If you count multicellular to start when you get binding agents and attach to other cells, then yes.
I would love so. āWinningā the game just because you reach a certain population and/or gen is very anticlimactic to me, at least. Winning the game when going multicellular and having the ability to play after that if you want sounds much better.
- Population \geq 1000
- Generation \geq 20
- Binding Agents: Acquired
- Binding Status: Done
Iām not going to redo the win condition each release that way.
Of course I need to once again say that others are welcome to implement that and make a PR.
But Iāll personally only change the āwin conditionā once Iāve implemented my grand plan of very rough prototypes of all stages being included in the game. At that point the end will get a proper credits ending.
I mean I will.
My point still stands that the farthest point you can reach in each version is going to quickly change and someone would need to remake the win condition all the time.
Strange question, will all stages will be on the same Thrive Launcher?
We arenāt making the stages separate games (unlike that one reddit post where they wanted to make Spore but more stages and wanted each one to be a separate game), theyāll all be a single game.
How is the āRevolutionary Games becoming an associationā thing going? I remember hhyyrylainen saying that it was inevitably necessary to keep with the rgās patreon
It isnāt progressing because I havenāt found 2 willing additional founding members for the association. Iāll just have to figure out an alternative. Though donations will be simply impossible to accept until the association is formed, but I think I can figure out how to handle other kinds of income.
I was looking at the dev forums now, and it seems that only the chairman needs to be resident in Finland. (and probably over 18 according to hhyyrylainen, so no problem)
And the other two founders need to be at least 15 (I think its not a problem too)
So why nobody agreed in being founding members? I saw NicktheNick there seeming to support hhyyrylainen, and, if he is active enough, he could be a founder. It doesnāt seem to be a big deal, I wonder why didnt you get the 2 required founding members.
I included answers to a lot of questions in the thread:
What kind of binding agents will be included in 0.5.3? (if it is going to be in 0.5.3)
Only clumping with some other cells of the same species, and not specializing cells?
Also, how about having toxins and toxin immunity enzymes in the next release?
The binding agents planned for next release are going to be a rudimentary implementation allowing you to bind to other individuals of your species and form a colony once evolved. Specialization within this colony in the coming update is unlikely.
Toxin variety and defenses are probably going to be packaged with or close to the implementation of our passive proteins system. For now your only defenses are going to be pili and cell walls.
So, a question; how will those prototypes be worked? Slowly worked when its possible and giving priority to the main game? Or will hhyyrylainen focus totally on them, letting other devs work in the microbe stage, or what?
Iām going to focus my attention on it, but as no one else is (very) active in reviewing pull requests, Iāll have to keep doing that.
Hey! I have a question about how weāre gonna see multicellular. Is it gonna stay in the 2D plane, start in 2D, but move to 3D, or be completely 3D? Oooor do you guys not know yet lol?
Itās going to start 2D and then at some point move to 3D.