THRIVE'S ZOOMAGEUO MAGNUS BATTLE TOURNAMANT! (showdown, I think)

HERE ITS THE FINALS!!

U vs Z

The first turn belonge to Silica striker

I took all the living creatures and made room for battle, but did not clear the dangers

Death aura effect (8 HP dmg in 2 radius)

Blighted aura effect (reduce speed and dmg by 10%)

Rich in oxygen – 150% dmg and speed to Silica striker

T-1:

Silica use Plasma shield, make his def to 28 and reflect any absorb dmg for 3 turns (cost 5)

Silica take 0 HP from Death aura, reflect back , and he miss!

Silica now have 15 mana

T-2

zenzonegaming use cloud of darkness, and he hit!

Silica now blind for 3 turns, make Zen faster again him.

Silica take 5 HP from Death aura, reflect back , and hit!

Deal 3 dmg to him

Silica now have 28 HP and 15 mana

Zenzonegaming have now 27 HP and 15 mana

T-3

Silica use Attack! He hit!

Deal 24 to him!

Silica take 5 HP from Death aura, reflect back , and Miss! Zenzonegaming heal back 5 HP

Silica now have 23 HP 15 mana

Zenzonegaming have now 8 HP and 15 mana

Plasma shield effect end

T-4

DANGER! - Wrath of the Gods – everyone will get punish if not one deal dmg in the next turn

zenzonegaming use attack! he hit!

Deal to Silica 10

Silica take 4 HP from Death aura, Zenzonegaming heal back 4 HP

Silica now have 9 HP 15 mana

Zenzonegaming have now 12 HP and 15 mana

Blind end

T-5

DANGER! - Wrath of the Gods - everyone will get punish if not one deal dmg in this turn

Silica use Electro shock, and hit!

Deal 25 dmg killing Zenzonegaming in the prosses

The winner of the stage one is: UndyingHazard!

Congratulations !!!

Summary!:
The fight was fast, but the defense and ability to repel an attack whenever he was hit seemed to play a major role in his victory, and therefore, the spear failed to penetrate the hand defender.

And now for the awards!
@UndyingHazard, the winner, will get 3250 points - 4150 points in Total!
@zenzonegaming, second place will get 1500 points - 3800 points in total

The bronze league will get the folloing:
@Deathwake will get 300 points and 2 free mutants - 3225 points in totals, worth of 3425
@fralegend015 will get 150 points and 3 free mutants - 3325, worth of 3625
and last, @Evolution4Weak will get 4 free mutants, 10 free enchanter / up-great, and the choice to Choose where he wants to develop! (I’m talking about a place) - 1575, worth of 3725

The exposure of what will happen in the second path will happen in 2021-06-13T15:30:00Z

Which is to say that the next step makes you suitable for simple, large creatures like fish, with magical powers in worlds that sometimes, it does not suit you

Everything that can be said about the day we had an interesting day, and everyone now has the time for us, see you soon!

Fictional applause

G-B

3 Likes

@zenzonegaming and you were worried about my points

1 Like

Shall I spend my points now?

1 Like

wait to tomorrow, after that “exposure”, u get 5 day to spend, soo no rash

Ok great. This is an awsome forum game by the way.

3 Likes

Looks like I played my cards right with my cells mutations, I love the pixel art btw.

1 Like

Its see like u right, but next time maybe u be lest lucky.
I not the best in pix art, i think i made it too cute XD (thx u)

1 Like

so can we evolve now?

1 Like

And here, after our little break, I’m opening the second stage of the tournament today!
Fictional applause

Our second stage, we are lovers of evolution, development, battle and everything in between:
Multi-cell phase!

Do you remember our points from yesterday? :
@UndyingHazard - 4150 points
@zenzonegaming - 3800 points
@Deathwake -3225 points and 2 free mutants
@fralegend015 - 3325 points and 3 free mutants
@Evolution4Weak - 1575 points, 4 free mutants, 10 free enchanter / up-great and Free choice

We return to the mutation phase, but this time it is different from the previous time.

How different?

First of all, we add new statuses:
MR - resistance to magic
Body Parts
SP now is how strong a magic power / equivalent to an attack, only of magic (their power is half of the attack plus any SP)
Size does not affect other statuses at this time (previous ones will not change) except HP
And most think: the place where we send them for “training”

What does the place mean?
There are 4 places we have prepared for you where you will develop the creatures and with it, you will fight against the creatures there on the weekend of this stage.

Are the places:
Aiag - A paradise with places rich in magic, but inside, the place is wild and cruel
Leh- a planet that does not look like a place where life can exist, but is particularly rich in magic and mana, which compensates for the sparsity in the atmosphere
Threa - This planet is rich in life and full of oxygen, but is particularly poor in magic and mana, which seems to be particularly hostile to magical creatures
And last: in Soach - a nightmare in which there is nothing: only the tough and elements survive by eating each other only for magic. Anyone who falls there will get the status of a survivor (does anyone know the origin of the character Doomsday? This is the place really similar to it)

You can not choose where your luck will fall. But if you want to determine where you will be, it will cost you 1500 points. The only one who will not have to pay points for choosing where he wants to develop it @Evolution4Weak

You will now develop into a multicellular, you do not have to write it as a mutation, it is free, but from them you can design what it will look like this way:

Body parts are external or semi-external (like neck or heart). The mutations are now able to attach to body parts instead of to the general.
But each body part is limited to 2 mutations per one
There is no limit to how many body parts you hold, but body parts cost points, and they can be vulnerable.
Remember chronocart?

You can see which body parts are vulnerable and which are not. It is you who act according to this logic.

Is the summary:

  • Mutations: 100 points for 1 (up to 6 in main body and 2 to 1 body part) - Behavioral mutations are not valid for this stage (such as socialization or memory), Remove or replace costs 50 points.
  • Enhancements and Upgrade: 25 (have no limit) - Like before. cannot be remove or replace.
  • Abilities: 50 points - You are limited to 6 abilities, but here’s something interesting: you can improve ability or connect abilities - if it’s improve ability, it will cost like Enhancements (25 points) but if you want to unify abilities, it will cost 150 points. Remove or replace costs 25 points
  • body parts: 150 points - There is no limit to how many body parts, and each body part can contain up to 2 mutations, so you can go wild. Body part like brain, (not external) heart, internal organs will not count (and probably already inside). The exceptions are in the internal it bones and their proximity (like teeth and jaw) and hidden organs capable of coming out (tongue for example)

This is what the production page should look like:

For example:
Name: @doomlightning / The name of the creature

HP: 40 + 30 (now use)
Attack: 1 + 9000 (now use)
Defense: 5 + 40 (use now)
MR: 0 + 40 (use now)
SP: 8 + 20 (use now)
speed: 5 +100 (free)
Mana: 22 + 30 (now use)
Range: 2 +0

Mutant: God (he is a god)(For the laughter(

Body parts: hand (Mutant1, Mutant2), leg (Mutant1)

Abilities: Insta death (replace attack)

World: Random (or writhe the name, it will cost 1500 if not free)

Also, the elements you use can be change or replace for 750, but after that, it is stuck with them until the end of the tournament.
I must note that magic attacks and physical attacks are divided between attack and SP match.
Area passive-related mutations (example: zenzonegaming death aura) can be up to 2 per creature.

If you do not remember what your status is, you can jump to comment number 21:

And I will write the data in the coming days.

You have up to 2021-06-17T17:00:00Z, its like 5 day from this writh.

If an outside player wants to join and has not passed the first stage, he is welcome to join, but he must take one of the creatures of the other players and use the 2500 points he gets now, and follow the

This week it was a battle against other creatures, and not against these other players they are on the same planet.

If there are any questions or misunderstandings, I will try to clarify things.
In the meantime, good luck!

I’m waiting for you on the other side of:
ZOOMAGEUO MAGNUS BATTLE TOURNAMANT!!!
Second stage

3 Likes

what is the advantage to going on a planet?
also i think i’m going to pm my evolutions.

1 Like

Good question:
Aiag gives you access to all possible mutations, and physical traits.
Leh requires you to be prone to mana and magic power for survival
Threa requires you not to be dependent on magic
And Soach gives you the surviving feature: the ability to exist in any environment without accepting any disadvantages, but at the cost of less status in general (not too much)

I’ll thread a lottery after you wrote the mutations, and now that I’m writing this, I’ve discovered that there’s a bit of a problem: you do not know if you’ll be able to survive where if for example you’re addicted to magic and you fall where you’m thinned by magic
But it’s also fun to have a risk and a win in this case.

1 Like

I’m going to DM you my mutations too

1 Like

Do we retain our stats from the previous evolution cycle?

1 Like

yes, you are basically just adding on more stuff.
unless you want to remove things.

1 Like

Aight, I’ll wait a while before posting my mutations as I haven’t decided on them yet.

1 Like

You can take the time to decide, if you have found something, send me in a private message what you have decided, so everyone who has decided so far sent me.

updating!
There are still 2 days left until the deadline for submission, for those who have not yet written, he still has a chance

I am not going to be able to join for this round

haven’t had time to decide my evolution

I think about giving more time, like until tomorrow

Edit: because of unexpected stuff, I will end the round 2021-06-18T10:00:00Z
and start the second tournament in 2021-06-18T15:30:00Z
Everything is subject to change in the situation
Sry for waiting

1 Like

Here is the update!

Quite a few participants returned results of the development of their ZOOMAGEUO:

@zenzonegaming (score:100)
Sent to the rich but dangerous Aiag. Which almost killed him, but against all odds, he learned to send in the dimples of the creatures there, strengthened his territory and became particularly dominant there and no creature there has not since approached the territory without feeling death close to his eyes.

Prepare yourself for the horror of the planet Aiag:
Crypt horrors

Status: Crypt horror

Name: Crypt horror

Elements: Death and Darkness

Trait: Aiag wild aura (20 % attack and SP)

Status:

Size: level 10 (1 – 100% statues HP, 50% on attack and mana and cost) (Nucleus - +2) (multi - +7)

HP – 100 (1010)
Attack – 75 (15
5)
Defense – 25
MR - 20
Speed – 15 (15% evade)
SP - 5 (25%)
Mana – 220 (44*5) (cost - *5)
Range – 0

Body Parts: Head (+25% vulnerable), Limbs (-50% vulnerable, + 5 speed), Clawed hands/feet (dmg - +5), Body (-25% vulnerable)

Mutant: bone body (+ 5 def, - 25% vulnerable on body and head)

Abilities: Death Pulse (45 dmg, 25 mana), defense (def * 2, 0 mana), Zombification (Death, rise a Husks from nearby corps (attck:25, HP:30) that can sponge attacks and detonate on impact of 51 dmg, 25 mana), Cloud of darkness (Darkness, release a cloud of dark energy that completely blinds foes for a few moments (smell, hearing, sight ext.), Increases Speed turn them for 3 turns, 25 mana), grapple (physical, grapple a close enemy, dealing 75 dmg and increases dmg from other abilities by 50%, 0 mana, 50% of success).

Passives: Poison immunity (Death, poison attacks are not effective against him), Death aura (Death, Magic, Sap’s life and mana of nearby enemies, drain 45 HP and 25 mana in range of 2, increases by mana funnel 1:1), Blighted aura (Appley Sickness debuff - reduce enemy speed and dmg by 10% in entering), poison glands (Death, release cloud of poison around him, dealing 2 for turn).

@fralegend015 (score:700)
He was sent to the ruthless planet of Soach, where even the most powerful was crushed under the violent and sparse region with nothing but bones and remnants of magic, but 015th found an opportunity by using his inner magic to change his shape beyond recognition and thus, not limited by physical form, He swelled to a huge size and was able to devour and digest every unlucky creature that came into his body.

Prepare yourself for the nightmare jelly of the planet Soach:
015th

Status: 015th

Elements: Time and Space (Negative elements unique effect -Reality magic: it’s not activated this round)

Trait: Soach – no longer can breath oxygen, reduce dmg from AOE attacks reduse mana cost

Status:

Size: level 20 (1 – 100% statues HP, 50% on attack and mana and cost) (Nucleus - +2) (multi – +7) (+9)
HP – 400 (20 * 20)
Attack – 290 (29 * 10)
Defense – 25
MR - 0
Speed – 0 (15% evade)
SP – 28 (140%)
Mana – 600 (Magical Sustain * 2) (30 *10) (cost *10)
Range – 10

Body parts: Shapeless - can manipulate his body for some increase in total status (+5 Atk on attack physical types, + 10 MR and def 0n def side, + 15% evade, - 100% speed, 50% vurnable)

Mutant: Stands – Shapeless, + 10 on attack and Magical engulfing

Abilities: Attack (Physical, 300 dmg, 50 to range attacks, 0 mana), defense (def * 2, 0 mana), Magical engulfing (Space, Magic, Drain HP from opponents, 0 range, deal 100 (attack * SP* 0.25 on attack, 25 Mana), Magical Sustain (Time – Space, Heal himself by 300, 200 mana, only ones), Chronokinesis (Time, Stop time and make the enemy unable for attack or defense himself for 2 turns, 50 Cost), Telekinesis (Space, magic, can dmg from 10 range for 41 dmg and move thing, 25 cost)

Passives: Magical Sustain (Heal himself by 5 + 40 (10% HP) Hp for turn in cost of 20 mana)

@UndyingHazard (score:0)
The winner of the previous stage was sent to the almost lifeless planet of Leh, but particularly rich in magic and mana, did not survive the first times in this violent environment, but thanks to our knowledge of Manionetics, we were able to recover the creature as much as we wanted, and with it he adapted to the dangerous environment. It is increasingly protected even though it is covered almost entirely in resistant silica both to the blows of the rocks and to the flux of the violent magical climate.

Get ready for Leh’s flying alpha predator:

Shade Wyrm

Status: Shade Wyrm

Elements: Darkness and Electric

Trait: Leh - +20% in MR and Def

Status:

Size: level 10 (1 – 100% statues HP, 50% on attack and mana and cost) (Nucleus - +2)(multi - +7)

HP – 180 (1810)
Attack – 150 (200% more in oxygen environment) (30
5)
Defense – 42 (3520%)
MR – 18 (15 * 20%)
Speed – 40 (40% evade) (200% more in oxygen environment)
SP - 13 (65%)
Mana – 100 (20
5) (cost * 5)
Range – 7

Body parts: Head (Armored - +2, +25% vulnerable), Eyes (five of them total, a pair in the front, a pair towards the side of the head, and one facing upwards (eyelids, reduce blind effect), + 2 Range), Limbs (four pairs down the length of the body, Sharp curved claws on two of the four limbs, the other two limbs end in wings, -25% vulnerable, + 10 speed, +5 atk), Mineralized internal skeleton made of silica, bottom jaw, and teeth (Two sets, +5 atk), and a flexible neck (def - +5, atk - +5, speed +5), silica sclerites on skin (MR - +5, def - +5)

Mutant: bird-like lungs (oxygen environment * 1.75, none –*0.9), Mana storage and production organ (+10 mana, can generate 10 mana for turn), Nematocyst on tail and cheats (chance on close combat to shock the opponent – 20%), [diatom-like Silica shell (def +4), Flagella (speed - +3), Acidic/corrosive injector pilli (attack -+3)]

Abilities: Shadow Spear (darkness, magic, solidifies surrounding shadows into spikes to impale the opponent, 145 dmg, 10 mana, only in dark areas), Plasma Bomb (electric, magic, generates a ball of plasma that explodes on contact with the opponent or a solid surface (dmg 145, 30 mana), Electro shock (Electric, magic, Can generate a powerful electrical shock to stun and damage opponents, can shock the opponent for 3 turns and deal 72 (*5) dmg, 25 mana), Plasma shield (Electric, def and MR * 10 (*5) , dealing dmg by the The amount of dmg taken by the ability, 25 mana), Blackout (darkness, create a shadow area around in self, blind other enemy’s inside, 3 range, cost 20).

Passives: Tolerance for low oxygen environments (increases none to 0.9 intend), Bioluminescent marks (chance to blind – 25%), + 20 reagent mana for turn, Shadow dive (Darkness, physical, the creature can dive into and swim in shadows (including its own) rendering it unable to be damaged, but also incapable of causing damage until it leaps out, dealing 150 dmg on leap, only in dark areas)

No progress has been reported so far from @Evolution4Weak and @Deathwake
But do not worry, there is still time until the end! Everything can change, especially in such a difficult stage of this round, and even if you do not have enough, we will consider you and leave you for the end, because this round was not a battle between the players, it is a preparation stage for the next stage: Intelligence, Hardcore and Deadly dead.
do it in PM pls

We will be back with more reports on 2021-06-18T11:00:00Z

by the way its actually “crypt horror” “crypt horrors” is just a pluralization.
also i don’t really understand what you wrote, if you need i could help fix them up.
and why does grappling require mana?

1 Like