Not sure if this is more aware or multicellular but whatever so uh i have quite a bit of questions/ideas.
How will players be born/reproduce?
Will they hatch on a premade egg that is the same on all species similar to spore, or
will the player be able to edit if a species lays eggs, gives live birth, or is born through parasitic larvae.
Now if you chose to lay eggs, would there be some sort of egg editor? or just some sliders dictating temperature
resistance etc.
And if you choose for like live birth, will the player just magically appear next to it’s parent, without a need for an organ, or will the player have to design an organ where the baby would grow in.
Now if the player where to choose parasitic larvae (technically it’s just laying eggs in a poor alien but whatever) will the player just appear next to a dead alien or will they physically eat the alien while their a larvae. (realistically it’s probably just appearing next to the dead alien but whatever)
This brings me to my next question, will there be growth or something like that?
I think i saw some other person discussing this but whatever.
So will the player hatch and just magically grow into an adult like in spore, or will there be some sort of growth system?
Where as i think one person said, you design each growth stage and you gradually transition between the stages, and if there will be a growth stage, how long will it take too grow?
I assume it’d be like a couple of minutes or less so it’s fun and entertaining, but on some harder difficulties or on custom settings it could be higher, or maybe it could depend on the size of your creature, but i assume it’d be like a couple of minutes or less cuz nobody is gonna wanna have to wait an hour to grow to an adult.
Now i also do wonder if like the player would just walk up to their mate to evolve, or would have to fight for their mate, but i guess you just walk up to them, or reproduce on your own depending on your species.
And another question is, how will behaviours work in like macroscopic or aware once your creature becomes more sofisticated, will it be like in the microbe stage where you just move some sliders around, or will it be a bit more like in The Sapling, where you add behaviours like ‘‘if you see color green, go towards it’’ or will it be more complex with some simple visual coding like in Scratch, or will you be able to switch between these behaviour editors if you want too. Although realistically i think it’d be sliders or just something akin to the sapling.
And one final question, i wonder if it’ll be possible to make an animal that feeds on just iron chunks, or just absorbs the temperature in the volcanic vents or is a radiotroph (yk since they’re adding radiotrophs in 0.8.1)