The Thrive Odyssey

Story

The first chapter of our Odyssey now complete, the sands of time trickle until we find ourselves in a new age, the dawn of civilization. Our players are now transported into this new age with leadership in mind, as each has a plan of his own. Will they stay or will they leave? We shall find out…

Volume 2: Diffusion
Round 35, Homo Sapiens (Next round this will be removed as it is unnecessary) - 200,000 Years ago. Day 0 - Morning

PLEASE READ New mechanics and rules

We have entered a new volume, which means new controls and mechanics! We are now in the village interstage, which means that you are all leaders of your own tribe now. You have all split over time and have founded your own village. Here is how this will work:

Actions: As leaders, you command your people. You each start with 20 tribesmates who will perform passive actions on their own (such as gather food). As a chief, you can also decide what your tribesmates will do (for example, if you are low on food, you can prioritize tracking game). You are all nomadic right now, so you have to move from where you are (this will only take one turn). For the village and travel stage, you get 2 actions, but they will increase with population and achievements.

Stability: Once you form your village, you will have an internal stability rating that will fluctuate depending on your actions’ results. If your stability is low, you start losing villagers, and if it reaches a critical point, there is a riot event and, depending on the dice roll, you either stay leader or get booted, losing the game.

Research: Upon founding a village, you can also use your global action to research different technologies to improve your lifestyle.

Tekis

Population: 20
Jobs: N/A
Status: Hunter-gatherer tribe

Type: Bard (Thanks to your entertainment, you get a bonus to diplomacy and trade with other nations)

yp364

Action: N/A
Population: 20
Jobs: N/A
Status: Hunter-gatherer tribe

Type: Weirdo…+ Handyman II = Outcast (Because of your peculiar nation’s practices, others tend to stay away from you, giving lower initial reputation. On the upside, this gives you a bonus to technology development and you are harder to spy on)

Abayomi

Population: 25
Jobs: N/A
Status: Hunter-gatherer tribe

Type: Charismatic II + Mate Master = Diplomat (Thanks to your smooth-talking skills, you know how to convince people that you are nice, giving you a bonus to negotiations and initial reputation. You also start with extra population)

Sysiphus

Population: 25
Jobs: N/A
Status: Hunter-gatherer tribe

Type: Dirty Scavenger II = Trader (All that time working with the ground has made you accumulate an abundance of resources you know others want, granting you a bonus in trading and initial population)

Zen'Zon

Population: 20
Jobs: N/A
Status: Hunter-gatherer tribe

Type: Bloodthirsty + Religious II= Zealot (You know your faith is the right one, and you want everyone to believe in it, whether by will or at gunpoint. This grants you a bonus in combat and religion but a malus in initial reputation, as people feel intimidated by your warmongering)

Evolution4Weak

Population: 20
Jobs: N/A
Status: Hunter-gatherer tribe

Type: unlucky + scout = Scout (You know the land like the back of your hands, which comes with the perk of a bonus in spying and exploration)

Grodd

Population: 20
Jobs: N/A
Status: Hunter-gatherer tribe

Type: Philosopher, Devoted = Shaman (You are devoted to helping others while pondering about the mysteries of the Cosmos. This grants you a bonus in technological research and initial reputation)

Kada

Population: 20
Jobs: N/A
Status: Hunter-gatherer tribe

Type: Religious (Your faith is strong and no one can tell you otherwise! You have a bonus in religion technology research)

@blackjacksike @Magic8Ball04 @Mr.Pigeon @Pentaphon @TeaKing @Evolution4Weak @zenzonegaming @OoferDoofer @yp364

You may name your clans and villages if you want. Otherwise, they will have default names. For your actions, please post where you want to migrate (continent and approximate country if possible)

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