 5 kilo-flux and 2k ore material
Output: 3k corressponding material
Processing iron ore…

1 Basic Screw Drill(coal)
1 High Quality
Input: 5 kilo-flux
Output: 3k coal
Damaged 4%

1 Basic Screw Drill(iron)
Input: 5 kilo-flux
Output: 2k Iron ore
Damaged 4%

1 Basic Steam Engine
1 High Quality
Input: 1k fuel material and 3k water
Output: 25 kilo-flux
Damaged 6%

1 Basic Screw Pump
Input: 5 kilo-flux
Output: 6k water
Damaged 6%

1 Short-range Recon Drone
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 4%

Technology

Available:
Laboratory
Research difficulty 12

Lumber Mill
Research difficulty 9

Quarry
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:
Circuit Press
Costs 1k ferrous material, 5k conductive material, and 1k magnetic material.
Presses conductive material on to circuits.

Range Upgrade
Applied to drones.
Costs 50% base drone. Rounded down.
Quadruples effective range.

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Warpers(@Louix):

Construct Screw Drill(4):
With a non-descript refinery constructed, and a resource rich island nearby, a drill is a course of action. Getting over water is a shaky process, as it has to be bridged over by the conveyer belt. But the construction works out, as it is made and the drill is the easy part. The drill is constucted on one of the more iron rich parts of the island, digging up large amounts of iron.

Scout for nearby islands(1):
You don’t know if you are looking in the right places, but you are unable to find any islands. The drone ends up spending most of the winter offline as it was unable to find anything and winter can be dangerous.

Research Charcoal(2)

Electricity: 25 kilo-flux produced, 25 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 6%

Resources

Storage 53k out of 200k solid storage. 21k out of 50k liquid storage.
14.5k iron bars(ferrous).
15.5k copper bars(conductive).
17k coal(fuel).
5k magnetic iron bars(ferrous)(magnetic).
21k water(fluid).

Constructs

1 Basic Refinery
1 High Quality
Input: 2k ore material.
Output: 3k corresponding material.
Damaged 1%

1 Basic Screw Drill(iron)
Input: 5 kilo-flux
Output: 2k iron ore

2 Basic Screw Drills(coal)
Input: 5 kilo-flux each
Output: 2k Coal each
Both damaged 1%

1 Basic Steam Engine
1 High Quality
Input: 1k fuel material and 3k water
Output: 25 kilo-flux
Damaged 6%

1 Basic Screw Pump
Input: 5 kilo-flux
Output: 6k water
Damaged 6%

1 Short-range Recon Drone
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 5%

Technology

Available:

Agriculture
Research difficulty 12

Wooden Storehouse
Research difficulty 9

Wood Structure
Research difficulty 9

Charcoal
Research difficulty 6
Researched 2

Range Upgrade
Research difficulty 6

Circuit Press
Research difficulty 9

Quarry
Research difficulty 9
Researched 1

Fluid Pipes
Research difficulty 6

Obtained:

Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Thoranki(@Svrangite):

Construct Recon Drone(6):

Scout west/southwest tunnels(2):
Looking down two tunnels with one drone, it is harder to get a full scan on either, not that much is found. Going downwards into the tunnels, ore is low, and the only life you find is chemosynthesizing algae in the brine. The ice becomes to thick for light to pierce, causing the deep parts of the cavern becoming dangerously dark. In the southwest, you find a large cliff that is seemingly too deep to scan the bottom, you end up turning back before going deeper.

Scout northeast tunnels(1):
Scouting the northeast at first seems even more boring then any other of the tunnels, until you pickup the sound of hisses and chitonous chittering deeper in the cavern. Delving deeper, it quickly becomes pitch black, the sound grows louder as you go further, before a load shrieking hiss and the drone is shot at with several bolts of acid. You quickly turn the drone around to return before being severely damaged. The acid is seemingly made to dissolve metal, luckily only hitting the wings, dealing 7% damage.

Research Standard Upgrade(auto)

Electricity: 25 kilo-flux produced, 10 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 0%(Sheltered).

Resources

Storage 67k out of 200k solid storage. 18k out of 50k liquid storage.
30k iron bars(ferrous).
14k copper bars(conductive).
9k coal(fuel).
5k magnetic iron bars(ferrous)(magnetic).
1 Screw Drill(Uses 6k storage).
21k water(fluid).

Constructs

1 Basic Screw Drill
1 Low Quality
Input: 5 kilo-flux
Stored

1 Basic Steam Engine
1 High Quality
Input: 1k fuel material and 3k water
Output: 25 kilo-flux
Sheltered

1 Basic Screw Pump
Input: 5 kilo-flux
Output: 6k water
Sheltered

3 Short-range Recon Drones
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux each
1 High Quality
1 High Quality damaged 7%
1 Damaged 2%
High Quality Bonus: Range multiplied by 1.5
All sheltered

Technology

Available:

Range Upgrade
Research difficulty 6

Cement
Research difficulty 9

Stone Structure
Research difficulty 6

Lumber Mill
Research difficulty 9

Circuit Press
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Quarry
Costs 10k ferrous material, and 2k conductive material.
Harvests stone from the ground.
Uses 5 kilo-flux.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


(Skeleton Pope) #66

Good rolls, good stuff, I like it.

Construction: -
Research: Laboratory
Action: scout around for coal


(Uncertain Agent) #67

Guess I’ll just try again at my stuff!

Construction: Steam engine
Research: Wooden structures
The Explorer: Try to scout more deeply into the region with red bands of iron.
The Navigator: Scout for other AI.
Action: Move one of my coal drills to the ridge with bands of iron.


(Immortal Dragon) #68

Alright, this is coming along nicely. Everything is going to plan.

Construction: Refinery for the copper

Action: Scout for more aquifers to take advantage of. (Assuming that I can only have one screw pump per water source that isn’t a lake or ocean.)

Research: Stone Structure


(Evolution4Weak) #69

Action:Scan for Anything Interesting
Research:Standard Upgrade


#70

@Svrangite @JSpinoraptor and @Louix Waiting on your votes.


(Louix) #71

Construct: Lumber Mill

Action: Scout for Nearby trees to build my Mill on

Research: Wooden Storehouse (I know I have a lot of active research but I’d like to use that wood o’ mine)


(Ṁ̴͙͔͒u̴͐͛̓͠ͅś̴̛̮̰̖̑͆͠i̵͚̤̥̝̬̎͋̊c̸̨̛̦̱̯̽̋͛̍ M̴a̸͙̬̐͌̈̄͌ń̸̯̉̃̌̕ ) #72

Construct: None

Actions:
Drone 1: Go Down the west tunnel
Drone 2: Go Down the southwest tunnels cliff
Drone 3: Explore the surface for ore

Research: Range Upgrade


(Aiosian_Doctor_Xenox) #73

Construct: Screw Drill on coal.
Construct 2: In case of favorable conditions, construct a refinery.
Research: Lumber Mill
Action: Search for silicate source.


#74

ROUND 9
Next round I will be rolling for an event, stay tuned.


Null(@Agenttine):

Construct Steam Engine(2):
Construction is, well, below expectations. Some things have been misassembled, and wiring misdone. Atleast it is able to provide power to the factory.

Research Wooden Structure(1)

(Explorer)Scout the iron further(3):
Scouting the iron, the large ridge seems to be the densest part. Looking around more, the iron gets less dense as you travel away.

(Navigator)Scout for other AI(3):
Being lonely, you decide you should look for more attention. You scout southward beyond what you have seen before into the open plains, you think you find someone. A large plume of smoke rises in the distance, only a little farther than you can reach. For a breif second you think you see another drone, before it darts away.

Move drill to iron ridge(1):
You attempt to get the new drill to the iron, easier said than done. Your construction bots have more trouble getting there than the drone would have suggested. They arrive a few days late, and end up getting caught in a small storm. As the drill is brought up the the ridge, a slip up occurs with the drill taking on mud. The next day or so it is but back up, with not much physical damage, but some key pieces were knocked loose, lowering the quality.

Electricity: 40 kilo-flux produced, 20 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 3%

Resources

Storage 54k out of 200k solid storage. 21k out of 50k fluid storage.
13k iron bars(ferrous).
10k copper bars(conductive).
27k coal(fuel).
4k magnetic iron bars(ferrous)(magnetic).
21k water(fluid).

Constructs

1 Basic Refinery
1 High Quality
Input: 5 kilo-flux and 2k ore material
Output: 3k corresponding material
Damaged 1%
Processing iron ore…

1 Basic Screw Drill(coal)
1 High Quality
Input: 5 kilo-flux
Output: 3k coal
Damaged 1%

1 Basic Screw Drill(iron)
Input: 5 kilo-flux
Output: 2k iron ore
Damaged 1%

2 Basic Steam Engines
1 High Quality
1 Low Quality
Input: 1k fuel material and 3k water each
High Output: 25 kilo-flux
Low Output: 15 kilo-flux
High Damaged 3%

1 Basic Screw Pump
Input: 5 kilo-flux
Output: 6k water
Damaged 3%

The Explorer(Short-ranged Recon Drone)
High Quality
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 1%
High Quality Bonus: Range multiplied by 1.5.

The Navigator(Short-ranged Recon Drone)
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 3%

Technology

Reavealed:

Foundry
Requires Quarry and Circuit Press.
Researched 2

Available:

Agriculture
Research difficulty 12

Wooden Storehouse
Research difficulty 9

Wood Structure
Research difficulty 9
Researched 2

Charcoal
Research difficulty 6

Circuit Press
Research difficulty 9

Quarry
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux.

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux.

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux.

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux.

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux.


Blort(@Evolution4Weak):

Scan for interesting things(6)
You decide to look for more structures, and you definetly find one. Going a long ways west, you find an ominous black tower. Moving in further, you find it is surrounded by strange guardians. These so called guardians regularly patrol the tower, apearrance-wise they have a black metallic exterior, a engine-like underside glowing with blue light, two strange ‘guns’ on either side, and a single large blue eye. As they patrol they seem to float in the air. As you go closer, they all immediately notice your presense, stop, and stare at your drone, you notice they glow brighter when you draw closer. You reach some sort of line where they start launching a barrage of plasma rings out of their guns. You take some damage(5%) before turning around and leaving, a few shots are targeted at you as you escape, dealing more damage(8%).

Research standard upgrade(2)

Electricity: 40 kilo-flux produced, 30 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 1%

Resources

Storage 27k out of 200k solid storage. 9k out of 50k fluid storage.
6k iron bars(ferrous).
12k copper bars(conductive).
14k coal(fuel).
4k magnetic iron bars(ferrous)(magnetic).
9k water(fluid).

Constructs

1 Basic Refinery
Input: 5k kilo-flux and 2k ore material.
Output: 2k corresponding material.
Damaged 1%
Processing iron ore…

1 Basic Screw Drill(iron)
Input: 5 kilo-flux
Output: 2k iron

1 Basic Screw Drill(coal)
1 High Quality
Input: 5 kilo-flux
Output: 3k coal
Damaged 1%

1 Basic Processing Assembly
Input: 5 kilo-flux and variable material.
Output: corresponding material.
Damaged 4%

2 Basic Steam Engines
1 High Quality
1 Low Quality
Input: 1k fuel material and 3k water each
High Output: 25 kilo-flux
Low Output: 15 kilo-flux
High Damaged 4%
Low Damaged 1%

1 Basic Screw Pump
Input: 5 kilo-flux
Output: 6k water
Damaged 4%

1 Short-range Recon Drone
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 17%

Technology

Revealed

Cement
Requires Quarry.

Available:

Range Upgrade
Research difficulty 6

Mechanisms
Research difficulty 18

Wooden Storehouse
Research difficulty 9

Charcoal
Research difficulty 6

Circuit Press
Research difficulty 9

Quarry
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Wooden Structure
Costs 5k Wood per ~10 cubic meters.
Non-moving structures that can be used for walls and buildings.
100% max health

Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Huginn(@immortaldragon):

Construct Refinery(6):
An extra refinery is made for the sake of keeping production up. The new refinery is built on site to smelt the ore quickly. The refinery is built almost effortlessly and can have some extra time invested to make sure it is working at max efficiency.

Scout for aquifers(3):
You scout north looking for some extra water. Looking around for water is fairly boring, and more water is fairly easily found a short ways north. While looking at the aquifer to judge its size(It is very, very large), you catch a glimpse of, something in the air. You turn the drone back instead of investigating.

Research Stone Structure(auto)

Electricity: 45 kilo-flux produced, 35 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 6%

Resources

Storage 53k out of 200k solid storage. 0 out of 50k fluid storage.
14k iron bars(ferrous).
4k copper ore(ore).
17k copper bars(conductive).
2k iron ore(ore).
12k peat(fuel).
4k magnetic iron bars(ferrous)(magnetic).

Constructs

2 Basic Refineries
2 High Quality
Input: 5 kilo-flux and 2k ore material each.
Output: 3k corresponding material.
1 Damaged 3%
1 Processing iron ore…
1 Processing copper ore…

1 Basic Screw Drill(copper)
1 High Quality
Input: 5 kilo-flux
Output: 3k copper ore

1 Basic Screw Drill(iron)
Input: 5 kilo-flux
Output: 2k iron ore
Damaged 3%

1 Basic Screw Drill(peat)
1 High Quality
Input: 5 kilo-flux
Output: 3k peat
Damaged 3%

2 Basic Steam Engines
1 High Quality
Input: 1k fuel material and 3k water each
Output: 20 kilo-flux
High Quality Output: 25 kilo-flux
Both damaged 6%

1 Basic Screw Pump
Input: 5 kilo-flux
Output: 6k water
Damaged 6%

1 Short-range Recon Drone
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 6%

Technology

Available:

Mechanisms
Research difficulty 18

Wooden Storehouse
Research difficulty 9

Wood Structure
Research difficulty 9

Charcoal
Research difficulty 6

Cement
Research difficulty 9

Standard Upgrade
Research difficulty 6

Circuit Press
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:
Stone Structure
Costs 4k stone material per ~10 cubic meters.
Non-moving structures that can be used for walls and buildings.
110% max health

Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Quarry
Costs 10k ferrous material, and 2k conductive material.
Harvests stone from the ground.
Uses 5 kilo-flux.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux.

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux.

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux.

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux.

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux.


Haphestus(@JSpinoraptor):

Construct Screw Drill(2):
You plan a new drill, on a denser part of the coal. Construction goes, subpar, as the region is also tree dense, meaning that the drill has to be taken in smaller pieces. With the drill having to be made into less complete pieces, it requires more effort to put it together. Ultimately, the drill ends up being completed in bad state. Atleast it works.

Scout for silicate(2):
Scouting for silicate material seems to be a bust at first. No signs of silicate stone or sand are found. A minor disappointment. You think you find something, scouting it more, it is a somewhat large and thin vein of quartz. Really only dense enough for a screw drill to mine a single section for a year.

Research Lumber Mill(auto)

Electricity: 40 kilo-flux produced, 25 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 8%

Resources

Storage 46k out of 200k solid storage. 50k out of 50k fluid storage(full. Any more will be dumped, unnecessary fluid producing machines will be set to inactive.).
10k iron bars(ferrous).
14k copper bars(conductive).
6k iron ore(ore)
8k lead/silver ore(ore).
4k coal(fuel).
4k magnetic iron bars(ferrous)(magnetic).
50k water(fluid).

Constructs

1 Basic Screw Drill(coal)
1 Low Quality
Input: 5 kilo-flux
Output: 1k coal

1 Basic Screw Drill(iron)
1 High Quality
Input: 5 kilo-flux
Output: 3k iron ore

1 Basic Screw Drill(lead/silver)
Input: 5 kilo-flux
Output: 2k lead/silver ore
Damaged 6%

2 Basic Steam Engines
1 High Quality
1 Low Quality
Input: 1k fuel material and 3k water each
High Output: 25 kilo-flux
Low Output: 15 kilo-flux
High Damaged 8%
Low Damaged 6%

2 Basic Screw Pumps
1 High Quality
Input: 5 kilo-flux each
Output: 6k water
High Quality Output: 9k water
1 High Quality Inactive
Both damaged 8%

1 Short-range Recon Drone
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 8%

Technology

Revealed:

Depth Upgrade
Requires Range Upgrade, and 1 unknown technology.

Available:
Wooden Storehouse
Research difficulty 9

Wood Structure
Research difficulty 9

Charcoal
Research difficulty 6

Range Upgrade
Research difficulty 6

Circuit Press
Research difficulty 9

Quarry
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:
Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Red Sun(@LordClassyus):

Scout for coal(4):
Following the previously found traces, you find a large chunk on the far west section of the mountain foot. This section actaully not far from the previously found lake, only south west of it.
The coal is particaully dense for its size, it could certainly fuel a factory for a long period of time.

Research Laboratory(5)

Electricity: 25 kilo-flux produced, 25 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 6%

Resources

Storage 71k out of 200k solid storage. 24k out of 50k fluid storage.
26k iron bars(ferrous)(circuit plate).
8k iron ore(ore).
13k copper bars(conductive).
16k coal(fuel).
5k magnetic iron bars(ferrous)(magnetic).
24k water(fluid).

Constructs

1 Basic Refinery
1 High Quality
Input: 5 kilo-flux and 2k ore material
Output: 3k corressponding material
Processing iron ore…

1 Basic Screw Drill(coal)
1 High Quality
Input: 5 kilo-flux
Output: 3k coal
Damaged 4%

1 Basic Screw Drill(iron)
Input: 5 kilo-flux
Output: 2k Iron ore
Damaged 4%

1 Basic Steam Engine
1 High Quality
Input: 1k fuel material and 3k water
Output: 25 kilo-flux
Damaged 6%

1 Basic Screw Pump
Input: 5 kilo-flux
Output: 6k water
Damaged 6%

1 Short-range Recon Drone
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 4%

Technology

Available:
Laboratory
Research difficulty 12
Researched 5

Lumber Mill
Research difficulty 9

Quarry
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:
Circuit Press
Costs 1k ferrous material, 5k conductive material, and 1k magnetic material.
Presses conductive material on to circuits.

Range Upgrade
Applied to drones.
Costs 50% base drone. Rounded down.
Quadruples effective range.

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Warpers(@Louix):

Construct Lumber Mill(2):
The lumber mill is built on the new island, getting to the island with a belt is tough. Making less time to invest in the mill, but the mill gets done eventually. The mill is turned on for testing, the saw activates, works atleast decent, and then it shuts down and you get an alert for low power.

Scout for trees(2):
As the trees on your island would last for about a week. Scouting around a tiny island covered in palm trees is found, this island has about a years worth of trees. Luckily trees can regrow if left alone. Although the island has only so many nutrients.

Research Wooden Storehouse(1)

Electricity: 25 kilo-flux produced, 25 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 6%

Resources

Storage 49k out of 200k solid storage. 24k out of 50k liquid storage.
9.5k iron bars(ferrous).
13.5k copper bars(conductive).
20k coal(fuel).
5k magnetic iron bars(ferrous)(magnetic).
24k water(fluid).

Constructs

1 Basic Lumber Mill
1 Low Quality
Input: 5 kilo-flux.
Output: 3k Lumber
Inactive

1 Basic Refinery
1 High Quality
Input: 5 kilo-flux and 2k ore material.
Output: 3k corresponding material.
Inactive
Damaged 1%

1 Basic Screw Drill(iron)
Input: 5 kilo-flux
Output: 2k iron ore

2 Basic Screw Drills(coal)
Input: 5 kilo-flux each
Output: 2k Coal each
Both damaged 1%

1 Basic Steam Engine
1 High Quality
Input: 1k fuel material and 3k water
Output: 25 kilo-flux
Damaged 6%

1 Basic Screw Pump
Input: 5 kilo-flux
Output: 6k water
Damaged 6%

1 Short-range Recon Drone
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux
Damaged 5%

Technology

Available:

Agriculture
Research difficulty 12

Wooden Storehouse
Research difficulty 9
Researched 1

Wood Structure
Research difficulty 9

Charcoal
Research difficulty 6
Researched 2

Range Upgrade
Research difficulty 6

Circuit Press
Research difficulty 9

Quarry
Research difficulty 9
Researched 1

Fluid Pipes
Research difficulty 6

Obtained:

Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Thoranki(@Svrangite):

Scout west(1):
Altough west is not a disaster like the northeast, it is pretty much a dead end. With all tunnels at the end of the cavern getting too small to fit through. Ultimately leading the worst possible fate, being uninteresting.

Scout southwest cliff(3):
Scouting over the southwest cliff, you decide to delve down. The drop is extremely deep, with the only things to see on the way down being massive stone pillars holding the ceiling up. As you near the bottom, the air fills with volcanic gasses, and the temperature starts to increase. You reach the bottom, it is riddled with pools of brine and small volcanic vents. There seems to be two species of organisms down here. One being a species of algae that are thriving in this enviroment. The other are strange tree-like fungus with fire-resistent ‘wood’ that seem to feed off the algae through there mycelium. You turn back after several warnings about electricity and heat.

Scout for surface ore(5):
Finally something usable. You find sheets of iron to the north, not far beneath the ice. Heading this way you also find that the ice gets thinner as you go this way. The iron itself is arranged in thick red bands, all of which are very dense, and interspersed with rock.

Research Range Upgrade(5)

Electricity: 25 kilo-flux produced, 10 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 0%(Sheltered).

Resources

Storage 66k out of 200k solid storage. 24k out of 50k liquid storage.
30k iron bars(ferrous).
14k copper bars(conductive).
8k coal(fuel).
5k magnetic iron bars(ferrous)(magnetic).
1 Screw Drill(Uses 6k storage).
24k water(fluid).

Constructs

1 Basic Screw Drill
1 Low Quality
Input: 5 kilo-flux
Stored

1 Basic Steam Engine
1 High Quality
Input: 1k fuel material and 3k water
Output: 25 kilo-flux
Sheltered

1 Basic Screw Pump
Input: 5 kilo-flux
Output: 6k water
Sheltered

3 Short-range Recon Drones
Requires player control.
Can scan the surface and detect subsurface mineral deposits.
Input: 5 kilo-flux each
1 High Quality
1 High Quality damaged 7%
1 Damaged 2%
High Quality Bonus: Range multiplied by 1.5
All sheltered

Technology

Available:

Range Upgrade
Research difficulty 6
Researched 5

Cement
Research difficulty 9

Stone Structure
Research difficulty 6

Lumber Mill
Research difficulty 9

Circuit Press
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Quarry
Costs 10k ferrous material, and 2k conductive material.
Harvests stone from the ground.
Uses 5 kilo-flux.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


(Louix) #75

Construct: Steam engine

Action: Trees again

Research: Wooden Storehouse (again hahahaha)


(Skeleton Pope) #76

Construct: Steam Engine

Action: Just scout around a bit to see if we can find anything of interest.

Research: Laboratory


(Uncertain Agent) #77

Well, that round went poorly, but I can always recover.
The Explorer: Scout once more for other AI.
The Navigator: Do a general sweep of the area.
Research: Wooden constructs


(Ṁ̴͙͔͒u̴͐͛̓͠ͅś̴̛̮̰̖̑͆͠i̵͚̤̥̝̬̎͋̊c̸̨̛̦̱̯̽̋͛̍ M̴a̸͙̬̐͌̈̄͌ń̸̯̉̃̌̕ ) #78

Assemble: move my stored drill to the iron and start mining.

Drones 1, 2 and 3: Scout the surface for anything in the surrounding region.

Research: Range Upgrade.


(Evolution4Weak) #79

Construct:Screw Drill For Copper
Action:Scan The Guardian Before The “Line”
Research:Circuit Press


(Immortal Dragon) #80

Things are moving along nicely. Excellent.

Construct: Screw Pump on initial aquifer.

Research: Standard Upgrade


(Aiosian_Doctor_Xenox) #81

Construct: Lumber Mill
Construct 2: In case of favorable conditions, construct another screw drill on coal.
Research: Charcoal
Action: General Local Survey with Drone.