kinda yes, but death it just a massenger, true death it eternal
sry, its imposible, find other vote
How about find a habitable reality?
need power, somthing no one achive so far
Why donāt the gods want HE to enter their reality?
u know - he outside, not belong, if enter, riun everywaere (if u have some Q, ask them in the small talk, not here pls)
y cant u yourself be incarnated as a god, or are the people who control the thing donāt see you as a god
Action 1: Use plague magic to create a vaccine to the weakening disease. (after all if it can be used to harm, who says it cannot be used to heal?)
Action 2: Use healing magic to heal the weakening plague if the vaccine plan doesnāt work.
Action 3: Send some people to the committee of the end to retrieve the capsule of information
Action 4: Strengthen our nature magic so we can turn the valley into an oases.
Action 5: Create more golems.
Action 1: Summon even more lost souls
Action 2: Exploit the goblinās lack of defensive advantage and attack them straight on to force into a defensive position
Action 3:Delve deeper into the secrets of the Ascension ritual
Action 4:Create even more lost souls from the dead goblins
Action 5: Destroy the goblins on the last days of disaster and send souls heading straight to their tribe
Action 1: Begin training all citizens in rune crafting
Action 2: construct walls around our town
Action 3:Create a bunker for hiding
Action 4: Pray to any god for help
@Evolution4Weak i dont see ur votes, if u can
Sorry i thought i already voted.
Action 1: Try to make pure null stone (new name for silver stone) using our great fire skills to have a 100% anti magic stone or at least as close to that as possible
Action 2: Improve our guns (Rifling maybe)
Action 3: Repair everything (If already repaired then just make the great wall better [learning from the recent attack])
Action 4: Learn more about Him and ways to defeat it by prayer
Action 5: Learn to farm better
Oh Nigel changed his votes from when I last saw them
āGive He therapyā LOL
Round 31 -The last stand vs The inevitable - Finale
I look at you for a very long time, from a distance that even I do not know the distance, but who cares, I am after all, the last one left:
Death went out to fix the border and Nihalitor slowly came out the mistake they made, and only I, the dodo god, was left to watch and see how they would withstand the disaster they knew would happen.
After all, everything was etched in their head, right?
All the āwhite prophecyā, āheā or in the nickname I invented for myself: āeternalā, the forgotten.
But why did it all really happen? This is what he wanted in the end: a world of his own after losing it endlessly.
Iām the last one created, and by then, celebrations have already been created:
The genius mantis, the humans who were each interesting in their own right: the hunters, the death-lovers and those who are like them, but they love fire.
The goblins who fought all their lives, one of my friends loved them most of all, ha.
There were also those who flew to the skies, but surrendered who saw the shadow, and on the other hand there were those who were as stubborn and tough as the jungles that dragged on, but had a soft heart for everything mysterious, and of course not to forget the opposites: the werewolves who worshiped the sun and the deer who worshiped the moon.
What an interesting world, I wonder how they get along now:
Doomsday:
Mantopian Rebels
Vote 1: Give āHeā therapy - Fail (effect: 6 - med) (Use: ???)
Vote 2: -ā-. - Fail (effect: 1 med) (Use: ???)
Vote 3 : Create Automatons that can build other automotons when given the materials. - Succ (effect: 5 - med) (Use: Int+ char)
Vote 4 : Develop automotons that can fight - Fail (effect:7 - med) (Use: Int + power)
Vote 5 : If action 4 succeeds, then make automotons that can gather materials. If it doesnt, repeat action 4. - suc (effect:8 - med) (Use: Int) [repeat 4]
+90 automoton makers.
(Assign the remaining unemployed pop of my civ to gather resources)
The tribe quickly began trying to start building automatons for all sorts of roles: collecting and weapons.
The collection they managed to create enough of them to collect the remaining trees in the savannah, but the quantity was enough to create an army of version 1 No. of automatons of war: a spear automaton, consisting of wood, electrium and quartz. Enough for 140 of these! They are small and slow, but thanks to the engine of the electrium, they are strong enough to withstand.
The end [760 p vs 7500] (2011 D vs 7500 A) - Total def - Deleted from existence
wheel of fate - 7
When all the preparations were done to fight against the army of the Odod, everyone was ready and saw their huge army approaching, but then (10) a great earthquake shook everyone, and the sky darkened and the eclipse disappeared, and instead, a horror spectacle begins to happen: sows and tentacles emanate from eyes The earth in every direction they saw on the horizon, and one of them hatched right over the Odod army that was destroyed on the spot and their bodies engulfed into the arms.
This is no longer a war against the Odod army, this is the Apocalypse. Some of them tried to calm him down, but it did not listen, and a section of tentacle arm crashes straight at them and lifts them up.
Frizry without exception went out on an attack and all the ovotons went on the attack, only to see that one arm destroyed the whole army in one shot. Destroying them on the spot. But without damage: the arm looks impaled at all the spears and seems to have been electrocuted by the power grid that was next to it. An unfamiliar feeling to her and after she got a market from the electrification, it was an opportunity to attack: the whole octogram began to pounce and skewer the arm, doing more damage to it, but then the arm began to fold and show how big it was.
Frizry in the last moments realized that this was inevitable, and was crushed along with the whole tribe and octogram and erased from existence. Like a fly on a wall.
This is the fate of this tribe.
This is the end of the tribe.
But thereās someone who survived to tell his story: resource-gathering automatons that went out to collect and returned to a flat surface of nothing. They will continue to collect until the end of all time or they will run out of power.
Thank u to playing. u can see ur last report here:
Dmg to āHeā - 422 dmg
Tech - automatons - Weapons and collectors
Power - 140 Weaponise Automaton (3 + 2*power)
Pop-grow: 52 (12% + 30%[on start of new season] total last round pops)
Info
Name: None
Location: A wilderness, near a lake with little trees
Population: 170 (90/80)
āSpirit Guideā: Nigel
Many Votes: 5
Race: Mantodea Intelectus
Attributes:
Power: 50% Risk ([2 points] for the power type operations, of all types)
Intelligence: 80% Risk [65% +10% + 5%] ([8 points] for technology or ideas votes)
Agility: 50% Risk ([2 points] for type of espionage operations, field investigation and chance of injury)
Defensive: 35% Risk [50% - 15%] ([2 points] for protection type actions, of all types)
Charismatic: 55% Risk [45%+10%] / 65% on products ([1 points] for organization, trade and diplomacy)
Mysticism: 40% ([0 points] for Mysticism Type Actions)
Capabilities:
Advantage:
Complex brains (10% Intelligent Risk, -10% Defensive Risk [complex brains itās also very vulnerable])
Hivemind Communication (5% Charismatic Risk, Cannibalism are Tolerant)
Disadvantage:
Weak Exoskeleton (-5% Risk on Defensive)
These creatures resemble preying mantis with a few features setting them apart that may or may not be noticeableā¦
They are large, using developed lungs to intake air, with there exoskeletons being able to stretch much more so there lungs can breathe properly, and so they can go without food intake for longer.
They are VERY much larger than the normal Preying Mantis, with the shorter ones being head and shoulders above the other humanoid creatures of this forum game. They also have a very complex brain, probably being second to, or the smartest civilization.
They live long, around 120 years of age being there normal lifespan, they gain the ability to reproduce at around 15 years of age
Culture
Philosophy of the power of technology: Those with an interest in technology, are very diligent and always focus on being the most technologically advanced, but they are not aggressive, but if necessary they will defend themselves. They prefer to make friends with other nations and trade with them rather than fight.
Because of their agreement with technological advancement, they were not satisfied if there is no advancement no advancement or other civilization there is something their
[-2 happiness if not recharge even one for round, and vice versa]
Dynasties:
The idea of lineages and of the division of forces according to character and appearance caused the tribe to partially accept some of them and now to a number of factors:
Now the tribe is divided into houses: each house specializes in a different field and accordingly, also its appearance.
There was an idea of trying to create a lineage that rules over everyone (genetic lineage), but the idea of implementing it was stopped by a great revolution that killed everyone who was involved in it quickly, which takes this idea off the ground and can not return.
After an attempt to kill the pro, all the opponents were expelled and now they are roaming in a wild and dangerous place.
The Deal
The transaction that received the knowledge from a mysterious voice of the liquid:
Magi-tech and it requires a large number of discoveries, some of which are unknown in order to get this technology:
The partial list:
Magi-sours
Heavy smelting metal
Avdavce smthing
Wheel - done
advance craft
Iron
clockworks knowlege -done
But this power gave at a price that could be devastating to the world: one of the members of the tribe was killed and all his blood took the form of a red mantis similar to the one killed and disappeared not before he said thank you, and the voice is that of the giver of information.
Danger is approaching not only to your tribe, these to the whole world.
Building - Generator - Electium Hydropower - base on water river [Supply - Stable, Taken - low {Lightbulbs}, Total - Low Stable]
Stability And Economy
Stability: Positive (0)
Needs: None
Happiness: Posstive (2)
Power: Cause (unbalanced)
Economy
Economy - None
Trades - Food (out, medium, Octograms), Electrium (in, low, Octograms)
Materials stability: Water - Stable; Food - Low stable; Clay - Stable; Gold - Low Stable; Magnets - stable; Electrium- low
Jobs and Tools
Jobs know: Builder, Farmer, Potters (The more of them, the more success in terms of production), Smiths, glassmaker, Quack (+1% passive pop grow), Miners and Collectors (20), automaton crafters (create 50 pops of automaton for round, can bost by comand, using electrium)
Tools: Stone spears (0), Stone tools (0)
Armys
Total: 760 Power
Normal: 0 (0.5+1*Agility) [astamaded]
Octoramse protecen: 200 power (need food)
140 Weaponise Automaton (3 + 2*power)
Relations
Odod settelemet -Unknown
Octograms Settelmets - Overlord
Regales - unknown
Leader
Frizry (+5% intelligent risk, +10% productions risk)
Laws and penalties
Mono-Dynasty - those who are of certain professions, mate with others of the same profession (+1% Grow, possible for genetic disease)
Penalties: None (no panisment
Technology, Ideas and Mystics
Tech: Stone tools, Control and Ignite fire, Cob/Rammed earth (building), Pottery, Smithing, Engravings, Daghdad battery, Domesticates, Glass, Lightbulb (canāt be use until find other material),Eletrium Power grid, Wheel, GEar, clockwork, Automatons - Weapons and collectors
Ideas: Writing, Pseudo-medicine, Lever laws, Dynasties, Clockwork, Eletrium engin
Mystics: None
The first Race and the wish replacement
But at the same time, the ancient wish that caused chaos around the tribe and the world, the wish did not satisfy them, but they began to try to pray that only Frizry received information in his mind: the technology idol himself, ātechnoā, but attempt to ask him failed on a mysterious level, but they received a message: āThis wish does not come from me, Mortals, so there is no one else in the world who can give what you do to the obscure thingā he said in his mind.
The disappointment was great, and only a big question came as to why it was.
"But I think I can give, being faithful to my ways, maybe I will give something else that can give what you call a āwishā: Gurwel has given a gift to the world and it is hidden within the conference of the end, which you can access, but only one person can open it: The first race, and that will happen when the sky falls. "
Then silence.
Environmental information
Biome: Savannah, near a lake
Wood: None
Stone: Common
Clay: UnCommon
Gold : Rare
Magnets: Rare
Geode (rare, contain quartz and other uuknow stuff)
Plants:āSmall tree fruitā (small, have edible fruit, willd, sweat, medium), Big orange tuber (fast growth, semi wild, can grow all seasons, sweat, edible, max), boulder fruits (big, delishes, wild, grow only on boulder, mid),Blue Delights (extreme delicious, alive, hemplodiplied, min, wild), domesticated blue delights (extreme delicious, alive, hemplodiplied, all year food, fast grow, max, domesticated) {max}
Animals: āmedium-sized animals with 4 armsā (aggressive, move in group, strong, willd, Max)[can be name], Rollders (dengerase, Semi-wild, walking farm, dumb, stone grow, max), six-winged creature (can fly, carnevor, nest builder, wild, min)
Breakthrough:
Metal bending: we do not even know how man learned to process metal, but it is speculated that it was tired by accident, or curiosity that perhaps a glowing stone would be more careful in the contact of fire, and created a liquid case, and liquid they know what itās doing, and from there it rolled. Gold is considered to be the first metal that was processed because it is very easy to work with and also because of its purity, and this happens to match what happened here, which is why you get another vote and lock this achievement in front of others.
writhing: A way to transmit information from one to another remotely and also between different times, both in tracking what is there, or a story that wants to tell, writing is the best way to preserve wall speech or visible surface, gives you another point of action and locks the achievement in front of others
Laws: A way of enforcing a population through a record of traditions or written for people to do according to what a ruler wants, gives the power of the ruler and his relatives for the population to do what he needs. Even though itās a breakthrough, itās the only breakthrough that needs something to happen before it opens, and thatās a real government. If this happens you will get another vote, but until then, more of their people can try to open this breakthrough.
Power grids - no longer need man or animal power to do a work, by using the power of nature and intelligence and knowledge of electricity, given more power then one musle can carry, free the need of limbs or will to do work, given u 1 vote and lock its from others.
[max breakthroughs]
Jyhou
Vote - make hejians search for a sun rune capable of manipulating and creating fire - Succ (effect: 3 med) (Use: Mystic)
vote 2 - -ā- - Succeeded (effect: 8 med) (Use: Mystic)
Vote 3 -create a tactic to deal with the drake - Succeeded (effect: 6 - med) (Use: Def + char)
Vote 4 - -ā- - Fail (effect: 1 med) (Use: Def + char)
Vote 5 - tin that is close to fire becomes very manipulable, maybe it can be used to make better weapons? - Succeeded (effect: 9 med) (Use: Int)
The hejians were able to create solar runes that could be used in the wall of the sun that was there to create fire if placed on a flammable material like a tree on it, but so that they tried this, they burned the structure in which they worked. None of them were injured.
But the fire caused the tin material to melt and by chance they managed to figure out that if you were expecting tin with stones, it created a sharper material that could do a lot more damage compared to the stone used so far, improving their weapon as a result of the accident. Thanks to the ease of processing with the material, they were able to carefully compensate everyoneās weapons before the battle with the Drake.
After discussions with all sides: the healers, the soldiers, Friylyia and the hejians, they managed to make a tactic against him: down the mountain, as he progressed, they would attack him with the help of the sun soldiers and then everyone else would attack in surprise while distracted, and defeat him, or so they hoped.
The end part 1 [ 2437 D vs 9000 A] - [11412 vs 9000] - Victory!
Wheel of fate - 10
You just started your battle against the Drake, as he began to descend the mountain. The whole army waited exactly where it was assigned, and then the sun soldiers started firing at it. The intensity of the light rays was strong enough to penetrate his thick scales and he began to bleed. Under pressure, he began to prepare to blow fire at them, but the blessed soldiers who were behind him began to attack and with the help of tin spears, managed to cause damage and injure his legs.
His big jaw began to move and try to hit the other soldiers who started attacking.
The tactic seemed to work until a big earthquake shook and began to drop the drake and some of the soldiers down the mountain and from there, Friylyia sees in horror a spectacle she had never seen before: a tower of tentacles and eyes began to burst from the ground and they appeared everywhere, and just one of them hit the drake. Plans have changed: they have to fight to survive!
The soldiers of the sun were ordered to see as much as possible of this monster while some of the soldiers were caught in the fire. But thanks to the healers, they are held between life and death and are able to continue to attack.
The monster started trying to blow fire again and with a big mouth, Friylyia calls to attack now and the sun soldiers shot straight into the mouth, neutralizing it. The monster is now much stronger than ever and the battle has been going on for some time. As the world went into utter chaos, the tribe led by Friylyia, who received the knowledge from the Tablets of Destiny, knew what she was facing. She happened to release the pedogs and they went out around the monster to confuse her, but then a huge arm that came out of her mouth was sent straight to Friylyia and impaled her and everyone who was next to her. She thought she was going to die, but thanks to one brave healer, he was able to stop death from them. And they continued to attack with all their might, and then in one moment, a sun soldier jumped into the monsterās mouth and fired one last ray of light, splitting his stomach and destroying Drakeās monster and eyes from the world.
While the corpse lay lifeless, all the soldiers surprisingly and thanks to the work of the human healers who were really exhausted saved the battle.
Friylyia knows that this is just the beginning and sees in the sky - the eternal eclipse is no more, it is the sign of the end of the world and if you want to survive it, they must fight against the horror that is just beginning.
The end part 2 [2437 a vs 19200] (9157a vs 19200) deffde
wheel of fate - 6
After they rested, the second time a big noise and from it came a bigger nightmare than anything imaginable: a collection of arms at once: all the arms, tentacles and eyes around the whole tribe, begin to attack and drop their arms and cross the whole tribe before the army has time to respond.
Friylyia who sees what happened, furious and shocked, set out for all the soldiers to defend themselves and attack everyone. And so they listened and the soldiers of the sun began to attack with the rays of the whole sun into the collection, but not like the previous time, it was much stronger and more durable than the previous time.
The whole army came and began to attack the base, but by touching them, erasing them from existence, even the raffaine could not stop it, but worst of all one of the arms straight jumped from the ground on them, erasing all the last humans from their existence.
Without the healers, the battle was lost.
One of the blessed soldiers asked Friylyia to flee along with some of the remaining soldiers some distance away, that they would follow.
Friylyia who began to return to sanity, listened to his advice and began to retreat along with some of the soldiers, but as she ascends the mountain, she sees the whole army left behind all erased and they are the only ones left before the arms mysteriously return to the ground.
She managed to survive for a while in the mountains back to the place, to see that there was no light in what they left behind and then she began to see hallucinations and all her people disappeared. Slowly loses herself before she disappears completely quietly.
It was inevitable that the world would be destroyed by them. There was no force that could stop them.
This is the end.
In this depressive tone, I want to say thank you for playing and helping me in case I needed to. Feel free to look at what you have achieved.
dmg vs end - 16680 dmg
Army - Soldiers - 100, Blesseds soldiers - 100, Sun soldiers (no longer need GS) - 50, Healer - 30
tools - Tin spears (+0.5 base, 0.2 * power)
Pop-grow: 49 (13% + 30%[on start of new season] total last round pops)
Info
Name: Jyhou
Location: Taiga, near a mountain chain
Population: 427 (50% Fareuy / 50% Human)
āSpirit Guideā: fralegend015
Many Votes: 5
Total Risk:
Power: 65% [50% +5% +10%] Risk ([2 points] for the power type operations, of all types)
Intelligence: 67.5% Risk [57.2% + 5% +5%] ([5 points] for technology or ideas votes)
Agility: 61.25% Risk ([2 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 65% Risk [50% +15%] ([1 points] on protection type actions, of all types)
Charismatic: 52.5% Risk ([3 points] on type actions of organization, trade and diplomacy)
Mysticism: 75% [50% + 25% + X15%]([2 points] on Mysticism Type Actions)
Culture
Philosophy of the power of the strong surviving - 2 races share an ancient ideology of power - the strong survive and the power above nature, which are above all, those who are able to control nature, light and death, and there is no one who can face them
[+10% to mystic, +5% to Power]
Lag: Ancient Jyhounis
Building - Holy Sun Temple (+15% Mystic, need atlost Low stable of GS to be active, u can now scarfie for some only season bonuses for a price of knowledge) [not enogh Gs
Archives {Int - +5%, Knowledge cappasity expand}
military service - no longer need vote to recrue army, use them as non-voe act, +10% def, 5% power
Fate Words
Ouyinās death in the Holy Temple of the Sun left 2 piles of engraved stones - the first - knowledge of building a teleportation gate capable of launching anywhere in the world, but no one knows what its true nature is. The second - the answer to all that only the most deserving can see, the most dangerous secret in the world.
Stability And Economy
Stability: Positive (1)
Needs: None
Happiness: Negative (-1)
Power: None (balanced)
Economy
Economy - None
Trades - None
Materials stability: Water - Stable; Food - Stable; GS - stable; Tin,Obsidian - Low stable; Gypsum - Very low (need to find), Fluorite - Low, Fluorinated glass - very low
Jobs and Tools
Jobs know: Builder, Hejians [if supply with GS, give +5% on Mystic] (10), Soldiers, Collectors (Supplay GS and Gypsum) (10), Separator [need atlost low Flurite to create GS, can also create Flu-glass], Teacher [+0.3 power, add power modi to none mystic power], Healer {Pop grow - +3%}
Tools: Tin spears (+0.5 base, 0.2 * power), Stone tools, Ropes
Armys
Total: 2031 Power / 2437 Power [astamaded]
Soldiers: 189 (1.2 +0.8 + 1*Agility + 1.2 * power)
Blesseds soldiers: 100 (1.5 + 0.8 + 1.2*Agility + 1.2 * power )
Sun soldiers : 78 (3.2 + 0.8 + 1.2 * agility + 2 * Mys + 1.2*power, Power doble if its in day[hell - active])
Pedog assistants - +20% Power if use
Healer - 42 (only human)(0.1 +0.3 + 1*bass agility + 2 * mystic) Passive - Between life and death - base on the amount, they can stables the lives of other base on 2 for 1 Healer, and if they dont do, they can reduce the chance of death from wounds [ 0 / 0]
Relations
The Kenaclion Civilization - Enemy
Leader
Friylyia {+5% on defense}, Sun worthy {+10% Mystic, +5% int, +5% Power }
Ouyin the wise: As tradition, he is the smartest of the tribe (10% to Tech)
Unique: The first blessing: +5% Mystic, +10% on Defensive (death)
Races
Race: Fareuy
Attributes:
Power: 50% Risk ([2 points] for the power type operations, of all types)
Intelligence: 57.5% Risk ([5 points] for technology or ideas votes)
Agility: 60% Risk ([2 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 50% Risk ([1 points] on protection type actions, of all types)
Charismatic: 52.5% Risk ([3 points] on type actions of organization, trade and diplomacy)
Mysticism: 50% ([2 points] on Mysticism Type Actions)
Capabilities:
Advantage:
Thick fur (+5% on def, Cold protects, +10% agi on cold environments)
Big ears (10% agility)
Disadvantage:
Uncanny (-15% Charismatic when dealing with other races)
This race lives mostly in boreal zones, its fur allows it to remain in low temperatures for long periods of time.
Oddly, this race also developed long pointed ears reassembling the ones of canines.
Race: Pandora humans
Attributes:
Power: 50% Risk ([2 points] on the power type operations, of all types)
Intelligence: 57.5% Risk ([3 points] on technology or ideas votes)
Agility: 62.5% Risk ([3 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 50% Risk ([2 points] on protection type actions, of all types)
Charismatic: 52.5% Risk ([3 points] type actions of organization, trade and diplomacy)
Mysticism: 50% Risk ([2 points] on Mysticism Type Actions)
Capabilities:
Advantage:
Sweating (+10% Risk Agility)
Big brain (+5% Risk Intelligent)
Disadvantage:
Low muscle mass (-0.5 Power for individual if they donāt have weapons)
Technology, Ideas and Mystics
Tech: Stone tools, Control fire, Ropes, Wooden huts, Gypsum producen (for building and healing), writing, Fur clothes, Golden fire (hot and safe, using Golden substance as part), Glassblowing, Basic sewing, Fluorinated glass, Anatomy, bags
Ideas: domestication (semi fulfilled), Cooking, mushroom cultivation , Martial Arts
Mystics: Green stone -Golden substance (Rare, Need to research an advanced fire creature to continue to find out what it is)
Processes: Golden substance isolation (basic, 1:20) - from Fluorite to Fluorinated glass to Golden substance
The Sun god and the ring - Blessing
Ouyin wore the ring and it revealed the true power of the sun: the sun is able to give blessings to all who believe and even those who are most deserving will receive the blessing.
Blessings are a type of magic that works differently from regular magic: Blessers are stronger physically and mentally than usual of any kind.
In the investigation of types of blessings requires mysticism and intelligence together.
The only knowledge that knows how to receive a blessing is the sacrifice of corpses, but even then, it seems that something is missing and it is related to the golden material (knowledge is required to work with the material that resembles metal)
There are 2 ways to receive a blessing: the most appropriate one would have to sacrifice something as a gift to the sun, or alternatively, to stand the test of the sun.
In order to prepare the place where they would take the test, the sun asked for a place. And this is in the very request of the sun to stand and build a holy place until this coming summer
The wish was thought of as the best among the tribe, asked to know better the sun and what it hides was answered, and Ouyin was given a vision of sights and special things he did not know before:
Like what the sun is capable of doing, what is the golden substance and how to use what it hides.
But all this information is slowly digested because the wish revealed a lot. Not only that, but also the fate of the sun:
āWhen the two twins connect to one, they will disappear for nothing and the final gift will be given to themā
After the address of fate, the secrets began to be revealed: the real name of the Golden substance is Golden Sun (GS), a very pure metal that only the strongest fire can melt, and from it and with the second twin substance, they will be hardened into the second hardest substance in the world: pure adamantium.
The sun has the ability to give intentional blessings with the right GS design for the right shapes, and these will give blessings according to the shape: Those who deserve this blessing will receive or pass the sun test for being worthy of blessings.
And it is also said that the sun has the power for something stronger than anything else that only the twin is equal to its power: sun runes.
Blessing: The first of the sun (this can only be done once, and it is related to the leader, gives bonuses) [80% completed]
Solar rune: solar bean - still need to modifire
Ouyin began to try to ask about what the voice said: what would happen and how to prepare for the big event. After a while, the sun came back to answer: āOn the day when the sky falls, I, the moon and the sky will unite into one form, which will rule over all, and with it, we will all withstand the terrible forceā Ouyin tried to achieve how to prepare for this day? āFor this day will come and you will not lose my power, you must gather as much GS as possible, and make a sacrifice on the day I will disappear, and on this day, if you succeed in doing this, I will disappear, but my power will contain in your bodyā and his voice is gone.
Second chance
Humans know how to defeat death, and with it they share a second chance at how to use it
Magic:
Undying - combination of dark and death, the power to stop death its powerful but energy consuming. they can use also as healer
[level - 1.5]
āEternalā, the forgotten
ā āHeā, the one who lost everything because time ran out, managed to change his destiny to escape from it, finds himself nowhere, brighter and darker than death itself, wanders in white eternity. An entity without this world is lost, and madness has come towards it. "Discovered a new world and landed on it, where he changed that moment, then was expelled as soon as he started, again doomed to wanderings. Things he never felt longer than can be described: anger, fear and anger began to fill up and he went out to try and finish what he started.
āHeā parted to gather all the power he had accumulated during his wanderings and began to try to penetrate the world he had created, just so that the gods of the world would stop him, but his power was too great, and in his every attack, many gods sacrificed their lives.
Most of them were juniors, but the strongest began to try to intervene and do everything to stop, but when they realized that everything in the world belonged to him, they knew it was only a matter of time before he would return to them and unite him.
The god of death, death, began to try to seal the thin border between the outside with the help of the souls who borrowed from āhimā and to create a wall that could withstand it, but no matter what, it was still too weak, so he asked the sun, moon and sky to give their strength to the border. But they would have succeeded, had it not been for one of the apostles of āheā: a hairless man, whom the gods failed to reach in the first law that āheā succeeded in penetrating beyond the limit that the power of the gods would not reach everyone, found a loophole and the power of a white ball of wish, eliminated All the junior gods and now only 3 remain: Death, Nihalator, and Dodo god Nishzarmna.
They try everything when now they begin to trickle down to the more fragile world, from which time now only runs out, these 3 gods will no longer be able to stand against him, against āheā, or in his nickname: āeternalā, the forgotten.
The only ones who can stop it all now are those who sat in this world, Pandora Horizon. "
+25% vs the end
Project - The Teleportation gate
One of the gifts from the sun, so to speak, is listed as a technology or a way to travel entire distances immediately, likely in the presence of solar runes. Before what is listed, there is a need for a number of things in order, if one fails, the rest are unable to do so.
According to what is written, you need these things:
Knowledge - youāre here
Advanced knowledge in GS sculpture
Find conductive material [unexplained which]
Some source of power
A way to stabilize the gate
Complete connection between 2 places
Completing a project, depending on how successful it is, will determine the award and also give you another vote
Environmental information
Biome: Taiga
Wood: common
Stone: Uncommon
Golden substance: Uncommon (need to research an advanced fire creature to continue to find out what it is)
Tin: Rare
Obsidian: Rare
Gypsum: Uncommon
Fluorite: Rare
[max knowledge]
Ur reach to max resource knowledge
Plants: Maple, Jyulma (moving tree with moving leaves, make deliders bounty of fruits, sweet, makes fruit in winter, max)[can be name]
Animals: Toullo (dangerous, wild, can build, medium), Regbek (Large and furry animal, migratory in the herd, very large, vegetarian, tasty, max), Jyouu (migratory in the herd, very large, vegetarian, tasty, giant legs, horns, max),Padog (move in grope, carnevor, medium size, horn, hoves, can be tame, semi-wild, max)
Breakthrough
āFirstā Animal domestication: Using the power of 2 species and neutralizing their own weakness, they manage to submit things that 2 could not do before. Symbolizes the first true domestication, but here specifically, this is the second case at the same time, this achievement is locked by you and by the second type, for that you get another vote)
Language :When voice in the air there is meaning as well as order, information is able to move to great distances in a short time to short term, symbolizing the first true language composed with meaningful and uniform words among all its members, giving you more action and locked from others
math - he way to count and know how to translate into offers is a breakthrough, ones use to count stuff like how much food or goods u have, giving ur one more votes and lock form others
Ender of civis - The first to exterminate civility from existence, in the aftermath of unification after the war. Itās a special breakthrough and thanks to it, he seems satisfied with it, and you get + 25% power against the final battle against him, and now Heās watching you from now on)
Martial Arts - When you understand your body better, and when you know how to use everything you have in front of an enemy that is stronger than you, understanding the limit and also using it to your advantage is a stronger way to understand how to fight better than just power. This is why you get more votes and lock the achievement from others.)
[max]
Arcimea
Vote: Try to make pure null stone (new name for silver stone) using our great fire skills to have a 100% anti magic stone or at least as close to that as possible - Succ (effect: 1 med) (Use: Mystic)
Vote 2: Improve our guns - Fail (effect: 7 - med) (Use: Int)
Vote 3: make the great wall better - succ (effect: 10 - med) (Use: Int)
Vote 4: Learn more about Him and ways to defeat it by prayer - Fail (effect: 2 - med) (myst)
vote 5: Learn to farm better - succ (effect: 9 - med) (Use: Int)
You together with the goblins and the angels declared a ceasefire, and it gave enough time to repair the wall quickly, and surprisingly it was built much better than before, so good that now null stone are part of the base of the wall, improves its protection from magic and weakens all A magical thing around her, strengthens her effect a bit, but what you did not know, that the end of the world came as soon as the wall was strong and delicate the goblins were around, caused a big noise that caused a mess in the village, destroys everything you built, and from that noise, huge tentacles came out of the ground. Delete everything from existence.
Now it seems that you need to cooperate with everyone to save your butt for this situation.
The end (2999d vs 22500a) [8919d vs 14625a]- total exterminate
Wheel of fate -4
The Datdicto, the bananarama and the Arcimea and reinforcements from the Astras Tropical When they saw the horror on the horizon, they knew they had to fight against it, as it was destroying everything around it.
The bomb throwers started throwing at one of the arms while the other started spitting at the wall and destroying it in seconds.
All the armed warriors started attacking and injuring one of the arms, but while the angels started throwing bombs until they ran out. But nothing helped ā¦
Glipnak along with the Dark Adepts began to cast magic with all their might, but because of the geographical area that weakens magic, it did almost nothing. And they vanished to retreat together with the lost souls who in contact with the tentacles of the arm were wiped from existence, as if he were eating corpses, a real death.
Because of the lack of coordination, the geography without magic and the fact that they were weakening from the war that was, soon each of the tribes found its fate erased from existence:
Arcimea Council began to flee only to encounter the thorns of the eyes and each of them died in a horrible way unimaginable.
Cicici who tried to hold on to an army of the dead was weakened because the null stones failed to withstand all death so strongly that even the soul itself was wiped out, forced to surrender and see his entire tribe dead one by one by erasing them from existence. āEven death can not stop him, no wonder we do not succeed either,ā and at that moment one of the arms crushed him to death.
Glipnak who rides on the Rhynorn along with all his tribe began to attack with axes and magic all the arms, but one by one they were stabbed, destroyed or wiped out of existence, and only Glipnak remained after Rhynorn was caught in the arms and fell, seeing all the goblins erased and dead. But he does not give up, he fights to the end, and in his last sight he sees a million eyes looking at him before he disappears, along with the whole area.
This is the end of all these tribes.
Thanks for playing! Feel free to take a look at all the accomplishments you have made.
Dmg vs end - 3300 dmg
Great Wall with Nullvers [+30% def, no so much effective vs flying]
Power - +50 spears mans, +25 sword mans, Bomber - 22
+25% vs the end
Pop-grow: 28 (5% + 15% [on start of new season] total last round pops)
Info
Name: Arcimea
Location: Large Cave Dwellings in the Plains next to a Rivers
Population: 596
āSpirit Guideā: Evolution4Weak
Many Votes: 5
Race: Crestians
Attributes:
Power: 50% Risk ([2 points] on the power type operations, of all types)
Intelligence: 65% Risk [55% +10%] ([4 points] on technology or ideas votes)
Agility: 60% Risk [50% +10%] ([2 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 75% Risk [45% +30%] ([1 points] on protection type actions, of all types)
Charismatic: 60% Risk [50% - 5% +15%] ([2 points] on type actions of organization, trade and diplomacy)
Mysticism: 55% Risk ([4 points] on Mysticism Type Actions)
Capabilities:
Advantage:
Sweating (+10% Risk Agility)
Big brain (+5% Risk Intelligent)
Disadvantage:
Arsonist (Very likely to cause a fire type event, -5% Charismatic)
They are really similar to humans; the only difference is that they are attracted to fire in a way that simulates moths, so it kind of repels some of the other races.
Culture
On the path of fire: all their lives they have been drawn to fire and they will do anything that has fire beside them, so they will do anything to understand it, as if to control it.
[+5% int]
Building: Great Wall with Nullvers [+30% def, no so much effective vs flying]
Language and Writing: Old Arcimia
Law system [+5% char]
Division Of Labor [+5% char, job can create automat as need and can recruit armies without need of vote as needed, even within the outcome]
Stability And Economy
Stability: Positive (2)
Needs: None
Happiness: Netural (0)
Power: Oligarchy government [*2 on passive Wisdom of the crowd, +1 on stability, -5% if any if needs are missing, include economic] (stable)
Economy
Economy - None
Trades - None
Materials stability: Water - Stable; Food - Very high; Coal and Copper - High Stable; Silver stone - Stable (need to mine/find)
Jobs and Tools
Jobs know: Builder (20, +10% on building) , Pyrotechnician, stonemason, Blacksmith, framer, Job - politics [+5% char]
Tools: Nullvers spears (0.3 base), Nullvers Sword (+0.2 base, +0.2*agility), Copper tools, Coal bomb
Armys
Total: 857 Power [astamaded]
Sword users: 171 (1.4 + 1.5*Agility)
Spear users : 162 (1.7 + 1*Agility)
Bomber: 50 (5.1, 2 * power, 0.5 * mystic)
Power - using by Satble economic of Nullvers, the army can reduce any magic effect by 90%
Relations
āBone peoplesā - unknown
Datdicto - at war
Leader
None, for now
Wisdom of the crowd: Get a new type of bonus every Season (now: +20% vs the end)*2
+25% vs the end
Technology, Ideas and Mystics
Tech: Stone tools, Control and ignite fire ,Cave Dwellings, Smoking food, Cooking, art, Wall and basic fortress, Tar, Wooden coal, Smelting and Metal craft, Fur clothes, fishing, farming, Writing, Shelters, Irrigation canal
Ideas: Pyrotechnics (basic), āBurning Woundsā, Animal Husbandry, totalitarian government
Mystics: null stone
Environmental information
Biome: Plains
Wood: Very Rare
Stone: Rare
Coal :Uncommon
Copper: common
Nullvers :unknown
Plants: Long red friut (edible, long, grow in the fall or sprintl, semi-wild,mid)[can be name]
Animals: huge terrestrial shrimp(carnevor, wild, semi-aquatic, medium), Hmphg Nstbl (Huge, 6 legs, long neck, spines on all the body, minimal), Rabbit, huge river slugs [big, edible if cooks, slimy, amphibians, max], Obelisk/s (huge in number, danger, wild, can fly, small, scare from unnatural light, swarm mid)
Breakthrough:
Government: When a group of people or families who have taken on the responsibility of running an entire population that represents the majority opinion or just for control and power over the rest of the civilizations, shows unity, also the power that the population represents, and it, not always, chooses the signature, gives you further action And locks the achievement from others
Dark horizon federation - bananarama
Vote: increase our shadow magic - succ (effect: 6 - med) (Use: Mystic)
Vote 2: -ā- - succ (effect: 5 - med) (Use:Mys)
Vote 3: -ā- - Succ (effect: 7 med) (Use: Mystic)
Vote 4: -ā- - Succeeded (effect: 3 med) (Use: Mystic)
Vote 5: indoctrinate the arcimea to the dark horizon - Fail (effect: 6 med) (Use:Char + Mystic)
During the battle riots, it was decided to reach a peace agreement just as the army began to break through the walls, and a ceasefire was agreed.
At that time the army consisting of hundreds of goblins and like dozens of angels moved to rest and relax from what had happened.
At that time Dark Adepts began to practice for perhaps a battle that came and with it they managed to create a new kind of magic - shadow rays - a shadow so dense that it is able to cut at close range stones! This is an excellent achievement for them.
At that time Glipnak decided to try to take the opportunity to expand their religion to the arcimea tribe, but a great noise caused an earthquake and all the tribes that were in the area felt, then tentacles arms with an indescribable amount of eyes began to appear everywhere on each horizon, then in one blow, caused one noise That shocked everyone.
Glipnak straight called the goblins and his angelic friends to protect them all! They need to be repelled.
But what they did not know, that it was their friend the tribe that had betrayed them and released the horror they are seeing now.
The end (2999d vs 22500a) [8919d vs 14625a]- total exterminate
Wheel of fate -4
The Datdicto, the bananarama and the Arcimea and reinforcements from the Astras Tropical When they saw the horror on the horizon, they knew they had to fight against it, as it was destroying everything around it.
The bomb throwers started throwing at one of the arms while the other started spitting at the wall and destroying it in seconds.
All the armed warriors started attacking and injuring one of the arms, but while the angels started throwing bombs until they ran out. But nothing helped ā¦
Glipnak along with the Dark Adepts began to cast magic with all their might, but because of the geographical area that weakens magic, it did almost nothing. And they vanished to retreat together with the lost souls who in contact with the tentacles of the arm were wiped from existence, as if he were eating corpses, a real death.
Because of the lack of coordination, the geography without magic and the fact that they were weakening from the war that was, soon each of the tribes found its fate erased from existence:
Arcimea Council began to flee only to encounter the thorns of the eyes and each of them died in a horrible way unimaginable.
Cicici who tried to hold on to an army of the dead was weakened because the null stones failed to withstand all death so strongly that even the soul itself was wiped out, forced to surrender and see his entire tribe dead one by one by erasing them from existence. āEven death can not stop him, no wonder we do not succeed either,ā and at that moment one of the arms crushed him to death.
Glipnak who rides on the Rhynorn along with all his tribe began to attack with axes and magic all the arms, but one by one they were stabbed, destroyed or wiped out of existence, and only Glipnak remained after Rhynorn was caught in the arms and fell, seeing all the goblins erased and dead. But he does not give up, he fights to the end, and in his last sight he sees a million eyes looking at him before he disappears, along with the whole area.
This is the end of all these tribes.
Thanks for playing! Feel free to take a look at all the accomplishments you have made.
Dmg vs end - 3300 dmg
Dark Adepts (2 +0.2*agility + 2 * Mystic)
Pop-grow: +390 (38% breed by shadow grass - 19% tresh hull)[effect can be reduse if have no food avilable or needs are profilts]
Info
Name: bananarama
Location: outide the Lake in the mountens
Population: 2442
āSpirit Guideā:zenzonegaming
Many Votes: 5
Total Risk:
Attributes:
Power: 51.25% Risk ([3 points] on the power type operations, of all types)
Intelligence: 56.5% Risk ([4 points] on technology or ideas votes)
Agility: 58.5% Risk ([6 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 37.5% Risk ([-2 points] on protection type actions, of all types)
Charismatic: 51.25% Risk [36.25% + 15%] ([-4 points] on type actions of organization, trade and diplomacy)
Mysticism: 77.5% Risk [57.5% + 20%] ([8 points] on Mysticism Type Actions)
Culture
The God of Destruction and Chaos: These goblins have a belief centered on the āheā is the God whose purpose is to bring into the world chaos and destruction, and they are the ones who follow and fulfill their command. They will do anything to fulfill their Godās command.
After a tragedy in the tribe, they prayed to their god loudly until one of them got an answer from him and he gave them an initial spell that follows his character, which strengthens the foster care towards him and also the more established culture around magic and mysticism, and trying to compete or challenge it can end badly.
After the destruction of the island, the tribe reached the mainland and there received blessings that helped them move forward in the situation, connecting the connection to the destruction they believe in.
[+5% om mystic]
Stories about Nihilator and his conquests in the ancient times before Goblins - +5% mystic
Language -Nihilat (u are pls to chance tha mae if u want)
Holiday (+10% mystic in summer, need Low stable of food to sustain that)
Federation
Level - 1
The federation you are in now allows for a few things -
-
Joint division of chance risk - local influential leaders and structures and laws affect all the civilizations that divide the federation
-
Equal distribution of knowledge and technologies - Knowledge remains in the tribes they have discovered, so that they have access to them
-
Sharing forces - In case of war, the forces of the 2 tribes unite
-
Distribution of votes - balanced according to the balance of government (in the current case it is half and half)
In order to ascend a level, you will need to clear at least 5 structures, and then there was the final union, if you want to do that.
Advance architecture (+20% on building)
law of goblinkind
1: no goblin shall kill another goblin or citizen of any allied civ (as they are considered kin), and shall be punished with execution and be doomed to the worst possible fate in the afterlife.
2: all citizens must pay tax to the church / government in chits or other similar currency (citizens are those who live in bananarama controlled lands and are a member of the federation).
3: the citizens of the astras tropicas kingdom can and will be considered citizens of bananarama, and as such may be given orders by the overlord or one of his subordinates, and vise versa.
[+5% charisma]
Stability And Economy
Stability: Netural 1)
Needs: None
Happiness: Negative (2)
Power: Federation (balance) [+1 stability]
Economy
Economy - Chits (value - 1) - low power
Trades - Bronze (In, Low, Astras tropicas tribe), Food (Out, Medium, Astras tropicas tribe), Inferno alloy (In, Very Low, Astras tropicas tribe), Warhogs (Out, Minimal, Astras tropicas tribe)
Materials stability: Water - Stable; Food - High stable; Wood - None (need to find), Firestone - None, Bronze - Low, Inferno alloy - Very low, Black Bronze - None (need to be created)
Jobs and Tools
Jobs know: Cult leader, Army, Sorceress, Farmer (food - stable)
Tools: Stone spears (0%) , Stone tools, Battle Ax, Wooden Shield, Bow and arrow, Iron armor (need iron low, +2 * def stats, +5% warhogs support power )
Armys
Total: 1086 Power / 1272 Power (*25% less) + 0 Power / 0 Power
Reavers - 381 (1.2 +1 * agility, +2 * def stats)
Dark Adepts - 131 (2 +0.2*agility + 2 * Mystic)]284[
Lashers - 40 (1.5 + 1 * agility, +2 * def stats) (276)
Stable shadow creature - 0 (0.6 + 0.8 Agility +0.8 if night)
Shadow Warped - 0 (1.5 + 1.1 Agility +0.6 if night)
0 Flying Shadow Warped (0.5 + 2.5 Agility)
Warhogs bonus - 25% if use on Reverse / Lashers
Relations
Octograms (Neutral Unknow)
Odod (Enemy)
Astras tropicas tribe - Hot, trade
Arcimea - war
Leader
New leader: Glipnak
know bouse - Shadow arm [+10% charisma] (he given the arm by the death of the leader, without scarfue his arm, make him with 3 arms, stronger wirshen of the old one)
Rhynorn: Warhog (none bonus)
Races
Race: Goblin
Attributes:
Power: 52.5% Risk [52.5%] ([3 points] on the power type operations, of all types)
Intelligence: 55.5% Risk ([4 points] on technology or ideas votes)
Agility: 60% Risk [60%] ([6 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 30% Risk [30%] ([-2 points] on protection type actions, of all types)
Charismatic: 20% Risk ([-4 points] on type actions of organization, trade and diplomacy)
Mysticism: 65% Risk ([8 points] on Mysticism Type Actions)
Capabilities:
Advantage:
Extremophile fertility: +3% pop grow
Disadvantage:
None
they are all the similarity to fantasy goblins
After the use of the shadow harb/weed/grass, the race change they form to become smaller and die youth in exchange of hyper breeding of +35% that base of food available
Race: homo angelica
Attributes:
Power: 50% Risk ([2 points] on the power type operations, of all types)
Intelligence: 57.5% Risk ([3 points] on technology or ideas votes)
Agility: 57.5% Risk ([3 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 45% Risk ([2 points] on protection type actions, of all types)
Charismatic: 52.5% Risk ([3 points] on type actions of organization, trade and diplomacy)
Mysticism: 50% Risk ([2 points] on Mysticism Type Actions)
Capabilities:
Advantage:
Wings (can fly, +10% agility on an aerial, - 5% Defensive)
Spatial Awareness (+5% agility,+5% intelligent)
Disadvantage:
Hard feet (-20% agility on any ground type vote)
They are human beings with wings and have a lot of imagination except for the wings and their legs are like predators.
Technology, Ideas and Mystics
Tech: Stone tools, Control fire, Battle ax, wooden shield, Bow and arrow, wooden armor,plant culti, wood shelter, lang
Ideas: plant palnter, Sumerian calendar, architecture
Mystics: shadow magic [see in magic tag]
End of Goblins Island
The god give then 2 wishes: Shadow arms, Warhogs and Omega fertiles
Magic
Shadow contro (lvl2.5)l: A simple spell that allows you to control the shadow in a minimal way, demoga I will make them get stuck in their own shadow or disappear if the light is not strong enough or using living weak bodys to cover them with shadow to create a weak shadow creatures (Basic, lvl 5) [shadow creatures lvl 4]Stable Small Shadow creatures [lvl 3]:
now with the discovery of new sources to fuel the shadow creatures, by using a corps, the shadow creatures are more stable and not needs a mana from the user for make him stay alive.
Shadow Bolt (lvl 5): Centering a shadowy part of something in order to create a ball of moving shadow quickly, works extremely short but deadly in proper conditions
Shadow Arms (lvl 1): Arm control by shadow control spell, can be manipulated and do any thing, but its see in a price of the arm himself
Unlock: shadow magic
Exploring different types and styles of magic will require a perfect point of mysticism and intelligence
Living Shadow (lvl 1): non combat spell that increase agility on scout or info
Shadow magic seems to consume mana, an energy that seems unique only to goblins [locked because of the curse of the viewer], and the creature / power can be strengthened by training
Ungodly transform
after choice the chmsume, he given the power, but with a havey price of killing 75% of all the goblin pops, incluse the currnt leader. - given - +35% breed, 25% less needed (50% cosume over all) but the leader due younder
Environmental information
Biome: Unknow
Wood: A.T.T tribe
Stone: A.T.T tribe
Plants: potatos (edible, big and many, semi-wild max)[can bename]
Animals: Warhogs (loyles, carnivores, move in groups, giants, strong, domesticated, fill a lot of ivory , max), Giant creater (Giant, DMGERS!, can blow a fire for his mouth, live on rivers, mid)[can be name]
Breakthrough:
The Birth of Magic: In the real world humans have always thought of works by magicians who change the world according to their image, for better or worse. Whereas here, with the help of luck and knowledge, the magic was born among mortals, who sought to imitate their God. But here there is a price to be paid: the counting to the End has begun that this knowledge is forewarned, and none of them knows about it. This breakthrough is locked away from others and you get another vote.
Money - a way to give value to a material in a way that you can store or carry without it being worn out or created, allows you to trade more quickly and easily, allows you to grow economically and gives you more votes, and locks the achievement from others
Dark horizon federation - Astras Tropical Kingdom
Vote 1: develop a way to break the walls between realities with magic weapons - Succ (effect: 5 med) (Use: Mystic) (THE END BREANER)
Vote 2: -ā- - Fail (effect: 10 med) (Use: Mys)
Vote 3: break our reality in half with out magic (ending up on the other side as He) - Succ (effect: 7 med) (Use: Mystic)
Vote 4: -ā- - Succ (effect: 1 med) (Use: Mys)
Vote 5: call on Nihalitor to save us. - Succ (effect: 7 med) (Use: Mystic)
The conversion of the tribe to another religion caused some of the tribe to go insane after seeing the god Nihalitor (or so they think), and because of the fact that there is someone so big and powerful, especially the goblins and the large army went to try to fight those who brought the end. Some are in the midst of the dark magic left by the goblins in the construction of the Capitol and the wall is full of magic. One of them decided to try to infuse the magic into the spear and the flints and then he shuffled through the lake and saw something strange - a black hole in the middle of the air. He did the only logical thing: throw the spear injected magically into the hole.
Then he hit and a particularly strong earthquake was felt all over the lake, caused landslides everywhere and then out of the hole came arms and then they look at him and open the countless eyes he has and erase him from existence.
The border was broken and from it more and more tentative arms began to come out and the earth and the element itself began to break, and with it, was erased from existence.
Gabriel, who had seen it all, begged Nihalitor to help rectify the situation, to which he replied:
āwhat did you do?!ā And straight the world stopped and arms stopped coming out of it, but their impact is felt all over the world.
āI do not know how long I will last, I have the strength I had in the past !, now you bring the forgottenā eternal āand to a place that should not be, now you have brought your endā And more, encourages the whole tribe to fly.
The End (0 vs 7500) - extints
wheel of fate - 4
But the tentaclesā arms were too strong and honestly sent themselves and impaled hundreds of the tribe, including Gabriel, who right in his heart was impaled.
In his final moments he wants a spawn of millions of eyes looking at and erasing from existence the lake, the flora and fauna, all while the hole tries to hold on by Nihalitor.
The last thing he feels is one familiar voice - ācoming back to meā
At that time the army that went out to fight the goblins does not know about what happened but it is in moments when he feels the disaster that your tribe has brought into the world. Even if itās faster than expected.
Thank you so much for wanting my game! Feel free to look at information on all your accomplishments below in the last few moments
Pop-grow: -685 (5% + 10% [on start of new season] total last round pops)
Info
Name: Astras Tropical Kingdom
Location: Caves close to river deltas.
Population: 685
āSpirit Guideā: Deathwake
Many Votes: 5
City: none name - [+1 vote, 1/4 building]
Capitol [not eit starts]
Total Risk:
Attributes:
Power: 51.25% Risk [52.5%] ([3 points] on the power type operations, of all types)
Intelligence: 56.5% Risk ([4 points] on technology or ideas votes)
Agility: 58.5% Risk ([6 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 37.5% Risk [30%] ([-2 points] on protection type actions, of all types)
Charismatic: 41.25% Risk [36.25% + 5%] ([-4 points] on type actions of organization, trade and diplomacy)
Mysticism: 72.5% Risk [57.5% + 15%] ([8 points] on Mysticism Type Actions)
Culture
Division: The tribe split into 2: those who remained wanted to keep what they had and were willing to survive anything that fell to the tribe.
[+5% charisma]
Federation
Level - 1
The federation you are in now allows for a few things -
-
Joint division of chance risk - local influential leaders and structures and laws affect all the civilizations that divide the federation
-
Equal distribution of knowledge and technologies - Knowledge remains in the tribes they have discovered, so that they have access to them
-
Sharing forces - In case of war, the forces of the 2 tribes unite
-
Distribution of votes - balanced according to the balance of government (in the current case it is half and half)
In order to ascend a level, you will need to clear at least 5 structures, and then there was the final union, if you want to do that.
share with the bananarama - +15% mystic
create writing - [+20% on next time]
farm - [30% next time]
breed the arthroherdai to be a better food source -[+10% on next time]
Kite - [+30% next time]
amass an army armed with fire throwers to support zenzone {+30 next time}
Stability And Economy
Stability: Netural (3) [+5% on anything]
Needs: None
Happiness: Positive (1)
Power: Federation (balance) [+1 stability]
Economy
Economy - Chits (value - 1) - low power
Trades - Bronze (Out, Low Consume, Bananarama), Food (In, Medium Consume, Bananarama), Inferno alloy (Out, Very Low, bananarama), Warhogs (In, Minimal, bananarama)
Materials stability: Water - Stable; Food - Low; Firestone - Low; Chromite, Copper, Tin and Diamond - Low Stable; Coal - Stable, Bronze - Low stable, Inferno - Low stable, Iron - High
Jobs and Tools
Jobs know: farmers, fishermen (20% pop, +5 food stability), BlackSmith (bronze and Inferno creaters, need to be supplay), MIners
Tools: Iron spears, Iron tools, Shock-fire-stones, Fire spear, Firebomb, Iron armor (need iron low, +1 * def stats)
Armys
Total: 890 Power
Normal: 419 (0.5 + 1.2Agility + 1 def) [astamaded]
Fishermanās: 50 (1.5 + 1.2Agility +1 def) [astamaded]
bomb thrower: 10 (5, 2* power + 1.2 * agility+1* def)
Relations
Amphithere tribe - Neutral - warm
Arcimea - WAR
Bananarama - hot, trade
Leader
Michael Spearfisher:
son of Gabriel
He is a skilled trickster, and loves novel ideas and surprises.
+10% Int
+10% Power
-10% to anything nomadic.
Races
Race: Goblin
Attributes:
Power: 52.5% Risk [52.5%] ([3 points] on the power type operations, of all types)
Intelligence: 55.5% Risk ([4 points] on technology or ideas votes)
Agility: 60% Risk [60%] ([6 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 30% Risk [30%] ([-2 points] on protection type actions, of all types)
Charismatic: 20% Risk ([-4 points] on type actions of organization, trade and diplomacy)
Mysticism: 65% Risk ([8 points] on Mysticism Type Actions)
Capabilities:
Advantage:
Extremophile fertility: +3% pop grow
Disadvantage:
None
they are all the similarity to fantasy goblins
After the use of the shadow harb/weed/grass, the race change they form to become smaller and die youth in exchange of hyper breeding of +35% that base of food available
Race: homo angelica
Attributes:
Power: 50% Risk ([2 points] on the power type operations, of all types)
Intelligence: 57.5% Risk ([3 points] on technology or ideas votes)
Agility: 57.5% Risk ([3 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 45% Risk ([2 points] on protection type actions, of all types)
Charismatic: 52.5% Risk ([3 points] on type actions of organization, trade and diplomacy)
Mysticism: 50% Risk ([2 points] on Mysticism Type Actions)
Capabilities:
Advantage:
Wings (can fly, +10% agility on an aerial, - 5% Defensive)
Spatial Awareness (+5% agility,+5% intelligent)
Disadvantage:
Hard feet (-20% agility on any ground type vote)
They are human beings with wings and have a lot of imagination except for the wings and their legs are like predators.
Technology, Ideas and Mystics
Tech: Stone tools, Control fire, Atlatls, Wall (basic), Raft, Fire spear, Caton papers, Art,Bronze, Inferno, Bloomeries, sword
Ideas: Long-term trad (Maximum), domesticate, Shock-fire-stones (tool/ wepance)
Mystics: Fire Stone (glow red stone with barning touch, Breaking parts of it causes sparks and can start a fire, can now use as fire starts)
Bronze prossen - level 5 (need at least Low stable Copper and Low tin) - yes
Inferno - level 1 (need Bronze, chromite and Firestones in Low at least) -yes
Environmental information
Biome: Forest, in caves along side lake
Wood: Common
Stone: Rare
Fire stone: Very common
Chromite: Very Common
Copper: Uncommon
Diamond: Very rare
Coal: Uncommon
Tin - Common
Iron - very common
{9/9}
Plants: wheat (Finally, a real plant, wild), Cotton, Potato {see in the bana tribe}
Animals: SŃdril Brim (Fish, Common, Wild, Minimal), Cav Strukar (dangers, carnevor, huge, wild, medium), arthroherdai (delicens, big, live in gropes, vegetarian, Semi-wild, mid)
Map
Basic map - +2 info to resources and living thing
(sry for the bad map, but it simaler to the old ones)
Breakthrough
Maps - The ability to preserve information about the environment in a piece that passes immediately allows you to find the location better than any memory without stuttering, only if you know how to read it correctly, gives you more voting points and closes from others to achieve it.
Datdicto
Vote 1- Summon even more lost souls - Succeeded (effect: 6 med) (Use: Mystic)
Vote 2 - Exploit the goblinās lack of defensive advantage and attack them straight on to force into a defensive position - Fail (effect: 9 med) (Use: Power)
Vote 3- Delve deeper into the secrets of the Ascension ritual - Succeeded (effect: 9 med) (Use: Char + Mystic)
Vote 4: Create even more lost souls from the dead goblins - Succeeded (effect: 5 med) (Use: Char + Mystic)
vote 5: Destroy the goblins on the last days of disaster and send souls heading straight to their tribe - Fail (effect: 5 med) (Use: Power)
While the goblins stopped attacking, you started taking advantage of the fact that you did not finish with them, so quietly started resurrecting more lost souls from the goblins and at the same time, you started trying to find out more about the Ascension ritual and it turns out to need extremely rare material. āEeaā to complete it, but they do not have it in their hands.
Because of this conclusion, they in this space tried and succeeded in ascending to one person, but then a great earthquake all over the mountain-valley of their place:
Eyes of eyes began to appear everywhere and three stood straight in front of the 3 tribes who only a short time ago fought sharply against each other.
āItās now the final battleā thinks Cicici, for the sake of death.
The end (2999d vs 22500a) [8919d vs 14625a]- total exterminate
Wheel of fate -4
The Datdicto, the bananarama and the Arcimea and reinforcements from the Astras Tropical When they saw the horror on the horizon, they knew they had to fight against it, as it was destroying everything around it.
The bomb throwers started throwing at one of the arms while the other started spitting at the wall and destroying it in seconds.
All the armed warriors started attacking and injuring one of the arms, but while the angels started throwing bombs until they ran out. But nothing helped ā¦
Glipnak along with the Dark Adepts began to cast magic with all their might, but because of the geographical area that weakens magic, it did almost nothing. And they vanished to retreat together with the lost souls who in contact with the tentacles of the arm were wiped from existence, as if he were eating corpses, a real death.
Because of the lack of coordination, the geography without magic and the fact that they were weakening from the war that was, soon each of the tribes found its fate erased from existence:
Arcimea Council began to flee only to encounter the thorns of the eyes and each of them died in a horrible way unimaginable.
Cicici who tried to hold on to an army of the dead was weakened because the null stones failed to withstand all death so strongly that even the soul itself was wiped out, forced to surrender and see his entire tribe dead one by one by erasing them from existence. āEven death can not stop him, no wonder we do not succeed either,ā and at that moment one of the arms crushed him to death.
Glipnak who rides on the Rhynorn along with all his tribe began to attack with axes and magic all the arms, but one by one they were stabbed, destroyed or wiped out of existence, and only Glipnak remained after Rhynorn was caught in the arms and fell, seeing all the goblins erased and dead. But he does not give up, he fights to the end, and in his last sight he sees a million eyes looking at him before he disappears, along with the whole area.
This is the end of all these tribes.
Thanks for playing! Feel free to take a look at all the accomplishments you have made.
Dmg vs end - 3300 dmg
Power - 300 Lost soul (0.5 + 3 * Mystic)[they cant be dead noramly]
Acrimea -at war
Pop-grow: - 138 (5% + 20%[on start of new season] total last round pops)
Info
Name: Datdicto
Location: grasslands near a major river
Population: 130
āSpirit Guideā: PositiveTower
Many Votes: 5
Race: Pandora humans
Attributes:
Power: 50% Risk ([2 points] on the power type operations, of all types)
Intelligence: 57.5% Risk [52.5 +5%] ([3 points] on technology or ideas votes)
Agility: 62.5% Risk [52.5% + 10%]([3 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 55% Risk [50% + 5%] ([2 points] on protection type actions, of all types)
Charismatic: 62.5% Risk [52.5% +10%] ([3 points] type actions of organization, trade and diplomacy)
Mysticism: 60% Risk [50% + 10%] ([2 points] on Mysticism Type Actions)
Capabilities:
Advantage:
Sweating (+10% Risk Agility)
Big brain (+5% Risk Intelligent)
Disadvantage:
Low muscle mass (-0.5 Power for individual if they donāt have weapons)
Culture
Hierarchy of Loyalty: The whole tribe puts the allegiance and the good of the tribe above all, and every interference of the balance of loyalty is a very great sin that cannot be ignored and its punishment is severe.
[+1 Stability]
language: Ancient Datdictir
Create irrigation to increase farming efficiency [+20% on next time]
Stability And Economy
Stability: Possitive (2)
Needs: Water [-5% on anything]
Happiness: Netural (-2)
Power: Inheritance system (+1 on Stability, balance)
Economy
Economy - None
Trades - Dead bodies - med, Acrimea
Materials stability: Water - None; Food - Low stable; Black Stones and Iron - None (need to mine and find); Copper - Positive, Clay - Stable
Jobs and Tools
(if water supplay, given now a High food stability)
Jobs: Farmers (if water supplay, given now a High food stability)
Guards
Priests
Miners
Undead - Deer (8 know)
Builder (need a low supply of any stones, if supply, will activen stone bulding, given +5% def)
Tools: Stone spears, Stone tools, Ropes
Armys
Total: 956 Power
Guards: 68 (1.3 + 1*Agility) [astamaded]
Priest 62 (3.5 + 0.1*Agility) [astamaded]
Bonus: if priest on the field, 50% of any death to be reborn as living death {0.8 + 0.5*Agility} {30}
Undead: 0 (1 + 1*mystic), they can death with normal stuff, but they unpredictable
Lost soul: 653 (0.5 + 3 * Mystic)[they cant be dead noramly]
Relations
Acrimea - cold peace
Leader
Clan Head and praise of death - Cicici (+10% to mystic, + 10% on charisma, +5% on def)
Heritance - None
Timeline - Darn Dicto (+15% to Mystic) (Dead)
Technology, Ideas and Mystics
Tech: Control fire, Primitive Huts, walls and basic fortress, Igloo, Copper spears and tools, Wheel, Stone Architecture
Ideas: Hierarchy (Society Hierarchy), Plant domestication (Limited to river banks), Cultivate, Smithing, Clay manipulate
Mystics: Spirit Realm
Spirit Realm of Death
The ruler of this space is ādeathā a stone creature that keeps life between life, death and reincarnation.
He made a sika with them that he would reveal his secret to a select number of ashes in exchange for them arranging a great gift of souls, which would help him try to stop the real enemy according to his description: āHeā.
To those who know its secret: the priests. Souls and life force are used to perform actions that, for many, violate the laws of nature: eternal life at the cost of sacrificing a soul, resurrecting the dead, and manipulating a soul into a physical form. Makes them a particularly powerful force in the face of great forces, with death dominating the battle.
But can all this really stop the impending danger?
Mystical Idea: Transcended (100%), Fast movement (100%), Soul markers (100%)
Mystical Information: āDeathā: rock like creature that rule the death, Green cloud (linking someone to its source), souls (this is the next stop after death), Aurora (A wall that separates the spirit and the dead)
Energy use: Life force and Soul energy
soul collector - 25%
Magic:
Soul manipulation (lvl 2): The first stage of control of the mind and soul and perhaps the resurrection of the dead, is currently very limited to its very basic control of the unintelligent soul in Spirit Realm, but research into it requires both intelligence and mysticism.
Revival Soul (lvl 3): To revive lost souls and they become loyal, It takes a lot of life force to revive something from the dead, but too much of it can kill the user, he discovered the hard way.
Others: Necromancer, Life and Soul minepolates, resurrect
Soul eater - some weird creature from the ralme that eat souls, origin unknown
Mind control ghast use as a scout to find new civics
The ceremony of the Unknowns:
Some priests were degraded by a mysterious ceremony and it is not known about them becoming a higher race, but it did not succeed. Instead it only raises questions that may not be to discover them.
Environmental information
Biome: grasslands near a major river in Temper Forest
Wood: Common
Stone: Uncommon
black stones: Unknow
Copper: Uncommon
Clay: Common
Iron: Rare
Plants: Oao Ueaaei (Sour, very common, semi-wild, Perennial, Sprint - Summer, Max), Prtr (delises, edible, Semi-wild, medium)
Animals: smart non-flying feathered creature (Unknow, can use tools), cockroach (magic immunity), dwarf deer (u know, the deer, but now semi-wild), shyne Armor predator (immune to magic, canavor, denger, wild, big, max, can be name)
Breakthrough
The First Plant Domestication (When the people realized that there was a connection between the seeds and the plants from which they came, it symbolized the first agricultural development, and from there to the cultivation of other plants and significant growth in the population. This also opens you up for your second vote. The achievement that it is closed from others)
Lunamii Electi
Vote: Begin training all citizens in rune crafting - Succ (effect: 5 - med) (Use: Mystic + Char)
Vote 2: construct walls around our town - Succ (effect: 9 - med) (Use:Char)
Vote 3: Create a bunker for hiding - Succ (effect: 1 - med) (Use: Char)
Vote 4: Pray to any god for help - Semi - Suc (effect: 7 - med) (Use: Mys)
Vote 5: -ā- - Semi - Suc (effect: 3 - med) (Use: Mys)
In light of all this: the movement of an enemy towards the mother tree, the tribe that is usually peaceful began to prepare for battle for their lives:
They began to train in Moon Runes all the members of the tribe and its people, and half of them managed to understand while the rest did not succeed, so that the number of Rune holders increased by 240.
But thatās not enough: thanks to the new supply of stones, thanks to the large amount of rune holders, they began to build a large wall around the whole area, and quickly and efficiently, they were able to build a large and wide wall that should normally take months. And not only that, the wall is especially strong!
At that time they tried to build bunkers, but it was not long enough and even those that did manage to build, were not good enough and too small.
Then on the horizon, began to see a movement of riders on horse-like: headless holding odod that you had sown to sow chaos, but they did not expect a particularly huge wall. Everyone around her used to use moondrops to ward off. It did not take you a minute to make them run away.
The tribe declared success, but Zandori felt something was wrong, so he asked them to remain calm.
And his apprehension materialized:
A particularly strong earthquake also caused all the trees to move in such a way that some of them began to fall and crash on the river. This also caused the Cygnus bird that was in the vicinity to escape.
Then the horror began.
The End (852d vs 7500a) [3515 d vs 7500 a] - Lost - extinct
Wheel of fate - 3
Out of the ground, tentacles and eyes began to climb everywhere in the lunar forest, and Zandori thought he was imagining everything, but then the arm began to fall on the wall and crack it.
He knew it should immediately attack, and all the rune owners began to form moon balls and fend off the split arm. And it burned him a little, but it did not stop him, so he continued to attack with all their might. Some even threw adamantium spears, so all of these just got stuck and did nothing.
Zandori went out to pray for everyoneās help. Then a voice:
āI can give power, but thatās all I canā
Power began to flow in the whole tribe and they began to fire back to the tentacle arm.
Some of the non-protective tribe began asking what Zandori to retreat to a safe place, even fleeing the place along with everyone else. He realizes there is no choice and asks that the entire non-protective tribe run away with him while the monster manages to crack the Great Wall. They took everything they needed and began to move from the other side, but worst of all: another big earthquake and with it more tentacles. Zandori began to try to cast spells and protect everyone, but a great noise was heard from the other side: the wall was breached and the huge sperm mimicked all the warriors left in moments and with it, the mother tree fell from most of the force of the arm.
Zandori begins to lose power and realizes that even the gods are unable to help, they betrayed them, throughout the tribe, in Zandori himself who is supposed to be the messenger of the moon itself, but this seems to be the end.
Zandori collapses from exhaustion and then the tentacles in one fall crushed them all, killing the entire tribe, with no trace of them, wiped out of existence.
It is a cruel fate for the end of the world
The god who gave his help is Nihalitor, the god of darkness and chaos, and although his expertise is misleading in this case, he also dreams against the horror of āheā, who has just burst into the world, and loses to him.
Thank you so much for playing my game! Feel free to see all your accomplishments below. And sorry for the depressing ending.
dmg vs the end - 1160 dmg
Great wall - +20% def
bunkers - +5% def
Power - +240 Rune Crafters
Pop-grow: + 46 (10% + 15%[on start of new season] total last round pops)
Info
Name: Lunamii Electi
Location: massive forest, in a massive tree
Population: 502
āSpirit Guideā: OoferDoofer
Many Votes: 5
Race: Pandorai
Attributes:
Power: 45% Risk [40% +5%] ([0 points] on the power type operations, of all types)
Intelligence: 55% Risk ([4 points] on technology or ideas votes)
Agility: 60% Risk [50% + 10%] ([2 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 65% Risk [40% +25%]([0 points] on protection type actions, of all types)
Charismatic: 67.5% Risk [55% + 7.5% + 5%]([4 points] on type actions of organization, trade and diplomacy)
Mysticism: 80% Risk [57.5% +22.5%] ([4 points] on Mysticism Type Actions)
Capabilities:
Advantage:
Communal Souls: if an act involves a large group, itās given +10% on charismatic, Mysticism and intelligent. not include combat and power.
Sixth Sense: The Pandorai have heightened proprioception, +10% Agility
Disadvantage:
Restrained: -10% power on non-lethal situations
The Pandorai are an unusual race, they look like hybrids of deer and eagles. Their eyes seem void of any light, except during a full moon when they shine like the brightest stars. Pandorai stand on their hind legs, but they can run on all fours if necessary.
Culture
Moon believers: They are a society where everyone is similar and believes in the moon, that it is he who protects them and he is the one who becomes them. They are isolationists, but in an encounter if one believes in another moon, he is accepted as an honorary Pandorai.
[+5% on mystic]
Knowle about another big tree and tropic forese in the downs
Building: Moon light Beacon [+2.5% on mystic and charisma, sustain: Moonstones and Rune Crafters]{active - low}
enclave tree - a small place the zandori can rule (+5% charisma, +1 stability)
Aqueduct (water - Very High, +1 happy)
[max building]
Great wall - +20% def
bunkers - +5% def
Stability And Economy
Stability: Netural (2)
Needs: None
Happiness: positive (0)
Power: Totalitarian government (+2 Stability, -1 happiness, +5% charizma, +5% power)
(balanced)
Economy
Economy - None
Trades - None
Materials stability: Water - Very High; Food - High stable; Moonstones - High stable , Adamantium- low stable
Jobs and Tools
Jobs know: Zandori, Zandori successor, Rune Crafters, Blacksmith, Adamantium collectors (low stable)
Tools: Adamantium spears, Adamantium tools
Armys
Total: 682 power / 852 Power
Rune Crafters: 248 (1.5 + 1.2*Agility + 0.5 * mystic) [astamaded]
Support: Captilo Avis - +25% power
Relations
Odod tribe - Unknown hate
The Headless Horde - Negative passives
Regales - warm
Leader
Priest-king/Zandori: #2 his replace of the first one {+10% mystic}
Technology, Ideas and Mystics
Tech: Stone tools, Control fire, Taming (limited to up 2, one left), Huts, Adamantium tool, adamantium processing, stone constacts, plumbing [+1 Happiness]
Ideas: Hierarchy (Priest-king)
Mystics: Moonstone (rune magic), Moon Rune Magic, Adamantium mirror
The death of the king
The moonās vision of power showed something mysterious about a clever breed of non-flying birds that dragged a small corpse similar to the king of the forest, which partially resolved what caused the king of the forestās death, but it also raises a big question of what they are, and how dangerous they are to the tribe.
The current Zandori gets a +1 bonus on Mysticism
Moon Rune Magic
Moonlight (lvl1): By using moonstones in the shape of a circle and drawing a symbol, it is possible to create a faint light that resembles the moon and is able to illuminate the darkness.
Moon sphere (Lvl 1): A ball of moonlight fired in a certain direction can cause damage
Rune Crafters (lvl 1): Proper arrangement of the stones and runes allows them to do them anywhere, as long as they are arranged correctly
Exploring this type of magic requires both mysticism and intelligence
This magic requires (unless another way is discovered) moonstones
Moonrunes script - powerfull writhing using moonstone and tree barks that make the rune writhing ez and better.
Healing [level 1] basic healing that can heal wonds and desise
Lumina Or
The magic that comes from the moon itself will disappear forever on the day the sky falls, but an alien and unknown factor has given a miracle: Lumina Or, the moon in small, will contain all the magic it will lose that day, and in addition, it is able to create lumina cores The life of the tribe, with adapters to do it right: the power to give life, though not wise, but like wild animals. Who knows what the code is there?
Known: Lumina Core - Knows no use other than the fact that it is a weak energy source of Lumina Or, capable of being open to the future of lunar technology.
Adamantium project
Trying to break unbreakable material is a task that seems impossible, but there is a way you might be able to use it, only if you find a way to do it.
To gain access to this material, you need to go through a number of votes:
-
A way to find it - Done
-
A way to break it - Done - 9
-
A way to collect and store - Done - 1
-
A way to process it - Done - 5
-
A way to shape it into the final shape - Done - 7
total - 5.5 - normal +
All of these things need to happen before you can use the legendary material, but how will you do it? You will discover for yourself or invent one, for what you have and maybe you will also open its secret.
Independently a large circle of runes around the exposed surface and on a full moon, the moonās energy is strong enough to distill the unbreakable matter into a liquid form and easier to collect, but the hole is particularly hot and needs another way to collect them.
After thinking, think of a way to use magic to strengthen the wooden container that will withstand the heat, so it worked, but to create such a thing takes full time, which slows down the storage of the material, maybe you can find another better way
At the lightās direction, the liquid can be shaped into any shape, as long as you do it right. Now all that remains is to harden the material, somehow
The cold water pf the new river can cold and harden the hot adamantium and now it can be use safety
Reward - knowledge of adamantium processing, adamantium tools and weapons, adamantium mirror. Production rate - steady slow.
Environmental information
Biome: massive forest, in its heart, has numerous massive trees
Wood: Very common
Stone: None
Moonstones: Unknown
Adamantium: Rare
Plants: Massive trees (minimal), green and semi-hard fruit (semi-hard, edible?, wild, min), Midiila (Powerful herb, edible, wild, min), Fannium (edible, sweat and teastless, mid),multiple fruit bushes growing on trees (edible, grow on trees, blooming all yers, mid) can be name, silver dill (hallucinations,poisonous to eat, wild, max)[can be name]
Animals: āsilver fishā (minimal), Cygnus bird (fling, colorful, build nest, semi - wild, omnivor, can be tame, Max),Captiio Aavis (Cygnus bird descendant, fling, colorful, build nest, demostecaded, omnivor, can be tame, Max), horse-like creature with 6 legs (fast, strong, wood horns, mid)
Breakthrough
āFirstā Animal domestication: Using the power of 2 species and neutralizing their own weakness, they manage to submit things of 2 could not do before. Symbolizes the first true domestication, but here specifically, this is the second case at the same time, this achievement is locked by you and by the second type, for that you get another vote)
adamantium: Unbreakable, a substance that comes from the legends of a substance that can not be broken when it has difficulty, surpasses its mythological name and can give a huge advantage if you know how to use it properly, opens the first project - adamantium works, and gives you access to it and further voting The adamantium, your adamantium only to you, those if you trade with other tribes.
Regales
Vote: Use plague magic to create a vaccine to the weakening disease. - Succ (effect: 8 med) (Use: Mystic)
Vote 2: Use healing magic to heal the weakening plague if the vaccine plan doesnāt work. - Succ (effect: 8 med) (Use: Mystic)
Vote 3: Send some people to the committee of the end to retrieve the capsule of information - Fail (effect: 1 med) (Use: ???)
Vote 4: Strengthen our nature magic so we can turn the valley into an oases. - Succ (effect: 2 med) (Use: Mys)
Vote 5: Create more golems. - Succ (effect: 5 med) (Use: Mystic)
Thanks to the resourcefulness of the owners of plague magic and healers, they were able to quickly overcome the debilitating disease quickly without any side effects!
And thanks to this fact, they were able to create more āgolemsā, this time in larger quantities.
Caerulius began to flee to a conference of the end to collect the capsule, but when she managed to reach in her mind, she wanted something terrible: the place was destroyed and he continues to eat everything by something terrible, then one Amphithere approached her and said - āRun away!ā
Then she comes back, without any capsule, the place was destroyed and with it a team sent to turn the valley into an oasis came back with terrible news!
The tribeās representative from the Lunamii Electi tribe reported that the tribe was destroyed by what appeared to be huge arms.
Just as he said this, a particularly large earthquake began to roar and with it huge arms and tentacles came out of the ground: everyone has eyes and they start attacking!
The End part 1 (3782 d vs 7500a) [8760 d vs 7500a] -Victory
Wheel of fate - 10
Thanks to the previous warning, the Straight Tribe began to prepare for the worst: the shelter is ready and with it, the whole army is ready to defend themselves against the monster the arms raised, and straight, Wind-makers began to create storm and improve everyoneās speed, and while they all fly, they attack Them against them, but something what it did not affect him at all!
So the Plague band tried to create something that would slow down and kill the monster, and it worked! The eyes began to slow down and the āGolemsā that were in the area began to attack. They started melting everyone quickly and surprisingly, destroying the monster arm with the help of weapons they had. And a few moments later, the arm was destroyed!
The army has won! But then another earthquake erupts and a second arm comes out of it, looking damaged as if someone had attacked them, but the representative who escaped the damage of the tribe friend knew the type of weapon stuck in it - adamantium spears: this is the arm that attacked the tribe!
The End part 2 (3782 d vs 6340a) [6807 d vs 6340a] Victory
Wheel of fate - 8
The tribe knew what to do, and Caerulius went out again to defend the tribe, knowing that magic did not work, they began to use a golem to attack the arm that was already wounded. While they were attacking, some of the guards tried to dodge his arm, and collect the adamantium spears, and use them against him.
Some of the golem were destroyed during this course, but the guards managed to obtain more powerful weapons and tried to retaliate eye to eye and began to attack with the help of everyone. But unlike last time, they lost some of the guards and puppets before this arm was defeated too!
The tribe celebrated another victory, but with sacrifices.
But everyone knows: it just started
Gurd - 3, golems - 5 lost, +0.6 attack to gurds (-62 + 106 = +44 power)
The End part 3 (3826 d vs 7078a) [10043 d vs 7078a] Victory
Wheel of fate - 3
After a little rest, another earthquake and with it comes an arm that seemed to have been hit by lightning, but is still stronger than the previous one.
It was a particularly difficult battle this time: the power slowly weakened for some reason on him and as a result, many golem were destroyed during the destruction and the earth wizards lost their power to hold them or create more, so it remained in the hands of the flying warriors with the adamantium spears they had in the previous battle, But they, too, have sacrificed their lives quite a bit and managed to hit it hard enough for the spirit creatures to cause it to crash into the water. And when the ice caps that were there managed to freeze it and kill it !.
The battle was won by many more victims than before:
15 guards and 31 golem were destroyed during this battle.
Morale is starting to drop, no one knows how long it will last.
Gurd - 15, golems - 31 lost (-385 power)
The end part 4 (3441d vs 11520a) [6142 vs 11520] lost at last, the last stand
Wheel of fate - 10
After resting and organizing the whole tribe, one big noise shook the whole tribe and out came a huge squad of eye arms that started straight to attack.
The tribe went straight out to defend itself, but the amount was too great this time. All the golems began to disappear and the Plague band became useless. The whole tribe went out to attack while some of the tribe started collecting as much as possible: Mythril: Collect all the Grove crawlers he can and go down with all his friends while Caerulius fought with the army and go down to the oasis they created to hide there. There was more and more noise and until it stopped. They waited a few hours until they flew back to see the battlefield and the arms disappeared. There are no bodies or anything at all, so just one conclusion: Caerulius and her army lost. They returned to the tribe to see that there was nothing and then noise, out of them came part of the army that had managed to escape from the arms of Eyes. They confirmed that Caerulius died heroically.
A burst of crying, that it was not a win or a loss, but that noise attracted someone mysterious: a black creature smaller than them, holding an adamantium spear that was. The tribe was of course ready for battle, but he just put it down and fled back to the forest.
Confused, they slowly approached the spear and they knew it belonged to Caerulius.
At least a brief memory before they began to see the most mysterious and beautiful, but also chilling thing: the horizon began to disappear, and with it in the last embrace of the whole tribe, disappeared along with it.
The last tribe to survive, will not continue to survive as if there is no land to sit on.
At the end of it, the latter also hold the latter to fall together with everyone into nothingness.
Thanks for playing! Feel free to take a look at everything you have achieved.
dmg vs the end - 25526
Power - 70 Golem (8 + 2 * mystic + 2 *def and power)
Pop-grow: +71 (15% + 25%[on start of new season] total last round pops)
Info
Name: Regales
Location: Tropical jungle, outside to lake
Population: 543
āSpirit Guideā: UndyingHazard
Many Votes: 5
Race: Homo Dracomorpha/ Dragon Folk
Attributes:
Power: 50% Risk [50%] ([2 points] on the power type operations, of all types)
Intelligence: 62.5% Risk [ 57.5% + 5%] ([5 points] on technology or ideas votes)
Agility: 60% Risk [50% +10%] ([2 points] on type of espionage operations, field investigation and chance of injury)
Defensive: 50% Risk [50% -5% + 5%] ([2 points] on protection type actions, of all types)
Charismatic: 50% Risk [50%] ([2 points] on type actions of organization, trade and diplomacy)
Mysticism: 55% Risk [50% +5%] ([2 points] on Mysticism Type Actions)
Capabilities:
Advantage:
Large bat-like wings (can fly, +10% agility on an aerial, - 5% Defensive)
Prehensile tail (bonus limb, +10% agility)
Disadvantage:
Slow recovery (Vulnerable against poison and disease, -5% defense for each battle over 3 turns [max of 3 stacks])
Homo Dracomorpha are one of the larger species growing up to ten feet tall. Their skin is covered in small scales made up of modified skin cells as opposed to keratin like in reptiles, and can come in a very wide array of colors and patterns. Their bones are lightweight but sturdy like birds, and their heads are adorned with fanciful horns that vary in size and shape from individual to individual. They can live for hundreds of years, and much like lobsters may not be able to die naturally from old age, they reach sexual maturity at twenty years of age.
Culture
Hungry for knowledge: Since ancient times, the knowledge in which the white prophecy was enacted in the minds of the hominids was especially prevalent but Dragon Folk, and over time, it will evolve into general knowledge and understanding of how the environment works and general knowledge about the world. Despite their appearance, they are naturally peaceful, but will not hesitate to brutally attack back if physically harmed.
[intelligent - +5%]
Amazing Discovery: The Ancestors The ancestors of all the homonaids are still alive and well, and is very close to the tribal area, just need to find them
Building - Bunker - This structure is used as protection against the worst, but can also serve as a crypt for the leaders of the tribe when they become deceased, and will also function as a museum where we will store all our discoveries and artefacts for study. (+5% Deff, +5% Mystic)
ballistaās out of wood and vines - [+20% next time]
Heal magic vs root wings - +40% next time
Stability And Economy
Stability: Neturle (-1)
Needs: None
Happiness: Netural (-2)
Power: None (balanced)
Economy
Economy - None
Trades - None
Materials stability: Water - Stable; Food - Very high; Moonstones - None (need to mine/find), concrete - none; Aluminum - Stable (need to mine)
Jobs and Tools
Jobs know: Weavers, Wind-makers, blacksmith (need to be supply with materials), miners
Tools: Stone spears, Stone tools, Grove armor
Armys
Total: 1296 Powers / 1301 Power / 3782 power
Gards: 45 (1.3 + 1.2*Agility) [astamaded]
Wind-makers - 5 (1.6 + 1.2*agility +1 * mystic)
in battle, they increase Agility and Def of others by 2% for wind makers, up to 30%
Golem 105 (8 + 2 * mystic + 2 *def and power) [389
Plage band 10 (1.5 + 1.2 * mystic)
[they can harm any biological army and give if they on feild * 5 power in total]
Relations
Amphithere Tribe (netural good)
Lunamii Electi (Unknow)
Leader
Caerulius {none}
Mythril: (+15% on agility, -5% on Charizma)[next leader]
Miviam (+10% on charisma, +10% on agility, -10% on power) [dead]
Technology, Ideas and Mystics
Tech: Stone tools, Control and ignite fire, Primitive construction, Catch nets, Domestication, Plant culture, Agriculture canals, backpacks, Grove armor, Stone hats, Lever Law, Concrete, Dry foods
Ideas: Thoring vines
Mystics: None
Elements for the past
Miviam was proud of all she had accomplished since she became the leader of the dragonfolk. And yet she felt as though something was missing. She recalled the old legends her great, great, grandfather had told her. He was the oldest wyrm in the tribe, the last of his generation. And seemingly the only one who remembered the ancient tales of the time the dragons could control every element, an ability that would be mysteriously stripped from them seemingly without cause or reason many generations ago. He was one of the victims of the plague that struck her tribe when they first came to this oasis in the midst of a sea of trees; the cure to which was found to late to save him. So when a mysterious voice offered her a wish, her thoughts bounced back to those old legends and her desire to regain the ability her people had supposedly lost so long ago. āI wish we had the ability to control the elements once again, or at the very least access to plants that will grant us something similar.ā She replied.
Then a foreign voice replied, āThe plant you have been looking for has long since disappeared from the world by the same ancestors you coveted.ā Shocked by the answer, she seems to be losing hope: āBut I can give you the power to control the elements not only for you, but for the whole tribe part of the power of the plant so that you will not depend on it and hollow hopesā Then in one moment, she feels a stream of heat enter her And fills him with a power she had not known before, perhaps because he was not there, and then behold, she waved her arm, and fire came out of him, now she knows her wish has been granted!
After this gift, the whole tribe and probably the whole race was given the ability to control all the basic elements: fire, water, earth and air. There may be more hiding, but anyone knows how to send at least one of them and can more. But they require learning and understanding its nature.
It also breaks the first law of the first wave: 4 forces for 4 races, and that for the future could lead to disaster for the whole world if they pay attention to it.
Forces: fire, water, earth and air.
Energy source: endurance and stamina
Environmental information
Biome: Tropical jungle
Wood: Very Common
Stone: Rare
Moonstones: Uncommon
Aluminum: Common
Plants: Wines (can hold, minimal), Rain melons (edible, sweat, wild, minima) ,Sunfruit (edible, sweat, wild, minima) , Storm tears (edible, sweat, wild, minima), Serpents tails (healing, wild, common, max), Sun droplets (eidable, wild, mid)[can be name] [max]
Animals: bat-monkey (small, move in gropes, fruitovore, minimal), Obelisk/s (huge in number, danger, wild, can fly, small, scare from unnatural light, swarm mid), Grove crawlers (Big, Tame, can clime , can shot acid, hard to kill, herbivorous, very armords max), titan velvet worms (Semi wild,big, create web made of sticky silk, canavor, min)
Breakthrough
The first of the Conference of the End: No one dared to enter a place created just because of the war between light and darkness in the third wave, but this tribe is the first to enter and discover a neat room in a circle of stones, a perfect place for its members that can brighten the future world. It entitles you to be the first to offer the first bonus without appeal and also entitles you to another action
Join our discord for something and for fun
If it was more convenient for everyone by chance and it was easier to write in discord, I opened a new group for those who want, everyone is welcome. But please do not overdo it with the posts, it sometimes bothers me a bit:
Well, itās depressing.
āWhat are you doingā Nihalitor growls: āIām losing control!ā
Iām just trying to help them, in a word I have nothing I can comfort them with
āYou always know what to do, but it still does not help your friends that they need to.ā
I do help, but I also know what will happen, it is already inevitable, it was supposed to happen.
āWhat does that mean itās supposed to happen ?! Do you see the future?ā
You do not remember why we are here? We were created from it, from the āeternal,ā and so are they.
āWhat are you talking about ?! Help me NOWWWW!ā
Whereās death anyway?
āYou do not know? He was swallowed by his hands as soon as one of his believers helped him create an opening, the same opening that I am trying to close ?!ā
I do know, but it does not make you suspect why this is so?
āItās itās too late, I have to run away now, this world is lostā
And so is the universe, no?
You do not know that everything was supposed to happen the day he arrived?
The day he first touched the ground, he had already made it his world, and we were created by his influence, no? I am the last created, but also the only one who holds all this knowledge: everything belongs to him, we just took time to preserve the world, even though it does not have to exist, in a non-violent world, that everything evolved from chaos to what it was, it destroyed this balance of what it was Could evolve into a planet that could be called āEarthā
āWhat are you blabbering on about?ā
Iām just blabbering on about my responsibility: dodo itās not those weird birds that were aggressive in front of everyone, who thought of that? Is that you Nigel? It was the trick of āEternalā to enter some time ago, these are my name interprets āhis uncleā, the uncle of everyone, the one who brings joy to everyone and gives gifts.
"Now youāre totally scribbling "
Well, no choice, no?
āDo you feel anything strange?ā And in one moment, he escapes existence
No, I will not let him take what I enjoyed a lot from him!
- Only now do you understand whatās going on?
Yes, I know you wanted to bring back your world, but there are things you should not do. Even we gods have things out of bounds, including you, the āeternalā
- I understand now why you are all trying to keep me away from my work, I already feel like Iām losing myself ā¦
So itās goodbye?
- No, itās just ā¦
And he disappeared. Excellent. Now I am he, a god without a world, without a universe, without a purpose. Wait, what is it?
There seem to be things that have not been destroyed, only if I succeed ā¦
ā¦
ā¦
ā¦
.
Before we close the game that took us half a year to finish, if people are new, old and everything in between, I want to thank everyone for everything: to everyone who helped me, played or just watched a weird game that just evolved from weird to weird, but also seemed to be Fun for everyone to see how they develop.
And I also heard a request that they want to continue with the game, but good pity, the world was destroyed, but do not worry, in light of the requests, I plan to return for a second season! Yay!
But thereās one thing missing is not it? This game has winners!
First of all, the winners are determined before what they did, succeeded and overcame problems they had, even if it seems unfair, but after all, building civility is a game of risk and planning. Even if in the beginning there was more risk than planning.
And now, the winners:
Category 1: The most advanced civilization
This winner is the one who is generally the most advanced, and in the advanced it is not only technology, these are also magic, daring and discoveries: those who want to discover a world.
The winner of this category is:
Jyhou, of @fralegend015
This civility, although Mantopian was more technologically advanced, even successful in building automatons, Jyhou there are full of achievements in all fields: mysticism, technology and breakthroughs. Congratulations!
Category 2: The most influential civilization
The winner in this field is the one who has had the most impact on the world: diplomacy, people-to-people relations, trade or union between different races, and Kumban wars.
And the winner in this category is:
bananarama from @zenzonegaming
This civilization has affected more than anyone else in the world, and I think everyone agrees that this is what happened.
Category 3: Those who contributed the most towards the end
Those who knew how to fight against the end and also those who contributed the most against him, in order to continue the game forward.
And the winner in this category is:
Regales by @UndyingHazard
Without a doubt, he set out to try everything to stop the end, and it also proved itself in this round, with the highest score of 25526 out of the 40000 possible!
Without a doubt, you deserve it
And the last category: the ones that were the most successful:
Very simple: the most successful is also the best.
And this is probably the hardest to determine:
Everyone was in their own way and in their luck trying to fight against the world and survive, even if not in the best condition, but in the end, there is only one winner ā¦
After a difficult decision and careful examination, I can decide only one.
The winner in this category is:
Well I lied, I have 2 clear winners:
bananarama by @zenzonegaming and Jyhou, by @fralegend015 !!!
Congratulations !!!
Of course even those who did not win, itās okay, you contributed your way on the world, what do you not know there was one important law in the world: a people was not discovered, it does not exist.
Once the bananarama discovered magic, the magic just existed and with it everyone could discover something like that, but what would happen if he did not discover magic?
Probably magic never existed in the game and with it, who knows how the game would go?
And anyway, why are there winners without a prize?
The prize for the winners is simple and easy:
You set one rule for the next game!
This law is global
For example: if everyone in the game can not fly, then no one can fly in the next game.
Since there are 3 winners, there were 3 rules that would determine the next game.
Opposing or similar laws will be merged into a combined law.
I look forward to seeing what you think!
Anyway, this is the end of the game, and once I get the rules, Iāll open a new game!
Iām just preparing you, he was different in levels than he is now, but the main idea will be preserved, you see.
I was me and you were you, thank you so much for everything!
@PositiveTower @zenzonegaming @Deathwake @Evolution4Weak @Nigel @fralegend015 @OoferDoofer @UndyingHazard
fralegend and i won in two categories does that mean that we each have two ālaw pointsā?
i did say 3 in total, no?
that mean 1 for euch